Part IV — Order Neophyte
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Durmand Priory
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Setting the Stage → Dredging up the Past → Bad Blood → The Stone Sheath / Containment → Mightier than the Sword
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Order of Whispers
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Setting the Stage → Stealing Secrets → Down the Hatch → They Went Thataway / Thrown Off Guard → An Apple a Day
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Vigil
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Setting the Stage → A Fragile Peace → Killer Instinct → Don't Shoot the Messenger → Minister's Defense / Quaestor's Siege
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Part V — Helping Hands
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Grawl
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Doubt → The False God's Lair / Salvation Through Heresy → Attempted Deicide
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Hylek
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Champion's Sacrifice → Convincing the Faithful / Chosen of the Sun → Unholy Grounds
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Ogre
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Untamed Wilds → Pets and Walls Make Stronger Kraals → The Lost Chieftain's Return
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Quaggan
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Bad Ice → Enraged and Unashamed / Pastkeeper → Evacuation
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Skritt
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Rat-Tastrophe → The Hatchery / Thieving from Thieves → Set to Blow
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Part VI — The Battle of Claw Island
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Durmand Priory
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On Red Alert → The Battle of Claw Island → The Ghost Rite → The Sound of Psi-Lance / Shards of Orr → A Light in the Darkness → The Priory Assailed → Retribution
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Order of Whispers
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Suspicious Activity → The Battle of Claw Island → Reconnaissance → Early Parole / Magic Sucks → A Light in the Darkness → Critical Blowback → Retribution
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Vigil
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Forearmed Is Forewarned → The Battle of Claw Island → Killing Fields → Defense Contract / The Good Fight → A Light in the Darkness → Under Siege → Retribution
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