Sanctum of the Wild
Sanctum of the Wild
- Type
- Point of Interest
- Area
- Cavern of Guiding Spirits
(Drizzlewood Coast) - Game link
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The Sanctum of the Wild is a shrine to the Spirits of the Wild, in the northernmost reaches of the Cavern of Guiding Spirits.
It marks the location where the Spirits first revealed themselves to the norn[1]. The shrine itself is a ring of pedestals, with each intended to bear an icon of one of the Spirits. Behind it lies a large door, sealed by magic, which leads into what is now the Frost Citadel.
Getting there[edit]
Starting from Forward Camp Waypoint — , travel directly north, keeping to the western edge of the caves as you go. You will pass through the fiery section marked by Thermal Vent. At the north end of the fiery tunnel, keep following the cave as it becomes icy and turns east.
Lore[edit]
The location is described as a temple honoring the Spirits of the Wild, and commemorating the occasion when Spirits and norn first came together[1][2]. The ruined stonework around the point of interest matches that within the Frost Citadel (as seen in One Charr, One Dragon, One Champion), and in the section of the Cavern of Guiding Spirits leading up to the Sanctum. This seems to imply that at least part of the Frost Citadel was originally part of the same temple to the Spirits.