Just another trivia nugget. Also like the TF2 engineer the GW2 engi can “repair” turrets by smacking them with the wrench weapon from their Tool Kit utility skill. ~ Arkham
Is it true that Engineers have the most available skills of all professions? It seems to me that this should go to the elementalists.
Elementalists get 20 from their weapon, plus 5 the standard 5. If they take 4 conjure weapon skills, they add another 20 potential weapon skills (and I'd still include those as "abilities" despite a lack of sequence because they conjure an additional weapon for others to use). An argument can also be made for attunements as abilities, because they're strategic value to activating them in the form of boons.
So, not counting any sequence or chain skills, that's 45-49.
Engineers get 5 from their weapon, plus 20 from kits. Then add 4 for the toolbelt, plus the normal 5 for the non-weapon slots. That's 34. Even if we include the other two kits, because you COULD switch to them prior to battle regardless of what you have in your inventory, that only goes up to 46, no? I imagine Engineers have more sequence skills than elementalists (not willing to go in and count), but THAT many more?
And if we're going to include potential kits, not just equipped kits, it seems to me that potential weapons should be included too. Which means that Elementalist definitely blows the Engineer away in number of skills, even without including the conjuring spells.
I think, if that line stays, it needs to be more accurately edited to say "more potential skills from utility slots" or some such.Idiggory 17:17, 2 November 2012 (UTC)
Does the Engineer get a second weapon set to swap to like the Ranger and Warrior professions?
- It's at the bottom of the Weapons section: "Because Engineers are able to switch skills using backpacks and weapon kits, they're restricted to one weapon set in combat." —Dr Ishmael 14:48, 7 April 2013 (UTC)
Additional possible inspiration/trivia
Another possible inspiration for the making of the GW2 Engineer is from the RPG game Arcanum: of Steamworks & Magick Obscura. Similarities in both games (to name a few) include:
- 1. The capability of players to equip a pistol and a shield.
- 2. Similar icons such as GW2's Utility Goggles with Arcanum's Goggled Helmet.
- 3. The grenades & bombs (i.e. GW2's Concussion Bomb vs. Arcanum's Concussion Grenade), the Flame Thrower, GW2's Mortar Kit vs. Arcanum's Grenade Launcher, etc.
- 4. GW2's traits are almost similar with Arcanum's Profession skills.
- ---Aetherwalker (talk) 08:53, 14 July 2015 (UTC)