Talk:Event timers

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Request for addition of Great Hall Domain of Istan[edit]

Domain of Istan Waypoint: [&BAkLAAA=] Chalon Docks Waypoint POI: Warden's Quarters [&BB4LAAA=] Starts at 20 minutes past every even hour UTC (e.g. 00:20, 2:20, 04:20, etc)

It's already there, third from the bottom. —Ventriloquist 16:04, 17 January 2019 (UTC)
It only has Palawadan, not the Great Hall. -BuffsEverywhere (talk) 16:15, 17 January 2019 (UTC)
There's a comment midway down this page stating it's every hour. If I afk in this map long enough i'll find out and confirm. Chieftain AlexUser Chieftain Alex sig.png 18:45, 17 January 2019 (UTC)
I don't get it. It's 19:08, and the Sunspear Uprising meta event is finished with 2 minutes remaining. I still think this is instance based.
Changed instances and found one that hasn't started and is about ready to start at ~19:10.
edit: here's another at 19:27!
I'm thinking the pre-event starts at 18:50 and if everyone afk's it auto-completes in 30 min, otherwise it's done early. Since this is so very dependent on how busy the map is I'm standing by my original decision not to add this timer. -Chieftain AlexUser Chieftain Alex sig.png 19:12, 17 January 2019 (UTC)
Found a map where tje pre-event started at about 19:45. (i.e. more like hourly... seems more likely it just has an event cooldown once completed) - 19:48, 17 January 2019 (UTC)
Event stay up if none one do that or don't spawns at all but timer it's that I wrote
"smiley, Today at 4:26 AM: @ChieftainAlex i can confirm that palawadan is every hour - just go to istan and join the farm train, preferably one that hops maps (EU commanders Batioo and Waxger are there often)" tempted to delete istan entirely. -Chieftain AlexUser Chieftain Alex sig.png 06:59, 18 January 2019 (UTC)

Request for the addition of Automated Tournaments[edit]

The table at Automated Tournaments#Event schedule is hard to read because it doesn't sort in chronological order and doesn't have 12-hour times. Adding them here would be much more helpful, and may also encourage more people to participate. --BuffsEverywhere (talk) 06:15, 16 March 2019 (UTC)

Every other event on the timer repeats after 24 hours and as such is hardcoded instead of calculated on the fly.
Automated Tournaments repeat after 23 hours and as such change every day, resulting in 24 variants making it unsuitable to share the same code as the other timers. -Chieftain AlexUser Chieftain Alex sig.png 13:39, 16 March 2019 (UTC)

Feedback 2019/05/29[edit]

Could "Compact view" be the same as it is now, but in a lighter shade, you see the name of the map in the background of the box. Would make it compact without losing crucial information. Currently, compact view means you don't get important info like what map it takes place in. That's the only reason why I cannot use compact view...

--Derigar (talk) 11:21, 29 May 2019 (UTC)
(for my own information for later, this comment referred to an earlier version of the event timer - compact now displays headings to the left) -Chieftain AlexUser Chieftain Alex sig.png 09:09, 2 June 2019 (UTC)

The Elon Riverlands timer needs to show more details[edit]

Such as, what time Augury Rock closes after the Josso Essher event is over. And more importantly (for the Hero's Choice Chest), when the Doppelganger spawns.
This is a very weird meta where the rewards are split up in 2 parts. Also, with the most recent updates to PoF metas, which events have had their Elegy Mosaic rewards increased? Only Josso Essher or only the Doppelganger? Or both? -- 17:53, 31 May 2019 (UTC)

I wasn't aware it was the Doppelganger portion that awarded the hero's choice chest - definitely good to include then. I've estimated the times and added a separate bit for the Doppelganger since your comment waas added.
From my own experience on a really busy map the meta takes the following times:
I don't know how long the wild magic event is but I've tweaked the Doppelganger event to show as first active at xx+1:05 until xx+1:25. -Chieftain AlexUser Chieftain Alex sig.png 09:09, 2 June 2019 (UTC)

Feedback 2019/06/01[edit]

Minor bug with the new widget. When closing the top-most of each category, e.g. Lake Doric or Verdant Brink, it'll hide the category heading. --Ojimaru (talk) 02:22, 2 June 2019 (UTC)

I realised that this would happen and that it wouldn't be fixed until you pressed apply/revisited the page, but didn't think this would be that annoying. Clearly I was wrong so I've updated it a bit so it redraws everything... --Chieftain AlexUser Chieftain Alex sig.png 08:54, 2 June 2019 (UTC)

Expansion headers[edit]

