Talk:Explorer

From Guild Wars 2 Wiki
Jump to: navigation, search

Jumping puzzles without achievements?[edit]

Possible Jumping Puzzles without achievements? I was wondering if there were jumping puzzles without achievements in the game. I say this because I opened a splendid chest at the Windy Cave in Lornar's pass but got no achievement, now it's also entirely possible there was another path that I completely missed.192.168.104.79 16:53, 9 September 2012 (UTC)

Well I know there are chests and splendid chests that aren't at the end of achievement jumping puzzles, but I wouldn't call those I know of as jumping puzzles - that one included (I didn't find such a chest though, only ended with a veteran imp). Jumping puzzles are merely a type of mini-dungeon, so these splendid chests could be at the end of those, though I haven't found any as long as Flame Temple Tombs. Konig/talk 17:28, 9 September 2012 (UTC)
Yeah, there are a lot of chests that are guarded by a bit tougher enemies that aren't tied to a "true" jumping puzzle which usually covers a bunch of area. It's also worth mentioning that the fact with opening chest itself isn't the moment when the achievement pops up. You can just finish the jumping puzzle and ignore the chest completely and the achievement will pop out anyway. I also added a topic for this discussion so it looks cleaner :).
Faalagorn/ 18:16, 9 September 2012 (UTC).
There's a Windy Cave in Lornar's Pass that has jumping sections, but doesn't have an achievement. Ugh, I'm a bloody idiot, that's exactly what the OP mentioned. —Dr Ishmael User Dr ishmael Diablo the chicken.png 19:45, 9 September 2012 (UTC)
the jumping puzzle in the Thaumanova Reactor is a long and enduring jumping puzzle with redicules requirements that doesn't have an achievemen. short: find a key that is only a few pixels green, go to all 4 elemental champers, fight monsters and solve jumping puzzles to imbue the key with elemental energy, for the fire-energy you have to wait till the fire-elemental dies. after that you have to fight another champ and then you get a chest --MG127

Explore Achievements and Map Areas[edit]

At this time the explorable 'areas' on a map (the areas on a map distinguished by the white named regions, as opposed to hearts, points of interest, skill challenges, waypoints, vistas, jumping puzzles) are not uniformly listed on the various zones. Further, the maps for the various zones are not homogenous in appearance or up to date with accurate completed maps. I'd like to see a listing for Locations designed so that it visually distinguishes explore-credit areas/locales from POIs, waypoints, etc.

At this point after my own wasted hours determining what 'counts' toward completing an explore achievement, it'd be nice to see it better documented. (Eg, just the named areas count. People turn to the wiki for the solution, and in some places, it's incorrect, incomplete, or misleading at present.) At least for Kryta, it's just the named areas. There is enough information for each region explore achievement that they can warrant their own page, along with a listing of each area that counts toward the achievement, unless the information gets a consistent look & feel on the individual zone pages. Even so it wouldn't hurt to summarize it in a single location and transclude it.

Anyways, comments welcome. I've seen some zone pages already that make use of a very nice concise table format that includes the 'area' name (or sub area??) to show scout, hearts, poi's, etc etc. If that were expanded to include all areas/locales that would work perfectly. I'd be happy to help start making zones consistent in LAF if there were a page template somewhere. Kalea 06:00, 20 September 2012 (UTC)

They are listed in the zone articles. Don't know what you're talking about. Areas are what counts to explorer, whereas the others count to map completion. There's no real need to divide them. Granted, it's not very clear on this article and such can be improved, but the fault doesn't lie on individual explorable zone articles like it seems you're implying. Also: of course the wiki's incomplete! The game came out only last month and there's a lot of details in it. Hell, GW1 has been out for six years and GWW isn't complete either. Konig/talk 06:25, 20 September 2012 (UTC)
Thanks for the reply. I guess then what I would suggest doing on the individual zone articles where the locations are listed designating the areas that count toward the 'explore' achievements is make it more clear visually what counts toward the achievement and what is a waypoint, POI, or some other "thing" -- it looks like some industrious soul has already changed one of the zone pages I'd use as an example :-) which is great -- I guess I just wanted to know what the standard was, because I would happily help change the pages TO said standard for representing the information. Eg, the way the Lion's Arch page is now showing locations. I'm still new to contributing, and I am not implying it should already be complete, just trying to help it head that way. Kalea 18:07, 20 September 2012 (UTC)


Individual pages for Explore Achievements[edit]

If the following information is not appropriate for the main page, then perhaps the Explore Achievements need their own pages or a page for exploring the major regions where additional information can be provided. Chantry of Secrets does indeed count.

