Township of Claypool

From Guild Wars 2 Wiki
Jump to: navigation, search

Township of Claypool

1
Complete heart (map icon).png
 1
Waypoint (tango icon).png
 

Township of Claypool map.jpg
Map of Township of Claypool

Township of Claypool locator.svg
Location within Queensdale

Level
9
Type
Area
Within 
Queensdale
Connects to
Altar Brook Vale (N)
Clayent Falls (W)
The Heartwoods (E)
Fort Salma (S, in Kessex Hills)

Township of Claypool.jpg
Township of Claypool

The Township of Claypool is one of the largest towns in Queensdale, residing south of Divinity's Reach. Because of its protective walls, it is often a spot where refugees from centaur attacks head to. The town is also used to train militia and Seraph recruits for the war. They are well known for their crafters and are the main manufacturers for the Seraph - most weaponry found in Divinity's Reach was forged in Claypool.

The main inn at Claypool, The Apple and the Arrow, was named after the archery skills of Ember Whisperwind, one of those who established the town. The town itself is named after the noble family who owns the land, the current head being Lord Arrin Claypool.

Locations and objectives[edit]

Renown Hearts
Complete heart (map icon).png
Train with the militia (8)
Waypoints
Waypoint (tango icon).png
Claypool Waypoint —
Landmarks
Personal waypoint (map icon).png
The Apple and the Arrow

NPCs[edit]

Allies[edit]

Human

Services[edit]

Merchant (map icon).png
Amela
Repairs (map icon).png
Anne (10)
Renown Heart (map icon).png
Captain Lindel (8)
Scout (map icon).png
Corporal Greenfield (10)
Armorsmith (map icon).png
Josselyn
Merchant (map icon).png
Magenta
Crafting
Weaponsmith tango icon 20px.png
Cathilla
Huntsman tango icon 20px.png
Danala
Tailor tango icon 20px.png
Jamie
Armorsmith tango icon 20px.png
Kalak
Leatherworker tango icon 20px.png
Keysal
Artificer tango icon 20px.png
Medicha
Chef tango icon 20px.png
Melinda
Jeweler tango icon 20px.png
Zekial

Pets[edit]

Foes[edit]

Ambient creature

Objects[edit]

Bundles

Crafting resources[edit]

Resource nodes[edit]

Mine resource (map icon).png
Copper Ore
Wood resource (map icon).png
Aspen Sapling
Plant resource (map icon).png
Blueberry Bush

Bulk ingredients[edit]

Chef tango icon 20px.png
Melinda
Basil Leaves in Bulk.png Basil Leaves in Bulk
Bell Peppers in Bulk.png Bell Peppers in Bulk
Buttermilk in Bulk.png Buttermilk in Bulk
Cheese Wedges in Bulk.png Cheese Wedges in Bulk
Ginger Root in Bulk.png Ginger Root in Bulk
Rice in Bulk.png Rice in Bulk
Sour Cream in Bulk.png Sour Cream in Bulk
Tomatoes in Bulk.png Tomatoes in Bulk
Yeast in Bulk.png Yeast in Bulk

Ambient dialogue[edit]

Sergeant Soto: Pick up a rifle and get in formation. Remember, don't release your shot until the order is given.
Rifle Drill Sergeant: Take aim...
Rifle Drill Sergeant: Hold...
Rifle Drill Sergeant: Fire!
Rifle Drill Sergeant: Not bad. Not bad at all. Let's keep at it.
Sergeant Soto: It's not enough to hit the target! You must learn to hold until commanded!
Sergeant Soto: That rifle is property of the Seraph! You can't just walk off with it!
Sergeant Liddy: Nobody runs off with my equipment. You train in the ring or not at all.
Sergeant Neal: Pick up a training sword if you want to train. Wouldn't want anyone getting hurt.
Sword Drill Sergeant: Come on! That's way too slow! Try attacking me as I LOWER my guard.
Sergeant Liddy: Show these whelps how it's done. Pick up a shield and get in there.
Shield Drill Sergeant: You'll never block me like that! Try raising your shield just as I launch my attack.
Sergeant Liddy: Good! That's how you block an attack. Again!
Elder: Things were different back in my day.
Villager: Were they any better?
Elder: Not really.
Villager: The craft fair is a good place for a family gathering.
Villager (2): Oh, yes! I think so too.
Villager: Why do we need extra wheat?
Villager (2): I told you. My sister's family is coming down from Shaemoor.
Villager: We should go there instead.
Villager (2): And risk getting robbed? Or worse? No thank you!
Villager: The trade caravans are getting unreliable.
Villager (2): Damn centaurs.
Villager: Hmm. I'm not sure.
Amela: Please. It's perfect for you! You'll be the envy of your friends!
Child: Are centaurs evil?
Lord Mayor Johlin: It's more complicated than just good and evil.
Child: What's complicated mean?
Villager: I can't help feeling that the shadow of the day will become a long, dark night.
Villager (2): Queen Jennah won't let that happen. She has a plan, I'm sure.
Villager: Your turn to tend the fire?
Villager (2): Nope. Mine was last night.
Villager: Right. I hope we've got enough wood.
Lord Mayor Johlin: We're safe from centaurs here. The garrison protects us.
Villager: Protection isn't enough. We're at war! We have to win no matter the cost.
Lord Mayor Johlin: We can't exterminate them.
Villager: Why not?
Villager: Bet he's at the tavern again.
Villager: Men are dumb.
Villager (2): Stupid, even.
Villager: Makes it easy for us, though.
Villager: I'm thinking of heading to the market. Know anyone who wants to go?
Villager (2): Have fun.
Villager: We should move to Lion's Arch. I want to raise a family somewhere safe.
Villager (2): Claypool is safe. Besides, Lion's Arch is full of charr.
Villager: Centaurs and bandits run rampant out here.
Villager (2): They think it belongs to them. But with the garrison nearby, we don't have to worry.
Villager: I hear there's good money workin' for the Inquest.
Villager (2): As long as ya have no morals, it's a good-paying job.
Villager: My sister's friend's uncle went into that dank cave and hasn't been seen since.
Villager (2): Nobody went after him?
Villager: Not that I know of. Her friends are too scared to leave town.
Villager (1): I thought I heard hooves.
Villager (2): You must be hearing things. Believe me, you'd know if a centaur was close by.
Child: Come on! Jump. I did it. It's easy!
Child (2): I don't want to. I'm tired.
Child: Captain Thackeray would do it. He's never tired.
Child: (laughing)
Child (2): (laughing)