User:Endrosz/2014 September

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Update - September 30, 2014[edit]

New Features and Content[edit]

Anti-Phishing

Messages received in-game that are sent by ArenaNet in an official capacity, such as messages sent by a GM, will now display the ArenaNet logo (or the KZ logo for Chinese accounts). All other messages will display a warning that the message is from another player. Official messages from a GM or other ArenaNet employee will always display the appropriate logo and will never display a warning message. Any message claiming to be sent from ArenaNet or from a GM that displays the warning message is NOT actually from ArenaNet or from a GM.


Update - September 11, 2014[edit]

Bug Fixes[edit]

  • Adjusted selling within the Trading Post so that the default is set to match the highest buyer instead of the lowest seller.


Update – September 9, 2014[edit]

New Features and Content[edit]

New Trading Post UI[edit]

  • The trading post now appears as one tab in the Black Lion Trading Company window.
    • The Pick Up tab has been replaced by the Delivery Box, which is visible and usable without leaving other trading post pages.
  • Added new and improved categories, search functions, and filtering options, including search by profession where appropriate.
  • All potential fees are now shown before sales.
  • Minimum buy and sell prices are now vendor value + 15%.

Wardrobe Improvements[edit]

  • Added the Search by Name function to the equipment and skins pages of the wardrobe.
  • Moved outfits to their own page of the wardrobe.
    • Both locked and unlocked outfits are now shown and can be previewed.
    • Switching outfits no longer requires an apply step or apply costs.
    • Switching an outfit no longer resets dyes.
  • Miniatures can now be added to the account wardrobe.
    • Unlocking a miniature destroys the item but makes the mini available to all characters on the account simultaneously.
    • Unlocked miniatures can be equipped per character and are now summoned automatically on every map entry.

Item Collections[edit]

New Runes and Sigils in PvE and WvW[edit]

New Combat Log[edit]

  • The combat log channel filter now controls a variety of subfilters accessed via the Chat panel's Tab Options menu under Combat Options:
  • Added skill links to player skills.
  • Added color-coded numbers.
  • Added different colors to incoming and outgoing entries.
  • Added entries for minion combat events.

World vs. World[edit]

  • New Traps and Tricks Consumable: Siege Disabler
    • The Siege Disabler is a thrown trick that temporarily disables all enemy siege weapons in range.
  • Account-Wide Commander Unlock
    • New and existing commander unlocks are now applied account-wide rather than on a per-character basis.
    • Yellow, red, and purple commander icon colors are now available to all commanders.
    • The price of the Commander's Compendium has been increased to 300 gold and 250 badges of honor.
  • Fall WvW Tournament

Level-Up Guide[edit]

  • A new teaching and reward system has come to Guild Wars 2. Check out the blog for more details Link to Blog.

New Player Experience[edit]

  • Content Direction System
    • Added a system in the top-right corner of the UI that points out nearby level-appropriate content.
  • Dodging Tutorial:
    • Added a simple dodging tutorial to the racial starting areas.
  • Story Chapters:
    • Personal story steps have been more clearly broken up into chapters that unlock every 10 levels so that each chapter can be played through immediately once it's unlocked. Players that were already partway through a chapter may find themselves underleveled for any of the story chapters or overleveled for some of the chapter 7 and 8 steps that have moved.

Guild Unification (North America and Europe Only)[edit]

Instead of having a separate guild chapter on each world, everything in your guild—your vault, merits, influence, and upgrades—is now global and shared across all worlds.

Crafting UI[edit]

  • Added various layout and readability improvements.
  • Ingredients created from recipes can now be inspected recursively without losing the previous recipe.
    • Recipes visually stack, and players can now return to recipes by clicking on them.

PvP[edit]

Standard enemy models[edit]

  • All enemies will appear as human models with a distinct weapon and armor set for each profession and gender.
    • Can be toggled in the Options window.
    • Only functions within Team Arenas and Custom Arenas that allow Tournament Commands.

General[edit]

    • World bosses can now be selected by clicking on the corresponding health bar in the event panel.

Dungeons[edit]

  • Dungeon instances no longer close when the original creator leaves the party.

Items[edit]

Profession Skills[edit]

General[edit]
Warrior[edit]
  • Adrenaline:
    • Increased the adrenaline decay rate when out of combat by 100%.
    • Adrenaline now begins to decay the moment combat ends.
    • Adrenaline now displays as a numerical value (X out of 30 strikes) rather than a vague percentage.
  • Adrenaline Burst Skills:
    • Using these skills now causes adrenaline to be spent even if the skill fails to hit.

World vs. World[edit]

  • Dead players can no longer linger on the ground indefinitely and will be forced to respawn at a portal keep after 5 minutes.

Guild Wars 2 Wiki Notes[edit]

Guild Wars 2 Wiki Notes[edit]

  • More Personality choices were removed from dialogues thorough the entire game.
  • Mobs in the personal story no longer have drops - these were moved (with all the other drops) to the end of story rewards.
  • Items purchased with skill points (e.g. Miyani) and the Dungeon-exclusive runes were made Account Bound.