The following 175 areas are part of Kryta: Divinity's Reach (27 areas), Lion's Arch (14 areas plus 4 additional areas within the Claw Island portion of the story mission), Queensdale (26 areas), Kessex Hills (25 areas), Gendarran Fields (29 areas), Harathi Hinterlands (24 areas), Bloodtide Coast (25 areas), and Chantry of Secrets (1 area).

I added this to the page because it is indeed -very- painful to acquire this information. Removing this information will add people untold hours of suffering in trying to find what is missing for that one single area. In fact, not specifying that Claw Island is part of it or that it hinges upon completing story quests, can also harm a player's sanity. Heh. There are plenty of players I have encountered who are trying to accomplish things out of order, focusing on pvp etc, or just finding the story missions onerous or some other adjective. They will end up wondering why they can't explore Kryta when they have map completion. https://forum-en.gw2archive.eu/forum/game/players/Stuck-on-Krytan-Explorer/page/1 and various other web searches will generate information on users having difficulty finding this information. We need to include it somewhere for completeness' sake. My passion is high for this if only because I feel like I wasted a day on it. Other achievements may not be as bothersome as Kryta, but there is a demand for having a nice easy to reference checklist and counts for knowing where players are falling short. Kalea 18:25, 20 September 2012 (UTC)

For what it's worth, I completely agree with you. Explorer is a pain in the arse; I'm missing three areas in Maguuma and four in the Shiverpeaks, yet I can't find a zone that I haven't "completed", i.e. discovered every waypoint, poi, sp and vista. How is that even possible? In total, I'm missing 10 waypoints, 97 poi's, 35 skill points and 45 vistas. I can't imagine they're all in the 4 missing areas of Orr. I reckon there's an entire zone I've missed somewhere that's half Maguuma and half Shiverpeak - or are there other areas like Claw Island that I have missed? — snogratUser Snograt signature.png 17:41, 1 October 2012 (UTC)
@Snograt: Thing is, there are areas that don't have waypoints, poi, and so forth. So you can easily get map completion without going into that area. E.g., Demongrub Pits is not needed for map completion of Queensdale. Each zone sticks to a singular region, as well, so there's no half and half.
That say, I don't think we can do more than tell people to compare and contrast wiki maps to their own in-game map (unlike GW1, that is helpful in GW2), since there's no numerical marker of how many areas are uncovered in each zone/city/instance. Konig/talk 18:42, 1 October 2012 (UTC)
The jumping puzzles include a few separate areas, but I'm still about 4 short after doing all of them, too. Manifold User Manifold Neptune.jpg
Hmm, jumping puzzles - I've definitely been skimping on those. Thanks for the insight! — snogratUser Snograt signature.png 21:21, 1 October 2012 (UTC)
I have this and have been linking it on forums and in-game hoping it helps: User:Bluestone/Explorer Bluestone 11:09, 7 October 2012 (UTC)

More areas than what's needed for completion ?[edit]

I've just finished the complete exploration of Ascalon (175/175). And 5 minutes later, discovered 2 new areas where I'm sure I had never been with any other characters. I was wondering if anyone had experienced the same.

I did. I tnk there is something like "hidden" areas which are only reachable by jumping puzzles or certain events. These aren't counted against the maximum but still count against the completion. This is not confirmed information just what I guess from what I have seen. But yeah this phenomenon exist. - Yandere Talk to me... 11:04, 7 October 2012 (UTC)
What two areas did you discover after finishing Ascalon Explorer? and what zone were they in? Bluestone 11:07, 7 October 2012 (UTC)
It was in Fireheart Rise (60-70) : Icespear's Shelf and The Toughstone. I would say I still have at least 2 areas to discover in this map. Btw I haven't done any jumping puzzle, but of course, have participated in events, but I don't remember if any of them led me to discover new areas.
I would be very interested in any more information on this, second verification etc as I have an explorer achievement guide page (link in the section above this or on my userpage) and would like to know so I can make adjustments to my list if required. Bluestone 19:48, 7 October 2012 (UTC)
My wife and I had the same thing happen in the same place - had the 4 westernmost areas of Fireheart Rise undiscovered when we completed the achievement. But when I count all the areas in Ascalon, I get exactly 175. My guess is that discovering the Black Citadel is bugged: there are only 17 areas, but it probably gives 21 "points" to the Ascalon Explorer track. It's too bad you can't "reset" these achievements without buying a new account. —Dr Ishmael User Dr ishmael Diablo the chicken.png 20:08, 7 October 2012 (UTC)
I can confirm that there are 4 additional areas in Ascalon. --MG127 22:40, 10 October 2012 (UTC)
I got the Ascalon Explorer achievement with seemingly 6 areas left, all within Fireheart Rise (Highland Thaw, Onager Bivouac, Apostate Wastes, Burnt Hollow, Havoc Steppes, and Vexa's Lab). At this point the number of areas has increased to 177 so I'm not sure if that makes a difference. This occurred during the last little bit of getting 100% map completion so I believe all other areas have been explored. - Mirabella 19:29, 27 September 2015 (UTC)