Currently they disappear if we hide the first event row (e.g. Lake Doric in Living world season 3), even if we keep other rows from this expansion (like Ley-line anomaly). But if we hide the second, third etc. row, the header remains. It would be more correct to keep the header if any event row from its regions is shown, and remove only if all rows are hidden. -- 08:17, 2 June 2019 (UTC)

Category header now sticks to the top entry (per above), if you've moved the top row elsewhere into the midst of another expansion, you should probably think about hiding the category headings manually. -Chieftain AlexUser Chieftain Alex sig.png 08:54, 2 June 2019 (UTC)

Request for timestamps at the bottom of the event list[edit]

Seeing as the events still show more than one full screen at 1080p 100%, it would be nice to have the time stamps doubled at the bottom as well to have them more easily accessible for the maps at the bottom of the list. Kahera (talk) 15:14, 2 June 2019 (UTC)

There's more than enough options to show times in different ways atm. Either untick the "compact times" box, or leave it checked and drag the time row downwards. -Chieftain AlexUser Chieftain Alex sig.png 15:41, 2 June 2019 (UTC)

Feedback 2019/06/02[edit]

Change it back, please. Was fine the way it was. The preceding unsigned comment was added by (talk) at 04:38, 3 June 2019‎ (UTC).

With the additional content that Anet added to be on timers, the page needed an overhaul. We're also now able to cater to people who have access to different content (e.g. HoT, LW3, etc.).
Please note the options at the bottom of the timers. You can customize the timers to look very much like the previous versions. For example, I'm enjoying the compact view and hiding the headings. Greener (talk) 04:59, 3 June 2019 (UTC)

Request for addition of Sandswept Isles and dragonfall[edit]

As said above, can be automatized for Sandswept Isles: Specimen chamber and Zohaqan, for Dragonfall I'm not sure considering that the meta doesn't start until someone escort the three first exploration squads from pact outpost.. --Inquest Overseer Ezrielia (talk) 18:52, 6 June 2019 (UTC)

From my experience both, Specimen chamber and Zohaqan are on instance based timers (1h after completion for both, Zohaqan can be "stalled" forever, if no one is doing the event), rather than a global timer, which makes them unsuitable for a timer on the wiki. Did this change, and if it changed, can you provide the interval times? Almdudler (talk) 19:12, 6 June 2019 (UTC)
Sure, will re check tommorow how the meta works -Ezrielia
To echo Almdudler, these are instance based and are not globally on the same timer. (e.g. you can find different instances in lfg at different progress points; the map resets when they finish) -Chieftain AlexUser Chieftain Alex sig.png 21:48, 6 June 2019 (UTC)
Oki thanks , did some research I may add them on the specimen chamber event page:

00h00: 7 min timer, 00h08 kuda start 1 min after timer, a 14 min timer start. Finished it at 00h14, at 00h39 a 15 min timer start, at 00h54 the meta restart. Yeah np surely instance based -Ezrielia

Custom arrangement keep resetting[edit]

In the last 5 days any event I hide or rearrange resets after a day or so, it makes the entire thing useless to me if I can't even track the only events I do. This didn't happen until recently, so maybe someone broke something somewhere? --Alukah (talk) 21:29, 6 June 2019 (UTC)

Lol. I think you've visited Meta-Event Rush + because i've had to salvage this timer and delete some stuff, i failed to rename some of the preferences stored. I'll see if I can figure it out. -Chieftain AlexUser Chieftain Alex sig.png 21:33, 6 June 2019 (UTC)
should have fixed it. -Chieftain AlexUser Chieftain Alex sig.png 21:37, 6 June 2019 (UTC)
Hey thank you! It does seem to be related to visiting the meta event rush page, though it's still resetting after your fix, tested in both Firefox and Chrome. Alukah (talk) 22:55, 6 June 2019 (UTC)
I was getting the same bug as you, shit testing on my part. I've purged the wiki cache on both pages, both widgets and the template page. It now seems to be resolved. Lemme know if I still fucked up. -Chieftain AlexUser Chieftain Alex sig.png 23:03, 6 June 2019 (UTC)
Working perfectly now, thank you! Alukah (talk) 23:50, 7 June 2019 (UTC)

Request for highlighting the bosses missing on the user account[edit]

With the addition of API:2/worldbosses the page could check the bosses the user has done already. Those bosses could be grayed out. The preceding unsigned comment was added by Cephiroth (talk) at 12:44, 15 June 2019‎ (UTC).

