Talk:Revenant
Oh my gosh![edit]
So cool!! Drago 17:07, 24 January 2015 (UTC)
Staff weapon[edit]
I'm curious, where was it confirmed that Revenants can use a staff? I only ask cause we've seen Rytlock use a sword, a long spear, and the concept art on Heartofthorns.guildwars2.com shows the revenant holding a bow of some sort. Where's the staff? Qubicneter (talk) 19:00, 24 January 2015 (UTC)
- It's possible that the "spear" we saw was actually a staff. It would be odd (but not inconceivable) for them to announce a new class but keep a new weapon secret. Also, the concept art is holding an outline of a one-handed sword, not a bow. - Felix Omni 19:37, 24 January 2015 (UTC)
- That's true, it's not a bow, it's a sword. I only say it's a spear because it's pointed at the end and Rytlock is hitting/stabbing someone with it and thus far we haven't seen any melee uses for a staff. But you're right, it might not be. Now onto why are greatsword and short bow listed?! - Qubicneter (talk) 21:25, 24 January 2015 (UTC)
- To be honest, my first thought went to "SPEARS!", but I suppose it is possible that revenants found a melee use for staves. We'll just have to ask Rytlock in a few months. --Ventriloquist 21:53, 24 January 2015 (UTC)
- I don't know greatsword and short-bow were added; maybe there was a follow-up interview at PAX or something. Since no source was cited or included it should probably be removed for now. - Felix Omni 23:36, 24 January 2015 (UTC)
- I think the short bow theory was added from the concept art, although it could be a longbow; can't think of an explanation for a greatsword, though. --Ventriloquist 23:54, 24 January 2015 (UTC)
- Just my 2 cents: the concept art seems pretty obviously an (off-hand?) 1h-sword. Blade, guard and hilt are fairly easily distinguished... --Ki (talk) 00:47, 25 January 2015 (UTC)
- Looks like a sword.--Relyk ~ talk < 01:08, 25 January 2015 (UTC)
- Yup, my mind was filling in the blanks for the lower part of the supposed "bow." --Ventriloquist 01:13, 25 January 2015 (UTC)
- Looks like a sword.--Relyk ~ talk < 01:08, 25 January 2015 (UTC)
- Just my 2 cents: the concept art seems pretty obviously an (off-hand?) 1h-sword. Blade, guard and hilt are fairly easily distinguished... --Ki (talk) 00:47, 25 January 2015 (UTC)
- I think the short bow theory was added from the concept art, although it could be a longbow; can't think of an explanation for a greatsword, though. --Ventriloquist 23:54, 24 January 2015 (UTC)
- I don't know greatsword and short-bow were added; maybe there was a follow-up interview at PAX or something. Since no source was cited or included it should probably be removed for now. - Felix Omni 23:36, 24 January 2015 (UTC)
- To be honest, my first thought went to "SPEARS!", but I suppose it is possible that revenants found a melee use for staves. We'll just have to ask Rytlock in a few months. --Ventriloquist 21:53, 24 January 2015 (UTC)
- I noticed Rytlock was still wearing Sohothin at this hip while swinging the Staff/Polearm, which struck me as peculiar. It got me thinking and imo there is a striking resemblance between the Staff he wields and a Deldrimor Staff. So, could what we see simply be part of his "Jalis Ironhammer mode"? --Ki (talk) 11:52, 25 January 2015 (UTC)
- That's true, it's not a bow, it's a sword. I only say it's a spear because it's pointed at the end and Rytlock is hitting/stabbing someone with it and thus far we haven't seen any melee uses for a staff. But you're right, it might not be. Now onto why are greatsword and short bow listed?! - Qubicneter (talk) 21:25, 24 January 2015 (UTC)
- So far no profession has been bashing opponents with staves, but using them to channel/cast magic. This screenshot makes me believe it is more like a polearm (notice the weapon's end). – Valento msg 12:01, 25 January 2015 (UTC)
- Tons of current staffs have ends like that though. What makes me doubt the most that this is a new weapon type entirely is that in an overview of all the feature that will be in this expansion, something like "oh btw, there are new weapon types" would surely have been mentioned in some way, no? --Ki (talk) 12:07, 25 January 2015 (UTC)
- So far no profession has been bashing opponents with staves, but using them to channel/cast magic. This screenshot makes me believe it is more like a polearm (notice the weapon's end). – Valento msg 12:01, 25 January 2015 (UTC)
- But my statement stands, no profession has been bashing opponents with staves. Also, Colin didn't release all the information to, obviously, create hype. I do believe there will still be significant information released until xpac release date announcement. – Valento msg 12:10, 25 January 2015 (UTC)
I noticed staff got removed as an unconfirmed weapon when it is pretty clearly usable by revenant, my primary proof of this being the trailer where Rytlock wields one and the new trailer from EXG Rezzed for the new borderland map (https://www.youtube.com/watch?v=lOM3wEJQZnw). Between 00:50 and 00:53 we see a heavy armor character in the lower right of the screen wielding the Guild Pillar staff like he was holding a Hammer and we also see an unknown effect playing partially (possibly Glint heal/utility?). As pre-emptive counterarguments to it being a guardian a) guardians don't hold staves this way and b) Empower pulses energy outwards, not inwards. - Rid 04:21, 15 March 2015 (UTC)
what will the specializations be[edit]
What you believe the specializations for the Revenant will be?--Knighthonor (talk) 22:09, 24 January 2015 (UTC)
- FTFY - Let's not bring GW1 terminology into GW2. —Dr Ishmael 02:01, 25 January 2015 (UTC)
About Glint[edit]
If there are quite a few unconfirmed information in latest HoT articles, why can't we mention that revenants may be able to channel the power of Glint?
=> =>
That definitely doesn't seem a Rytlock-only thing. – Valento msg 10:32, 26 January 2015 (UTC)
- How can you know that doesn't seem like a Rytlock-only thing? Plus, we know it's a dragon, but which dragon? Granted, it most likely is Glint, but will players be capable of using it? The trailer doesn't hint at it, as Rytlock uses it. Idc if it gets re-added, I said my 2 cents. Blowing things out of proportion is stuff the GW2 community does every single time something gets hinted at, and disappointment always follows. I'm just trying to reduce that proportion. Konig 11:40, 26 January 2015 (UTC)
- I understand your point, Konig. It's just that it seems unlikely this skill will be unusable by players and that it doesn't refer to Glint, considering Colin stated clearly revenants will channel the power of GW1 figures (their mechanics) and then the trailer shows a blue-ish dragon... if it's not Glint, it's a hell of coincidence. – Valento msg 12:08, 26 January 2015 (UTC)
- Blue is the color of spirits, typically, so that's not that big of a coincidence for it to be blue. As for dragons, well, there's more than just one. Konig 13:53, 26 January 2015 (UTC)
- I understand your point, Konig. It's just that it seems unlikely this skill will be unusable by players and that it doesn't refer to Glint, considering Colin stated clearly revenants will channel the power of GW1 figures (their mechanics) and then the trailer shows a blue-ish dragon... if it's not Glint, it's a hell of coincidence. – Valento msg 12:08, 26 January 2015 (UTC)
- I didn't play original Guild Wars, so I'm unaware of what ally dragons the heroes had on their side. I only know of Glint... – Valento msg 13:57, 26 January 2015 (UTC)
- Kuunavang, Albax, Shiny, Gleam, and Glint were the named good dragons of GW1. However, nothing says this has to be a good dragon. Thus you'd add in Rotscale, all the dozens of other Bone Dragons, all the hundreds of Saltspray dragons (and that doesn't give enough detail of the dragon to say that it isn't a saltspray), and there's of course the fact that there's a good chance for there to be figures we don't know anything about yet that Revenants call upon. Furthermore, since we're calling upon the legends of the Mists - which is known to contain the memories of the past, present, and future - we're not necessarily calling upon souls. And even if it is, via the Mists, could be souls of future heroes... could be interesting if used right - imagine a Fate/Stay Night scenario where in that one of the fighters was the future self of one of the other combatants (who won the competition). Konig 14:29, 26 January 2015 (UTC)
- I didn't play original Guild Wars, so I'm unaware of what ally dragons the heroes had on their side. I only know of Glint... – Valento msg 13:57, 26 January 2015 (UTC)
- On a related note: if revenants will have the same F1-F4 mechanics similar to engineers/elementalists, that first screenshot looks like revenant-style of attunement swapping (or legend swapping?). Too many animations for an actual single skill usage would lead the profession unplayable in PvP due to casting/activation time. – Valento msg 10:54, 10 February 2015 (UTC)
2 More Channels[edit]
- SPECULATION: Due to the colouring the dragon may be glint ( matches [Glint's Gaze] Mask skin.