Halloween changes[edit]

Jumping puzzles were divided, and it seems the "Epic" bosses have their own achievements now - with Crash Landing being put into this Boss Achievements. Instead, Explorer now has treasure hunting ones (including the Windy Caves that folks had previously debated about having as a non-achievement JP). Konig/talk 04:23, 23 October 2012 (UTC)

Is someone going to add these new Explorer achievements? Most of them I don't even know where they are, and the ones I do know, I don't know enough about wiki code to add them and make pages. --Lustre Of Havoc 18:19, 27 October 2012 (PDT)
Added — Tyrir LuxGuardian tango icon 20px.png 11:16, 30 October 2012 (UTC)

Impossible Chest Finding Achievements[edit]

I'm just wondering if anyone else is finding these new 'chest' finding achievements impossible? There are four of them, called "Jackaloping Along", "Behind the Mask", "Chicken Scramble", and "A Waddle to Rememember". I've visited every known location for the chests in these achievements, as well as dozens of others noted via Google and haven't found a single chest. Also, further reading indicates that they may indeed spawn 'anywhere in the world' like a resource node. Finding this frustrating. --User BunnyBomb 1.pngBunny - BunnyBomb Talk 17:56, 4 November 2012 (UTC)

I got two of them already. The chest location seems to be completely random, and the skritt won't always transform you when you open it, it will sometimes transform someone else around, or even no one. MithUser MithranArkanere Star.pngTalk 21:29, 4 November 2012 (UTC)

Shiverpeak Explorer Bugged?[edit]

I just realized that I opened up two ne areas in Shiverpeak. My counter was on 171/172 areas before and after I exploer these areas. I know there are mor areas in aregion than the 172, but until now I thought all of the would count. I that a bug? - Yandere Talk to me... 23:25, 7 November 2012 (UTC)

I think that "hidden" areas (like those for jumping puzzles) don't count, but I haven't bothered to verify that claim. Tub 17:50, 8 November 2012 (UTC)

Do dungeons count toward explorer?[edit]

I only ask because I am missing two areas in Maguuma and have manually checked my map against the Wiki list of areas. I have all the white-labeled areas, aside from the new jumping puzzle in Maelstrom. The only things I haven't done are the two dungeons. So, do dungeons count, or are there items that do count but are not listed? Thanks. --98.183.168.141 00:47, 27 December 2012 (UTC)

Nope. Manifold User Manifold Neptune.jpg 01:34, 27 December 2012 (UTC)
Ok... what else might I be missing? Sorry.. I should probably just ask on the forum. --98.183.168.141 03:14, 27 December 2012 (UTC)
Looks at all regions categorized under Category:Maguuma Jungle and check that you have all the areas in those regions.--Relyk Christmas sig.jpg talk 03:40, 27 December 2012 (UTC)
The only way we could help you now is if you post screenshots of your map (I would recommend uploading them to Imgur or somewhere and posting links, don't upload them to the wiki - it's gonna be a LOT of screenshots). It sounds like you're still missing 1 other area that you've simply overlooked. —Dr Ishmael User Dr ishmael Diablo the chicken.png 04:08, 27 December 2012 (UTC)
I'll check again. I just want to confirm... I should be looking for a white named area on the Wiki map that is NOT on my map, correct?
Yes but even then you can miss areas, see the Locations section of the zone pages and check for each area on the list individually. That's the only way you can guarantee you don't skip over any.--Relyk Christmas sig.jpg talk 05:04, 27 December 2012 (UTC)
That's exactly what I'm doing. I did find one, but appear to have all the others. I'm going to go over it again. (And again!) --98.183.168.141 05:35, 27 December 2012 (UTC)
It looks like I miscounted and the new area Dierdre's Steps must be included in the count? I was under the impression that the explorer count was fixed at release and new areas wouldn't be added? (That area wasn't there before Halloween, was it?) --05:44, 27 December 2012 (UTC)
Yes, they have modified the number of areas required for the achievement, and Dierdre's Steps is now required to complete it. —Dr Ishmael User Dr ishmael Diablo the chicken.png 14:21, 27 December 2012 (UTC)
i only have 1 left in maguuma jungle now, although had 2 untill 5 mins ago, there is one you might wanna check at Parnna's Gate when the portal is open you can get to Calx's Hideout.Spark-TBa 15:15, 5 January 2013 (UTC)
Found my last one also, south west corner of brisban windlands, area called Aurora's Remains. hopefully the two i found are the missing 2 alot of people are looking for. Spark-TBa 15:57, 5 January 2013 (UTC)