Wouldn't be too difficult to add. Seems a bit forgetful to me to need to check the wiki whether you've killed a world-boss today or not though.
// Additional HTML element before script:
// <style id="EventTimerCSS4" type="text/css"></style>

// Addition to the legend function:
// additional stored variable to record a valid API key for next visit
// repopulate key box from stored variable upon load

// Utility function #15: Check if world boss has been completed via an API call, if the key is given.
function strikeoutWorldBosses() {
  // Lookup table to convert API names to Wiki event timer classes
  var API_conversion = {
    "admiral_taidha_covington": "wb1",
    "claw_of_jormag":           "wb2",
    "fire_elemental":           "wb3",
    "inquest_golem_mark_ii":    "wb4",
    "great_jungle_wurm":        "wb5",
    "megadestroyer":            "wb6",
    "modniir_ulgoth":           "wb7",
    "shadow_behemoth":          "wb8",
    "svanir_shaman_chief":      "wb9",
    "the_shatterer":            "wb10",
    "tequatl_the_sunless":      "hwb3",
    "karka_queen":              "hwb2",
    "triple_trouble_wurm":      "hwb1",

  // Make an API request if button is pressed
      // Verify API key has been input correctly via its length
      var token = $('.apikey').val();
      if (token.length != 72) {

      // If probably valid, continue
      .done(function(bossdata) {

          // For each returned boss, convert it to the equivalent Event timer class
          var c = $.map(bossdata, function(v){
            return '.event-bar-segment.' + API_conversion[v] + ' span.event-name a';

          // Construct additional CSS text
          var t = c.join(',\n ') + ' { text-decoration: line-through; }'

          // Add CSS text to stylesheet
          $('#EventTimerCSS4').text('/* Widget:Event timer - Stylesheet 4 */\n' + t);
      .fail(function(d, textStatus, error) {
          console.error("Account/worldbosses API getJSON failed, status: " + textStatus + ", error: "+error);
-Chieftain AlexUser Chieftain Alex sig.png 15:53, 15 June 2019 (UTC)

Feedback 2019/09/18[edit]

Hi thank you for all you do to keep up the wiki, it's super helpful! I was wondering if you can take the time stamp bar at the top of the event timer and repeat it at the bottom too, since the list of areas is so long now that when I scroll down to Grothmar Valley the time stamp bar is off the screen and I'm not sure what the times are. Thank you for considering this! -- 22:51, 18 September 2019 (UTC)

Hi. Done! Thanks for the idea. -Chieftain AlexUser Chieftain Alex sig.png 22:59, 18 September 2019 (UTC)
Thank you so much for the timer at the bottom of the page!!! You are the best! :) -- 18:42, 19 September 2019 (UTC)
Yes. -Chieftain AlexUser Chieftain Alex sig.png 20:08, 19 September 2019 (UTC)
(Reset indent) The Ooze Pit events stats at :05 and not at :10 Stancer (talk) 13:06, 19 September 2019 (UTC)
I've tweaked all of the event times a bit, not totally sure but it seems to be Ooze Pit = xx:05, Concert = xx:39, Effigy = xx+1:10, Doomlore = xx+1:38 I'll do the events again at the weekend to see when the actual events start as opposed to the dialogue. Might be neater than that. -Chieftain AlexUser Chieftain Alex sig.png 20:08, 19 September 2019 (UTC)

Re order?[edit]

Maybe put them in reverse release order so the newest ones are on top?

I did recently propose this very idea in the gw2w discord, didn't get much agreement though. For the time being you can actually drag + rearrange + delete rows as you wish. I might think about yet another checkbox to reverse the order. --Chieftain AlexUser Chieftain Alex sig.png 06:16, 1 October 2019 (UTC)

Feedback 2019/10/03[edit]

Firstly, let me say how useful the Event Timer is!

I have one suggestion to improve it visually. That is to colour each event panel under a heading in varying tones of the same colour to both improve the look and enhance the ease as which specific events can be identified. For example, under the Heart of Thorns heading, the Verdant Brink, Auric Basin, Tangled Depths and Dragon's Stand meta event timer panels could all be varying tones of green. For the Path of Fire, similarly one could use varying tones of pink. And so on for the event timers under the other headings. I think doing so it would mean at a glance one could focus in immediately on the meta/area they're interested in, as currently the page has a little bit of a random patchwork/random rainbow feel to it that does not seem to hold to any particular colour theme, especially now that we have so many different event timers going on - something that was not an issue in the past.

I hope you find this useful, thanks again for a useful page!

Hi. I've setup a test in User:Chieftain Alex/sandbox. If you feel like doing so, can you modify the CSS (by pressing edit at the top of the page) and change the colours as you see fit). -Chieftain AlexUser Chieftain Alex sig.png 06:27, 3 October 2019 (UTC)

Brilliant, thank you. That looks a lot clearer already, I'll have a little play around with the colouring. I hope it's to your liking. Reverielle (talk) 03:54, 15 October 2019 (UTC)

Feedback 2019/10/08[edit]

Can we get a timer for the storms in Bitterfrost Frontier? The preceding unsigned comment was added by Exsul (talk) at 20:02, 8 October 2019 (UTC).