- Rytlock also uses a smoke like multi-target shadow step/teleport move, Speculated Shiro Tagachi due to the similar skill. anyone agree? 82.11.19.84 20:49, 2 February 2015 (UTC)
- See the above discussion. The shadowstep movement could be anything. It's pure speculation at this point.--Relyk ~ talk < 20:54, 2 February 2015 (UTC)
- Color doesn't really say much. Especially since Gleam was the same color as Glint. As for the shadowstepping, if we count *just* humans: Shiro, Vizu, Nika, Nika's unnamed mother, Mai (Nika's cousin), Zenmai, Anton, and Miku are all famous assassins, and shadow stepping was an ability of theirs (thief being the modern day assassin profession). Konig 22:42, 2 February 2015 (UTC)
- NOT EBEFORE MY RANT THING:< I am referring to the Shiro Tagachi SPECIFIC skill [Riposting Shadows] ( someone try to insert link to gww about it plz, ty), where he teleports cnstantly around the party base don who hit him, it could be a variatio, and Unless i am Mistaken, no GW1 Assassin Skills have Teleported you to Each target in a group to hit each one, and sinc eit's Legendary Champions ( and Mallyx is there), I say Shiro has the highest likely-hood of being a channel. Now onto my Gleam Glint thingy that will make everyone hate me: 82.11.19.84 03:23, 8 February 2015 (UTC)
- Gleam ( glint's child) wouldn't be a Legendary Champion from the Past, since they were a baby, but Glint, would be a Legendary champion that having broke free from kralkatorrik (not 100% sure how to spell him), and also helping the heroes defeat the lich indirectly. P.S. QUEEN JENNAH IS AN ELDER DRAGON!!!, It exzplains why Logan left, he didn't choose to he was mind controlled by the mesmer dragon of crystals, gleam was a mesmer, jennah is a mesmer, logan left while fighting the dragon, so My Hypothesis, Jennah is really Kralkatorrik and it secretly using illusions to hide. P.P.S My Theory is INITIALLY based on Jennah summoning a clone of an elder dragon, which no matter how strong the mesmer, could not pull off, i mean constructing a mental image for EVERYONE to see that looks and acts like an elder dragon would require IMMENSE magic, so she could be a dragon using dragon magic ( making the clone easier), or she has EXTREMELY powerful mesmer magic, which isn't the case otherwise she wouldn't need Anise, since Jennah could probably feel "disturbances in the force" with her magic. P.P.P.S - Skritt Burglars are NOT mesmers, They are Engineers since they use Elixirs but No-One Cared, so i had to change it myself form female skritt mesmers, to having a note of them not being PROVFEN mesmers, so then someone ELSE changed it to just Female Skritt, which i am SO glad about. Because i really don't like it when things are wrong.... i only say this because my friend had a "guild quiz" thing and one question as what prof is skritt burglar, and someone said mesmr.. an di hated it because mesmers cannot use alcoholic beverages. they use Meth... "Methmer". 82.11.19.84 03:18, 8 February 2015 (UTC)
- Your argument about Riposting Shadows is fitting but we don't see those trolls attacking Rytlock ergo it isn't the same already - it's just a mass shadow stepping/stealthing attack, most likely the elite of a channeling. Gleam is outright called a legend by Eir. The rest feels like crazy ranting and unrelated.Konig 20:42, 9 February 2015 (UTC)
- I think Anet will try to avoid using human legends because that might not fit every race (*cough* charr *cough*). If we go by the theory of "Revenant drains 1 Legend from each of the GW1 expansions" then for Cantha we could have a Tengu instead of Shiro. However they kind of confirmed that there will be villainS, so idk. --DefinitelyNotHanz (talk) 21:30, 22 February 2015 (UTC)
- Because a Margonite (former humans) fit every race, how? And why wouldn't a human legend fit charr - at least, how would it not fit a human any more than a Margonite fits sylvari, asura, or norn (or charr)? Konig 21:32, 22 February 2015 (UTC)
- Mallyx is a demon gorilla. "Why wouldn't a human legend fit a charr" - maybe because most charrs despise humans even now? Which charr would use a human's power to win a battle? That's the same as admitting you need the human's strength because you'd fail alone/you are weaker than that specific human. --DefinitelyNotHanz (talk) 12:23, 23 February 2015 (UTC)
- No, Mallyx simply used the tusked howler (closest thing to gorilla GW1 has) model. But his origins is fully unstated. However, it is stated that ALL Margonites were former humans. And yes, other Margonites received mutations too - some received wings, some a second set of arms, some had back appendages. And Mallyx wouldn't be the only oversized one. Margonites are humans, so saying Shiro doesn't work because he's human, is the same as saying Mallyx wouldn't work because he's human.
