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Guild Wars 2: Path of Fire content

Champion's Dawn

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Champion's Dawn

1
Complete heart (map icon).png
 1
Waypoint (tango icon).png
 2
Point of interest.png
 1
Vista.png

Champion's Dawn map.jpg
Map of Champion's Dawn

Champion's Dawn locator.svg
Location within Domain of Istan

Level
80
Type
Area
Within 
Domain of Istan
Champion's Dawn is a town in Istan that had recently been liberated by the Istani Sunspears during Balthazar's war in the Crystal Desert, resulting in it being a place of contention between the Sunspears and Awakened.

Locations and objectives[edit]

Renown Hearts
Complete heart (map icon).png
Aid the oppressed of Champion's Dawn on behalf of the Sunspears (80)
Waypoints
Waypoint (tango icon).png
Champion's Dawn Waypoint —
Points of Interest
Point of interest.png
Field of the Hopeful
Point of interest.png
Grotto of the Defeated
Vista
Vista.png
Champion's Dawn Vista —
Landmark
Personal waypoint (map icon).png
Pillar of the Faithless
Mastery Insights
Mastery point (Path of Fire).png
Istan Insight: Pillar of the Faithless
Events
Event swords (tango icon).png
Clear the Awakened from the graveyard (80)
Event coffin (map icon).png
[Group Event] Defeat the Mordant Crescent before they Awaken buried villagers (80)
Event boss (tango icon).png
[Group Event] Defeat the Mordant Graveraiser (80)
Event boss (tango icon).png
[Group Event] Defeat the champion bounty (80)
Event boss (tango icon).png
[Group Event] Defeat the champion bounty (80)
Event coffin (map icon).png
[Group Event] Intercept the corpse caravan departing from Champion's Dawn (80)
Event cog (tango icon).png
Stop loyalists from confiscating food stashed by villagers (80)

NPCs[edit]

Allies[edit]

Humans

Services[edit]

Renown Heart (map icon).png
Priest Sazeer

Foes[edit]

Animals
Awakened
Canines
Crustaceans
Humans
Insects

Ambient dialogue[edit]

Gwwlogo.png The Guild Wars Wiki has an article on Champion's Dawn.
Priest Sazeer: Eh, propaganda doesn’t need to be persuasive, just pervasive. Wears you down over time.
Elder Priest: His Corpsyiness thinks breaking our wills is the “cost effective” strategy to shut us up and get us back to mining.
Priest Sazeer: Joko’s no ruler. If anyone complains, it’s the lash or the cage for them—if they’re lucky. What kind of person rules that way?
Priest Sazeer: Complain too loud, and you end up in the ground. Or worse. People are ready for a change, but they can’t do much from those cages.
Priest Sazeer: Get them an early release, so to speak, and I expect they’ll be all ears when it’s time to talk about improving our government.
Priest Sazeer: Balthazar’s war made resources scarce. Islands are the first to feel that sort of shortage.
Priest Sazeer: Zaeim couldn’t stand to watch Joko’s lapdogs gorge themselves while good, hardworking women and men starved.
Priest Sazeer: He started this rebellion for us. He could’ve stayed hidden, could’ve ignored our suffering...
Priest Sazeer: But he didn’t. The Hero of Istan has shown us that good people can’t sit idly by while evil ones threaten the innocent.
Priest Sazeer: He’s young, but he’s everything a Sunspear should be: a champion of the oppressed, who knows peace without justice is surrender.