Per the notice at the top of the page, no - "LWS3: Bitterfrost Frontier - Beacons of Koda (Bitterfrost Frontier) -- "different map instances are not synchronised"" -Chieftain AlexUser Chieftain Alex sig.png 22:27, 8 October 2019 (UTC)
Pity, this is one of my favorite events! Where could I contact the devs to suggest they synchronize the map instances? The preceding unsigned comment was added by Exsul (talk) at 18:06, 9 October 2019‎ (UTC).
You can send feedback and suggestions to the developers via the GW2 forums. Greener (talk) 18:09, 9 October 2019 (UTC)

Feedback 2019/11/22 - Bjora Marches (East meta)[edit]

Idris is suggesting on Discord that the times may be off:

Today at 7:56 AM
getting feedback from ingame that the event timer for Bjora Marches might be inaccurate
it shows specific lengths of time for each section of the meta, but apparently they can be done faster than what the timer shows

Today at 7:59 AM
I mean, that's the case for some other metas too, DS, Grothmar Valley, basically every core meta(boss).
or did I get something wrong?

Today at 8:05 AM
the trouble is that this one is displaying three sections; usually when our timers do that they're referring to events that spawn at set times and can't be forced to spawn early
whereas these events apparently end as soon as players do them, so it's not appropriate for the timer to show them as starting at set times
had a guy in map chat being confused that the meta was down despite the timer claiming otherwise

<Discord User>
Today at 4:31 PM
There's a 5 minute repair/setup event before the first event the timer has currently. That appears fixed in time so maybe that could be shown? (Event Name:  Help prepare Jora's Keep defenses for an icebrood attack .)

to investigate at the weekend, as I was under the impression that the first event had a duration of 10 or 12 minutes, not five. --Chieftain AlexUser Chieftain Alex sig.png 18:26, 22 November 2019 (UTC)

The above feedback was me reporting what I'd heard from another player. Having had a chance to actually play a few metas myself, it seems like the first two events do run on a set timer and can't be finished early. Despite that, I've entered a bunch of maps that didn't have the meta active at the time it was supposed to -- note that by "not active" I specifically mean "never started", as opposed to succeeded or failed -- not sure what's going on here, but I suspect it might be the case that these maps are newly-spawned shards that don't have the meta active due to being created after it began. —Idris User Idris signature.png 13:46, 7 December 2019 (UTC)

Drakkar - Bjora Marches[edit]

Meta just started :05. —Kvothe (talk) 09:07, 30 January 2020 (UTC)

At the moment, the event timer reads that the Eastern meta begins at UTC (xx+1):35 and ends at xx:10.
Existing timer info:
  bm: {
    category: "The Icebrood Saga",
    name: "Bjora Marches",
    segments: {
      0: { name: "", bg: [132,201,251] },
      1: { name: "Raven Shrines", link: "Storms of Winter", chatlink: "[&BCcMAAA=]", bg: [ 98,177,234] },
      2: { name: "Shards and Construct", link: "Storms of Winter", chatlink: "[&BCcMAAA=]", bg: [ 66,153,215] },
      3: { name: "Icebrood Champions", link: "Storms of Winter", chatlink: "[&BCcMAAA=]", bg: [ 98,177,234] }
    sequences: {
      partial: [{r:3,d:10},{r:0,d:85}],
      pattern: [{r:1,d:15},{r:2,d:5},{r:3,d:15},{r:0,d:85}]
I need info on which event starts at what UTC server time for the Western meta -Champion of the Ice Dragon- (to determine what to link to). It is unclear to me which hour (xx:05 or xx+1:05) which event starts at.
Proposed timer info:
  bm: {
    category: "The Icebrood Saga",
    name: "Bjora Marches",
    segments: {
      0: { name: "", bg: [132,201,251] },
      1: { name: "Drakkar and Spirits of the Wild", link: "Champion of the Ice Dragon", chatlink: "[&BDkMAAA=]", bg: [ 66,153,215] }
      2: { name: "Raven Shrines", link: "Storms of Winter", chatlink: "[&BCcMAAA=]", bg: [ 98,177,234] },
      3: { name: "Shards and Construct", link: "Storms of Winter", chatlink: "[&BCcMAAA=]", bg: [ 66,153,215] },
      4: { name: "Icebrood Champions", link: "Storms of Winter", chatlink: "[&BCcMAAA=]", bg: [ 98,177,234] }
    sequences: {
      partial: [{r:4,d:10}],
      pattern: [{r:0,d:55},{r:1,d:30},{r:2,d:15},{r:3,d:5},{r:4,d:15}]
Also, typical time which the events are completed in would be useful. -Chieftain AlexUser Chieftain Alex sig.png 18:27, 30 January 2020 (UTC)
Follow Jhavi into Drakkar's lair started at 09:05 UTC —Kvothe (talk) 21:46, 30 January 2020 (UTC)
Quoting from discord for my later reference when I have time to update: 1: "Champion of the Ice Dragon has a two hour circle, starting at odd UTC hours + 5min with a ingame duration of max 35 minutes." 2: "So it can overlap by 5 minutes with the prep for the keep meta." 1: "Indeed, which however is only the preparing defense event. The actual main [eastern meta] event starts at xx:40." --Chieftain AlexUser Chieftain Alex sig.png 22:16, 30 January 2020 (UTC)
It is done. Back to my maps. -Chieftain AlexUser Chieftain Alex sig.png 09:30, 2 February 2020 (UTC)
Thank you! —Kvothe (talk) 10:27, 2 February 2020 (UTC)