- And most charr don't really "despise" so much as "distrust". But they also know what it means to use any weapon available. To quote Pyre Fieceshot who's a staple charr and considered a hero amongst modern charr: "A poor warrior abandons his best weapons." Shiro is nothing more than a weapon to revenants. Why would charr abandon a good weapon? "Which charr would use a human's power to win a battle?" Pyre Fierceshot. Rytlock Brimstone. About every charr in the Orders. About every charr in the Pact. About every charr pushing for the peace treaty (which is actually quite a lot). To argue that charr revenants wouldn't use Shiro as a channeled legend just because Shiro was human is akin to saying they wouldn't use guardian magic because it stems from human monk, paragon, and ritualist teachings. But wait - they do! And it's like saying humans wouldn't use engineer teachings because it stems from charr technology and teachings - but way, they do! Konig 22:52, 23 February 2015 (UTC)
- Amen! Titus 02:09, 24 February 2015 (UTC)
- Mallyx is a demon gorilla. "Why wouldn't a human legend fit a charr" - maybe because most charrs despise humans even now? Which charr would use a human's power to win a battle? That's the same as admitting you need the human's strength because you'd fail alone/you are weaker than that specific human. --DefinitelyNotHanz (talk) 12:23, 23 February 2015 (UTC)
- Because a Margonite (former humans) fit every race, how? And why wouldn't a human legend fit charr - at least, how would it not fit a human any more than a Margonite fits sylvari, asura, or norn (or charr)? Konig 21:32, 22 February 2015 (UTC)
- I think Anet will try to avoid using human legends because that might not fit every race (*cough* charr *cough*). If we go by the theory of "Revenant drains 1 Legend from each of the GW1 expansions" then for Cantha we could have a Tengu instead of Shiro. However they kind of confirmed that there will be villainS, so idk. --DefinitelyNotHanz (talk) 21:30, 22 February 2015 (UTC)
- NOT EBEFORE MY RANT THING:< I am referring to the Shiro Tagachi SPECIFIC skill [Riposting Shadows] ( someone try to insert link to gww about it plz, ty), where he teleports cnstantly around the party base don who hit him, it could be a variatio, and Unless i am Mistaken, no GW1 Assassin Skills have Teleported you to Each target in a group to hit each one, and sinc eit's Legendary Champions ( and Mallyx is there), I say Shiro has the highest likely-hood of being a channel. Now onto my Gleam Glint thingy that will make everyone hate me: 82.11.19.84 03:23, 8 February 2015 (UTC)
Three more channels? (I'm guessing Glint or Ventari is a spec) http://www.reddit.com/r/Guildwars2/comments/2z9ygs/datamining_new_legendary_stances_for_the_revenant/ --AdventurerPotatoe 22:18, 16 March 2015 (UTC)
- Keep in mind though that Anet has stated - I believe many times - that they have considered many legends. We don't know how much effort went into them as they cut them, and all that_shaman pulled out for Glint is what we see in the trailer - he just put a name behind it, which ncsoft already did. So it's still impossible to say that Glint, Ventari, and Shiro are legends for the revenant - however plausible they may or may not be. After all, what he pulled out for Ventari is, quite literally, his in-game model seen in the sylvari tutorial and the ventari tablet from the Omphalos Chamber (or rather, models which match those). Konig 04:15, 17 March 2015 (UTC)
- The hype is real. – Valento msg 13:29, 17 March 2015 (UTC)
Profession icon[edit]
Possibly unofficial and/or a filler, but during the PoI stream, the lost connection and I noticed there was a new profession icon. Any change it would be the Revenant's? -Alarielle- (talk) 21:03, 6 February 2015 (UTC)
- Looks like what's on Rytlock's blindfold. Akin to the guardian bio gear having the anhk that is prominent on their icon. Konig 21:09, 6 February 2015 (UTC)
- Looks like starter headgear, too. Ventriloquist 22:05, 6 February 2015 (UTC)
- I think the icon can be considered confirmed after the revenant PoI show, as the same icon was seen on the traits panel, and all other professions have had their profession icon in the minor traits location. --Rognik (talk) 16:34, 21 February 2015 (UTC)
- Though still subject to change, but when has that stopped us from documenting something (note: it shouldn't). Konig 18:45, 21 February 2015 (UTC)
- I tried myself on a Revenant Icon, the white version from Group/Character Selection: Revenant Icon --79.245.17.143 20:12, 3 March 2015 (UTC)
- Got it any bigger? (svg?) -Chieftain Alex 22:01, 3 March 2015 (UTC)
- I tried myself on a Revenant Icon, the white version from Group/Character Selection: Revenant Icon --79.245.17.143 20:12, 3 March 2015 (UTC)
- Though still subject to change, but when has that stopped us from documenting something (note: it shouldn't). Konig 18:45, 21 February 2015 (UTC)
- I think the icon can be considered confirmed after the revenant PoI show, as the same icon was seen on the traits panel, and all other professions have had their profession icon in the minor traits location. --Rognik (talk) 16:34, 21 February 2015 (UTC)
- Looks like starter headgear, too. Ventriloquist 22:05, 6 February 2015 (UTC)
- Here we go with todays patch, the Character Creation Screen Revenant Icon, sadly I cant get the little white one Normal IconBlack/White Icon --79.245.43.188 18:52, 16 March 2015 (UTC)
- Is there any reason we are still using the icon for non-profession specific skills (grey diamond) as the revenant icon despite more less being confirmed its actually the crossbow/ bleeding eye like icon? I don't know how to change it. alter the file the icon refers to? OkkeB (talk) 21:36, 27 June 2015 (UTC)
- Here we go with todays patch, the Character Creation Screen Revenant Icon, sadly I cant get the little white one Normal IconBlack/White Icon --79.245.43.188 18:52, 16 March 2015 (UTC)
Offhand Dagger[edit]
http://www.reddit.com/r/Guildwars2/comments/2v1hp5/in_the_poi_some_revenant_gameplay_was_shown/ As this reddit thread suggests, it look's like some of use were right about offhand daggers, dshould we add it to the wiki or is it too speculate-y? --AdventurerPotatoe 10:15, 7 February 2015 (UTC)
- OMG... that can't even be elementalist, just look at his clothes (it's heavy!). – Valento msg 10:48, 7 February 2015 (UTC)
- Anyone knows what armor is this? – Valento msg 10:52, 7 February 2015 (UTC)
- Maybe? – Valento msg 10:56, 7 February 2015 (UTC)
- Judging by the gloves I beleieve you're correct. --AdventurerPotatoe 11:09, 7 February 2015 (UTC)
- In the same POI stream video that player heals himself using some sort of skill that resembles Hide in Shadows, but the effect applied looks like a "mists stealth", like surrounded by mists while in a stealth-ish glow. – Valento msg 11:46, 7 February 2015 (UTC)
- But if we get back on the actual subject at hand, is it too speculate-y? I mean we added unknown staff-like weapon, but I'm also p sure they said there were no new wep types added. --AdventurerPotatoe 12:03, 7 February 2015 (UTC)
- We added the staff-like weapon because it's clearly visible in the trailer. The possibility of it being a dagger or something else is just too low to add, in my opinion. --Ventriloquist 13:03, 7 February 2015 (UTC)
- I'd like to point out that no new weapon types will be added, so I'm changing staff-like into staff now. ( Source: [1] ) Also I want to point out that Rytlock isn't the safest character to go by when talking about what weapons can be used since he used a pistol with thief(?) skills as a warrior. --AdventurerPotatoe 13:41, 7 February 2015 (UTC)
- Warrior unknown spec incoming! – Valento msg 13:57, 7 February 2015 (UTC)
- @AdventurerPotatoe he could just be using a charr skill like Hidden Pistol.- Zesbeer 19:10, 7 February 2015 (UTC)
