User talk:Infinite/Archive/2
I lol'dI was just hopping around and I stumbled... or tripped and saw this: [[File:User_Infinite_bot_icon.png|30px|link= ]] '''I am not a bot.''' [[File:User_Infinite_bot_icon.png|30px|link= ]]. That made my day. I actually wish certain users would put that so everyone else knows... - Lucian
A lot of playersSeem to go all-out Noble background for their human characters. Personally I'm charmed the least by Noble background. It would be awesome if people who are charmed by the Nobility background would share their minds with me as to why. (I have only one Noble character in mind and that is because that character's ancestor is personal lore-wise born and raised as nobility. So for me it's a purely lore-oriented choice.) Am very curious. :) - Infinite - talk 00:42, 9 January 2011 (UTC)
Stop QQing fag <3 --Naut My apologyUpon my creation of the Gold/Silver/Bronze templates I had done a search, but it appears my drop down option was disabled due to some kind of hotkey. I strongly encourage, though, to stick with the new templates, as they are in line with karma and experience. - Infinite - talk 13:46, 11 January 2011 (UTC) Those weaponsI find it extremely likely that, like in GW1, that quest will not be the only way to acquire a weapon called "Wooden Shortbow." It's almost definitely going to have variable stats and mods, like in GW1, so I don't know if listing the exact stats of that particular instance will be useful in the long run.
DescriptionsAs watchers of the 54:10 video may have realized, recharges on skills are formatted as [amount of seconds]s Recharge. (For example: "45s Recharge". If we're going to abide by in-game descriptions on skill pages, this will lead to a massive overhaul. Course of action? - Infinite - talk 18:13, 11 January 2011 (UTC)
a bit of help pleaseHello blame Venom20 for directing me to the helper page *giggle* could you take a look at my User:Siadina/Nav i would like my user boxes below what ive got set up for my page. I tried to fix something but alas my skills on the wiki have gone kaput... If it would not be too much trouble for you? ThanksSiadina
Armor templateGood work on the armor template (and the weapon template). I was wondering about tweaking colours though. The golden colour is fine for the weapons, but I was thinking of possibly changing the colour for the armor template to LightSteelBlue, to assist in a visual distinguishing. On that same line of though, though not needed at this time, perhaps a third colour for jewelry (green?). Venom20
InfoboxTry colours in the Khaki colour scale. -Those'l look better, considering its armour. --Neil • ^.^Sorry for the excessive amount of "needed-to-be-redone" bot work. Anyways, similar to the Ghastly Weapon set, should we have a nav bar for the "simple"? weapons Aquadrizzt (talk)(contribs) 15:52, 13 January 2011 (UTC)
Weapons and Armor ListingsSo here is what I've generally been doing, but I think I should check with you and then we can make it the official way.
Moo.Scarecrow Contest want to join? --Neil •
Kudosfor the table :P --
Paragons/PaladinsRead you piece on Paragons, and how their specifics relate to paladins. Being paladin is a job/procifiency (the stereo-type paladin is based on the foremost warriors of the court of Charles the Great). being a paragon means nothing other than setting a shining example for other to follow; through dilligence, virtue and courage, one can be a paragon to others, in that it means nothing else but moral examplar. So, basically, a paladin can be a paragon, and a paragon can be a paladin, but they can never be the same thing :) /nerdrageoff. (and please explain to me how to make a nice userpage like yours :D) Kind regards Bastien Everdawn 12:29, 17 January 2011 (UTC) (Shin)
Awesomeness"RFA/B/C/D/E/F" Why are you so awesome? And would RFF be request for fuck off or request for fucking? ^.^ Aquadrizzt (talk)(contribs) 20:05, 17 January 2011 (UTC)
Hey..Mind helping me out on Category:Voice actors... Its' sorting everyone into V... don't quite understand why. - Lucian
I WAS RIGHTGuardian announced! - Infinite - talk 23:03, 21 January 2011 (UTC)
UsualsThis caught my attention. I would like to volunteer my services. - Lucian
I would also like to be put on that list... Aquadrizzt (talk)(contribs) 23:18, 22 January 2011 (UTC)
(Reset indent) Infi, I'm pretty sure your creation of "User:Infi" was in response to my "User:Aqua." But (atleast on my comp) you make and link your pages in between the linking of my pages... How did you manage to do that all in 3 seconds? ;) Aquadrizzt (talk)(contribs) 02:18, 23 January 2011 (UTC)
(Reset indent) Adding you two~ :) - Infinite - talk 12:35, 23 January 2011 (UTC) InboxCheck it sometime :) Aquadrizzt (talk)(contribs) 03:19, 23 January 2011 (UTC) UserboxesMy profession userboxes are actually focussed on Guild Wars 2 and stuff. :P - Infinite - talk 19:00, 23 January 2011 (UTC)
Guardian speculation going 'roundA few things. If I understand ArenaNet's line of thought a couple of rules to this guardian profession:
Just wanting to clear that up. This is not conclusive and might prove mere wishful thinking later on. - Infinite - talk 19:48, 24 January 2011 (UTC) Botting workI think there should be at least:
Furthermore I would like anyone with basic botting knowledge help me set-up a bot for the link fixes stated at the second bullet. Because red links are bad. (But Wanted pages are worse.) - Infinite - talk 13:46, 25 January 2011 (UTC)
My edit on the Achievement pageLET THE SHITSTORM COMMENCE. - Infinite - talk 19:04, 25 January 2011 (UTC)
grrrrrstop edit conflicting me...... :P Venom20 My SandboxGet me a coding expert to make it work, loves! QQ - Infinite - talk 15:54, 28 January 2011 (UTC)
Trait ListsI know you're on. Could I get a second opinion on these? I personally really like them, but I want a second opinion. Aqua (T|C) 19:55, 29 January 2011 (UTC)
The "Assassin"Daggers appear to be most benificial to casters (their stats show this: Int, Vit and Per), making the typical "assassin" profession less likely well-executed if it simply transfers from GW1 to GW2. Somewhere, there has to have been made a change to such a profession. So far, all stat boosts on the weapons a profession can wield directly add to their primary attributes.
In this light, we can assume that the "assassin-type" professions either;
I am leaning towards a mix of b and c myself, both voiding the typical "assassination" aspect. But then again, all these observed aspects mismatch that perspective.
You sirNeed to check your inbox. ;) Think its something you might appreciate knowing. ^.^ Aqua (T|C) 01:43, 3 February 2011 (UTC) ENTPPotential Problem Areas · A tendency to consider careful or meticulous thinkers as unworthy plodders or time wasters. (Read:I usually ditch the people who obstruct the timeframe of projects in my optics.) · Blindness to the needs and feelings of others not directly involved in the ENTP’s current area of interest. (Read:I just did something others care more about than I credit them for.) · A lack of sensitivity to the feelings and ways of those who might need reassurance, security or commitment. (Read:Just shut up and watch it unfold, it'll be fine.) · The inability to deal carefully and calmly with the finer details of a situation or work in progress. (Read:I don't really care either way, but these details are important and you're treating them trivially!) · Becoming overly annoyed by minor setbacks or small things that have to be set right before the goal can be realized. (Read: Venom's nav argument. :( Sowwy!) · A tendency to be arrogant or boastful, or to demean those who cannot see the same answers. (Read:Me? Arrogant? Boastful? Demeaning? :D) · Can often find themselves in bad situations by too quickly taking a big step forward or by being “too smart for their own good”. (Read: I have a block history.)
Font AlternativeHey Infinite, do you know if there's a way to dissect a string and manipulate the characters? I want to take in the parameter "Shew" and examine each character, adding an image (e.g. a New Krytan character jpg) for each character. Thanks!-- Shew 22:41, 3 February 2011 (UTC)
who knew..The speculation stance would have so much to say.. O.o - Lucian
UsualsFor "an enjoyable time"...That is all. Aqua (T|C) 04:33, 7 February 2011 (UTC) TemplateWhy didn't you just go ahead and make the template instead of replacing all instances of it? --JonTheMon 15:46, 7 February 2011 (UTC)
The elementalist, yes or no to support-oriented?Kyoshi and me were discussing the elementalist in terms of support-orientation. I disagreed, as only Water Attunement is directly support-oriented and it involves healing, which is the lowest form of support. Other than that I believe that the elementalist skills are not more supportive than lets say, a ranger that applies cripple and stun or a warrior that blocks AoE with a shield. Kyoshi elaborated on how elementalist skills are widely designed for support and control. The question to me, though, is whether general control (which is apparent in all professions) merits the elementalist a status as a support-oriented profession. And if so, if it is not a waste or loss to focus it on support. To keep speculation off main space, it was opted to continue the discussion here. Everyone is free to join in. :) - Infinite - talk 18:30, 16 February 2011 (UTC)
(Reset indent) Blind disappears after one "attack" (offensive skill, presumably) in GW2, though. So I'm not sure why length is a factor. Being air attuned and using skills which blind and stun both serve defensive purpose, in that both will prevent damage. Put a static field around your party and it's basically a guardian ward which will let an enemy through for a cost (being stunned and losing that pursuit time, in addition to being wide open to attacks). Throw blind on an enemy and it's essentially a targetless aegis. The guardian has more skills (that we know of) that can fill the support role mainly because it is more direct, but the elementalist can do some of the same things in a different way. --ஸ Kyoshi
HI! =Dhow are ya --
UserpageHello, I really like your new userpage although I have to mention something. The floating elements which are part of your userpage block some wiki links if you scroll down. Because I was participating in the ban floating-things-from-userpages-and talkpages-if-they-block-links discussion when Neil had some floating elements on his page, I have to ask you, despite the beautiful result, to fix or remove the elements. I don't want to take 2 standards, so I hope you understand. Thanks. -- Cyan
(Reset indent) I thought it was intentional. >> - Lucian 4:21, 22 February 2011 (UTC)
How I feel on this wikiLike a pop artist on a rock convention. :< - Infinite - talk 13:05, 22 February 2011 (UTC)
Your text-images?What's the name of the font you have used? :) — Orrery 14:19, 22 February 2011 (UTC)
My new two uploadsYes I am planning to expand my skill bar, but I'm not really feeling like it/anything tonight. I want to request others to not work on it or a variant of it, until I finished it myself. I hope this is not too much to ask. :) - Infinite - talk 18:07, 23 February 2011 (UTC) Category & botsHey Infinite, I don't know if you missed it (you probably did), I have replied on the template's category talk page quite a while ago, and I believe I left some questions open. So if you have the time, maybe you can look over it, so you get an approximate idea what I would like that particular category to be. Given my past (and probably future) wiki coding works, the category became like a “pet category”, so I want to make sure nothing weird happens ;)
No gunner, eh?Maybe not in name, but a lot of artwork shows a medium armor profession with a rifle or pistols. Also we busted the speculation that a "gunner" profession wouldn't be planned. It starts to seem pretty straight forward that one of the adventurers focusses on (but is not restricted to) both guns. Which I like, a lot. Asura "Gunner" here I come still! /rant - Infinite - talk 13:15, 25 February 2011 (UTC)
apologyi'd like to apologies for my behavior.... i tend to overreact... lately, because of some personal matters... anyway i'm sorry for my bad behavior siddius 16:40, 25 February 2011 (UTC)
skill barYou know it doesn't have to scroll? Keep everything hidden, give the hidden skill bar container div an id, and have the weapon-swap icon link to {{FULLPAGENAME}}#whatever.-- Shew 16:42, 25 February 2011 (UTC)
Table of ContentsPlease get one. :O-- Shew 15:49, 26 February 2011 (UTC)
IRCWhat exactly is it?-- 130.160.138.255 21:10, 28 February 2011 (UTC) (Shew)
Help?Hey infi, I've seen your talent with photoshop and all and was wondering if you could help me? It has nothing to do with GW2 but I'm modifying a GFDL mod (Rome Total Realism) for Rome Total War and 3 of the faction images are not so pretty. [[:File:User Lucian Shadowborn Infi.png|Can]] you possibly (if its not to much to ask) make 3 different images out of that? I was thinking of like a hand that looks like its paint (war paint or something). Maybe a lion, and then two swords? It'll be much obliged you can email them to me, derr_lukejones1@live.com. - Lucian 4:45, 24 February 2011 (UTC)
Hello Friend, I guess...I added you as a friend, if thats okay with you, but I dont think anyone would disagree with adding someone as a friend. (Cause its common knowledge that anyone who isnt my friend is dead or being tortured :evilgrin: ) --AdventurerPotatoe
UserboxYou had mentioned you were working on userboxes in the same vein as I was? I see a little something in your sandbox--are you still planning to develop it? I would like to see another take on what I tried, being as I wasn't happy with mine in the end. --Quiesce 03:43, 5 March 2011 (UTC)
HI INFIBABESDid you beat it yet? :p-- Hi, MeSince we're the same person now, I just thought I'd like to tell you/me how glad I/you are about ushering in a new era of web-fascism. ~Ekko (talk) 15:04, 6 March 2011 (UTC) (secretly Infinite)
(Reset indent) @Infi: well it depends, if he insists on calling you, and your various sockpuppets clones ;), Nazis after this ban, I'd imagine that he would be receiving another longer one shortly afterward. Aqua (T|C) 23:57, 6 March 2011 (UTC)
I'll get it... one dayPromise. :) (Xu Davella 09:41, 7 March 2011 (UTC)) It would seem...That there are many basement hobbits against my existence on this wiki. Or I am over-glorifying myself and it's only 1 or 2 of them, with proxies. Either way, fun times. - Infinite - talk 13:28, 7 March 2011 (UTC)
Y U NO MSN?title says all -- What a bitchBut GW2W, there's our transparent city map icons. - Infinite - talk 04:38, 13 March 2011 (UTC)
(Reset indent) Well done bro! - Aios
(Reset indent) I think you made them look brilliant. - Infinite - talk 19:52, 18 April 2011 (UTC) Check it now. Aqua (T|C) 04:49, 13 March 2011 (UTC) Main UserpageSomething screams a video that may or may not be by the people who make "Sassy Gay Friend."
