Hall of the Mists

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Hall of the Mists

Hall of the Mists map.jpg
Map of Hall of the Mists

Hall of the Mists loading screen.jpg
Loading screen

Defeat the enemy team to win! In overtime, healing and stealh are disabled and the map will slowly be covered by deadly fog.

— In-game description

Hall of the Mists is a structured PvP map. It is the second Team Deathmatch map after Courtyard and is designed for a 2v2. It has no capture points and the only focus is about killing the opposing team. Its secondary mechanic acts as a time boundary so that matches come to an end.


Spawn areas[edit]

  • Blue Base.png
    Blue (north)
  • Red Base.png
    Red (south)

Secondary mechanics[edit]

If the match goes into overtime, several secondary mechanics activate:

  • In overtime, healing will be disabled by Ruin and you will be Revealed to disable stealth both lasting for 10 minutes.
  • The map slowly fills up with deadly fog from both spawn areas towards the center. This fog will deal damage equals 20% of the maximum health to anyone in contact with it.


  • Respawn is disabled for this gamemode until the match is over.
  • This map can only be played on custom games. It is not in the ranked or unranked map selection.