User talk:DiegoDeLaHouska

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User:Darqam/Dat Icons

Toxic Seedling map[edit]

I moved the map to this subpage. —Kvothe (talk) 22:49, 16 January 2021 (UTC)

Why ? The page might be deleted at the end and we might just make an new image insted of File:Toxic Seedling map.jpg. Why do you always .. vrrr ! It might end up even as template based on the groups of those locations. Alright just dont link it to anything yet . Its not done .. its not finished. Alright ? --DiegoDeLaHouska (talk) 23:28, 16 January 2021 (UTC)
If you wanna test something and/or you know the stuff will get eventually deleted, you know you should do it in your sandbox. ~Sime 14:27, 17 January 2021 (UTC)
Hey wellcome on wiki where everything will change one day. Its not in my sandbox because everyone who wants can join and add their own attempts. Even you can go into Kessex Hills yourself. If you get a new Ip then you know those nodes are in diferent places . Run around and make a screanshot of all of them before adding it into the map. I Cant predict future so yes I have no clue if you guys will want to remake it into image only or if we will want to make it a bit more complex and make a template from it showing just those specific groups of nodes depending on the one players will click on. I have no idea. --DiegoDeLaHouska (talk) 16:22, 17 January 2021 (UTC)


Hey. I've noticed you seem to be in the progress of removing the bindings from a few pages currently. I was thinking to do that as a bot task during the stream by ANet today (which is probably in like 5 minutes) and am currently preparing page counts and the changes for a bot request. Before i continue doing that however i wanted to ask if you want to continue to go through everything now that you started or if i could do what i can with the bot once i've completed preparation? (I'm missing a bit of old item data so i can't check for changes on 297 items but what i've found on changes concerns 593 items (this is possibly including some you already changed).) Nightsky (talk) 19:55, 22 January 2021 (UTC)

I want to add that a note the food used to be bound would be nice. ~Sime 20:03, 22 January 2021 (UTC)
If you want toadd more go ahead and add it. Here for better way of looking over what I have done. And if zou have bots for it then sure use them. If it will work. --DiegoDeLaHouska (talk) 20:32, 22 January 2021 (UTC)
I was only looking to remove the account bound parameter from them, not add a note they were previously bound. And while i'm generally not opposed to the idea of adding one, i would for example not know how to best do so on pages with multiple items on them. Additionally the way things are now changing it to also add a note and not only remove things would take me longer than i'd be willing to do now. So if anything i'd only be removing them for now but i'm still waiting on a clear response from DiegoDeLaHouska if they'd be fine with me doing that or if they want to continue doing it? With only removing that is, not adding anything. Nightsky (talk) 20:45, 22 January 2021 (UTC)
Do as you wish. I looked at it just because nobody was touching it. If you will take care of it then sure be my guest ;) Wiki is ever changing and updates what I will do might last years or just minutes. Doesnt mater in any way to me anymore. --DiegoDeLaHouska (talk) 20:53, 22 January 2021 (UTC)

Damage coefficent[edit]

The tooltip damage is calculated using your current weapon strength, your power, the damage coefficient and 2597 armor:

damage = (weapon strength * power * coefficient) / armor

So in order to get the coefficient we have to calculate the following:

coefficient = (damage * 2597) / (weapon strength * power)

While we know the damage (from the tooltip), the power (e.g. 1000), we do not know the weapon strength. However, if we link the skill in the chat, it assumes the unequipped weapon strenght of 690.5. Thus, we can calculate the damage coefficient.

coefficient = (damage * 2597) / (690.5 * 1000)
  • Example 1: Fire Spin has a damage of 1462, so 1462 * 2597 / (690.5 * 1000) = 5.4986 ~ 5.5. Make sure that your rounded coefficient actually gives the damage: (690.5 * 1000 * 5.5) / 2597 = 1462.36 ~ 1462.
  • Example 2: Flame Cannon with a damage: 17,540 from 20 strikes, first divide 17540 / 20 = 877, then 877 * 2597 / (690.5 * 1000) = 3.2984 ~ 3.3. Afterwards, multiply with the number of strikes, i.e. 3.3 * 20 = 66.0 damage coefficient!

--Tolkyria (talk) 23:38, 13 March 2021 (UTC)