Landgeneuten...Thanks for the build. It truly does raep face. <3 --Sirrush
ChattingCuz I'm bored, and other things. (gmail) Aqua (T|C) 01:24, 19 March 2011 (UTC) Get on the the seraphim chatCause, I need to propagandize you about the Talk:Professions_reveal. --AdventurerPotatoe
New MessageHahahaha. Classic. Totally thought I had one O.0 --Moto Saxon 21:33, 27 March 2011 (UTC) Your Userpage/Userspace^It's totally awesome. :D --
Fun fun fun ...[1]-- Shew 23:31, 4 April 2011 (UTC) Like leaves floating on the wind, all things lead to something......and everything can happen. I can, and you will know it. -- Cyan msnplease.--
IRCDid I read this correctly.. Is there an IRC channel for the GW2W? Since I am a huge supporter of using IRC I'd love to join it. Could you link me the details please? --
Armorre: this. It does look like you're reverting the same change (armor -> armour) three times. "Note that this is not breaking RR." I'm not sure what you mean there, but the purpose of any revert rule (whether explicit or implied) is to prevent revert wars. Whether it's three reverts or four doesn't make much difference. pling
You are invited!Hello, You may or may not know me from the GW1Wiki, I have decided to take a more active role in the GW2 wiki and am kicking that off with a contest I am holding here, Please drop by, Have a look, and participate. Thank you and have a nice day. --Briar To remember for tomorrowSeraphim edit,
(Reset indent) Failed to do Seraphim edit due to Holy travelling through time and returning before a full week was through. Had no time for the May 1st edit, but I could try now. - Infinite - talk 21:06, 22 April 2011 (UTC) IntegrationThis has been plaguing my mind for a while, but have you heard anything new about this integration we're supposed to be having with GW2? I recall a very old interview saying there'd be more support linking in-game content to GW2Wiki? --Xu Davella 13:27, 25 April 2011 (UTC)
Must not forgetStart skill analysis, write The Seraphim backstory, continue guides, DPL list to replace the page links in sandbox, design accurate skill bars, continue the skill bar user template and queue up Luke's request. I think that is all. - Infinite - talk 00:25, 26 April 2011 (UTC)
What you wantThe bunnies? Yeah, I'll give you what I pick up for free. I don't use 'em. Teddy Dan, yo. 10:33, 27 April 2011 (UTC)
Happy birthday?Amirite? Teddy Dan 04:07, 3 May 2011 (UTC)
(RI) Hai, happy birthday.
Stop spoiling my Guild Wars too!Since you, twice, removed spoilers from Rytlock page, I felt it was necessary to remind you of something. Spoilers is not a reason to reduce the quality of articles, just an FYI (however, what you removed is irrelevant, mostly, to the article). -- Konig/talk 18:02, 4 May 2011 (UTC)
Verification requestedIn case you didn't see. -- Konig/talk 08:03, 18 May 2011 (UTC) Spirit WranglerWe still don't know how many skill slots will be available for turrets. They could be limited to one, just like primary heals. Otherwise, yes, they would be just as OP as spirit-spammers in GW1. However, if you remember, as OP as spirit-spammers were in GW1, one well-placed aoe (especially one that causes burning) and they're gone. Teddy Dan 17:00, 19 May 2011 (UTC)
(Reset indent) Not going to bother reading above, so count this as a different discussion line with the same topic. One thing one must keep in mind with GW2 is that the balance ideal is different (as proven by the stated intention of making it a case of "everyone is awesome"). GW2 has "wtf high numberz!" so taking a GW1 ritualist over to GW2 without changes would make the ritualist underpowered. So altering it abit would probably make it on par. It's all dependent on when the profession gets certain skills. So the only worry I have is "will it be too powerful in the beginning but on-par or even weak at high levels or will it have equal power to the others overall?" rather than "ritualists in gw1 are overpowered, the gw2 equivalent will be overpowered unless drastically changed." -- Konig/talk 18:41, 19 May 2011 (UTC)
Lacking a few info
(Edit conflict) (Reset indent) Hard to tell what point you're trying to make when most of your wall conflicts with the quote I snatched. Regardless, while it looks lower tech, it's perfectly functional, which would have been the important part for the charr who first developed these weapons. I still don't understand (or agree with) your assumption that engineers could only possibly be tech medics. Traditionally maybe, but the holy trinity of MMOs is traditional too. --ஸ Kyoshi
Okay so if this is definitely a new profession what is with the "Introducing The Thief" main page still being present? mesmer mind tricks anyone? 86.129.151.220 19:02, 19 May 2011 (UTC)
And of courseyou move the section as I'm in the process of doing so. =P --ஸ Kyoshi
Pssst
Look at me!I'm an IP! --31.151.75.38 17:17, 25 May 2011 (UTC)
OH MICKEYYOU SO FINE Before you say anythingI know I should have checked the other pages...I just forgot!-- Shew 17:40, 3 June 2011 (UTC) Story HighnessHey, it's me again! Because I like your character lore a lot, I also like to know how you think about the first part of my character lore. Feel free to judge (positive)! =D -- Cyan
Help?So...uh...I'm kinda unable to find out where my error is in this template. Basically, the main hand and off hand weapons aren't being passed to this template for some reason. I'm sure the problem's in skill-bar and not skill-bar core because I can get the main hand and off hand weapon skills will show up. I can't find the error, though...:/ I'm not missing any curly brackets either. Would you take a look?-- Shew 18:47, 19 June 2011 (UTC)
I amunable to vote for the bureaucrat election, but I wish you the best of luck. :) Aqua (T|C) 01:39, 23 June 2011 (UTC)
helpscan u helps me and holy with something...that i rele aint giving you an option on >:D--Icyyy Blue
The Grand Dutch Efteling Experience
me sadinternetz broke down on all PC's except this one (how IDK, why not this one IDK!) so now I'm just doing nothing Q.Q (remember me saying I was bored yesterday THIS IS WORSE!) PS. I'm
IpadGiven you mentioned it on your user page, i thought you might be interested to know that it doesn't work well on my Ipad, if only because there is no way to scroll the thing down (I can only scroll the entire page). The low res version works fine though Thering 18:32, 6 July 2011 (UTC)
dibs!you already finished woc in nm and hm, therefore, i call dibs on questing with you in gw2 :) --Moto Saxon 21:31, 8 July 2011 (UTC)
(Reset indent) So uhum... wow... here's the door! Ahh.. I'm just joshing.. - Aios GahI hate not being able to discern text in new footage. ::grumps:: ::sadface:: Redshift 14:25, 11 July 2011 (UTC)
What???"Make a <div> that contains the image and make a <div> that overlays that image and write in that second div." What on earth does that mean??? I'd like to write on an image (File:User The Holy Dragons Scroll.png to be exact), but I have no idea what what is quoted means.--
(Reset indent) Well, all of that transpired whilst I was sleeping. Thank you for asking but in turn I want to thank the others for answering. It's answered fully and clearly, but if you still have questions I am now available for answering them as well. - Infinite - talk 12:33, 17 July 2011 (UTC)
AreasI'm messing around with a tentative area template. Do you have any suggestions for other information that folks might look for when visiting an area page? It's still a bit of a mess, as a lot of area information wants to be redundant with other pages, but I figure before the lull it wouldn't hurt to try to have a foundation underway. Progress is at me sandbox; feedback welcome. Redshift 01:25, 18 July 2011 (UTC)
IntroYes, yes I do --
sorrySorry, I haven't been on for the WiK DDD: --Icyyy Blue
|
| This user refuses to play sylvari to be allowed to role-play a homosexual character. |
Whilst the sylvari week blogs definitely implied sylvari to be unbiased by gender when it comes to love and intimacy, other races have not yet shown any such implications. Although I don't intend to role-play my own sexuality on all my characters (because that would be extremely childish), I do intend to have 2 out of my 9 characters to be homosexual (and pondering a bisexual character for good measure). I also advise other players to role-play characters that are not within their personal comfort zone, as this might lead to more acceptance of non-heterosexuality.
As it stands, including today's Guild Wars 2 tweet about GayGaymers' blog post, ArenaNet seems to put the choice with the community, rather than with themselves. In conclusion, obviously, we won't know what and how everything will work out in the final product.
Hence this userbox I felt as though forced to put up. Quite frankly I feel as though limiting players in this aspect of their characters will counteract the freedom ArenaNet aspires players can experience in their game. And whilst many players are homophobic in videogames (unless it is girl on girl, as the majority of the player base is usually male), I don't believe that gives the developers any right to hinder the rest of the community.
If the above userbox turns out to be required in the end, the community has failed beyond measure.
