Gathering Plague
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Gathering Plague
- Profession
- Necromancer (skill list)
- Parent skill
- Death Shroud
- Slot
- Transform
- Type
- Shroud
- Game link
- API
- 10643
- This skill is the underwater replacement for: Life Transfer
“Draw conditions from nearby allies to yourself, and inflict weakness on yourself.
- Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Number of Targets: 5
- Range: 1,200
— In-game description
Related traits[edit]
Curses
- Plague Sending — Your first attack after entering shroud transfers conditions. Only activates if you have conditions.
- Target the Weak — Increases critical-hit chance for each condition on the foe. Gain condition damage based on your precision.
Death Magic
- Shrouded Removal — Lose a condition when you enter shroud and every few seconds while you remain in shroud. Gain carapace when removing conditions from yourself.
- Corrupter's Fervor — Inflicting a condition on a foe grants carapace. Gain pulsing protection while at or above the carapace threshold.
Blood Magic
- Vampiric Presence — You and your nearby allies siphon health with attacks. This effect increases while in Shroud.
- Transfusion — Shroud skill 4 heals and partially revives nearby allies.
Soul Reaping
- Sinister Shroud — Shroud skills gain reduced recharge.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
July 16, 2019 |
|
June 25, 2013 |
|
August 28, 2012 | Game release:
|