The Prestige/history
November 28, 2023
- The Prestige: Reduced the cooldown from 30 seconds to 20 seconds in PvE.
The Prestige
- Profession
- Mesmer (skill list)
- Weapon
- Torch
- Game link
“Disappear in a cloud of smoke, blinding nearby foes and losing conditions. Reappear three seconds later, burning nearby foes.
Damage: 330 (1.0)? Damage: 165 (0.5)?- Stealth (3s): Invisible to foes.
- Blindness (5s): Next outgoing attack misses.
- Burning (9s): 1,179 Damage
- Number of Targets: 5
- Radius: 240
- Combo Finisher: Blast
— In-game description
May 02, 2023
- The Prestige: Increased the number of conditions removed from 1 to 2 in PvP and WvW.
February 25, 2020
- The Prestige: (Competitive split) Reduced power coefficient from 1.0 to 0.5.
The Prestige
- Profession
- Mesmer (skill list)
- Weapon
- Torch
- Game link
“Disappear in a cloud of smoke, blinding nearby foes and losing conditions. Reappear three seconds later, burning nearby foes.
Damage: 330 (1.0)? Damage: 165 (0.5)?- Stealth (3s): Invisible to foes.
- Blindness (5s): Next outgoing attack misses.
- Burning (9s): 1,179 Damage
- Conditions Removed: 1
- Number of Targets: 5
- Radius: 240
- Combo Finisher: Blast
— In-game description
July 10, 2018
- The Prestige: Burning duration has been modified from 3 stacks for 3 seconds to 1 stack for 9 seconds.
The Prestige
- Profession
- Mesmer (skill list)
- Weapon
- Torch
- Game link
“Disappear in a cloud of smoke, blinding nearby foes and losing conditions. Reappear three seconds later, burning nearby foes.
- Damage: 330 (1.0)?
- Stealth (3s): Invisible to foes.
- Blindness (5s): Next outgoing attack misses.
- Burning (9s): 1,179 Damage
- Conditions Removed: 1
- Number of Targets: 5
- Radius: 240
- Combo Finisher: Blast
— In-game description
August 08, 2017
- The Prestige: This skill now removes 1 condition when activated.
The Prestige
- Profession
- Mesmer (skill list)
- Weapon
- Torch
- Game link
“Disappear in a cloud of smoke, blinding nearby foes and losing conditions. Reappear three seconds later, burning nearby foes.
- Damage: 330 (1.0)?
- Stealth (3s): Invisible to foes.
- Blindness (5s): Next outgoing attack misses.
- Burning (3s): 1,179 Damage
3- Conditions Removed: 1
- Number of Targets: 5
- Radius: 240
- Combo Finisher: Blast
— In-game description
July 26, 2016
- The Prestige: The number of burning stacks have been increased from 1 to 3 stacks for 3 seconds.
The Prestige
- Profession
- Mesmer (skill list)
- Weapon
- Torch
- Game link
“Disappear in a cloud of smoke, blinding nearby foes. Reappear three seconds later, burning nearby foes.
- Damage: 330 (1.0)?
- Stealth (3s): Invisible to foes.
- Blindness (5s): Next outgoing attack misses.
- Burning (3s): 1,179 Damage
3- Number of Targets: 5
- Radius: 240
- Combo Finisher: Blast
— In-game description
August 25, 2015
- The Prestige: Fixed a bug that caused this skill to fail to go on recharge if interrupted by effects such as Shocking Aura.
September 09, 2014
- The Prestige: Removed an unused range skill fact.
June 03, 2014
- The Prestige: Fixed a bug that caused this skill to lack its range indicator.
April 15, 2014
- The Prestige: Fixed a bug causing the radius on the blind condition to be smaller than intended.
August 20, 2013
- The Prestige: Fixed an issue that caused the blast finisher to occur at the point where the skill is cast, rather than on the mesmer.
March 07, 2013
- The Prestige: This ability now plays the blast finisher only at the end of the ability.
March 01, 2013
- The Prestige: This ability will now go on full recharge each time when activated.
February 26, 2013
- The Prestige: This ability is no longer channeled and will automatically detonate 3 seconds after the ability is used.
The Prestige
“Disappear in a cloud of smoke, blinding nearby foes. Reappear three seconds later, burning nearby foes.
— In-game description
November 15, 2012
- The Prestige: This skill's damage has been increased by 100%.
The Prestige
“Disappear in a cloud of smoke, blinding nearby foes. Reappear three seconds later, burning nearby foes.
— In-game description
September 17, 2012
- The Prestige: This skill now requires full recharge if it's interrupted at any time.
September 09, 2012
- The Prestige: Fixed a bug so that Burning duration no longer amplifies when additional enemies are present.