Flame/Discuss/Agree/Debate/Share/Comment/Whatever-else-not away. - Infinite - talk 17:37, 16 August 2011 (UTC)
- I'm not entirely sure what you're getting at here. Surely you won't let ArenaNet stop you from roleplaying how you damn well please? Furthermore, every species on Earth has exhibited display of homosexuality, why this would not apply to a world like Tyria seems trivial and bigoted. --Sirrush
18:53, 16 August 2011 (UTC)
- I think I understand the point of your post, but I don't understand the working of the userbox? --Moto Saxon 19:31, 16 August 2011 (UTC)
- (Edit conflict) I welcome you to the extremely biased world of game design, where non-heterosexuality is more than just frowned upon. The point is - even though we can freely role-play as we please - like with the biography options; you are essentially limited in character creation. Whilst after character creation you can easily work around the limitations, you can't express yourself in-game if your virtual race is *actually* limited in sexual orientation past creation. Many games don't allow same-sex intimacy emotes and if Guild Wars 2 somehow pulled this off save for a single race, I would be pretty dang pissed off about it. Hence the userbox, to depict that it's not freedom if it's restricted to a single race and that users should not have to put any such userboxes on their pages. ;) - Infinite - talk 19:34, 16 August 2011 (UTC)
- Err, unless ArenaNet specifically states that other sentient races are exclusively heterosexual, it is safe to assume that they too experience homosexuality? Honestly, was this an issue before the sylvari views on sexuality etc. were publicly announced? --Sirrush
19:46, 16 August 2011 (UTC)
- ArenaNet isn't placing any limitations, its all up to the players. It is part of how the Sylvari work, their "culture" if you want to call it that way. The decision is one to make by the player (like it should be) with any race and profession. Do what you want to, it is how you play it. -- Cyan
20:12, 16 August 2011 (UTC)
- Exactly, and this goes for all races, to be honest. --Sirrush
20:16, 16 August 2011 (UTC) - (Edit conflict) Mind you that there should not be a need to announce it officially in the first place, if that were 100% safe to assume. Why announce and confirm it if it's common practise. Sounds like a "coming out" tale all over again. - Infinite - talk 20:17, 16 August 2011 (UTC)
- ArenaNet told about this because its part of their culture, and they tell about culture in all racial weeks. With the Sylvari they highlighted the matter because of their uncommon bonds, what affects their direct behaviour. On a related matter, that GayGaymer blogs about this in that matter is in my eyes questionable. -- Cyan
20:24, 16 August 2011 (UTC)
- But you have to admit Anet has found a good way to keep up with the time, openly showing homosexuality excists in the game. What does worry me alot are the reactions of religious and orthodox people and laws of religious countries where homosexuality is forbidden and even punished by death in some of them. What i see happening is a boycot on the game in those countries and groups as well as some condemning criticism. Da Mystic Reaper 20:51, 16 August 2011 (UTC)
- (Edit conflict) Again, why only highlight it for sylvari? It sounds too much of a highlight to be common for all other races at this time. Even if you take into account sylvari personalities, there has been no note regarding any such topics for any other race (save possibly asura, we haven't heard yet). - Infinite - talk 20:56, 16 August 2011 (UTC)
- I never even saw it as a "coming out" statement...I saw it more of a "they are more like plants" statement. Plants don't have sex like other species nor preferences. Eh. --Moto Saxon 20:52, 16 August 2011 (UTC)
- (Edit conflict) I will simply report any such people may such occasions arise, to be honest. - Infinite - talk 20:56, 16 August 2011 (UTC)
- I meant coming out as in the sense that the note about non-heterosexuality was specifically remarked on with this race. - Infinite - talk 20:56, 16 August 2011 (UTC)
- TBH, there has been more sex talk about the sylvari in general, than any other race, just because it is a new race and inquiring minds have been wanting to know specifics. Humans and Norns are pretty much self explanatory. Charr are basically orphaned bastards. IDK. Edit: Anet seems to only bring something up if it is note worth and relevant to that race. So the fact that they are plants made that fact note worthy I guess. --Moto Saxon 21:05, 16 August 2011 (UTC)
- What Saxon said indeed. -- Cyan
21:13, 16 August 2011 (UTC)
- This topic is soooo Infi --
The Holy Dragons 21:18, 16 August 2011 (UTC)
- This topic is soooo Infi --
- What Saxon said indeed. -- Cyan
- TBH, there has been more sex talk about the sylvari in general, than any other race, just because it is a new race and inquiring minds have been wanting to know specifics. Humans and Norns are pretty much self explanatory. Charr are basically orphaned bastards. IDK. Edit: Anet seems to only bring something up if it is note worth and relevant to that race. So the fact that they are plants made that fact note worthy I guess. --Moto Saxon 21:05, 16 August 2011 (UTC)
- I meant coming out as in the sense that the note about non-heterosexuality was specifically remarked on with this race. - Infinite - talk 20:56, 16 August 2011 (UTC)
- ArenaNet told about this because its part of their culture, and they tell about culture in all racial weeks. With the Sylvari they highlighted the matter because of their uncommon bonds, what affects their direct behaviour. On a related matter, that GayGaymer blogs about this in that matter is in my eyes questionable. -- Cyan
- Exactly, and this goes for all races, to be honest. --Sirrush
- ArenaNet isn't placing any limitations, its all up to the players. It is part of how the Sylvari work, their "culture" if you want to call it that way. The decision is one to make by the player (like it should be) with any race and profession. Do what you want to, it is how you play it. -- Cyan
- Err, unless ArenaNet specifically states that other sentient races are exclusively heterosexual, it is safe to assume that they too experience homosexuality? Honestly, was this an issue before the sylvari views on sexuality etc. were publicly announced? --Sirrush
(Reset indent) Truth be told, I think you're reading way too much into this, Infinite. The way I see it, they merely discussed that in sylvari culture, sex is not a means of reproduction and that, as such they do not instinctively find a mate of the opposite sex. In this way the sylvari are different from the other four races and that is worth mentioning. Furthermore, because of this their culture does not encourage them to find a mate of the opposite sex, but rather someone they truly love, whereas the culture of the other four races does (encourage finding someone of the opposite sex), due to the whole survival instinct and making sure the race doesn't die out thing. I hope I didn't ramble too much and that what I said is coherent enough to be understood. --Sirrush
21:47, 16 August 2011 (UTC)
- I just hope that this race is not going to be an excuse to both include and hide non-heterosexuality in the game because that would be outrageous. I am usually not this defensive about this subject either. - Infinite - talk 21:52, 16 August 2011 (UTC)
- Things like the blog of Gaygaymer make it that way, what I strongly dislike. -- Cyan
21:57, 16 August 2011 (UTC)
- Well I don't know about you all, but the sylvari just jumped up to being my most favourite race. Here's a bit of further reading, not sure if you've seen it yet. :) Honestly? I am most excited to see how that little story turns out. One question though, Infinite: What do you mean when you say to both include and hide non-heterosexuality? It's not like they're coming off as being pro-heterosexual or anything. --Xu Davella 05:27, 17 August 2011 (UTC)
- Certainly don't mean to assume Infi's meaning of it, but with reference to inclusion/non-inclusion, my take and hope on it is that the sylvari aren't simply giving a lore-nod to it without any actual reflection of that in-game. If love's the priority in their society, then things as small as NPCs who, say, run the store as a couple are a part of that. My tangential misgiving is that it turns out sort of ME's Asari-esque and veer into a sort of 'placeholder sexuality'-'they're not technically gendered, but not hetero' (clumsy phrasing, still). I'm also in agreement with the initial sentiment, that this lore in a way might not intentionally but subtly cordon off non-heterosexuality from other races as a 'good-enough' matter. Out of time and sorry for the rush; hopefully I haven't made a mess of this topic. Redshift 11:33, 17 August 2011 (UTC)
- (Edit conflict) When I say both include and hide I mean it like what it currently starts to sound like; play the safe route and only include non-heterosexuality in a single race. That way they include the different sexualities whilst successfully isolating them to the rest of the playerbase. It would be "solved" because there can be no remarks on "There is only heterosexuality in this game, we thought ArenaNet was more advanced than that!" as the sylvari beg to differ, whereas at the same time no one else would have to witness any such relations by simply avoiding sylvari. Now I assume ArenaNet is working in the present enough to know that the whole sexuality debate is silly and of the past (and thus progressive enough to allow any kind of match-up), but the fact that it was highlighted specifically for the sylvari (a note about sylvari being capable of having sex but not being able to reproduce amongst themselves would have sufficed; sexuality was just a special highlight in that sense) makes me question the common ground for all races on that topic. The fact that a GayGamer blog (which I, for good measure, never have even pondered reading throughout time) was also mentioned by ArenaNet as a "thought-provoking blog post" implies at least that sexuality isn't that much of a common ground amongst the races in Tyria. Which is the problem exactly; why should something like sexuality still be an issue in this day and age, as well as why does ArenaNet hint that it actually is? Again, I assume that the note about sexuality simply arose with the entire Caithe x Faolain canon and that non-heterosexuality is also seen and possible within Guild Wars 2. It would be nice to have some confirmation regarding that matter, though. - Infinite - talk 11:42, 17 August 2011 (UTC)
- Well I don't know about you all, but the sylvari just jumped up to being my most favourite race. Here's a bit of further reading, not sure if you've seen it yet. :) Honestly? I am most excited to see how that little story turns out. One question though, Infinite: What do you mean when you say to both include and hide non-heterosexuality? It's not like they're coming off as being pro-heterosexual or anything. --Xu Davella 05:27, 17 August 2011 (UTC)
- I remember a couple of MMOs where only males could carry females, and same-sex player characters could not /hug nor kiss each other. Still, I personally think that visual emotes and effects are not very relevant in RP, and can be substitued by /me when needed. As long there will be nothing like Cybersong Woods, I'm fine with anything. Those who have done or witnessed RP in WoW should know what that means. Mediggo 10:14, 17 August 2011 (UTC)
- Yes, those are the kinds of MMORPGs I am talking about, basically. If a game developer team decides that they do not dare introduce same-sex or alternative-sex interactions, it just won't happen. Granted, most of those MMORPGs which restrict are Korean (no, I am not anti-Korea, it's just the truth; Korea is a lot stricter than Western countries regarding gender and interaction) and thus it's somewhat obvious, but ArenaNet is not. But at the same time, NCsoft is South-Korean of origin; will they have a say in it. On that note, something I could never check: is it possible to have same-sex emotes in Aion, for instance?