Update (at least for Maguuma Explorer) necessary[edit]

My in-game achievement panel now lists 167 areas for the Maguuma Explorer achievement. I suspect this is because apparently Proxemics Lab now counts towards the title, too. So having access to a guild puzzle (whith it's considerable entry fees (which my little guild of old-time friends for example can't afford)) is now necessary for completing the achievement, which should be noted somewhere. The T-Man 09:57, 19 March 2013 (UTC)

You can uncover the area without entering the mission. How do you think I was able to upload the map with it? No guild could have earned enough merits to unlock puzzles yet. —Dr Ishmael User Dr ishmael Diablo the chicken.png 12:50, 19 March 2013 (UTC)
Today completed Maguuman explorer, the last area was Calx's Hideout. Actually, I had no idea it exists, because asura gates are usually broken. Check this. MalGalad 22:53, 23 March 2013 (UTC)

Lists of Explorer Achievements[edit]

I've created an at-a-glance list of explorer achievements, covering the ones that require something beyond uncovering parts of the map. – Tennessee Ernie Ford (TEF) 22:09, 18 July 2013 (UTC)

I like the table format a lot, but there's an internal inconsistency with the locations: some are listed as regions and some as zones. I think it would be a very good idea to choose one or the other; eg. Queensdale (zone) versus Earth Lord's Gap (region). IMHO, most of the regions are highly likely to be completely unknown, while the zones are almost sure to be known. So, I'd pick zones for everything, including Skrit Burglar events, though I'd list that as both (eg. "Skrit Burglar, Maguuma" gives you everything you need to know to get Waddle in capsule form). Okuza (talk) 23:36, 24 August 2013 (UTC)
Could you be referring to the article rather than my list, linked above? Mine has a column for region (which, according to the game and the wiki, includes multiple zones) and another column for zone. I don't include "area" because I don't know anyone except wiki editors who ever refers to areas, e.g. "Earth Lord's Gap." Consequently, any list of mine will always point to a linkable landmark, i.e. a PoI or WP. – Tennessee Ernie Ford (TEF) 00:17, 25 August 2013 (UTC)

Claw Island[edit]

I see this listed as a commonly missed area with the note that it's only reachable during the personal story. So, does it count? I have noticed during my interminable treks through the story that areas (and pois, not waypoints) ping when you reach them, but that they do not count. An example would be that dream sequence with the pale tree woman - various places like the Narthex and the Promenade of the Gods give a ping and award xp when reached, but do not count for explorer until you reach them outside of the personal story. — snogratUser Snograt signature.png 14:11, 2 June 2014 (UTC)

The four map areas in Claw Island count towards Krytan Explorer. You get them automatically by finishing the mission, and you can't get them any other way -- if you don't do it on at least one character, you'll be stuck at 171/175 areas for that title. -- Dagger (talk) 15:35, 2 June 2014 (UTC)


Ascalon Explorer[edit]

Can someone change the number of areas has to complete? It is 177 now. And talking about that, where is this 'new' area? I keep looking and still can't find it :( Still has lots of jumping puzzles to do (and I read that those area are not counted toward the explorer title?) Hope someone can help. Thanks. 76.126.174.132 22:35, 17 June 2014 (UTC)

The only two areas I know of that were added "recently" are Langmar Estate, in the southwest corner of Plains of Ashford, and Haunted Nolani in The Black Citadel. Vili 点 User talk:Vili 23:19, 17 June 2014 (UTC)
Thanks. I have both areas on my map already, just not sure did I completely explore Langmar Estate or not as that involved a guild puzzle. Gotta bug my guild leader to do it :) 76.126.174.132 16:37, 19 June 2014 (UTC)

Thanks[edit]

A big thanks to the person who suggested Lair of the Coil, saved me hours of searching cluelessly. I was also missing Tail of the Serpent (adjacent to Lair of the Coil) which has a Champion Cave Troll too. -Chieftain AlexUser Chieftain Alex sig.png 21:30, 29 April 2015 (UTC)