- Zesbeer, Rytlock Brimstone#Combat abilities. It's been observed. Rytlock as a warrior has a pistol offhand that uses thief pistol #4 and 5 skills. It is *NOT* Hidden Pistol. I think people would note if he didn't have it on him all the time, and if he jumped backwards when he did have it. He doesn't. As a main charr, I would have noticed as well. Hidden Pistol is *not* a skill he uses, and it is *easily* differentiated from a pistol offhand. I don't know why people keep on suggesting it. AP has a point in using Rytlock as an example, or *any* NPC for that matter as NPCs are downright known to not require the mechanics of player professions. Konig 22:28, 7 February 2015 (UTC)
- @AdventurerPotatoe he could just be using a charr skill like Hidden Pistol.- Zesbeer 19:10, 7 February 2015 (UTC)
- Warrior unknown spec incoming! – Valento msg 13:57, 7 February 2015 (UTC)
- I'd like to point out that no new weapon types will be added, so I'm changing staff-like into staff now. ( Source: [1] ) Also I want to point out that Rytlock isn't the safest character to go by when talking about what weapons can be used since he used a pistol with thief(?) skills as a warrior. --AdventurerPotatoe 13:41, 7 February 2015 (UTC)
- We added the staff-like weapon because it's clearly visible in the trailer. The possibility of it being a dagger or something else is just too low to add, in my opinion. --Ventriloquist 13:03, 7 February 2015 (UTC)
- But if we get back on the actual subject at hand, is it too speculate-y? I mean we added unknown staff-like weapon, but I'm also p sure they said there were no new wep types added. --AdventurerPotatoe 12:03, 7 February 2015 (UTC)
- In the same POI stream video that player heals himself using some sort of skill that resembles Hide in Shadows, but the effect applied looks like a "mists stealth", like surrounded by mists while in a stealth-ish glow. – Valento msg 11:46, 7 February 2015 (UTC)
- Judging by the gloves I beleieve you're correct. --AdventurerPotatoe 11:09, 7 February 2015 (UTC)
- Maybe? – Valento msg 10:56, 7 February 2015 (UTC)
- Anyone knows what armor is this? – Valento msg 10:52, 7 February 2015 (UTC)
On the subject on offhands, can we get a source on the shield or do we just remove it? --AdventurerPotatoe 01:14, 10 February 2015 (UTC)
Request: protect[edit]
Could you protect this page until more solid information is revealed? Or at least semi-protect? People are going back 'n forth with uncertain information to a point it's becoming kinda infantile. – Valento msg 10:50, 10 February 2015 (UTC)
- A semi-protect should be all that's needed, since those adding hard to confirm info (shield) are mostly IPs. Should be fine to set it to end at the weekend we'd see the demo, as then we'll definitely be seeing stuff to add. Konig 16:46, 10 February 2015 (UTC)
- Fair. I'm only worried about people editing the wiki to make info match their beliefs, especially regarding upcoming content. – Valento msg 16:57, 10 February 2015 (UTC)
- If you can, do it as soon as possible because... – Valento msg 01:59, 11 February 2015 (UTC)
- I've temporarily semi-protected the page; when is this demo you speak of? - Felix Omni 02:25, 11 February 2015 (UTC)
- I heard it was confirmed that the HoT demo - PAX East was it? - will feature Revenants as playable. Konig 04:08, 11 February 2015 (UTC)
- PAX and Rezzed for the EU folk. --Ventriloquist 13:51, 11 February 2015 (UTC)
- I heard it was confirmed that the HoT demo - PAX East was it? - will feature Revenants as playable. Konig 04:08, 11 February 2015 (UTC)
- I've temporarily semi-protected the page; when is this demo you speak of? - Felix Omni 02:25, 11 February 2015 (UTC)
- If you can, do it as soon as possible because... – Valento msg 01:59, 11 February 2015 (UTC)
- Fair. I'm only worried about people editing the wiki to make info match their beliefs, especially regarding upcoming content. – Valento msg 16:57, 10 February 2015 (UTC)
Heavy Armored Ritualist[edit]
This profession sounds like a heavy armored version of the Guild Wars: Faction's Ritualist Ramei Arashi (talk) 18:23, 12 February 2015 (UTC)
- This profession sounds like what the Spirit's Strength-based Ritualist should have been like. --100.32.136.225 04:51, 3 May 2015 (UTC)
Another legend : Shiro Tagachi?[edit]
In the expansion's announcement trailer (@ 2:00), as a Revenant, Rytlock Brimstone uses a move quite similar in mechanism to Shiro Tagachi's Riposting Shadows, and it is alledgedly quite the iconic legend to get inspired from when you journey back from the depths of the Mists. Moreover, we know for certain that not only heroes, but also villains (I mean the unveilled legend about Mallyx obviously), can be taken as combat models. --88.170.109.35 14:21, 13 February 2015 (UTC) (aka Leonim)
- It's already been discussed here, could be. --Ventriloquist 14:23, 13 February 2015 (UTC)
More info from Polygon[edit]
Polygon article has more info here http://www.polygon.com/features/2015/2/18/8061219/guild-wars-2-profession-reveal-revenant-pc-mmo-arenanet --68.82.39.111 21:32, 18 February 2015 (UTC)
- "More than two, less than a million, Peters jokes. If you look at the number of utility skills and heal skills and elite skills on other professions, you'll get a ballpark idea of the number of legends."
- Me- Expected, but there better be more than three legends/Mechanic choices. -Me
- "Peters also confirms that the revenant will have a specialization, one of the other new features of Heart of Thorns revealed in the expansion's announcement. However, the studio is still nailing down precisely
- how specializations will work, which means it isn't ready to reveal how that will interact with legends if at all."
- Me- I thought they would have specializations completely done. Take your time, guys; just make sure it's fleshed out.
- There is not much more info than the official page except about the elites. — Foxman525(talk) 22:10, 18 February 2015 (UTC)
- The second part of the quote made me think. 3 legends would give you the same number of elite skills as every other profession. 4, and we have the same number of healing skills. 5, and we have the same number of utility skill types (like consecrations, meditations etc. on guardian), when you think about traits for legends being similar to traits for these types. As these skill type always have four different utility skills to choose from, every class gets 20 different utility skills. So 6 legends would still give the revenant less utility skills than the other classes whilst 7 legends puts him in front by one. As you can combine your utilities, elite and heals freely on other classes (82080 combinations, 6840 if not counting healing & elite), the number might go up more, but as a single different utility skill does not make your build a different one on other classes, a number higher than 20 would make me wonder about the developers' sanity. --178.201.109.85 23:25, 18 February 2015 (UTC)
- There is not much more info than the official page except about the elites. — Foxman525(talk) 22:10, 18 February 2015 (UTC)
- It may be too early to say anything, but to my view of the images they posted, it would seem that your misunderstanding the concept of switching the last 5 skills of the bar. Either you will be able to pick skills and they'll switch functionality wise like the Glyphs, or when your in Legend1 you have a completely different utility selection. For example: If the Elementalist could choose it's staff skills, it would have four groups of skill selections, where as other professions would only have one selection group of skills for the staff. You seem to be thinking that each Legendary only has one heal skill, three utilities, and one elite which would mean there is no selection involved other than the Legend/Form to bring (which is only a mechanic, and you only get to equip two at a time). This shows that there is some type of selection to the utility skills including healing/elite slot:
- The first explanation would work like this; in skill slot one in fire attunement you choose Fireball, so for every attunement there is a skill associated with Fireball which means you can only make one choice. If you switched to Earth attunement you wouldn't have to choose another skill for slot one because Stoning is the same skill as Fireball w/o any attunement on.