- And to me the visual interaction *does* matter. It's not like I am going to force emotes onto others unwillingly, but I would want to interact with players who are willing to role-play as such. I am not looking for a chance to make out with any possible player of the same sex here, I am just trying to make sure that, like with heterosexual interaction, I too can interact as I would like to. And that should not be limited to a race at all. - Infinite - talk 11:42, 17 August 2011 (UTC)
- http://aion.wikia.com/wiki/Emote
- Purchasing emotes seems like a good business model, no? Mediggo 12:05, 17 August 2011 (UTC)
- On the Aion matter: Take for example 2 male characters. Both select the other, stand close to each other, use the "kiss" emote and you have a very "romantic" homosexual kiss, what even shows up in chat (because all emotes do, what can create akward moments btw =P). Possible with all emotes, without any concequenses, in a full South-Korean game (although I can only speak for European servers). -- Cyan
12:17, 17 August 2011 (UTC)
- On the Aion matter: Take for example 2 male characters. Both select the other, stand close to each other, use the "kiss" emote and you have a very "romantic" homosexual kiss, what even shows up in chat (because all emotes do, what can create akward moments btw =P). Possible with all emotes, without any concequenses, in a full South-Korean game (although I can only speak for European servers). -- Cyan
- Things like the blog of Gaygaymer make it that way, what I strongly dislike. -- Cyan
Calling attention to your sexuality is annoying. Being gay doesn't make that okay. --Briar
AHOY! 20:20, 17 August 2011 (UTC)
- Thank Briar, for not reading anything I ever said about these topics. You really are a contributor to take heed of. - Infinite - talk 21:06, 17 August 2011 (UTC)
(Reset indent) For multiple reasons, I continued this topic on Guild Wars 2 Guru (and it was expanded to all sexualities amongst all races). Users are still free to comment on the above as they see fit, though. - Infinite - talk 13:04, 22 August 2011 (UTC)
- Guru... Well thats dissapointing. -- Cyan
13:24, 22 August 2011 (UTC)
- Amongst the endless wafting of pish-posh, hoo-haa and dilly-dally that is guru, there are actually some very intelligent people on there. Intelligent people who don't use the same lingo as I do. --Xu Davella 13:41, 22 August 2011 (UTC)
New Signature
I have one! :D Rhokk \\ \\"I'm mininmalistic" 22:52, 18 August 2011 (UTC)
- Yup, it appears to be new and reminds me of my fail every time. I love it. :P - Infinite - talk 22:53, 18 August 2011 (UTC)
- <3 Rhokk \\ \\"I'm mininmalistic" 01:22, 19 August 2011 (UTC)
I have a question for you: Is it possible to make a macro/template for a search within a custom range of namespaces? Rhokk \\ \\"I'm mininmalistic" 14:19, 19 August 2011 (UTC)
- Yes, you can use a DPL query to list a lot of stuff within the name spaces and categories you specify and/or exclude. I could give you a run down on some basics, but a much beter run down can be found here. :) - Infinite - talk 14:42, 19 August 2011 (UTC)
- Thanks! Rhokk \\ \\"I'm mininmalistic" 15:21, 19 August 2011 (UTC)
picture!
Hey Infinite, I'm sort of a wiki noob. Would you lend me a hand and resize the image in my signature? as you can see, its a bit too big. Thanks :) <3
Spotina ~Talk 23:15, 29 August 2011 (UTC)
Your old user page design
... actually works on iPhones! I assume it does not matter any longer, but I merely thought I should to share it with you. Simply scroll with two fingers above the scrollable content, and it works perfectly. — astronomy
09:48, 5 September 2011 (UTC)
- Hehe, thanks for the heads up! My old user page design was alright, but I grew bored and tired of it. The current isn't really any better, probably deemed worse by most users, but at least I don't get reminded of the official site every time I visit. :D - Infinite - talk 12:37, 5 September 2011 (UTC)
- I like it though. It is clean, simple and elegant! — astronomy
13:43, 5 September 2011 (UTC)
- I like it though. It is clean, simple and elegant! — astronomy
Tagging
Hi, Infi--you recently reverted the delete tags on two pages; I have reverted one and provided an explanation for our reasoning in its [[Talk:Help Ayomichi slow the spread of undead corruption|talk page]]. I hope that helps to clarify the situation and get some more input on how these pages should ultimately be handled. Redshift 19:07, 5 September 2011 (UTC)
- I am currently working on conjuring a reply. I will put it as a new point within the discussion you linked. Stay tuned! - Infinite - talk 19:09, 5 September 2011 (UTC)
Hello!
So, I always saw you around, but I never got a full conversation with you! lol, so what's up? How are you? Fabian
01:09, 7 September 2011 (UTC)
- Actually, Infinite isn't real. So that's why you've never talked to him. -
01:56, 7 September 2011 (UTC)
- LMAO, don't even, I'm so gullable I believed you. Fabian
01:58, 7 September 2011 (UTC)
- this is actually a bot userspace we created to auto fix noobs mistakes and help create templates and give general advice about life :) --Moto Saxon 02:07, 7 September 2011 (UTC)
- LMAO, don't even, I'm so gullable I believed you. Fabian
(Reset indent) Taking your sweet ass time there, aren't you? ;) --Sirrush
01:18, 15 September 2011 (UTC)
Dirge Warband
Tempted to finally make a page for it in my user space, but I doubt I'd have any applicants. :D - Infinite - talk 15:51, 10 September 2011 (UTC)
- wat?
- If you're talking about a Guild for Charr characters I'd happily join on an alt (I doubt my main will be a Charr... but maybe). If not, I've no idea what you're on about.
A F K When Needed 20:37, 10 September 2011 (UTC)
- Awww just join the warband already! --
The Holy Dragons 20:38, 10 September 2011 (UTC)
- You guessed it, a guild exclusively for charr willing to be part of the Dirge Warband. Bonus points if members have charr named <something> Dirge<something>, of course! - Infinite - talk 20:41, 10 September 2011 (UTC)
- I join on the condition someone reminds me of my commitment within ten years (read: a month) of the release date.
A F K When Needed 20:48, 10 September 2011 (UTC)
- I'd gladly join it if I have enough character slots to make an additional Charr, or if you accept characters who have a different name. My two planned Charrs were already part of their own warband, y'see, as part of a 'fic I'm about to write soon. -Alarielle- 21:35, 10 September 2011 (UTC)
- I don't think I'd get a lot of members if I'd be enforcing name policies. :P - Infinite - talk 21:37, 10 September 2011 (UTC)
- Hmpf Charr only.. You can also just say you don't want me in it! =P -- Cyan
22:47, 10 September 2011 (UTC)
- I'd definitely join with my charr, Evan Dragonsire. If I may. -Alarielle- 22:53, 10 September 2011 (UTC)
- I will add her to the list. :) - Infinite - talk 22:58, 10 September 2011 (UTC)
- Wait, is it a him after all? Your character page for that charr says female, but your other charr refers to the charr as male. :\ - Infinite - talk 22:59, 10 September 2011 (UTC)
- It does ? Probably a copy-paste failure. It's a him indeed ^_^ Sorry. -Alarielle- 23:46, 10 September 2011 (UTC)
- Hmpf Charr only.. You can also just say you don't want me in it! =P -- Cyan
- I don't think I'd get a lot of members if I'd be enforcing name policies. :P - Infinite - talk 21:37, 10 September 2011 (UTC)
- I'd gladly join it if I have enough character slots to make an additional Charr, or if you accept characters who have a different name. My two planned Charrs were already part of their own warband, y'see, as part of a 'fic I'm about to write soon. -Alarielle- 21:35, 10 September 2011 (UTC)
- I join on the condition someone reminds me of my commitment within ten years (read: a month) of the release date.
- You guessed it, a guild exclusively for charr willing to be part of the Dirge Warband. Bonus points if members have charr named <something> Dirge<something>, of course! - Infinite - talk 20:41, 10 September 2011 (UTC)
- Awww just join the warband already! --
Liam Fistpound would gladly join the Dirge Warband, count me in :) (male guardian) --Moto Saxon 00:27, 11 September 2011 (UTC)
- There we are. :) - Infinite - talk 00:29, 11 September 2011 (UTC)
- Will you accept Severuss Snape as a member of this.... *thinks for a moment* ...Warband of Brothers(Sisters(?))?--
Necro Shea Mo 01:43, 11 September 2011 (UTC)
- On one hand I can't be cruel enough to say no, but on the other I would really appreciate it if all members follow regular charr naming guidelines (Dirge- is already optional). If you really want to join, though, either way is fine. - Infinite - talk 04:14, 11 September 2011 (UTC)
- Dirge - A dirge is a somber song expressing mourning or grief, such as would be appropriate for performance at a funeral. A lament. this doesn't sound very charresque, is there some back story as to why you chose infi? --Moto Saxon 04:42, 11 September 2011 (UTC)
- It is entirely GW2-spoilers related. If you are curious, you can watch some charr starter area footage to get a faint idea as to why Dirge is Dirge. :) - Infinite - talk 13:22, 11 September 2011 (UTC)
- If my characters last name was "Dirgesovereign", i fear ill only have room in first name for something along the lines of "fluffy" . But yeah, I am a maybe- since I've known you for like, months.--Neil •
13:25, 11 September 2011 (UTC)
- If my characters last name was "Dirgesovereign", i fear ill only have room in first name for something along the lines of "fluffy" . But yeah, I am a maybe- since I've known you for like, months.--Neil •
- It is entirely GW2-spoilers related. If you are curious, you can watch some charr starter area footage to get a faint idea as to why Dirge is Dirge. :) - Infinite - talk 13:22, 11 September 2011 (UTC)
- Dirge - A dirge is a somber song expressing mourning or grief, such as would be appropriate for performance at a funeral. A lament. this doesn't sound very charresque, is there some back story as to why you chose infi? --Moto Saxon 04:42, 11 September 2011 (UTC)
- On one hand I can't be cruel enough to say no, but on the other I would really appreciate it if all members follow regular charr naming guidelines (Dirge- is already optional). If you really want to join, though, either way is fine. - Infinite - talk 04:14, 11 September 2011 (UTC)
- Will you accept Severuss Snape as a member of this.... *thinks for a moment* ...Warband of Brothers(Sisters(?))?--
Idea, but no means of doing it myself :-(
Hello Infinite, I was wondering if it would be possible to accumulate info from a Userpage the same way as from a skill page? e.g. I create a page for my guild & friends and I want to add something about you there I type <<character template User:infinite>> and the "code" puts on a box of info on my page that you have on your page, like "User:Infinite / Main character: Examplus Infinite Norn / Elementalist"; of course adding a picture and icons etc. The idea sounds great for creating guild & friends pages and "auto-maintain" them, even when the buddy changes something on his page or changes his main character. Possible? Silly idea? --Gorani 15:26, 11 September 2011 (UTC)
- (My eyes hurt atm) Is it not possible to copy the infobox from a mob page and customise where needed?--Neil •
15:32, 11 September 2011 (UTC)
- That is not a silly idea at all! You can use transclusion to realize such a page and I'd be happy to assist! It would help if you had some kind of visual prototype of what you'd like such a page to look like and we can work on it from there. :) - Infinite - talk 15:41, 11 September 2011 (UTC)
- (EC x2) Hi. For today, and today only, I am Infinite! :D
- I'm finding it slightly difficult to totally grasp what it is you want, mostly because you're mixing what you want and how you think it could be done.
- Unless I'm much mistaken, several people have created the templates you are referring to, however I feel you underestimate the amount of code involved. I (link!) use [[User:Konig_Des_Todes/Template/Character2|this]]. Does that look like what you are after? Or do you mean more like this? Or the box on this page?
- While it's fine to recommend templates to users, remember everyone's different. I don't know what you mean by "auto-maintain them"; but I'd advise you to allow people to decide for themselves if they'll have a wiki user page, and if so, what is on it. Helping is, of course, fine.
- I'd be happy to do the work if you tell me what it is you would like.
- EDIT: Try to remember not everyone has the same knowledge and experience when it comes to code, Neil.
