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Troll's End
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[edit] Getting there
Go to the wooden ledge where the vista next to the Trader's Forum waypoint is located. The ledge is attached to a u-turn of the wooden passageway, and the entrance is just down below the farthest edge of the u-turn. First, go to the u-turn and place yourself on the southern edge of the "U".
If you place the camera correctly (as seen on the screenshot) you will notice a wooden pole attached to the pole that's supporting the wooden u-turn, that's where you have to fall onto. Place yourself on the edge of the "U" and go back very slowly. You will end up falling on the wooden pole, receiving some falling damage. Another way would be to first jump across to the little balcony east of you to and then jump on the wooden pole.
Now, if you adjust the camera you will notice the pole you are on is surrounded at its base by some wooden planks forming a well. These are actually the entrance. Walk back slowly again and you will fall into water.
[edit] Walkthrough
| Search YouTube for video walkthroughs about Troll's End. |
Spoiler alert: The hidden text contains spoilers relating to the Troll's End Jumping Puzzle.
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The puzzle is split in to four parts, but the real challenge is succeeding in the third part. First, swim until you have access to fresh air. The second part will lead you to a fork, where the right path is a dead end. But if you look up in this dead end you will notice a light well above yourself and an elevated pathway made of rocks and planks. That's where you will have to go. In order to go up there, you will have to go back to the fork and take the left path. On the way up you will encounter a slope with vegetation on your left (do not go to the very end of the tunnel). You will have to climb this slope using the rocks embedded in the slope along the way - the vegetation is slippery. When you reach the top, there is a path that will lead you to the light well. As you look down into the light well, you should see a ledge below you (but above the start of the elevated pathway) that appears to be a bit broader on the left - jump down to that ledge (carefully) and then locate the outcropping directly below the ledge you're currently on - this is the spot you want to use as the jumping off point in order to hop over to the start of the elevated pathway. The third part starts here. And it can be really difficult due to a very narrow path, many jumps that will send you below if you do not succeed. If you fail, you will end up on the second part, and you will have to reach the slope to get back to the light well and start the third part again. If you are successful you will end up at the exit of the cave, starting the fourth part. The fourth part starts at the exit of the cave. There, you will find some plant nodes: Head of Lettuce, Spinach, Grapes, Head of Cabbage, Potato and Strawberry Patch. Then the way continues on top of ruins, and finishes on a rock structure with a Grand Chest. If you fall from this part you will have to redo the entire puzzle as this area is also directly accessible from the Western Ward Vista. TipsThe camera can be very annoying in tight spaces, especially during the third part. This can be reduced by adjusting your zoom to somewhat close to your character in order to reduce zoom jitter. Gallery |
[edit] Rewards
- Grand Chest
- A group of six nodes: Head of Lettuce, Spinach, Grapes, Head of Cabbage, Potato, and Strawberry Patch.
[edit] Notes
- There are two possible shortcuts to the puzzle, both of which allow one to skip the most difficult parts. You can jump to the end of the first boardwalk found from a nearby elevated plateau or use a leap skill to the left of the board. The second requires you to jump from the slippery slope area to the ledge just past the jump after the last boardwalk.
- Note while dropping into the light well... Drop, don't jump into the well; slip off the edge that you approach from. And don't jump all the way to the bottom of the well - on your next drop, land on the balance beam.
- If you suffer from migraines or motion sickness, the constant jerky camera motion throughout this puzzle may set you off.
[edit] Trivia
- The January 28th, 2013 update removed a third shortcut that allowed you to jump to the pillars that come just before the first boardwalk.