Bear Lodge

From Guild Wars 2 Wiki
Jump to: navigation, search

Bear Lodge

Waypoint (tango icon).png
Point of interest.png

Bear Lodge map.jpg
Map of Bear Lodge

Bear Lodge locator.svg
Location within Hoelbrak


Bear Lodge.jpg
Bear Lodge

The projection of Bear that appears over the Bear Lodge.

The Bear Lodge is a lodge in Hoelbrak dedicated to the spirit of Bear.


Waypoint (tango icon).png
Bear Waypoint —
Points of Interest
Point of interest.png
Bear Hallow
Bear Lodge Vista —
Run northeast from Wolf Waypoint. Jump on to the piece of rock that sticks out over the rear of the bear statue. From there jump on to the bear statue, and the rest is left as an exercise for the reader.





Karma Merchant (map icon).png
Merchant (map icon).png
Friesson's Assistants

Ambient dialogue[edit]

Local: We're hot-blooded. Why else do you think we wear so little armor?
Elder: I remember that day. It was when my grandson swung his first blade. Still brings tears to my eyes.
Charr Traveler: They're making more ale. They need more grain.
Charr Traveler (2): Next caravan, we'll make a killing.
Local: She walked out of here a month ago. I don't know if she's coming back.
Local (2): If she's not here by the spring moot, I think you should move on.
Local: It's a tough choice. I could always go look for her.
Local (2): That depends on whether she wants to be found.
Kyril Stansturm: What does this mean? It's so bright and vivid. It's so beautiful.
Kyril Stansturm: (laugh) It's so intense.
Local: Bones of my ancestors! You and your boots. You lost them, you find them.
Artist: I'm going bear hunting soon. You can use the hide for so many things.
Elder: You don't want the meat?
Artist: Of course I do! I'm not a wastrel.
Elder: Senile nag-bag! You don't have half as many scars as I.
Eran Kryfjord: Ah, that broodmother took a chunk out of you, didn't she?
Bear Shaman: Welcome to the shrine, Bear's daughter. How are you?
Petitioner: My children are happy and healthy. My family prospers.
Bear Shaman: Then commune with Bear, my child. May her blessings be upon you.
Local: You're achievements are nothing compared to mine!
Dagar Friesson: Ha! One swig of my specially brewed "Dark Side" black ale, and you'll never find your senses again.
Dagar Friesson: Sample my "Brown Pinesoul" nut-brown ale, crafted with the best pale malts in the Shiverpeaks.
Hunter: Come hunting with me sometime.
Hunter (2): I hunt better alone.
Hunter: (sigh) Fine. Just remember: it's not always about what you want.
Urth: So, little brother, what shall we do for fun today?
Skald: Urth, you're only older by minutes. Why do you continue to call me "little brother"?
Urth: Because it always rubs you the wrong way.
Kalla Ulfsdottyr: My dad lived and died a hunter. Now honor his bravery, and hear me tell his tales.
Kalla Ulfsdottyr: Come, hear me retell the legendary feats of Ulf Gulheim.
Local: If only I could look inside Bear's head, see what she's thinking.
Local (2): Probably something like, "Hey! Get out of my head!"
Local: That's not funny.
Local: My daughter's lived alone on that mountain for a year.
Local (2): If she's returning for the moot, I'm sure she'll have tales to tell.
Local: My son has filled out hunting hall with trophies. I'm so proud.
Local (2): Only a matter of time before he finds a wife.
Local: By the Bear! I'm too damn agitated to focus.
Local (2): What's bothering you?
Local: Everything.
Local (2): Take a breath, look deep inside yourself, and talk to Bear. Then, listen.
Local: I went to my favorite tree and tried to tap the sap. But it was too cold.
Local: So I made this gigantic fire. And I'm sure you know what happened next.
Local: If Bear and Wolf fought, who'd win?
Elder: That's like asking if the sun and the wind fought: it's a useless question.
Shaman Ursel: Why have you come to Bear's lodge, my friend?
Bann: I need Bear's counsel, shaman. I face an enemy that I seem unable to defeat.