A F K When Needed 15:45, 11 September 2011 (UTC)
- I was going to offer help if that was the case. Sorry about that.--Neil •
15:48, 11 September 2011 (UTC)
- OK, I'll try to elaborate more: I am using Konig's Character2 template right now on my page. A friend of mine wants to add me to his "list of friends" on his page, so right now he copies the complete code from my page to his. My "idea" is that he does not copy the complete code, but just something like >>User:Gorani/FeaturedCharacter<< to his list and a "dynamic template" will gather the info from my page and display it on his. So when I change something in my code (e.g. my favorite weapon or the skill bar) it gets changed on his as well.
- I see limitations though: Everybody using this feature would have to use the same template (e.g. Konig's Character2 template) to make this work. That's why I though it could be something like a "monster box" as it was shown for the Devourer with less info that on Konig's template.
- Just pitching the idea, as I have no clue how to do it or what kind of coding big or small it would require. --Gorani 16:33, 11 September 2011 (UTC)
- Exactly, so transcluding directly would not have the desired effect. However, what you can do it by transcluding specific parts of an article. To do this, however, you need to include the specific tags on the original page (something you would need to coordinate with your contacts). I believe you can also make a template around this transclusion which reads the code behind a page and you can then decide what information you would like to use on your page. Since it would be a template, you can make this as simple or as complex as you would want it to be. Again, a visual protoype/example as base could help give us a lot of insight! :) - Infinite - talk 16:41, 11 September 2011 (UTC)
- I'll try to make some sort of "visualization" of my idea within the next few hours (PS: http://img585.imageshack.us/img585/1640/dynamicgathering.png) . --Gorani 17:04, 11 September 2011 (UTC)
- I figured as much. Well, the first step we need to take into account is that a transclusion is a mutual process. The source page will have to have two basic things to allow selective translusion (in this case, one of the characters on a character page (which is already impossible if multiple characters are displayed in one template)); you will need:
- <noinclude>, <onlyinclude> and <includeonly> tags
- sections and/or subpages
- coordination
- The most important thing for selective transclusion is that you specify what others' dynamic friend gathering pages can transclude. For instance, take a look at my sandbox code. Note how the code starts with a noinclude tag, which doesn't end until past the header "Quick-template" (and not before that header). When I now transclude my sandbox onto any page, it will completely ignore all the information within those tags.
- Then, directly after that closing tag, I have the coding for the little user icons that can be seen on my user page (and the example on my sandbox). This is the *only* part of my sandbox which is not specified in terms of transclusions; it will be the only thing transcluded. I effectively turned my sandbox into a template (hence, the "Quick-template" header above it). Alternatively, I could have put onlyinculde tags around the quick-template code; this would have yielded the exact same result.
- The same will apply for your idea. You will want to transclude only the bits that are relevant to your gathering page. Therefore the sources will need to use the tags listed above to specify which parts get transcluded.
- Furthermore, this does not mean you will need to have different pages for different characters to succesfully transclude them. This is where sections come in; as seen on the wikipedia article I linked, you can transclude specific sections of an article (as long as they can be transcluded, of course). I believe it is possible to transclude a single character from a collective page in this manner, by containing different characters in their own unique sections.
- All of this has hardly been utilized by myself (and actually almost all other wiki users), so I assume it will take some experimenting to get it all correct, but we'll get there! - Infinite - talk 18:45, 11 September 2011 (UTC)
- I figured as much. Well, the first step we need to take into account is that a transclusion is a mutual process. The source page will have to have two basic things to allow selective translusion (in this case, one of the characters on a character page (which is already impossible if multiple characters are displayed in one template)); you will need:
- I'll try to make some sort of "visualization" of my idea within the next few hours (PS: http://img585.imageshack.us/img585/1640/dynamicgathering.png) . --Gorani 17:04, 11 September 2011 (UTC)
- Exactly, so transcluding directly would not have the desired effect. However, what you can do it by transcluding specific parts of an article. To do this, however, you need to include the specific tags on the original page (something you would need to coordinate with your contacts). I believe you can also make a template around this transclusion which reads the code behind a page and you can then decide what information you would like to use on your page. Since it would be a template, you can make this as simple or as complex as you would want it to be. Again, a visual protoype/example as base could help give us a lot of insight! :) - Infinite - talk 16:41, 11 September 2011 (UTC)
- I was going to offer help if that was the case. Sorry about that.--Neil •
Eh. Compromise?
"User:Neil2250/TRR Ambassador" for your guild? i cant think of any nice dirges that still fit the sovereigns. --Neil •
15:48, 11 September 2011 (UTC)
- Never, only true charr! For the warband! - Infinite - talk 15:48, 11 September 2011 (UTC)
- .*Looks at the three non-dirge in the list of seven* --Neil •
15:56, 11 September 2011 (UTC)
- .*Looks at the three non-dirge in the list of seven* --Neil •
something like TRR Ambassador <name>?, i mean, i can see potential lore with that.--Neil •
16:40, 11 September 2011 (UTC)
- Last time I checked, charr were not named <guild tag> <guild status> <name>. I mean, just look at my response to Shea Mo. That already is pushing the charr naming conventions to the extreme and I can barely stand looking at it (sorry about the honesty here). :\ - Infinite - talk 16:44, 11 September 2011 (UTC)
- I understand. If i would be able to name myself (example) TRR Ambassador coldpaw sovereign, i would. But i cannot. So, what else can i do? I'm purposely trying to keep short names in mind because the maximum is likely something around 17 letters.--Neil •
16:47, 11 September 2011 (UTC)
- I understand. If i would be able to name myself (example) TRR Ambassador coldpaw sovereign, i would. But i cannot. So, what else can i do? I'm purposely trying to keep short names in mind because the maximum is likely something around 17 letters.--Neil •
(Reset indent) just thinking, Ambassador Coldpaw Sovereign still not going to cut it, right?--Neil •
21:52, 15 September 2011 (UTC)
psst, up here!
- The name would not fit. Equally, please get off your pedestal and either be just another member or don't bother? - Infinite - talk 22:05, 15 September 2011 (UTC)
Thanks again
like srsly
A F K When Needed 16:30, 11 September 2011 (UTC)
- Well I already said it was absolutely no problem! :P - Infinite - talk 16:30, 11 September 2011 (UTC)
James Franco
Is a fascinating guy. After reading your rant about LBGT (ages ago), I was reading about this guy, and one quote that he gives that pretty much nails it on the head is when he says that its all "based on the idea that your object of affection decides your sexuality." This dude definitely has his social head screwed on - and threw stereotypes and labels out the window. Wish more people could be like that. If he writes a biography, it'll be the first biography I'll have ever read. --Xu Davella 14:34, 12 September 2011 (UTC)
- If you can think without labels and stereotypes, you're always one step ahead of most other people. It is the number 1 criminal in social bias, even surpassing prejudice (which does not always involve stereotypes, though often does). That said, I do not enjoy (auto)biographies in the least. I rather meet such minds in person, to have a meeting of minds. ;) - Infinite - talk 14:43, 12 September 2011 (UTC)
- Like I'd ever get to meet James Franco. There's still hope for you, sir. --Xu Davella 14:45, 12 September 2011 (UTC)
- Let's say I had the opportunity, would you always be willing to tag along? :P - Infinite - talk 14:46, 12 September 2011 (UTC)
- Once in a lifetime opportunities are my thing, mate. Of course I'd go. :D --Xu Davella 20:20, 12 September 2011 (UTC)
- Wrong Franco imo
A F K When Needed 20:23, 12 September 2011 (UTC)
- You're right, that's definitely wrong. :) --Xu Davella 10:21, 15 September 2011 (UTC)
- Wrong Franco imo
- Once in a lifetime opportunities are my thing, mate. Of course I'd go. :D --Xu Davella 20:20, 12 September 2011 (UTC)
- Let's say I had the opportunity, would you always be willing to tag along? :P - Infinite - talk 14:46, 12 September 2011 (UTC)
- Like I'd ever get to meet James Franco. There's still hope for you, sir. --Xu Davella 14:45, 12 September 2011 (UTC)
Ucco...
"Besides, I have a transmatter flask to perfectionize." Didn't the Arcane Council ban those things? Like, back in 1256? Like, because someone blew up half of Rata Sum without a permit?--
Necro Shea Mo 22:58, 14 September 2011 (UTC)
- It is entirely probable that similarities may arise, but I asure you my model is of far less combustible composition! At most it would incinerate my lab and the direct vicinity under 50 feet but the odds for such an event to transpire are next to nothing. It is entirely and perfectly safe and the Council is already aware of it. Now excuse me, I have transmatters to attend to. - Infinite - talk 00:04, 15 September 2011 (UTC)
- I'll be looking into current bribeimoreist levels in the council, Ucco. And, I'll increase current levels to get Elemental Combination Conjoination plans from them to check on this "less combustible composition".--
Necro Shea Mo 01:05, 15 September 2011 (UTC)
- Oh hush Bookah; I was a witness to Ucco's permit for "the utilization substationary geothermic synergies to power the transmatter amplifiers." Aqua (T|C) 01:24, 15 September 2011 (UTC)
- WHAAAAAT?!?!?? *recovers quickly* I'm a Bookah? Well, you're a earpicker!--
Necro Shea Mo 01:29, 15 September 2011 (UTC)
- If it wasn't combustible, it wasn't an asuran experiment. Mediggo 07:30, 15 September 2011 (UTC)
- Untrue, the Systimbotic Rules of Asuran Independeosity stemming from the older Zarkk's 488AE list of rules clearly state that an experiment must have a 20% chance of combusting-the following combustation must destroy at least 20'-30'. All in all: 20% isn't too big....--
Necro Shea Mo 11:41, 15 September 2011 (UTC)
- You have rules for breaking your own stuff? That's like if I made my swords to break after few strikes. Mediggo 12:12, 15 September 2011 (UTC)
- Untrue, the Systimbotic Rules of Asuran Independeosity stemming from the older Zarkk's 488AE list of rules clearly state that an experiment must have a 20% chance of combusting-the following combustation must destroy at least 20'-30'. All in all: 20% isn't too big....--
- If it wasn't combustible, it wasn't an asuran experiment. Mediggo 07:30, 15 September 2011 (UTC)
- WHAAAAAT?!?!?? *recovers quickly* I'm a Bookah? Well, you're a earpicker!--
- Oh hush Bookah; I was a witness to Ucco's permit for "the utilization substationary geothermic synergies to power the transmatter amplifiers." Aqua (T|C) 01:24, 15 September 2011 (UTC)
- I'll be looking into current bribeimoreist levels in the council, Ucco. And, I'll increase current levels to get Elemental Combination Conjoination plans from them to check on this "less combustible composition".--
another icon
to link to your Guild page please? ^ ^
I only briefly checked, but I don't think there's a link to it currently. :P
A F K When Needed 12:46, 15 September 2011 (UTC)
- There isn't yet, indeed. I have no idea what to use as of yet... :P The charr tango is not enough of an indicator and there's no guild logos as of yet. Hmm. - Infinite - talk 15:23, 15 September 2011 (UTC)
Ey kiddo
notice something new about this? ->
The Holy Dragons 19:41, 17 September 2011 (UTC)
- Let's see;
- Nope. Obviously not. - Infinite - talk 19:43, 17 September 2011 (UTC)
- It should be:
The Unholy Dragons. - Just my opinion though. Konig/talk 19:49, 17 September 2011 (UTC)
- Tssh here we are dishonoring me and my Guild Konig!? --
The Holy Dragons 19:51, 17 September 2011 (UTC)
- Dishonoring? Please, everyone knows that dark and evilness pwns good every day of the week until the very last chapter of any non-gothic story, in which usually evil is beaten by some dues ex machina. Konig/talk 20:13, 17 September 2011 (UTC)
- Don't underestimate the light you lich. It doesn't matter how much unholy darkness falls upon something, there's always a light at the end of everything, be it that of the heavenly gates or the eternal flames of the burning Hell. --
The Holy Dragons 20:29, 17 September 2011 (UTC)
- Lich? Heaven? Hell? I don't know what you're talking about, I am charr. Konig/talk 20:30, 17 September 2011 (UTC)
- Then let my holy flames burn your blasted fur and consume your rotten flesh, just as my ancestor's did with your precious shamans. --
The Holy Dragons 20:39, 17 September 2011 (UTC)
- "Holy" is subjective and holds no power to those who don't believe in it. Your flames are cheaper than a candle. Konig/talk 20:42, 17 September 2011 (UTC)
- HA! Let's see what you think about those flames once you've felt them you skritt! --
The Holy Dragons 20:47, 17 September 2011 (UTC)
- HA! Let's see what you think about those flames once you've felt them you skritt! --
- "Holy" is subjective and holds no power to those who don't believe in it. Your flames are cheaper than a candle. Konig/talk 20:42, 17 September 2011 (UTC)
- Then let my holy flames burn your blasted fur and consume your rotten flesh, just as my ancestor's did with your precious shamans. --
- Lich? Heaven? Hell? I don't know what you're talking about, I am charr. Konig/talk 20:30, 17 September 2011 (UTC)
- Don't underestimate the light you lich. It doesn't matter how much unholy darkness falls upon something, there's always a light at the end of everything, be it that of the heavenly gates or the eternal flames of the burning Hell. --
- Dishonoring? Please, everyone knows that dark and evilness pwns good every day of the week until the very last chapter of any non-gothic story, in which usually evil is beaten by some dues ex machina. Konig/talk 20:13, 17 September 2011 (UTC)
- Tssh here we are dishonoring me and my Guild Konig!? --
- It should be:
(Reset indent) Flames are chaotic and can both create and destroy; ice is still and freezes all. Even flames can be frozen. To me, you are nothing but fodder. Konig/talk 20:49, 17 September 2011 (UTC)
- Ever heard of Methane clathrate my damned friend? maybe you've heard of the more common name: Burning Ice. your last words mean nothing, Ice can freeze regular flames? so what?.. My Holy Dragon's flames can and will burn everything in their path, this fire is no element, it's composed of the souls of those who fought for all that's good, it's the light in the dark, it's my flame. --
The Holy Dragons 21:10, 17 September 2011 (UTC)
- If you have seen even half of what I have, you'd know there exists darkness that even the brightest lights of your so-called gods cannot shine through. Konig/talk 21:37, 17 September 2011 (UTC)
- did it really take 27 minutes to come up with something like a black hole? remember even black holes have their end, and I bet you aren't able to create something such as a black hole big enough to last for some time! it's true that stuff can't escape the emptiness of a black hole but don't underestimate the powers of those who created you, demon. --
The Holy Dragons 21:45, 17 September 2011 (UTC)
- Light and darkness are but two sides of the same coin. True power belongs to those who have mastered both.