- The second explanation that could work with what they said so far is like this; When in Legend/Form1 you have a completely different utility skill set to choose from all the other Legends/Forms. Form1 has 3 healing skills; I choose Healing1, then when I switch to Legend/Form2 it changes to Healing3 from another profession since it's like having a second 6-10 skill bar that is from a completely different profession/build. — Foxman525(talk) 02:18, 19 February 2015 (UTC)
- The selection on the skill slots don't mean anything and look like placeholders. It looks like they are using a transform effect for each stance to replace to right side of the bar. It's similar to stuff like costume brawl and SAB that they've steadily worked on.--Relyk ~ talk < 14:17, 19 February 2015 (UTC)
- At this point it's all speculation; I've said my piece and you've said yours. I hope that your wrong because I hate not being able to select my skills; So far, the Revenant can only equip one weapon set at a time; what would be the point of only selecting your two mechanic slots? And no, choosing a legend to swap my skills isn't enough of a selection for me, so don't mention it. — Foxman525(talk) 19:53, 19 February 2015 (UTC)
- If you can't change the right hand side of the bar beyond legendaries, this means that revenants cannot access racial skills, Mistfire Wolf, and Antitoxin Spray. I wouldn't be surprised if you had a selection of a few legendaries (beginning with 1 legendary lvl 12 or something, when the first utility is unlocked) plus a tiny series of heal, utility, and elites (1, 3, and 1 respectively, which serves as first heal and utility unlocked) not tied to legendaries. Only legendary-tied skills get swapped, or a legendary "saves" that skill selection. But as said, at this point it's all speculation. We'll likely find out during the PoI. Konig 21:06, 19 February 2015 (UTC)
- At this point it's all speculation; I've said my piece and you've said yours. I hope that your wrong because I hate not being able to select my skills; So far, the Revenant can only equip one weapon set at a time; what would be the point of only selecting your two mechanic slots? And no, choosing a legend to swap my skills isn't enough of a selection for me, so don't mention it. — Foxman525(talk) 19:53, 19 February 2015 (UTC)
- The selection on the skill slots don't mean anything and look like placeholders. It looks like they are using a transform effect for each stance to replace to right side of the bar. It's similar to stuff like costume brawl and SAB that they've steadily worked on.--Relyk ~ talk < 14:17, 19 February 2015 (UTC)
- The second explanation that could work with what they said so far is like this; When in Legend/Form1 you have a completely different utility skill set to choose from all the other Legends/Forms. Form1 has 3 healing skills; I choose Healing1, then when I switch to Legend/Form2 it changes to Healing3 from another profession since it's like having a second 6-10 skill bar that is from a completely different profession/build. — Foxman525(talk) 02:18, 19 February 2015 (UTC)
That's basically my second theory explained a little better, Konig. Also, the first quote I wrote above basically proves that there are utility skills or a utility skill choice. — Foxman525(talk) 22:55, 19 February 2015 (UTC)
- Different than above but on the same info
Separating since only semi-different topic. But anyways, in the two new articles today we got some skill names, it would seem. We also got their descriptions, it would seem, for some of them at least. Should we make articles for them?
- Coalescence of Ruin - “Slam the ground with your hammer, creating a cascading eruption of energy.” -hammer skill (we have icon, presumably, but unknown which of five is it)
- Field of the Mists - “Create a field from the Mists that blocks incoming projectiles in front of you.” - hammer skill (we have icon, presumably, but unknown which of five is it)
- Manifest Toxin - “Deliver a crushing blow that sends toxic energy chaining to enemies behind each target.” - mace skill, third in a chain
- Temporal Rift - “Slice into the Mists, creating an unstable rift. After a short duration, this rift will collapse in on itself, pulling in enemies.” - axe skill
- Legendary Demon Stance - “Invoke the power of the legendary demon Mallyx the Unyielding.” - seems to be the name for the F1 skill (we even have the icon!)
- Embrace the Darkness - “Summon the power of the legendary demon to transform into a powerful avatar. Increase all attributes, and copy conditions to nearby foes every few seconds.” - elite skill, an upkeep (we even have the icon!)
- Unyielding Anguish - no description, player leaps to targeted area and displaces enemies from selected area - going off of the article, this is skill 9 on the bar in the screenshots, given that it's an AoE targeting skill (thus we have the icon!)
- Legendary Dwarf Stance - “Invoke the power of the legendary dwarf king, Jalis Ironhammer.” - seems to be the name for the F1 skill for Jalis (we even have the icon!)
- Vengeful Hammers - “Invoke hammers to circle around you, damaging foes.” - utility skill
- Rite of the Great Dwarf - no description, turns player and party into stone - elite skill
- I don't do skill articles so I'll let the making of those to others. Konig 02:54, 19 February 2015 (UTC)
- I only added the info above since it has different info than Revenant: The Master of the Mists; I do not think that it would be a good idea to make articles for the mentioned skills. At this point anything could change, but I won't stop anyone from doing it. Just thinking that it would be easier to create articles after the expansion release, that is my opinion on this matter. — Foxman525(talk) 19:53, 19 February 2015 (UTC)
- I've created all skill pages for released information. I'll keep an eye on every news and update accordingly. My thought: these are solid information released just like the core mechanics, and all of these is subject to change, so if "being subject to change" defines whether we should add information to the wiki or not, then all HoT information should be wiped. – Valento msg 20:13, 19 February 2015 (UTC)
- About the icons, I could guess what those are but then I'd be speculating by myself, and that's just not correct. Coalescence of Ruin seems to be #2, Field of the Mists #4, Drop the Hammer #5. Unyielding Anguish is a bit trickier, if Embrace the Darkness is a transform skill (as I think it is), then Unyielding Anguish could be among weapon skills replacement, between 1 and 5. But then, the ground-targeting in skill icon 9 opens up for your guess, Konig. – Valento msg 20:17, 19 February 2015 (UTC)
- I've created all skill pages for released information. I'll keep an eye on every news and update accordingly. My thought: these are solid information released just like the core mechanics, and all of these is subject to change, so if "being subject to change" defines whether we should add information to the wiki or not, then all HoT information should be wiped. – Valento msg 20:13, 19 February 2015 (UTC)
- I only added the info above since it has different info than Revenant: The Master of the Mists; I do not think that it would be a good idea to make articles for the mentioned skills. At this point anything could change, but I won't stop anyone from doing it. Just thinking that it would be easier to create articles after the expansion release, that is my opinion on this matter. — Foxman525(talk) 19:53, 19 February 2015 (UTC)
- Well, thank you for doing that, Valento, and you're right. I still see it as pointless, but if people want to upkeep this stuff, then that is up to them. — Foxman525(talk) 20:33, 19 February 2015 (UTC)
- In regards to "subject to change before release" - that's exactly the stuff we documented pre-GW2's release, and we still have many of those articles up as historical/unimplemented content articles. E.g., Reanimator. Konig 21:06, 19 February 2015 (UTC)
- Well, thank you for doing that, Valento, and you're right. I still see it as pointless, but if people want to upkeep this stuff, then that is up to them. — Foxman525(talk) 20:33, 19 February 2015 (UTC)
(Reset indent) This article] offers a few more skill names:
- Drop the Hammer - Hammer weapon skill, AoE targeted, so icon 3 or 5 on above image.
