Living World Season 4 content

Dwarven Catacombs

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Disambig icon.png This article is about the area. For a walkthrough of the mini-puzzle, see Dwarven Room Raider.

Dwarven Catacombs

3Point of interest (map icon).png

Dwarven Catacombs map.jpg
Map of Dwarven Catacombs

Deldrimor RuinsDredgewaysDwarven CatacombsHundar PikeIce FloeSymphony's HavenThe AuditoriumThe ForgeThe GrottoThe Howling CliffsThe Weeping CrestThunderhead KeepDwarven Catacombs locator.svg

Dwarven Catacombs.jpg

Click to enlarge.

Dwarven Catacombs is an area within Thunderhead Peaks. It holds the resting places of many ancient dwarves. It is accessed by tunnels which head southeast from Ironhammer Crossing. A tall circular room contains many gates, each of which has an associated key. The first key is given by Frodak Steelstar by trading a Light of Deldrimor Plate, and each gated room contains the key to unlock the next room. Once three rooms have been completed, a final key is obtained which unlocks the gate to The Hammer's Hoard.

Traversing the boardwalk that circles clockwise around the room leads to a passageway with Brechnar's Gauntlet, beyond which lies a mastery insight and several dwarven chests.

Locations and objectives[edit]

Points of Interest
Point of interest (map icon).png Brechnar's Gauntlet
Point of interest (map icon).png The Consul's Tomb
Point of interest (map icon).png The Hammer's Hoard
Mastery Insights
Mastery point (Path of Fire).png Thunderhead Peaks Insight: Brechnar's Gauntlet
Map icon.png Dwarven Room Raider






Ambient dialogue[edit]

After clearing Frodak's tomb
Frodak Steelstar: Thanks for clearing my tomb. I think I'll stay out here for a while anyway.
When ghostly mischief is active[verification requested]
Frodak Steelstar: Place feels livelier with more ghosts in it.
Frodak Steelstar: Good to have company around here again.
When traveling through the maze
Frodak Steelstar: Hey hey, hero–leaving so fast? This place needs all kinds of cleanup. And there's treasure.
Frodak Steelstar: It's a cold, cruel world out there. Take it from me. You don't want to go just yet.
Frodak Steelstar: Kill another graveling before you go, maybe? They're like rabbits. Relentless. And fertile.
Frodak Steelstar: Hey, it's a griffon! Look at the beak on that thing! (if on a griffon)
Frodak Steelstar: Well, SPEAKING of rabbits... (if on a springer)
Frodak Steelstar: Seen all kinds wander in and out through the years. Dredge. Thieves. Tourists. Pah. You, though–you're okay.
Frodak Steelstar: Well, if you're so determined to run away, I won't stop you. But you'll have to come back sometime.
Frodak Steelstar: All this treasure won't spend itself! And it's hard to find a good exterminator.
In the Dwarven Sauna
Dwarf Ghost: Welcome to the sauna! Least, that's what it was when I was alive. Got a bit hotter since then.
Dwarf Ghost: Still good for the bones. Come on in!
Dwarf Ghost: What, you shy about a little skin showing?
Dwarf Ghost: Aw, leaving already? Come back soon.
In the Crystal Room
Dredge Excavator: I said north! North and up! But you had to dig south and down, didn't you?
Dredge Ratnik: So I had the map upside down. Could happen to anybody.
Dredge Excavator: Comrade, when they handed out the brains, you did not get an equitable share.
Dredge Ratnik: Well, who tossed my sandwiches? I opened the packs we've been hauling, and what do I see? Not sandwiches!
Dredge Excavator: Sonic turrets have all sorts of uses, comrade. Without them, we'd have been eaten by ice wurms.
Dredge Ratnik: Ice wurms! Did you hear any ice wurms in here? No! But you know else wasn't here? Food!
Dredge Excavator: So we starved to death. It's not like dredge haven't starved before.
Dredge Ratnik: Yeah, but this time it was PERSONAL!
Dredge Excavator: Still, better than being eaten by ice wurms.
Dredge Excavator: I spent all my death avoiding you. What happened?
Dredge Ratnik: Search me.
Dredge Excavator: You're transparent.
Dredge Ratnik: Makes it easy, doesn't it?
Dredge Ratnik: Try hitting the wall medallions. Won't get you far, but it's a fun way to pass the time until an inevitable death.
Dredge Excavator: If I'm stuck here with you for eternity—
Dredge Ratnik: We should forgive each other like comrades and make our deaths more bearable?
Dredge Excavator: I'll stand over here, and you stand over there. Far away. That's north, in case you need directions.
Dredge Ratnik: Sandwiches...
In the Dwarven Library
Dwarf Librarian Ghost: Hey, you! Put that torch down! Put that torch down right now! If something eats you in the dark, well, you deserve it! (when picking up an Ancient Wall Torch)
Dwarf Librarian Ghost: Who put all these torches in A LIBRARY?
Dwarf Librarian Ghost: Ahh, darkness. Good for books, you know. Keeps in from fading. Gets book vandals eaten. (when torch is extinguished)
Dwarf Librarian Ghost: THERE'S my assistant librarian. Not much of a talker. Very protective of this place. (when Spooked expires)
Dwarf Librarian Ghost: That's right, get out of here, you book vandal-shoo! (upon leaving)
In the Gauntlet Room
Ghostly Tomb Raider: Oh, another thief trying to get the dwarves' gold? Don't bother, I speak from personal experience.
Ghostly Tomb Raider: The security system is pretty good. Go on-ask me how I know.
Ghostly Tomb Raider: Yeah, you probably don't want to go there. (when approaching tripwire trap)
Ghostly Tomb Raider: Told ya. (upon downing after triggering the tripwire trap)
Ghostly Tomb Raider: I was in the Mists, you know. Then I got spat out. Here I am-revisiting the scene of my own death. And soon, yours.
Ghostly Tomb Raider: Oh, you made it. Good for you, I guess.


Crafting resources[edit]

Resource nodes
Mine resource (map icon).png Iron Ore
Mine resource (map icon).png Mithril Ore
Mine resource (map icon).png Orichalcum Ore
Mine resource (map icon).png Platinum Ore
Plant resource (map icon).png Portobello Mushrooms
Plant resource (map icon).png Snow Truffle



  • Every day from 30 minutes before reset until reset an unnamed event occurs in this area. The event prevents players from entering vaults, likely in order to prevent abusing the server reset to get double end chests. The event text reads as follows:
    • Time until ghostly mischief quiets: 30:00