23:33, 17 September 2011 (UTC)
- To take something OOC and treat it as IC... Holy, you lose. Also, that 27 minutes was me walking from the library to my apartment. GG. Konig/talk 23:53, 17 September 2011 (UTC)
- Stating that I've lost is just another way of telling that you've lost my friend. --
The Holy Dragons 00:10, 18 September 2011 (UTC)
- I'm not your friend, you haven't added me to your friend list. Q.Q Konig/talk 00:52, 18 September 2011 (UTC)
- That's because you had to add yourself, my friend.. and to return the favor.. neither did you! ;) --
The Holy Dragons 01:10, 18 September 2011 (UTC)
- That's because you had to add yourself, my friend.. and to return the favor.. neither did you! ;) --
- I'm not your friend, you haven't added me to your friend list. Q.Q Konig/talk 00:52, 18 September 2011 (UTC)
- Stating that I've lost is just another way of telling that you've lost my friend. --
- To take something OOC and treat it as IC... Holy, you lose. Also, that 27 minutes was me walking from the library to my apartment. GG. Konig/talk 23:53, 17 September 2011 (UTC)
- Light and darkness are but two sides of the same coin. True power belongs to those who have mastered both.
- did it really take 27 minutes to come up with something like a black hole? remember even black holes have their end, and I bet you aren't able to create something such as a black hole big enough to last for some time! it's true that stuff can't escape the emptiness of a black hole but don't underestimate the powers of those who created you, demon. --
- If you have seen even half of what I have, you'd know there exists darkness that even the brightest lights of your so-called gods cannot shine through. Konig/talk 21:37, 17 September 2011 (UTC)
(Reset indent) I have a fire extinguisher and I know a place where the light doesn't shine. Also hello. - Infinite - talk 01:58, 18 September 2011 (UTC)
- Oooh! Better defend my new guildie! Ahem. "Even the smallest candle will turn the greatest darkness into a great shadow. Even as a great shadow, it will always recede to that small light." --Xu Davella 12:17, 18 September 2011 (UTC)
- Light and darkness are but different standpoints. Weak crave for such fleeting ideals for power, while true strength comes from one's own heart. Mediggo 13:03, 18 September 2011 (UTC)
Templates exceeded
I'm just going to talk to you about this, because you're reliable and apparently present at this hour. You can see the problem here in User:Mediggo/Characters. I don't think there's any point to rise the limit on templates because of a single user. I'd still like to include my five characters on a single page, but is there anything I can do? It's probably because of multiple skillbar (by Shewmake) extensions to the character templates (by Glastium), but I'd like to keep those, too. Mediggo 11:49, 22 September 2011 (UTC)
- I assume you mean how the skill bar on your fifth character is missing? As far as I know the amount of template calls on one page can't be increased, but a work-around may be possible. Have you considered transclusion? I don't know how transclusion works with multiple templates from another page in conjunction with the limit on the destination page, but it's worth a test? The idea is that you transclude the panels from elsewhere, in the hopes that the transclusion functions as 1 template call (instead of 2, 3, multiple). I have no experience regarding this matter, but I have ran into similar issues aplenty. I don't think it was ever tested and I don't feel too hopeful about it, but I simply don't know if it's a work-around to this issue. :\ - Infinite - talk 12:26, 22 September 2011 (UTC)
- Actually, I forgot that you'd not be able to observe the problem after I worked around the problem. I disabled the skillbar myself. Before that, none of the character templates would show up correctly as the limit for template inclusion had been exceeded. I guess I might just have to remove all the skillbars from my characters. It's not like I'm going to play with those bars all the time anyways. I looked into that transclusion thing, but I'm not good at templates and wikicode in general. Thanks for replying, and sorry for wasting your time somewhat. Mediggo 13:13, 22 September 2011 (UTC)
- Rest assured, my time can't be wasted. :P Transclusion is simple, though. All the templates do it, for starters! - Infinite - talk 13:37, 22 September 2011 (UTC)
- That's what I read about. But as you can see, I found a simple solution to the problem. Perhaps I'll create a builds page or something else and include some skillbars/builds there. I'd rather introduce more personal qualities of my characters anyways. Mediggo 13:47, 22 September 2011 (UTC)
- Rest assured, my time can't be wasted. :P Transclusion is simple, though. All the templates do it, for starters! - Infinite - talk 13:37, 22 September 2011 (UTC)
- Actually, I forgot that you'd not be able to observe the problem after I worked around the problem. I disabled the skillbar myself. Before that, none of the character templates would show up correctly as the limit for template inclusion had been exceeded. I guess I might just have to remove all the skillbars from my characters. It's not like I'm going to play with those bars all the time anyways. I looked into that transclusion thing, but I'm not good at templates and wikicode in general. Thanks for replying, and sorry for wasting your time somewhat. Mediggo 13:13, 22 September 2011 (UTC)
Who flung that?!
User:A F K When Needed/Engineer
A F K When Needed 00:12, 3 October 2011 (UTC)
I need to get my ranger through WiK, HotN and WoC, but there's a catch; I want to run anything but a meta bar. And since almost everyone disagrees with me on the lack of efficiency in rolling primary ranger with a bow, you're going to have to prove to me that they *can* be efficient!
To get through the content, I will want to roll an effective, AoE-oriented ranger build (preferably with a bow, for bonus points!) that does not abuse any meta skills (for instance, Barrage and Volley are out of the question) or meta secondaries with their meta bars (so no dagger spam, spirits, spirit weapons, hammers, etc). It must be focussed on effectively taking down balls, yet be non-Meta. I have been searching for all of today so far and currently the most effective seems to be Incendiary Arrows + Ignite Arrows + Triple Shot + Dual Shot + Ebon Battle Standard of Honor + IAS. I am 100% convinced it can be more effective, non-Meta abuse, but I'll require help.
Ironically enough, I never require help with bars. But when it comes to the terrible ranger primary — without yanking it off PvX — I'm stumped.
Someone please prove to me primary rangers are worth it in their own unique way (lolexpertise, sure, but I'm serious here). I have been waiting on the ranger redesign for 2 years now, because it is long overdue. Bring on the builds! - Infinite - talk 17:14, 11 October 2011 (UTC)
- You can use Archer's Signet, a Silencing bow, and Technobabble to perma-daze an entire group. That leaves the rest of your bar open for a secondary and whatever else you want. Try 12/12/3 in Beast Mastery, Expertise, and Marksmanship for the energy from Scavenger Strike and some aoe on Melandru's Strike, and use the rest of your skill bar on spamming long-lasting conditions. Throw Dirt is an ideal choice since it's in Expertise, and Poison Tip Signet has a decent duration with no wilderness since you're running Archer's Signet. Auto-attacking will mainly be for triggering interrupts- Volley is a great choice for that.