- Searing Fissure - Mace weapon skill
- Echoing Erruption - Mace weapon skill
- Frigid Blitz - Axe weapon skill
With this, we have 3 of 5 mace skills, 3 of 5(+?) hammer skills and 2 of 2(+?) axe skills named with a "what they do" (read the article for those :P). Didn't notice anything new about legendary skills. Konig 05:40, 20 February 2015 (UTC)
About the skill select on the utilities[edit]
(I saw it discussed in the section above, but I felt like it discussed to be discussed separately)
We now have footage from the press event, and it shows the utilities in a different order than what we saw in the PoI stream. So it's entirely possible that the skill select button above the utilities is only used to re-order them, not because there are more than 3 utilities per legend. I could be wrong, of course (and I kind of hope there is more customization than that), I just thought it was worth pointing it out. Of course, that doesn't explain why there's a skill select button above the heal and elite skills. -Alarielle- (talk) 15:35, 3 March 2015 (UTC)
- It's most likely as placeholders or skills not specific to the profession like Antitoxin Spray and racial skills.--Relyk ~ talk < 18:37, 3 March 2015 (UTC)
- My bet is on non-profession skills and simple re-ordering. Aside from racial, there's antitoxin spray and Mistfire Wolf. So it would seem weird to not have access to them on revenants only, especially since the latter is a bonus from Deluxe Edition and what if you only play Revenant? Konig 19:27, 3 March 2015 (UTC)
- Well if that's the case, not being able to select utility skills will deter me from ever playing Revenant; not that I'm trying to argue here, nor that I'm trying to persuade anyone to make changes. I just hope that's not the case. — Foxman525(talk) 21:58, 3 March 2015 (UTC)
- Confirmation (at 40:10) that it's just to rearrange the skills (I assume that racial/etc skills are still available but he doesn't discuss it) -Alarielle- (talk) 22:07, 3 March 2015 (UTC)
- Could be because of demo, I hope for either more skills or traits that make more of a difference for Revs. --AdventurerPotatoe 12:57, 5 March 2015 (UTC)
- Confirmation (at 40:10) that it's just to rearrange the skills (I assume that racial/etc skills are still available but he doesn't discuss it) -Alarielle- (talk) 22:07, 3 March 2015 (UTC)
- Well if that's the case, not being able to select utility skills will deter me from ever playing Revenant; not that I'm trying to argue here, nor that I'm trying to persuade anyone to make changes. I just hope that's not the case. — Foxman525(talk) 21:58, 3 March 2015 (UTC)
- My bet is on non-profession skills and simple re-ordering. Aside from racial, there's antitoxin spray and Mistfire Wolf. So it would seem weird to not have access to them on revenants only, especially since the latter is a bonus from Deluxe Edition and what if you only play Revenant? Konig 19:27, 3 March 2015 (UTC)
Bio info[edit]
Looks like the Bio info can be found in this video: https://www.youtube.com/watch?v=OJpomv5KUhk I am sure its place holder text but even still you can see the icons and flavor text not sure if we should add the info here or on the Biography page. we may want to wait. Maybe we should see about ripping the images off the video for the wiki? (I have no idea how to do that so...)- Zesbeer 04:49, 5 March 2015 (UTC)
- I don't think we should add that info to the biography page until after release. I've gone ahead and added some screenshots from that video to this article, though. --Idris (talk) 06:18, 6 March 2015 (UTC)
- Oh, and ripping screenshots off videos is easy: set the window to full-screen and the resolution as high as it will go to maximize quality, hit PrtScrn, then Ctrl-V into the image editing software of your choice. Even MSPaint is good if you're not planning to edit it more than a crop. --Idris (talk) 10:07, 6 March 2015 (UTC)
- Placeholder text is usually denoted by double parentheses, so these might not even be placeholders at all. But there has been change in biography options between GW2 beta and release (I remember the Norn's first choice changed drastically), so it's definitely not a good idea to add it until it's official. -Alarielle- (talk) 13:43, 6 March 2015 (UTC)
- Technically double parentheses is actually non-edited text, not necessarily placeholder. But they are known to alter text between beta and release. Konig 16:01, 6 March 2015 (UTC)
- Placeholder text is usually denoted by double parentheses, so these might not even be placeholders at all. But there has been change in biography options between GW2 beta and release (I remember the Norn's first choice changed drastically), so it's definitely not a good idea to add it until it's official. -Alarielle- (talk) 13:43, 6 March 2015 (UTC)
- Oh, and ripping screenshots off videos is easy: set the window to full-screen and the resolution as high as it will go to maximize quality, hit PrtScrn, then Ctrl-V into the image editing software of your choice. Even MSPaint is good if you're not planning to edit it more than a crop. --Idris (talk) 10:07, 6 March 2015 (UTC)
Energy- Profession Mechanic[edit]
Why is there no mention of how the revenant's energy mechanic works on this page? Is it not considered a profession mechanic? I don't want to add it if people are somehow against it, but I don't understand why it isn't included under the Profession Mechanic section. Qubicneter (talk) 17:12, 8 March 2015 (UTC)
- I think people just haven't bothered to yet due to lack of info. Konig 17:56, 8 March 2015 (UTC)
- There's Energy, someone just needs to write a short summary to put on this page. —Dr Ishmael 18:15, 8 March 2015 (UTC)
- Ta dah! --AdventurerPotatoe 18:25, 8 March 2015 (UTC)
Polearm/Staff[edit]
Why did we change it into polearm-like? I mean even if they did say that it was fake(someone please give this poor man a source), did they refere to it as a polearm? And even so would we even write that since no new wep types is a confirmed fact. Also worthy bringing up how weapon speculation has it's place on the page right now, but not skill speculation. Glint is just as credible as staff. I don't suggest any changes yet, but some kind of coherence needs to exist, so we should prolly discuss this. --AdventurerPotatoe 23:55, 15 March 2015 (UTC)
- I believe someone just overlooked this. You can safely rewrite that information as it's 100% sure there will not be any new weapon type in the expansion, and what Rytlock used looks like some sort of mace. – Valento msg 00:07, 16 March 2015 (UTC)
- If this is the same source I'm thinking about, then Colin didn't say it was fake, that the art department was having a go at us or anything along those lines I see mentioned a lot lately. He just said that they were told some things would be misinterpreted and overhyped (e.g. melee staff vs. new polearm/land spear) and they decided to stick with it anyway.
- Direct quote: "We warned the art team what the community would think when they saw the trailer, but they chose to make things the way they did." http://redd.it/2tsiox --Ki (talk) 15:42, 16 March 2015 (UTC)
- I don't know why it got changed to polearm. I moved the staff down because I recall it - don't think it's what Fuu no Ki linked - said that the staff was a joke; I may be wrong there, who knows. The Glint legend is outright labeled (Teaser) which implies to me that it's only for the trailer (the teaser). Either way, it's still unconfirmed. Sword I kept up because it's a major part of Rytlock, but that doesn't really mean revenants will get sword so I wouldn't mind seeing it go. Dagger, iirc, comes from a PoI video of HoT where folks saw a heavy in Rytlock's new armor set using a dagger in off-hand, which is why it's unconfirmed because it could easily be a warrior or guardian. Konig 04:20, 17 March 2015 (UTC)
- Glint appears in the datamining from that_shaman, but we still can't add the information to the main article as it's subject to change even then. Maybe that's enough to add glint back as a possible stance.--Relyk ~ talk < 06:50, 17 March 2015 (UTC)
- All that_shaman found was what we see in the trailer, which obviously uses the game engine, so it's not surprising to see it in the dat tbh. Konig 07:11, 17 March 2015 (UTC)
- But it's interesting that it was added now. If they can choose what to add and when, why now? --AdventurerPotatoe 17:26, 17 March 2015 (UTC)
- They added a bunch of stuff utilized for the demo from the cons in preparation for the beta; the trailer's assets were part of the demo's client no doubt, so it would be a simple copy/paste that they did, thus with the demo's dat files being added so too would the trailer's assets. It's also entirely possible that they considered a Glint legend and made a few skills for it but scrapped it mid-development - when they revealed Jalis and Mallyx in details in the news post, they said that they're still figuring out the others, considering some and tossing some and bringing some back; they'd have various legends in various stages of development added to their internal client, which can - intentionally or accidentally - make it into live.
