Game updates/2024-04-16

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April 16, 2024

Update 2 - April 16, 2024[edit]

Bug Fix[edit]

  • Fixed a server crash.

Guild Wars 2 Wiki Notes[edit]

  • Build: 161,417

Late Notes - April 16, 2024[edit]

General[edit]

  • Updated the days remaining in the Wizard's Vault Special Objectives tab.

Bug Fix[edit]

  • Fixed an issue that occurred when interacting with the Searing Cauldron in the Iron Marches.

Update - April 16, 2024[edit]

Note to users of third-party programs: Due to possible incompatibilities, the game may not launch or work properly after we release a new build if you use a third-party program. ArenaNet cannot offer support if a third-party modification breaks, interferes with, or prevents you from playing Guild Wars or Guild Wars 2. Our policy regarding third-party programs can be found here.

Super Adventure Festival[edit]

Moto's world-renowned Super Adventure Box returns again! Explore two worlds (and one test zone) of excitement, peril, and educational entertainment to earn holographic weapons and a variety of loot. Travelers can visit the Super Adventure Box in Rata Sum—temporary portals have been placed in each major city to facilitate easy travel to the scenic hub of asuran culture!

Cosmetic Inspection[edit]

  • The new cosmetic inspection feature has been added. You can use it to view a targeted player's equipped outfit, armor skins, weapon skins, and dyes.
    • You can bring up the inspection option by right-clicking on a player's portrait or by typing "/inspect" with a player targeted. If no player is targeted, you'll see your own character's information.
    • Weapon information is hidden in competitive maps.
  • Many skins will now include information about the primary source for obtaining them when viewed in the Wardrobe or Inspect panels.
    • Due to the number of weapon and armor skins in the vast world of Tyria, the source descriptions are a work in progress that will be completed over time.

World Polish[edit]

  • Jade Tech Offensive Protocol and Jade Tech Defensive Protocol have received the following updates:
    • Increased the duration of jade tech offensive and defensive overcharge effects per activation from 15 minutes to 45 minutes.
    • Increased the maximum stack duration for jade tech offensive and defensive overcharge effects from 2.25 hours to 3 hours.
    • Removed the time-out period for applying additional jade tech offensive and defensive overcharge effects and shortened the duration of interactions.
    • Increased the internal cooldown for jade tech offensive and defensive overcharge application when entering combat from 30 seconds to 90 seconds.
  • Fixed an issue that caused the Defeat the Claw of Jormag World Boss or Complete Events in Frostgorge Sound weekly objective in the Wizard's Vault to only progress by one point when the Claw of Jormag itself was defeated, rather than instantly completing.
  • Fixed a client crash in Convergences.

Items[edit]

  • Hero's choice chests will now appear in a clickable pop-up UI chest instead of being manually obtained from a chest object in the world.

World vs. World[edit]

The following changes are part of an ongoing effort to make fighting for—and in—objectives feel better for attacking groups, as the defenders' advantage inside their own structures was previously too strong. While we don't want to swing that advantage completely in favor of attacking groups, we also want to encourage player interaction so that large portions of attacks against structures don't feel like a slog with little payoff. We feel that these changes will help to incentivize more player vs. player interactions while still allowing for defensive tactical gameplay. We will continue to monitor how these changes affect sieges and structure attacks.

The next few changes continue from a recent update that added new bag options with grandmaster mark shards included in the price. Our goal for this, and for updates from last year, is to give WvW players more options for spending their WvW currencies and improve quality of life for currency exchange in WvW. We felt that a surplus of memories of battle, specifically, brought the price down too far and that there were not enough opportunities to spend them. We will continue keeping an eye on this vendor and other new purchase options to determine whether we need to make further updates.

Profession Skills[edit]

Engineer[edit]

  • Gleam Saber.png Gleam Saber: Fixed an issue that caused this skill to reduce the recharge time of Radiant Arc by 3 seconds when the holosmith elite specialization was not equipped.
  • Photonic Blasting Module.png Photonic Blasting Module: Reduced the damage coefficient from 3.5 to 2.5 in WvW only.
  • Prime Light Beam.png Prime Light Beam: Fixed an issue that caused this skill to strike 10 targets instead of the intended 5.
  • Essence of Animated Sand.png Essence of Animated Sand: Reduced the barrier healing power coefficient from 1.0 to 0.5 in WvW only. Reduced the initial might from 5 stacks to 2 stacks in WvW and PvP.
  • Essence of Living Shadows.png Essence of Living Shadows: Reduced the initial conditions cleansed from 2 to 1 in WvW only.
  • Essence of Liquid Wrath.png Essence of Liquid Wrath: Fixed an issue that caused the tooltip to display longer durations than intended in WvW only.
  • Bulwark Gyro.png Bulwark Gyro: Increased the cooldown from 20 seconds to 30 seconds in WvW only. Reduced the base initial barrier from 1,620 to 1,140 and the base pulsing barrier from 810 to 560 in WvW only. Reduced the initial barrier healing power coefficient from 0.8 to 0.5 and the pulse barrier healing power coefficient from 0.4 to 0.25 in WvW only.

Guardian[edit]

Mesmer[edit]

  • Fixed an issue that prevented the shimmering visual effect from appearing on the skill bar for characters using the mirage elite specialization.
  • Chaotic Transference.png Chaotic Transference: This trait no longer shares chaos aura with nearby allies. It now grants regeneration to nearby allies when you apply chaos aura to yourself.
  • Mender's Purity.png Mender's Purity: Lesser Power Cleanse no longer triggers Restorative Mantras.
  • Journey.png Journey: Reduced the base healing from 911 to 719 and reduced the healing power coefficient from 0.67 to 0.4 in PvP only.
  • Abstraction.png Abstraction: Reduced the base healing from 1,930 to 1,610 and reduced the healing power coefficient from 1.0 to 0.8 in PvP only.

Ranger[edit]

  • Live Vicariously.png Live Vicariously: This trait is no longer activated by pulsing healing effects, such as regeneration.
  • Flourish.png Flourish: Reduced the base healing from 970 to 509 in PvE only. Reduced the healing power coefficient from 0.4 to 0.25 and reduced the regeneration duration from 4 seconds to 3 seconds in PvP only.
  • Invigorating Bond.png Invigorating Bond: Reduced the base healing from 1,020 to 820. Reduced the healing power coefficient from 1.0 to 0.5 and reduced the protection duration from 4 seconds to 3 seconds in PvP only.

Revenant[edit]

Warrior[edit]

  • Path to Victory.png Path to Victory: Reduced the damage coefficient from 1.25 to 0.91 in PvP only. Reduced the base healing from 975/1,950/2,925 to 559/1,742/2,925 based on adrenaline level in PvP only. Increased the healing power coefficient from 1.0/1.25/1.5 to 1.33/1.67/2.0 in PvP only.
  • Line Breaker.png Line Breaker: Reduced the base healing from 2,203 to 1,320 and increased the healing power coefficient from 1.25 to 1.75 in PvP only.
  • Snap Pull.png Snap Pull: Increased the casting time by 0.15 seconds.
  • Bullet Catcher.png Bullet Catcher: Increased the cooldown from 25 seconds to 30 seconds in PvP only.
  • Scorched Earth.png Scorched Earth: Reduced the number of targets from 5 to 3 in WvW only.

Guild Wars 2 Wiki Notes[edit]