17:55, 11 October 2011 (UTC)
I'd suggest taking a bow with arrows (add ip here)
- Well I don't do tank'n'spank tactics as I like to play my PvE like if it was PvP, but I believe of all non-meta AoE spike ranger bow builds, the one you mentioned may be the best. However if you feel like microing heroes, you can try a fragspike, which will still be terrible, but whatever. Here you have a link to pawned screenshot with both your build and the fragility one: http://img851.imageshack.us/img851/7852/newpawnedtemplate1y.jpg and the last one is what I like to play in PvE. - Bitter 20:13, 11 October 2011 (UTC)
- Point Blank Beast. Some of my favorite skills, single target take down with fast recharges. --Moto Saxon 20:46, 11 October 2011 (UTC)
- I dislike PvX.. a lot.. I mean like A LOT. -_- (just had to say it.. again..) --The Holy Dragons--31.151.75.38 20:48, 11 October 2011 (UTC)
- (Edit conflict) Bar experimentation is fun, although I have not played with my ranger is some time so this may prove not viable. Perhaps Expert's Dexterity with an assortment of your fav skills (Keen/Penetrating/Sloth/etc) with a paragon secondary (Go For Their Eyes/Find Their Weakness/Stand your Ground). While not AoE, increased damage output + increased attack speed can be just as viable. Although energy management can be annoying, you might want to bring along a preparation like Expert Focus. You could also use some norn skills like Dodge This (adrenaline skills, saves energy) or I am The Strongest for increased damage output. Personally I'm a fan of the Ebon Sniper Support, but that may prove costly in energy for a ranger. I also used to bring Favourable Winds, it's a classic low-energy still IMO. I'm kind of making this up as I go and haven't really tested it out. But I only need 4 for zkeys to obtain my HoM rewards on my account. Once that happens I'll be doing the same on the wife's account. Her primary is a ranger, so I'll be inventing builds then. Venom20
20:49, 11 October 2011 (UTC)
- also just wanted to add that I'm not a fan of dual shot and triple shot due to the fact that they both have large values of damage reduction, which IMO limits your damage output. Venom20
20:51, 11 October 2011 (UTC)
- let's say an arrow deals 100 damage, dual shot -> 2 arrows of 75% damage = 75+75=150 damage and triple shot even more so. no damage limit and the 2 or even 3 arrows fired are great for preparations such as ignite arrows or that vamparic weapon spell. (can't come up with the name at this hour) --The Holy Dragons--31.151.75.38 20:58, 11 October 2011 (UTC)
- The damage packets for Ignite Arrows + assorted multiple-arrow skills are fun to look at. Not often do I see whole strings of damage. That said, even at max ranks everything, the damage output is extremely low and it actually causes scattering at lower threshold compared to, let's say, Chaos Storm (to name a low-damage AoE). Fun to watch, terrible to use.
- As for Felix's concept, I loaded it up at this time, but have not yet reached full potential. My ranger only has a level 15 pet (this is an indication of how much I used the wanker). The energy management is superb, though! Keep the ideas coming! :) - Infinite - talk 21:06, 11 October 2011 (UTC)
- Don't call them wankers! --The Holy Dragons--31.151.75.38 21:10, 11 October 2011 (UTC)
- let's say an arrow deals 100 damage, dual shot -> 2 arrows of 75% damage = 75+75=150 damage and triple shot even more so. no damage limit and the 2 or even 3 arrows fired are great for preparations such as ignite arrows or that vamparic weapon spell. (can't come up with the name at this hour) --The Holy Dragons--31.151.75.38 20:58, 11 October 2011 (UTC)
- also just wanted to add that I'm not a fan of dual shot and triple shot due to the fact that they both have large values of damage reduction, which IMO limits your damage output. Venom20
- (Edit conflict) Bar experimentation is fun, although I have not played with my ranger is some time so this may prove not viable. Perhaps Expert's Dexterity with an assortment of your fav skills (Keen/Penetrating/Sloth/etc) with a paragon secondary (Go For Their Eyes/Find Their Weakness/Stand your Ground). While not AoE, increased damage output + increased attack speed can be just as viable. Although energy management can be annoying, you might want to bring along a preparation like Expert Focus. You could also use some norn skills like Dodge This (adrenaline skills, saves energy) or I am The Strongest for increased damage output. Personally I'm a fan of the Ebon Sniper Support, but that may prove costly in energy for a ranger. I also used to bring Favourable Winds, it's a classic low-energy still IMO. I'm kind of making this up as I go and haven't really tested it out. But I only need 4 for zkeys to obtain my HoM rewards on my account. Once that happens I'll be doing the same on the wife's account. Her primary is a ranger, so I'll be inventing builds then. Venom20
- I dislike PvX.. a lot.. I mean like A LOT. -_- (just had to say it.. again..) --The Holy Dragons--31.151.75.38 20:48, 11 October 2011 (UTC)
- Point Blank Beast. Some of my favorite skills, single target take down with fast recharges. --Moto Saxon 20:46, 11 October 2011 (UTC)
- Well I don't do tank'n'spank tactics as I like to play my PvE like if it was PvP, but I believe of all non-meta AoE spike ranger bow builds, the one you mentioned may be the best. However if you feel like microing heroes, you can try a fragspike, which will still be terrible, but whatever. Here you have a link to pawned screenshot with both your build and the fragility one: http://img851.imageshack.us/img851/7852/newpawnedtemplate1y.jpg and the last one is what I like to play in PvE. - Bitter 20:13, 11 October 2011 (UTC)
Practiced Stance and Choking Gas. Mediggo 05:27, 12 October 2011 (UTC)
- I roll Infiway, which has Panic amongst other rupts. I doubt I will need even more rupts there. :P The AoE daze was moreso a support for the various minions, the pet and auto-attacks, as well as single target shutdown. :) Not to say I do not absolutely *love* Choking Gas, 'cause I do! - Infinite - talk 12:36, 12 October 2011 (UTC)
- So, pets also turn out to be a waste of time. Their AI is so incredibly slow. I now have 4 slots free. What to have... - Infinite - talk 18:50, 12 October 2011 (UTC)
- Traps? Mediggo 19:26, 12 October 2011 (UTC)
- Maybe if this was 2006. - Infinite - talk 19:43, 12 October 2011 (UTC)
- btw, pets are really bad, don't use them..... damn Venom20
22:39, 12 October 2011 (UTC)
- The first one here may suit your needs. You can change enchantments or forgo them altogether, though an elemental bow with the respective Conjure will serve you well. Single targets go down quick. I don't know how it would fare in WoC but it did well enough through WiK with heroes. --ஸ Kyoshi
01:00, 13 October 2011 (UTC)
- The first one here may suit your needs. You can change enchantments or forgo them altogether, though an elemental bow with the respective Conjure will serve you well. Single targets go down quick. I don't know how it would fare in WoC but it did well enough through WiK with heroes. --ஸ Kyoshi
- btw, pets are really bad, don't use them..... damn Venom20
- Maybe if this was 2006. - Infinite - talk 19:43, 12 October 2011 (UTC)
- Traps? Mediggo 19:26, 12 October 2011 (UTC)
- So, pets also turn out to be a waste of time. Their AI is so incredibly slow. I now have 4 slots free. What to have... - Infinite - talk 18:50, 12 October 2011 (UTC)
(Reset indent) One day we will laugh about this. OggjctZqoSbMheOGykVGMTxkFHA - Infinite - talk 23:09, 14 October 2011 (UTC)
I would just like to apologize
Or rather my 14 year old son would. I left my computer alone for 5 minutes and he finds a way to disrupt things. I would appreciate it if you could block the I.P. from editing to prevent this, many thanks. --The preceding unsigned comment was added by 90.220.83.13 (talk).
- this IP is about to be blocked from editing this site so everything will be fine soon, good day to you! :) --
The Holy Dragons 17:07, 23 October 2011 (UTC) - (Edit conflict) Naturally.
- But I would like to keep the story here for memories either way.
- Asura are diminutive, vibrant geniuses with chips on their shoulders. They also do not like bread. We first met them in Guild Wars: Eye of the North, but their history might surprise some people. Before 1078 AE (~250 years before GW2 present day), the asura lived underground, building their civilization in dark caverns. They rarely came out, and few other races encountered them. The first race to step foot in their underground caverns, were the Grawl. The Grawl are the most superior race, specializing in bread making and manufacturing Golem feed. The Asura and the Grawl got on very well for a long time, exchanging valuable crystals for the Golem feed that they needed to make their creations "survive". That was until the Asura became very, very selfish and decided to encapsulate all of the Grawl in a magical fluid. Leaving them reeling in their mystical bounds for the next few centuries. Until one day, when a not-so-clever little leaf head, named Readem, decided to poke the magical fluid. The magical bubble burst, and the fluid flushed out the caverns and drove the Asura to the the surface of the Tarnished Coast, but few made it. And even fewer Grawl survived. Over the next few years, the races managed to rebuild their populations and after a few more years built up enough of an army to battle each other, WHEN SUDDENLY: A wild Gengar appeared out of nowhere! Gengar cast Turn-Everything-Purple-And-Freeze-It. The Grawl and the Asura lay there, still frozen until 1328 AE, when a large fire Dragon awoke, and defrosted them. They then all went to bed and woke up the next morning to find Humans in their Cabins requesting their help. The Grawl declined and the Humans and the Asura killed them all. The world of Guild Wars lived happily for a few seconds before the big dragon came. But they killed it, so it was all good. Like my story?
- Yup, amazing. - Infinite - talk 17:08, 23 October 2011 (UTC)
- Woah! what an imagination. if only he had used his powers for good.. Q.Q --
The Holy Dragons 17:10, 23 October 2011 (UTC)
- Woah! what an imagination. if only he had used his powers for good.. Q.Q --
- Yup, amazing. - Infinite - talk 17:08, 23 October 2011 (UTC)
Changing of Boon & Condition icons to better quality ones, until we get official icons?
Hello Infinite, I am leaving this here, because your are one of the wiki helpers & you have been open minded for changes in the past. The current icons on the wiki for boons & conditions are very blurry and of different quality & style. Shaunnox over at mesmer.me has created some great icons which I have complemented at incgamers.com by adding a Stun & Daze icon. Would you take a look at those and consider those icons as a replacement for the current bad icons until some official icons arrive? The current Blind icon is already Shaunnox's variant and I have no objections for the use of my icons on the wiki (found here [2] & there [3] together with the ones at use at mesmer.me). With the icons size of 100x100 they would also be of good use for other stuff on the wiki compared to the small 32x32 icons. Gorani 15:20, 10 November 2011 (UTC)
- Shaunnox came to my talk page a few days ago to offer his icons. We told him to proceed but he only uploaded 4 icons in low res. I'm not sure if he changed his mind afterwards or not. Also remember, if you upload yours, they'll be automatically licensed under GFDL which means that anybody can use them as long as they give attribution to you, even in a commercial project. Do you still agree with that? Chriskang 17:24, 10 November 2011 (UTC)
- As per Chriskang (thanks for your time, Chris), as long as you are aware and accepting of the protocol licensing that comes along, I think the icons are absolutely perfect from my point of view (for temporary or permanent use).