- Furthermore, there have been many times when we've seen things not intended to go through because it's either in progress or intended only for the internal clients going live by accident, and they get revoked. We've seen this throughout GW1 and GW2. Most things they work on are simply inaccessible to players so it wouldn't matter if they slipped through, but they'd be found in the dat file nonetheless. Konig 20:45, 17 March 2015 (UTC)
- But it's interesting that it was added now. If they can choose what to add and when, why now? --AdventurerPotatoe 17:26, 17 March 2015 (UTC)
- All that_shaman found was what we see in the trailer, which obviously uses the game engine, so it's not surprising to see it in the dat tbh. Konig 07:11, 17 March 2015 (UTC)
- Glint appears in the datamining from that_shaman, but we still can't add the information to the main article as it's subject to change even then. Maybe that's enough to add glint back as a possible stance.--Relyk ~ talk < 06:50, 17 March 2015 (UTC)
- I don't know why it got changed to polearm. I moved the staff down because I recall it - don't think it's what Fuu no Ki linked - said that the staff was a joke; I may be wrong there, who knows. The Glint legend is outright labeled (Teaser) which implies to me that it's only for the trailer (the teaser). Either way, it's still unconfirmed. Sword I kept up because it's a major part of Rytlock, but that doesn't really mean revenants will get sword so I wouldn't mind seeing it go. Dagger, iirc, comes from a PoI video of HoT where folks saw a heavy in Rytlock's new armor set using a dagger in off-hand, which is why it's unconfirmed because it could easily be a warrior or guardian. Konig 04:20, 17 March 2015 (UTC)
- I changed it to "polearm-like" because Konig wrote it in such a way it could be understood that the staff was a joke and won't make it. However, Colin said the skin of the staff was a joke (as it looked like a polearm) but he didn't say the weapon itself was a joke. Also, imho, if the unconfirmed weapons can appear on the page, so do skills and legends: nothing is confirmed and everything is subject to change, so either we remove the unconfirmed weapons, or we add the unconfirmed legends. (JohnMcKee (talk) 09:08, 18 March 2015 (UTC))
- (reset indent) I love how people keep talking about polearm; even though, one of the devs clearly stated that it won't be making it. Roy Cronacher.1576 said: "I don't want to kill the brainstorming….. but, there are no new weapon types being added in Heart of Thorns. Though, specializations will allow professions to use existing weapon types which they currently cannot use."
- -> GW2 official forums: Game Discussion: HoT: New weapons for heart of thorns expansion
- This is slightly late since Staff was already announced to be the next Revenant's wpn. — Foxman525 21:16, 5 June 2015 (UTC)
- You do realize said comment was 3 months ago; and this thread had its last comment, prior to yours, 3 months ago. Right? I wonder why. Konig 22:46, 5 June 2015 (UTC)
- I just wanted to state it clearly for anyone who would stumble on this page. Surely you weren't assuming my intentions, and I'm quite certain it was confirmed before Roy's comment.
- Thank you for making my week; you are such a pleasant fellow. — Foxman525 10:50, 9 June 2015 (UTC)
- You do realize said comment was 3 months ago; and this thread had its last comment, prior to yours, 3 months ago. Right? I wonder why. Konig 22:46, 5 June 2015 (UTC)
Datamined[edit]
AS I SPECULATED! Shiro Tagachi IS INDEED a Legendary, http://www.reddit.com/r/Guildwars2/comments/2z9ygs/datamining_new_legendary_stances_for_the_revenant/ So I feel quite happy that I was able to see something that may be related, might not be, but it might, ( I am the 82. whatever I forget xD) Kuulpb 18:25, 20 March 2015 (UTC)
- As you and a hundred thousand other people speculated.
- People seem to forget lessons easily. Just because it's in the dat does not make it confirmed or certain. Remember the ending to Season 1? People datamined recorded voices and scripts and everything - but the ending turned out completely different. There is, in fact, a lot of things in the dat that never shows up in game we play.
- So what does this prove? It proves that Anet created assets to make a Shiro legendary. It is a legendary they considered at the very least. We might get it, but we also might not. It can easily be a scrapped legendary. Konig 22:09, 20 March 2015 (UTC)
- ^The fun police have arrived.--Relyk ~ talk < 22:11, 20 March 2015 (UTC)
- All I mean is that it's not confirmed. It's still extremely highly possible. This also means that we're not limited to the datamined legends; there could be others that end up as our legends. Konig 22:13, 20 March 2015 (UTC)
- Sure that's all fine, but the comment didn't even argue datamined meant confirmed :P--Relyk ~ talk < 22:38, 20 March 2015 (UTC)
- Any elite without Kilroy Stonekin isn't even remotely interesting. -Chieftain Alex 22:50, 20 March 2015 (UTC)
- @Relyk: Uh, "Shiro Tagachi IS INDEED a Legendary" Didn't use the word "confirmed" but it's what he meant by those words. @Alex: I agree, and Kilroy would be much better than Jalis. Konig 00:52, 21 March 2015 (UTC)
- Any elite without Kilroy Stonekin isn't even remotely interesting. -Chieftain Alex 22:50, 20 March 2015 (UTC)
- Sure that's all fine, but the comment didn't even argue datamined meant confirmed :P--Relyk ~ talk < 22:38, 20 March 2015 (UTC)
- All I mean is that it's not confirmed. It's still extremely highly possible. This also means that we're not limited to the datamined legends; there could be others that end up as our legends. Konig 22:13, 20 March 2015 (UTC)
- ^The fun police have arrived.--Relyk ~ talk < 22:11, 20 March 2015 (UTC)
Trivia[edit]
Revenant doesn't mean a person/thing reborn but a person/thing returned. Someone got a little romantic in the trivia section. Should we change it or leave it as poetic license? As a person bilingual in French, I was rather stunned they'd use the word -- in French it means ghost, and ghosts are usually not with us but against us. But I suppose it means someone who has been to the Mists and returned to the world of the living as a living force for good? (I imagine trivia pointing out the other directly related common word in English -- revenue -- would really squish on the romantic violins!) —The preceding unsigned comment was added by Horione (talk • contribs).
- The wiktionary entry you just linked clearly states that Revenant does mean (among other things) "a person or thing reborn." I see no issue here, unless you're suggesting the wiktionary entry itself is wrong. - Felix Omni 15:50, 4 June 2015 (UTC)
- It also says "someone who returns from a long absence" and "supernatural being that returns from the dead". In addition, the Wikipedia article Revenant opens with "A revenant is a visible ghost or animated corpse that was believed to return from the grave to terrorize the living. The word "revenant" is derived from the Latin word, reveniens, "returning" (see also the related French verb "revenir", meaning "to come back")", and then goes on to describe a bunch of spooky supernatural stuff. Finally, dictionary.com, Merriam-Webster, and Collins all fail to mention rebirth at all.
- So... while "reborn" might be a valid interpretation, I think (a) it's missing the point to focus on that instead of ghosts, and (b) wiktionary is probably full of crap anyway. --Idris (talk) 16:30, 4 June 2015 (UTC)
- The wikipedia entry links to the wiktionary entry right at the top, and given that this site is also a wiki it's rather hypocritical to suggest that wiktionary, a crowd-sourced reference site with a much larger editor base, is full of crap, unless we are also full of crap. Furthermore, Rytlock and player characters are clearly not ghosts, but they are arguably persons or things reborn. The cited definition is certainly more relevant. - Felix Omni 19:57, 4 June 2015 (UTC)
- My only objection is to the redundancy as it's currently written. The denotation of "reborn" is that the person came out of another mother; obviously not the intended meaning. The connotation is that the person came back to life from a form of "death", which is already stated in that note. Since "reborn" carries other possible meanings, I see it as misleading at worst, and repetitious at best. 96.48.117.14 21:10, 4 June 2015 (UTC)
- I see where you're coming from when you say you think rebirth is a relevant concept here, but I don't agree. I think that's specific to Rytlock rather than the profession in general, and I believe the ghost/return from death angle is more relevant here because the revenant draws their power from literal ghosts.
