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Antre of Adjournment
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[edit] Getting there
Antre of Adjournment is a jumping puzzle east of the Valley of Lyss waypoint in Malchor's Leap. Head east and jump into the river. The entrance to the puzzle is underwater, a small circular tunnel entrance that leads to a grotto with an Asura in it.
[edit] Walkthrough
| Search YouTube for video walkthroughs about Antre of Adjournment. |
Spoiler alert: The hidden text contains spoilers relating to Antre of Adjournment.
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TipsThere are no enemies, traps, or special mechanics — just a series of basic jumps, zig-zags, and a few holes. The pattern is climbing up by jumping from ledge to ledge; if do not see a way up/forward, then turn around and loop back. When you see what appears to be a risky or long jump, double-check; there is probably a safer alternative. Along the way, the seven Smuggler's Loot bags will guide your way; they contain random crafting material of any tier. The most difficult jump is near the end, when you are close to the ceiling. There's a high stone pillar in front of you and a low ledge next to it with a small chest, then a bigger, more official chest in the distance. The bigger chest is the actual end and contains the standard blue/green rewards. Jump to the bigger rock and ignore the small chest; it will be safer and easier to get on the way down. And, as noted in the walkthrough, be careful of holes in the floor, especially the one just before the final chest. Gallery |
[edit] Reward
- Grand Chest
- 1 masterwork, rare, or exotic piece of equipment
- 2 universal upgrades
- Smuggler's Loot (7)
- Commonly drops 1-2 tier 5-6 basic and fine crafting materials.
[edit] NPCs
[edit] Allies
[edit] Trivia
- The Skeleton draped over the Grand Chest is wearing a fedora hat like Indiana Jones