Storms of Winter[edit]

moved from Template talk:Event timer#Storms of Winter

Hi . You have wrong Storms of Winter meta event. Drakkar ends at xx:35 and Storms of Winter pre event starts at xx:45. There is 10 min break between those two. --DiegoDeLaHouska (talk) 01:42, 3 February 2020 (UTC)

Good spot + thanks for the feedback, I have played through both metas to confirm the times and tweaked as appropriate. -Chieftain AlexUser Chieftain Alex sig.png 20:45, 6 February 2020 (UTC)


Please add or at least explain how it works.

Feedback 2020/03/30[edit]

Timer has 02:00 two times. -- 22:01, 29 March 2020 (UTC)

Hopefully it's just a daylight saving timezone issue. If I'm lucky, it'll go away in 2 hours and not be there for another year. >< -Chieftain AlexUser Chieftain Alex sig.png 22:48, 29 March 2020 (UTC)

My event timer is off by an hour.[edit]

My event timer is off by an hour. how do i fix it? BuffalBruiser The preceding unsigned comment was added by Johnvenditti37 (talk).

Your timezone might be one hour off in your preferences. Check the Time Offset section. - J.P.User J.P. sigicon.png 14:35, 8 April 2020 (UTC)

Domain of Kourna[edit]

Can the Domain of Kourna meta event(s) be added to this timer? BramStoker (talk, contribs) 15:31, 14 April 2020 (UTC)

They're not on timers ingame though? Afaik its just whenever the collect spare parts events finishes. -Chieftain AlexUser Chieftain Alex sig.png 15:49, 14 April 2020 (UTC)

Include festivals?[edit]

It can be useful to add festival into the timers (such as recent Dragon Bash for Hologram Stampede). 08:57, 1 July 2020 (UTC)

I've added new entries for Dragon Bash - based on the event article. I've picked some random waypoints in each zone.
fwiw Labyrinthine Cliffs already has a timer, it's just hidden by default. -Chieftain AlexUser Chieftain Alex sig.png 12:56, 1 July 2020 (UTC)
The used waypoints near which first wave starts are those, could you please change it? (I can't edit widgets.)
Wayfarer Foothills - Twinspur Haven Waypoint — [&BH0BAAA=]
Dredgehaunt Cliffs - Havfrue Basin Waypoint — [&BGMCAAA=]
Lornar's Pass - Mistriven Waypoint — [&BJkBAAA=]
Snowden Drifts - Soderhem Steading Waypoint — [&BL4AAAA=]
Thanks. DJemba (talk) 18:01, 1 July 2020 (UTC)
Thanks, i hate these zerg events, added. -Chieftain AlexUser Chieftain Alex sig.png 20:37, 1 July 2020 (UTC)

Feedback 2020/07/19[edit]

Ley-Line Anomaly for Gendarran Fields should link to Applenook Hamlet Waypoint — [&BJEBAAA=] as this is normally where people gather and drop food/banners.

At the moment it's based on the text in the Notes section of the event. If you think that's incorrect we can change both. -Chieftain AlexUser Chieftain Alex sig.png 22:34, 19 July 2020 (UTC)

Feedback 2020/08/05 Triple Trouble[edit]

Great widget! Can I ask to add a world boss? Core Tyria is missing Triple Trouble. (edit: why is it called Evolved Jungle Wurm on some slots?) It should be up every 4 hours starting from reset, with the middle slot delayed by 30 mins. More info is in the Triple Trouble page in this wiki.

It's already on the timer, I'm not sure what you mean --Life Infusion «T» 18:38, 5 August 2020 (UTC)
Can also verify on --Life Infusion «T» 18:42, 5 August 2020 (UTC)
Title was "Evolved Jungle Wurm" before their post. I agreed with the spirit of their comment though, so I renamed it to "Triple Trouble" since that's what it's known as. -Chieftain AlexUser Chieftain Alex sig.png 19:58, 5 August 2020 (UTC)
Saw it called correctly now, Thank you!! The preceding unsigned comment was added by (talk) at 10:15, 13 August 2020‎ (UTC).

