User:Towelcat
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hi everyone, i'm just here for combat formula math stuff
i play engi and guard
Weapon Strength[edit]
Weapon type | PvP | Exotic | Ascended | |||||||
---|---|---|---|---|---|---|---|---|---|---|
Min | Max | Midpoint | Min | Max | Midpoint | Min | Max | Midpoint | Var | |
One-handed | ||||||||||
Axe | 830 | 1015 | 922.5 | 857 | 1048 | 952.5 | 900 | 1100 | 1000 | 100 |
Dagger | 895 | 950 | 922.5 | 924 | 981 | 952.5 | 970 | 1030 | 1000 | 30 |
Mace | 867 | 978 | 922.5 | 895 | 1010 | 952.5 | 940 | 1060 | 1000 | 60 |
Pistol | 849 | 996 | 922.5 | 876 | 1029 | 952.5 | 920 | 1080 | 1000 | 80 |
Scepter | 867 | 978 | 922.5 | 895 | 1010 | 952.5 | 940 | 1060 | 1000 | 60 |
Sword | 876 | 969 | 922.5 | 905 | 1000 | 952.5 | 950 | 1050 | 1000 | 50 |
Offhand only | ||||||||||
Focus | 805 | 855 | 830.0 | 832 | 883 | 857.5 | 873 | 927 | 900 | 27 |
Shield | 781 | 880 | 830.5 | 806 | 909 | 857.5 | 846 | 954 | 900 | 54 |
Torch | 764 | 897 | 830.5 | 789 | 926 | 857.5 | 828 | 972 | 900 | 72 |
Warhorn | 789 | 872 | 830.5 | 814 | 900 | 857.0 | 855 | 945 | 900 | 45 |
Two-handed | ||||||||||
Greatsword | 964 | 1065 | 1014.5 | 995 | 1100 | 1047.5 | 1045 | 1155 | 1100 | 55 |
Hammer | 954 | 1076 | 1015.0 | 985 | 1111 | 1048.0 | 1034 | 1166 | 1100 | 66 |
Longbow | 891 | 1046 | 968.5 | 920 | 1080 | 1000.0 | 966 | 1134 | 1050 | 84 |
Rifle | 955 | 1167 | 1061.0 | 986 | 1205 | 1095.5 | 1035 | 1265 | 1150 | 115 |
Short bow | 876 | 969 | 922.5 | 905 | 1000 | 952.5 | 950 | 1050 | 1000 | 50 |
Staff | 954 | 1076 | 1015.0 | 985 | 1111 | 1048.0 | 1034 | 1166 | 1100 | 66 |
Aquatic | ||||||||||
Aquatic | 876 | 969 | 922.5 | 905 | 1000 | 952.5 | 950 | 1050 | 1000 | 50 |
- Kits/Conjures use 876-969 (midpoint 922.5) in PvP and when using level 80 exotic weapons in PvE. When equipped with an ascended weapon, this range is bumped up to 920-1017 (midpoint 968.5).
- Unequipped uses 656-725 (midpoint 690.5) in all gamemodes. This is the value used for traits, utilities, sigil/runes, etc.
- Tomes have the same midpoint as kits/conjures, and are unaffected by equipped weapon tier. Variance unknown.
Transforms (2017, possibly outdated)[edit]
verified[edit]
- lich form (pve) uses 726-819 weapon strength, shared with level 78 Fine rarity staves, weapon tooltip uses the same
- lich form (pvp) uses 954-1076 weapon strength, shared with level 78 Exotic rarity staves, weapon tooltip uses the same
- chat tooltip uses level 77 fine weapon strength in both gamemodes
unverified[edit]
the tooltips have been tested, but actual damage ranges have not
- rampage weapon tooltips use level 78 Fine hammer(?) in PvE, level 78 Exotic hammer(?) in PvP
- chat tooltip uses level 77 fine hammer(?) in both gamemodes
- tornado weapon tooltips use level 78 Fine staff(?) in PvE, level 78 Exotic staff(?) in PvP
- chat tooltip uses level 77 fine sword(?) in both gamemodes
Phantasms (2017, possibly outdated)[edit]
- Phantasms use their own weapon strength. These values are unaffected by equipped weapon rarity.
- They do not benefit from any percent-modifier traits/runes/sigils/buffs on the player (except for Empowered Illusions, Phantasmal Force, Vicious Expression, and Danger Time).
- They will not proc Vampiric Aura, Ranger Spirits, and on-hit effects such as Sigil of Air.
Phantasm | Min | Max | Midpoint | Var |
---|---|---|---|---|
Berserker | 2732 | 3021 | 2876.5 | 5% |
Swordsman | 2485 | 2746 | 2615.5 | 5% |
Warlock | 2704 | 3049 | 2876.5 | 6% |
Mage | 2459 | 2772 | 2615.5 | 6% |
Avenger | 2459 | 2772 | 2615.5 | 6% |
Duelist | 2406 | 2825 | 2615.5 | 8% |
Warden | 2425 | 2680 | 2552.5 | 5% |
- These values are the same in all game modes.
- Warden may be bugged, as the WS is ~2.5% lower than the norm.
Additive vs Multiplicative (2021)[edit]
Zeal:
- Fiery Wrath: mult
- Symbolic Exposure: mult
- Symbolic Power: mult (modifies base coef)
- Symbolic Avenger: add
Radiance:
- Retribution: add
Virtues:
- Inspired Virtue: mult (1 + 0.01*boons)
- Unscathed Contender: add
- Inspiring Virtue: add
Dragonhunter:
- Pure of Sight: mult (scales linearly with distance from 5% at 0 to 15% at 1500)
- Zealot's Aggression: mult
- Big Game Hunter: mult
- Heavy Light: can't test in golem area
Engineer[edit]
Explosives:
- Shaped Charge: mult (1 + 0.005 * vuln stacks)
- Glass Cannon: mult
- Big Boomer: mult
Firearms:
- Modified Ammunition: mult (1 + 0.02*condis on target)
Tools:
- Excessive Energy: add
Scrapper:
- Object in Motion: mult (1 + 0.05 per boon (stab/swift/superspeed))
Holosmith:
- Solar Focusing Lens: mult
- Laser's Edge: mult
Ranger[edit]
Skirmishing:
- Hunter's Tactics: mult (1.15)
- Light on your Feet: mult (1.1)
Nature Magic:
- Bountiful Hunter (unmerged): mult (1 + 0.01*boons)
- Bountiful Hunter (merged): mult (1 + 0.01*boons)
Soulbeast:
- Furious Strength: add (+0.15)
- Twice as Vicious: add (+0.1)
- Oppressive Superiority: mult (1.1)
Marksmanship:
- Remorseless: mult (1.25)
- Predator's Onslaught: mult (1.15)
- Moment of Clarity: can't test in golem area
- Farsighted (<600): mult (1.05)
- Farsighted (>600): mult (1.1)
Beastmastery:
- Loud Whistle (merged): mult (1.1)
- Two-Handed Training: mult (1.1)
- Note: This trait also boosts the merged pet skills when wielding a greatsword.
Misc.:
- Attack of Opportunity (merged): mult (1.25)
- "Sic 'Em!" (merged): mult (1.25)
Condi stuff[edit]
- Superior Rune of the Lich: add
- Superior Rune of the Berserker: add
- Superior Rune of the Renegade: add
- Superior Sigil of Bursting: add
- Soul Barbs: add
- Thermal Vision: add
- Amplified Wrath: mult