- And for the record, I do think wiktionary's full of crap, because none of the professionally-written dictionaries I checked made any mention of rebirth. Wiktionary gives a single citation for the rebirth definition, which is far less than what professionally-compiled dictionaries rely on, and it's common for lines of misinformation to sit unnoticed on wikis for months. Just cause we're a wiki too doesn't mean it's sensible to ignore a legitimate flaw of the format. --Idris (talk) 02:57, 5 June 2015 (UTC)
- The wikipedia entry links to the wiktionary entry right at the top, and given that this site is also a wiki it's rather hypocritical to suggest that wiktionary, a crowd-sourced reference site with a much larger editor base, is full of crap, unless we are also full of crap. Furthermore, Rytlock and player characters are clearly not ghosts, but they are arguably persons or things reborn. The cited definition is certainly more relevant. - Felix Omni 19:57, 4 June 2015 (UTC)
- I also disagree with the "reborn" interpretation, and I don't think it applies to Rytlock at all. He returned (or will return, rather) from the Mists; he was not "born again" from the Mists. —Dr Ishmael 03:14, 5 June 2015 (UTC)
Local Jalis, Mallyx &Shiro pages[edit]
Maybe it's time for local Jalis, Mallyx and Shiro pages? They don't have to be more than a paragraph. --69.249.29.124 00:58, 14 July 2015 (UTC)
- Why? The pages on GWW cover everything about them, and we can link to them directly and seamlessly. Creating a "buffer" page on GW2W would just be a pointless extra step. —Dr Ishmael 01:12, 14 July 2015 (UTC)
- Only reason I can argue for such pages would be because players will search those articles in the engine. Jalis is the only one I can see a proper argument for, however, given that he has ties to various locations and dialogue - much like Vekk, Jora, Abaddon, etc. Konig 01:23, 14 July 2015 (UTC)
- Making life easier for your users is always a good idea. --69.249.29.124 10:58, 14 July 2015 (UTC)
- Only reason I can argue for such pages would be because players will search those articles in the engine. Jalis is the only one I can see a proper argument for, however, given that he has ties to various locations and dialogue - much like Vekk, Jora, Abaddon, etc. Konig 01:23, 14 July 2015 (UTC)
- I see "Jalis" and "Shiro" simply being redirects to the Legend page which describes either the specialization or skill set, depending on how that gets laid out. Any lore links would be better served as inter-wiki to gw1w. There's too little to say about such characters, and any player that is searching those names on this wiki is likely looking for the revenant legend. G R E E N E R 11:39, 14 July 2015 (UTC)
- Exactly what I was going to suggest. —Dr Ishmael 12:33, 14 July 2015 (UTC)
Movie Tie-in?[edit]
Revenant ;) Sardaukar 01:03, 19 July 2015 (UTC)
Elite Specialization[edit]
According to this [2] article the elite spec for the revenant will be the Herald with access to the Legendary Dragon Stance invoking Glints power and the ability to use a shield. I currenty don't have time to incorporate these information into the page .. but maybe someone else will do :) Balwin (talk) 17:52, 12 August 2015 (UTC)
- Some wiki editors aren't fine mentioning Glint, and I agree with them, _but_ the shield information looks solid. I had put in HoT page "Unknown (shield)" but my edit was reverted, I'll leave to Ish, Alex, Relyx, Mora, etc to decide if it's worth it as it's looking pretty much likely. – Valento msg 18:39, 12 August 2015 (UTC)
Feedback 2015/08/21[edit]
Shield is only available as a weapon when Herald specialization is slotted. --37.128.51.230 00:18, 21 August 2015 (UTC)
- Made a quick note. Thanks. G R E E N E R 07:47, 21 August 2015 (UTC)
Feedback 2015/08/30[edit]
Revenant's quote has a link to the Official site that is broken or no longer exist "https://heartofthorns.guildwars2.com/en#section-revenant" --189.115.13.34 02:27, 31 August 2015 (UTC)
- Fixed, thank you. Venom20 04:26, 31 August 2015 (UTC)
Idle Conversations[edit]
Based on the note here, there are specific locations where the idle conversations take place? That detail is not mentioned on the update notes or the individual stance pages. If the conversations are triggered at specific locations, each page will need to list those locations. Lysander (talk) 18:52, 9 August 2017 (UTC)
- I don't think they're tied to locations. I've heard of reports it happening in LA, Sparkfly, Queensdale etc. —Ventriloquist 18:58, 9 August 2017 (UTC)
- Alright, I'm removing that portion of the note until someone says otherwise. Lysander (talk) 19:00, 9 August 2017 (UTC)
- Yeah, I was able to get speech in Bloodstone Fen and Rata Sum. I think they're just random. They don't occur often. --Idris (talk) 19:04, 9 August 2017 (UTC)
- From what I heard, the dialogue differs based on your progress in the story. Should test to see if such is true. Konig (talk) 20:49, 9 August 2017 (UTC)
- I'm not against testing, but I'm pretty sceptical of the claim. The lines I've seen so far, on a character's who's finished up to Flashpoint, are super generic:
- "Grr, I'm a scary demon, please be frightened of me" -> "Nah"
- "I'm a pretty horsey!" -> "Yes you are! Whoasaprettyhorsey?"
- "Lol dwaves are stone now" -> "Yeh they are lol"
- etc... --Idris (talk) 20:54, 9 August 2017 (UTC)
- Given the known lines' context so far I'd agree, but testing is always safer. The one I'm mainly looking at is Glint's line about a prophecy, it's possible the claim comes from that and how Livia talks of a prophecy in The Last Chance. Konig (talk) 21:11, 9 August 2017 (UTC)
- Well, my rev hasn't started any One Path Ends missions yet, but she gets the prophecy dialogue. Edit: assuming the line you're referring to is "Everything has unfolded as I knew it would." --Idris (talk) 21:15, 9 August 2017 (UTC)
- Some testing with a friend has shown that the dialog the legends speak is shared between all races, but the replies the player character makes depends on race. Not sure about gender. Also, the legends have multiple different dialogs. Lamarius (talk) 00:58, 10 August 2017 (UTC)
- Sort of similar, but I've noticed that legends also sometimes have dialogue when a healing skill is activated (beyond just a mild grunt—e.g., Mallyx sometimes says "Misery restores us" or something to that effect) or when an elite skill is activated (e.g., Mallyx sometimes says "Now they shall witness true, ultimate power" and, unless I'm mistaken, Glint says "Dragon and hero, together as one!" Though that one might be on legend swap...). Has anyone else noticed this? I've noticed that there's no note about it on the page so I could be hallucinating I suppose. 73.216.44.208 04:39, 15 August 2017 (UTC))
- Some testing with a friend has shown that the dialog the legends speak is shared between all races, but the replies the player character makes depends on race. Not sure about gender. Also, the legends have multiple different dialogs. Lamarius (talk) 00:58, 10 August 2017 (UTC)
- Well, my rev hasn't started any One Path Ends missions yet, but she gets the prophecy dialogue. Edit: assuming the line you're referring to is "Everything has unfolded as I knew it would." --Idris (talk) 21:15, 9 August 2017 (UTC)
- Given the known lines' context so far I'd agree, but testing is always safer. The one I'm mainly looking at is Glint's line about a prophecy, it's possible the claim comes from that and how Livia talks of a prophecy in The Last Chance. Konig (talk) 21:11, 9 August 2017 (UTC)
- From what I heard, the dialogue differs based on your progress in the story. Should test to see if such is true. Konig (talk) 20:49, 9 August 2017 (UTC)
- Yeah, I was able to get speech in Bloodstone Fen and Rata Sum. I think they're just random. They don't occur often. --Idris (talk) 19:04, 9 August 2017 (UTC)
- Alright, I'm removing that portion of the note until someone says otherwise. Lysander (talk) 19:00, 9 August 2017 (UTC)