Feedback 2020/08/29[edit]

Should the See also section mention maps that contain meta events that do not occur on a set timer, such as Dragon Stand? --Joecat (talk) 21:13, 29 August 2020 (UTC)

Dragon's Stand specifically has timer, but even otherwise I am against. There are just way too many such maps to list them. DJemba (talk) 21:42, 29 August 2020 (UTC)

Page regularly forgets which timers are hidden[edit]

I visit the page every few weeks, but each time it forgets which timers I have hidden on previous visits. (The hiding persist over page refreshes during the same visit.) -- kazerniel (talk) 19:20, 24 September 2020 (UTC)

Are you perhaps deleting your browser cookies? ~SimeUser Sime Maraca Choya.pngTalk 19:26, 24 September 2020 (UTC)
Preferences are stored for this widget using HTML5 localStorage. See for the details - on Firefox it'll empty the storage when you clear your cookies, on Chrome it'll just stay there until you clear the cache. -Chieftain AlexUser Chieftain Alex sig.png 23:48, 24 September 2020 (UTC)
I'm not deleting cookies. (Using Waterfox Classic btw.) The site remembers my login status and my API key, only this page seems to not do it. -- kazerniel (talk) 10:08, 25 September 2020 (UTC)
Ok well if you're using an older browser port that isn't one of the mainstream stuff, there's a decent chance it forgetting the localStorage data is related. -Chieftain AlexUser Chieftain Alex sig.png 16:39, 25 September 2020 (UTC)
Thanks, I'll try to open a support ticket on the browser's Github page. -- kazerniel (talk) 12:52, 26 September 2020 (UTC)

Legendary Ley-Line Anomaly[edit]

Is there a reason that the Legendary Ley-Line Anomaly timeline isn't included on the page? Comanche (talk) 19:53, 6 February 2021 (UTC)

Do a CTRL+F search for "Ley-Line Anomaly". It's on the page.
If it isn't there for you, there's a chance you've accidentally clicked the "x" by the row; you can reset the page by clicking on Reset saved preferences at the bottom of the page. -Chieftain AlexUser Chieftain Alex sig.png 22:36, 6 February 2021 (UTC)
I really think Ley Line Anomaly should be grouped under Core Tyria at this point. ----BuffsEverywhere (talk) 08:07, 7 February 2021 (UTC)
Actually not a bad idea. I have moved it. (idk why I put it under LWS3 originally, was that when that content was released?) -Chieftain AlexUser Chieftain Alex sig.png 09:15, 7 February 2021 (UTC)
Awesome, thanks guys, had it hidden and seeing it now :D 19:09, 11 February 2021 (UTC)
Should the Ley-Infused Lodestone be listed in see also since it provides feedback on spawns (but not teleportation)? The preceding unsigned comment was added by Zerothbase (talk) at 15:35, 21 February 2021‎ (UTC).
Seems reasonable. Done.
Fwiw with a few more edits you should be autoconfirmed which will allow you to amend pages with "autoconfirmed only" permissions too. -Chieftain AlexUser Chieftain Alex sig.png 17:13, 21 February 2021 (UTC)

Dragonstorm public[edit]

I believe the Dragonstorm public instance (80 players from Eye of the North) opens every odd hour UTC. User Judas Sig.pngudas 23:02, 27 April 2021 (UTC)

That's correct. The times have been on Brek Harrowflight so far. Nightsky (talk) 14:58, 28 April 2021 (UTC)

Feedback 2021/04/28[edit]

Is the Dragonstorm public instance timer going to be added here too?--Mazingoman (talk) 14:02, 28 April 2021 (UTC)