- On a tangent I apologize for my little vacation off-wiki and thus my absence of late. I expect to return soon. :) - Infinite - talk 17:36, 10 November 2011 (UTC)
- I am fine with the licensing terms. I have updated all the icons and added a note that they are Shaunnox's creation. It just looks better if they all look the same at once. He can update again, if he likes, so that his user account is the last "uploader" of the file if he wants to. Gorani 18:20, 10 November 2011 (UTC)
- That is all good then. If the creation and artist are ever prompted, I am sure the credit is given where it is due. :) Thanks again! - Infinite - talk 13:26, 11 November 2011 (UTC)
- I have done tangos for the two missing Guardian powers (we already have a tango icon for "aegis"), but I didn't upload them, because the current files are jpgs and no pngs like the other tangos. Should I change them to jpgs or is there another way to get all pages linked to that file to change to the png ending? --Gorani 18:05, 22 November 2011 (UTC)
- You can just upload them as pngs, really. The naming conventies for all the icons have not yet been properly discussed so it will be fine for now. :) - Infinite - talk 18:34, 22 November 2011 (UTC)
- Wiki did not allow the upload of the png, so I changed then to jpgs. It does not really matter anyway. I would like to update the other tangos as well e.g. the movement based ones. Is there a place I can upload them for reviews & approval before adding them to the main space? --Gorani 14:56, 23 November 2011 (UTC)
- Your user space would be the perfect intermediate location to launch discussions for implementation. :) - Infinite - talk 19:59, 23 November 2011 (UTC)
- Although, technically they won't be uploaded in your user space, but merely as user images tied to your name. Much like any other image you uploaded for use in your user space. That is what I mean, so it's all good. - Infinite - talk 20:00, 23 November 2011 (UTC)
- I also had to revert the two Virtue tangos, as you uploaded them as new versions of the skill icons. ^^" That said, I think you can upload them as Justice.png and Resolve.png respectively, following the other effect tangos. This way they will remain separated. - Infinite - talk 20:15, 23 November 2011 (UTC)
- Hello there again. I have uploaded the "movement tangos" to my userspace and included them in my alternative Ele tables found here User:Gorani/AllEle03. You might want to take a look and perhaps they could replace the "blank" spots right now until someone comes up with better or official icons. --Gorani 14:43, 3 December 2011 (UTC)









- I don't see any issue with these and in my opinion it is perfectly fine to upload them as the tangos for the movement-related effects. :) Nice job and good thinking! If there are going to be objections, discussions will ensue, but for now let's just be bold regarding them. - Infinite - talk 15:04, 3 December 2011 (UTC)
- Hello there again. I have uploaded the "movement tangos" to my userspace and included them in my alternative Ele tables found here User:Gorani/AllEle03. You might want to take a look and perhaps they could replace the "blank" spots right now until someone comes up with better or official icons. --Gorani 14:43, 3 December 2011 (UTC)
- I also had to revert the two Virtue tangos, as you uploaded them as new versions of the skill icons. ^^" That said, I think you can upload them as Justice.png and Resolve.png respectively, following the other effect tangos. This way they will remain separated. - Infinite - talk 20:15, 23 November 2011 (UTC)
- Wiki did not allow the upload of the png, so I changed then to jpgs. It does not really matter anyway. I would like to update the other tangos as well e.g. the movement based ones. Is there a place I can upload them for reviews & approval before adding them to the main space? --Gorani 14:56, 23 November 2011 (UTC)
- You can just upload them as pngs, really. The naming conventies for all the icons have not yet been properly discussed so it will be fine for now. :) - Infinite - talk 18:34, 22 November 2011 (UTC)
- I have done tangos for the two missing Guardian powers (we already have a tango icon for "aegis"), but I didn't upload them, because the current files are jpgs and no pngs like the other tangos. Should I change them to jpgs or is there another way to get all pages linked to that file to change to the png ending? --Gorani 18:05, 22 November 2011 (UTC)
- That is all good then. If the creation and artist are ever prompted, I am sure the credit is given where it is due. :) Thanks again! - Infinite - talk 13:26, 11 November 2011 (UTC)
- I am fine with the licensing terms. I have updated all the icons and added a note that they are Shaunnox's creation. It just looks better if they all look the same at once. He can update again, if he likes, so that his user account is the last "uploader" of the file if he wants to. Gorani 18:20, 10 November 2011 (UTC)
(Reset indent) I have not uploaded the movement/positioning tangos yet, because I really do not know where to link them to, as there is no main category space for the movements right now. If you can tell me where to put and "how to anchor" them, so they do not get tagged for deletion, I will start working. --Gorani 15:58, 19 December 2011 (UTC)
- Assuming none of the movement effects have skills (or other articles) with the same name, you can upload them according to the other effect tango formatting, with the same tags and everything. I.E. You'd upload the new float tango as Float.png and tag it with the same templates ( {{ArenaNet image|icon|Effect icons}} and {{icon}} , as far as I am aware), as well as redirecting it to the effect's article.
If there *are* skills or other articles already occupying the effects (i.e. If Aegis would also be a skill) then you can suffix the tango file name with (effect) (i.e. File:Aegis (effect).png). I hope this is enough information, but in case it's lacking, I'll be here. :) - Infinite - talk 16:11, 19 December 2011 (UTC)
Dude
Where the hell are you? Aqua (T|C) 23:50, 16 November 2011 (UTC)
- There was an incident with a hole, polish, a pot of boiling water, a kitten, a chimney, and a 1inch replica of tRNA. It had to be seen to be believed.
I give in. Well?--
Necro Shea Mo 05:22, 17 November 2011 (UTC)
- lol, tRNA, nice. Venom20
06:33, 17 November 2011 (UTC)
- The only thing I can confirm (well, sort of) that he is still alive and walks on this world. -- Cyan
08:20, 17 November 2011 (UTC)
- Are we talking polish as in shoe polish, or polish as in a delicious polish sausage? Given that we're talking about Infinite, I'm inclined to believe the latter.
10:00, 17 November 2011 (UTC)
- Forced vacation from the internet, as well as wallowing in self-pity. :D - Infinite - talk 11:54, 17 November 2011 (UTC)
- Forced or no, I hope it does you well. At the very least, I hope you don't wind up spending a night in an airport. Redshift 20:04, 17 November 2011 (UTC)
- I was thinking shoe polish.--
Necro Shea Mo 21:35, 17 November 2011 (UTC)
- so I'm not the only one missing Ike. --
The Holy Dragons 18:27, 18 November 2011 (UTC)
- so I'm not the only one missing Ike. --
- I was thinking shoe polish.--
- Forced or no, I hope it does you well. At the very least, I hope you don't wind up spending a night in an airport. Redshift 20:04, 17 November 2011 (UTC)
- Forced vacation from the internet, as well as wallowing in self-pity. :D - Infinite - talk 11:54, 17 November 2011 (UTC)
- Are we talking polish as in shoe polish, or polish as in a delicious polish sausage? Given that we're talking about Infinite, I'm inclined to believe the latter.
- The only thing I can confirm (well, sort of) that he is still alive and walks on this world. -- Cyan
- lol, tRNA, nice. Venom20
(Reset indent) Get the hell on IRC/gchat. Aqua (T|C) 16:56, 19 November 2011 (UTC)
- Infinite and a polish sausage. There goes this discussion's PG rating... --Xu Davella 11:26, 23 November 2011 (UTC)
Do you like to dance in the dark as well?
Huh. Would've taken you more for a Heavy Metal Lover. Nothing Else I Can Say. ;) Redshift 21:57, 30 November 2011 (UTC)
- It was all just a Pokerface, to be honest. I am not much of a Highway Unicorn, so the Paparazzi can stare elsewhere with their Brown Eyes! But Boys Boys Boys, I will say this Again Again and again, I am So Happy I Could Die, but No Way I will actually go that far! - Infinite - talk 22:28, 30 November 2011 (UTC)
- Haha, it's ok to be Born This Way. But please, no LoveGames; I'm afraid it would only be a Bad Romance. Rah ah ah ah. Redshift 03:45, 1 December 2011 (UTC)
- ........ Venom20
14:19, 1 December 2011 (UTC)
- ........ Venom20
- Haha, it's ok to be Born This Way. But please, no LoveGames; I'm afraid it would only be a Bad Romance. Rah ah ah ah. Redshift 03:45, 1 December 2011 (UTC)
Thanks
Thanks for alpha-ing the fansite list. Didn't mean to shift it off on someone else; kept meaning to get to it but it's been a busy ramp to the end of the semester. Redshift 10:06, 7 December 2011 (UTC)
- It was absolutely not a problem. :) - Infinite - talk 14:35, 7 December 2011 (UTC)
- There's a strange
diseasetrend going around where all of your topics on your talk page seem to derail into complete nonsense. *AHEM* Seems to derail into complete n-o-n-s-e-n-s-e! - .....
- that's your guys' cue....move in for the pincer attack!!! --Xu Davella 13:56, 9 December 2011 (UTC)
- We all lived in a yellow submarine.
17:55, 9 December 2011 (UTC)
- Can we paint it? I don't like yellow.. -- Cyan
17:58, 9 December 2011 (UTC)
- Well keep it yellow, and all because of former sentence. Im mean.
Mweahahahaha! Lhimez 20:35, 9 December 2011 (UTC)
- Well keep it yellow, and all because of former sentence. Im mean.
- Can we paint it? I don't like yellow.. -- Cyan
- We all lived in a yellow submarine.
- There's a strange
Charming
But I guess the people have yet to catch on unveiling the illusions. - Infinite - talk 20:29, 12 December 2011 (UTC)
Thanks for they heads up, but where to put up stuff like that?
Thanks for preserving the "GWO category" on my talk page. Do I have to make changes to the GWO Userbox template so the category is not created again? Since there is no "Guild:Put_name_here" space on the GW2wiki yet (or did I miss something? And...why don't you allow those Guild:_pages?) how can we organize people who are part of a gaming network like GWO? I seems impractical to have them gather under a Userpage of a single member. Or is that an unwanted feature of the wiki? --Gorani 16:06, 19 December 2011 (UTC)
- Currently, the template has no automatic category, much like all other templates which had their corresponding categories tagged for deletion. In that sense the work's been done for all the users. As for a designated space, there really has been limited thoughts put forward regarding this idea. The discussion on guild articles can be found here, but you may wish to add a sub-topic in that discussion for community pages. In essence community pages are located in one's user space (even for a large community), but with discussion this might change. An example of a community page within user space can be found [[User:Infinite/Usuals|'''here''']]. It really boils down to lack of discussion revolving around these community listings on the wiki. I really do advise the point to be raised on the community portal. - Infinite - talk 16:16, 19 December 2011 (UTC)
?
You changed the RPG Radio Category on my page & found a job. Congrats about the job but I am mistified atm why you removed the category? --Silverleaf
Don't assume, Know! 10:29, 21 December 2011 (UTC)
- The category is tagged for deletion; it's part of the category reorganization. That's all. :) - Infinite - talk 12:30, 21 December 2011 (UTC)
main page
What if the images in each container are absolutely positioned, and the containers have equal sizes, but have overflow set to scroll? The images could have their opacity adjusted so that the text would show up better over the images, which would still be positioned towards the right (just a little larger, though).-- Shew 18:37, 23 December 2011 (UTC)
- Was considering that, but I wanted to try and fill the sections as much as possible first. It proves to be very near-impossible. :\ - Infinite - talk 18:38, 23 December 2011 (UTC)
Help with a Template
Hello, i have a fansite, and i'm translating the Gw2 content into portuguese, but i'm having a problem with a template on my wiki, can you help me figure what is going on? --Qoff 14:39, 31 December 2011 (UTC)
- Hey, I'm not Infinite, but I can help; can you post a link/tell me which template on your wiki you're having trouble with? Aqua (T|C) 15:42, 31 December 2011 (UTC)
- This template: http://guildwars2brasil.com.br/wiki/Predefini%C3%A7%C3%A3o:Skill_infobox for some reason him dont match with the equivalent on this wiki.--Qoff 16:01, 31 December 2011 (UTC)
- It's because we have special CSS styles to reduce the coding; they are located here.
- If you are able to change common.css or local.css on that wiki, then you only need to copy paste the section starting with "div.infobox" and all of the sections that follow it (i.e. all sections, inclusive, from "div.infobox" to "/* Quest infobox */")
- Alternatively, you can manually edit the div styles to reflect what their CSS would be; I can also help you with that if you wish. Aqua (T|C) 16:20, 31 December 2011 (UTC)
- All help are welcome, if you can help-me I apreciate.--Qoff 16:27, 31 December 2011 (UTC)
- This template: http://guildwars2brasil.com.br/wiki/Predefini%C3%A7%C3%A3o:Skill_infobox for some reason him dont match with the equivalent on this wiki.--Qoff 16:01, 31 December 2011 (UTC)