Shaman Ursel: I see. Will you tell everyone gathered about this enemy?
Bann: Yes, if it is Bear's will.
Shaman Ursel: All within range, listen, for I suspect this brave hunter has a tale we should all hear.
Shaman Ursel: Tell us about this enemy that has you so defeated.
Bann: (clears throat) I was out in the Borealis Forest, not far from here, and I came across an enraged broodmother.
Bann: I tracked it for a while. I was in a dominant position, until it caught my scent and attacked.
Bann: When the fight was over, the broodmother and its offspring lay dead, scattered in the underbrush.
Shaman Ursel: But... you said that you could not defeat your foe.
Bann: It's true. My enemy is not the broodmother or her ravenous kits.
Bann: My enemy is the wound I suffered during the fight. It can't be healed. I can't hunt. I can't do anything.
Bann: I'm less than half what I was, and I don't know how to overcome it.
Shaman Ursel: I understand your challenge, and Bear has a lesson that'll give you comfort, if you're ready to learn it.
Bann: I'm ready.
Shaman Ursel: Bear teaches us about the seasons. We have spring, winter, summer, and autumn.
Shaman Ursel: In the spring, the bears awaken, find mates, and form families. In summer, they teach their cubs to survive.
Shaman Ursel: In autumn, they hunt, and the forest belongs to them. In winter, THEY belong to the forest.
Shaman Ursel: In life, we also have seasons that we must respect. Your season has changed, but you're no less part of the forest.
Bann: I think I understand.
Shaman Ursel: Don't try to walk autumn's path in winter. Bear has given you a new mantle to wear and new challenges to overcome.
Barkeep: What do you think of my hair? Does it say "great norn here"?
Local: I think it says you're desperate.
Explorer: Of all the places I've visited, I like the Black Citadel the best. It austere.
Barkeep: The only cities I've seen are here and Lion's Arch.
Explorer: Lion's Arch? Ugh, that cesspit. I'd have Raven claw my eyes out before going back there.
Wolfborn: And what do you do?
Wolfborn (2): Whatever I want.
Wolfborn: Heh. Sounds like a fantasy.
Wolfborn: This is depressing. I want to go hunt and cleanse my mind, but I have to stay on duty.
Elder: Find something to break. That always cheers me up.
Ana Feldarken: This place has become soft. The house of Whitebear is weak. Knut and the elders sit in their hall, waiting for age to take them.
Local: So say you. Whitebear makes sure we don't fight each other too much.
Local: Hm. When did my mug get empty?
Local: What? This is excellent for three minutes with a bucket of paint.
Local (2): Need anything for trade?
Local: We could use some honey to make mead.
Local (2): I'll talk to the next caravan.
Local: This is not as much fun as I thought.
Local: Someone should build a cannon that shoots axes.
Local (2): Yeah! Or a bomb full of axes that fly out when it explodes.
Local: You could shoot that bomb out of a cannon.
Local (2): Magnificent! We should think of more ideas and write them down. These are great.
Local: I drink out of a stone mug, or I don't drink.
Local (2): But metal is so strong. You should see my drinking vessels!
Local: When you see a stream, is it running over a bed of metal? No. You see stones.
Charr Traveler: You tried to outdrink a norn, didn't you?
Charr Traveler (2): What's that pounding? Are the destroyers back?
Charr Traveler: Heh. I could watch you suffer all day.
Local: Moots are all about singing, dancing, and drink. And you can get by with just drink.
Local: ?
Local (2): What's there to wonder? I know what I like when I taste it. It's easy to find bad food.
Local: I've seen her sneaking out to the caves by Leopard Hall. I think she's been meeting with those corrupted Sons of Svanir.
Local: Pff, last time I got that drunk, my friends rolled me in grub spit and stuck moa feathers all over me.
Kid: Hey? Lie down! I shot you. You're dead!