Ofcorse it will be. First we need to find out how the timer works and then we can add it. If you have more informations share it with us so we could add it on wiki quicker. --DiegoDeLaHouska (talk) 14:20, 28 April 2021 (UTC)
I actually wasn't going to add it because it's not a usual open world event but an instance instead but if everyone want's to see this added surely it can be done. Guess i'll be staying in the EotN now to see how long the window to join the instance is. Nightsky (talk) 14:58, 28 April 2021 (UTC)
You have Dragonstorm (stroy) and Dragonstorm (Private) which can be started all the time just need a squad for it. And then you have Dragonstorm (Public) wich is suppose to be every 2h. That one I belive could be added into the event timer. Technicaly its PVE accesable all the time in private, you can just leave your character there and when you log back in you will not be kicked. That way you can just do it over and over again in "public" version without waiting for the timer anyway. Its up to if you want to add it or not but it is not an instane I belive ... maybe. --DiegoDeLaHouska (talk) 15:35, 28 April 2021 (UTC)
I already added it now. If needed it can still be changed/removed again. (Wasn't all to sure about where to have it link to and also not weather or not to include the (Public) bit from the API into the name or not, though the later i could resolve rather fast, since there's no Dragonstorm (Public) page, so it would have been a red link.) Nightsky (talk) 15:59, 28 April 2021 (UTC)
The Dragonstorm page we have should be moved to Dragonstorm (story) and another should be made for the "event" itself with public/private in it. The same way we have just 1 DRM page with public/private mentions. Thank you for adding it :3 --DiegoDeLaHouska (talk) 16:04, 28 April 2021 (UTC)
Just small thing Ive noticed . The "event" lasts for 30 min. So if you are quick enough you can do 2 of them with diferent characters. It should also be ending at xx:30 on the timer. Thank you <3 --DiegoDeLaHouska (talk) 21:43, 28 April 2021 (UTC)
From what i can tell from waiting outside the instance in the EotN, and granted it was only that one time, entering the instance is only offered untill xx:20 every odd server time/UTC hour. So while the event may last untill xx:30 (which is what i'm assuming you mean, though i can't quite tell if i'm understanding it right (Was the instance available until xx:30 in EotN for you?)), i feel like it would be confusing if it were indicated that way, then someone might wonder why they can't enter; though on the other hand the same also holds the other way arround, someone might wonder why it's still going on even though it looked like it would end there. Nightsky (talk) 02:09, 29 April 2021 (UTC)
At xx:00 I went inside with my thief to do the event. Finished at xx:26. Quickly swapped on my Ele so I could do it again and yes I was able to go inside because the NPC allowed to me join public. So I assume the option to join public version of that event lasts for half hour maybe more. --DiegoDeLaHouska (talk) 08:22, 29 April 2021 (UTC)
You could join/swap because the instance locks depending on the event progress, NOT time. ~Sime 09:59, 29 April 2021 (UTC)
In Eye of the North ? Based on the progress ? What ? Now Im not following that. --DiegoDeLaHouska (talk) 10:10, 29 April 2021 (UTC)
The public instance locks based on the event progress in THAT particular instance. If the instance you are joining hasn't moved to that phase yet, it will be joinable in EoTN (till the whole event timer ends I guess). ~Sime 10:15, 29 April 2021 (UTC)
Yes we are talking about the timer of not the event itself inside the instance but the option of join the public instance . The chat option at Brek Harrowflight himself. That option to join public version should only be 30 min what I have seen. And based on that the timer on wiki should be extended till xx:30 in my oppinion. --DiegoDeLaHouska (talk) 10:24, 29 April 2021 (UTC)
Alright, I guess I misread and was commenting on the *not* important part, sorry. I agree with the extension. Other events have it as well, like Augury Rock (doppel) for example. ~Sime 10:28, 29 April 2021 (UTC)
I've been there again and it stopped being available at xx:20 again for me. The first timer that appears (after the cutscene (started at ~xx:12 in this particular instance)) also appears to be only 15 minutes long. Were you in a squad by any chance as you were able to rejoin after xx:20? Could it be it's active for 20 minutes also in a new instance so if you were able to join maybe that particular instance of EotN was created late and the 20 minutes carried into after xx:26? Seems to me it's fixed and not based on the progress of the Dragonstorm instance available from within EotN. It seems to create more Dragonstorm instances as needed and put you wherever is space regardless from whichever instance of EotN one joins from. Nightsky (talk) 15:32, 29 April 2021 (UTC)
Shouldnt been changed . There was no updated between yesterday and today. About EotN instances well no idea. I didnt had time to look on ips beacause I rushed to do the event again immedaitely. Strange. The only thing as prove I have is a friend who were "racing" to do 2 events in the same hour and was lucky enough to get the asc gs ! Hate him for it xD. Thats all I got sadly =( --DiegoDeLaHouska (talk) 16:06, 29 April 2021 (UTC)
I'm not sure what you'd need a prove for. I'm not trying to say that you could not have possibly been able to join again after xx:20. I wouldn't be surprised if there'd be some weird interaction with the event and new instances or something. I doubt that that was/is the normal cycle of the event though. It to me seems to have been an exception that it was available then, though the reason as to why it was i too can only guess about. But it doesn't seem to have been "normal". From what i can tell so far at least. Could very well be wrong; though i don't know that. Nightsky (talk) 16:29, 29 April 2021 (UTC)
xx:20 the event ends. Dont know why I was able to do it in xx:26 but now it literally dissapered in xx:20. Even have a vid for prove if need be --DiegoDeLaHouska (talk) 17:23, 29 April 2021 (UTC)

Dragonstorm and The Twisted Marionette[edit]

I'm not quite sure what exactly's going on but it seems that the week long available every two hour Marionette public instance took the place of the Dragonstorm public instance. That is it seems that Dragonstorm now starts every even and the Marionette every odd UTC hour/server time. Further, Dragonstorm seems to be available from that "new" (probably bugged?) starttime up untill it's "old" endtime. While the Marionette seems to be available only from it's (probably bugged since it's the usuall time of Dragonstorm) start time for 20 minutes. Oh and the event circles seem all over the place, sometimes even up while it's not possible to enter the associated instance; at least with the Marionette, it might actually be fine with Dragonstorm. Though again, not sure about anything here. It's only how it seems to be to me. Nightsky (talk) 18:49, 13 July 2021 (UTC)

Seems this was accurate. See also the July 14, 2021 patch notes. The Marionette timer under Central Tyria and the Dragonstorm timer should now both be accurate; based on the patch notes. Nightsky (talk) 20:03, 14 July 2021 (UTC)
Excellent, I didn't see the patch. Sime lied! -Chieftain AlexUser Chieftain Alex sig.png 20:38, 14 July 2021 (UTC)
I'm not sure what you mean by the later. The way you added it was accurate at the time as it predates the patch; if you're meaning - which i can't tell if you are, only assuming here - Sime told you when it is. I merely changed it following the patch so that it remains accurate for patched instances, while unpatched ones probably followed the previous times untill the forcefull kick for the patch two hours later; or three while in any instance i think. Nightsky (talk) 01:02, 15 July 2021 (UTC)

Feedback 2021/07/14[edit]

Can we add the Twisted Marionette timer from

Nevermind - just hit refresh. It has been added

What happened to the Marionette timer?[edit]

It's gone

The public event as announced initially was only planed to last for one week (See the patch notes for the day of the release.) and stopped occuring after that one week. Thus the timer for it was hidden because it is no longer availabe at present. However, ArenaNet stated that the public instance will return after they've implemented some improvements to it which they hope is possible to be managed to be done by late summer. For further details and the exact wordings see the forum post. So for now you can ignore the event circle that still appears in game every now and again as the public instance isn't available even if the event circle is trying to indicate so. Meanwhile the private instance - even though not on public rotation likely without the improvement yet - is still available in the interrim. Nightsky (talk) 23:52, 24 July 2021 (UTC)

Feedback 2021/08/04[edit]

Considering how most of the the events have daily rewards logged in the API, would it be possible to integrate this into the ET, greying out events that you've earned the daily for already? --Prezombie (talk) 11:58, 4 August 2021 (UTC)

Afaik this is only applicable via API:2/worldbosses to the world bosses (2nd row) and hard world bosses (3rd row), and none of the other events have this ability to be tracked via the API?
If you want to make a prototype version with js (or a mock up in paint) of what you want and how it'd work, feel free, the source code is on Widget:Event timer.
If we used similar to what we do on other widgets with the account key, might it not be a bit confusing for users if it only tracks the completion progress of 2 of 22 rows?
How would progres be shown, would elements be grayed out, would they be struck through etc. -Chieftain AlexUser Chieftain Alex sig.png 21:04, 10 August 2021 (UTC)
Also just noticed API:2/mapchests / API:2/account/mapchests which would provide information on the big meta events on the HoT/PoF maps. -Chieftain AlexUser Chieftain Alex sig.png 12:48, 14 August 2021 (UTC)

Feedback 2021/08/10[edit]

Is it possible to change the current Ley Line Anomaly waypoint link of the Gendarran Fields to Provern Shore Waypoint — [&BOQAAAA=] since this is where people meet all the time? The same question stands for Doppelganger. It should be changed to Augury's Shadow Waypoint — [&BFMKAAA=]

Thanks! The preceding unsigned comment was added by Leo Xander (talk) at 11:57, 10 August 2021‎ (UTC).

Thanks for the feedback, edits made as requested. -Chieftain AlexUser Chieftain Alex sig.png 20:57, 10 August 2021 (UTC)

Feedback 2021/08/11[edit]

Can we had the hero's choice chest in the See also section? -- 21:36, 11 August 2021 (UTC)

Feedback 2021/08/21[edit]

Another Ley-Line Anomaly waypoint feedback. For Iron Marches this one is linked: [&BOYBAAA=], however everyone gathers at this waypoint: [&BOcBAAA=] Thanks!

Best page of the GW2 Wiki[edit]

This is the best page of the GW2 Wiki to me. I use it a lot! Thanks for making and maintaining it! Hyper (talk) 21:35, 7 September 2021 (UTC)