A Sad Duty
A Sad Duty
- 1325 AE
- Forming the Pact
- Squall Cusps
(Straits of Devastation)
(Straits of Devastation)
A Sad Duty is part of the personal story for all characters that chose "letting an innocent die" as their worst fear during the mission A Light in the Darkness and completed the mission The Battle of Fort Trinity.
Inform Tonn's widow that he was killed in action.
- Locate Medic Ceera near Squall Cusps.
- Defeat the undead offensive.
- Revive Ceera.
- Defend Ceera while she performs her duties.
- Inform Ceera about Tonn's fate.
- Find Ceera.
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- All professions
Soon after arriving at the Pact outpost, Risen spawn all around the area and begin attacking the camp. After the short fight, talk to Ceera. Ceera will attempt to help the other NPCs, about half of which are dead for good.
Afterwards, you tell Ceera what happened to Tonn. She doesn't take too kindly to the news and runs off on her own. Unfortunately, she runs straight into a cave full of Risen, somehow managing to get to the jetty at the very end. Follow after her, skipping the Risen if you wish to, and talk to Ceera once more to trigger a cinematic and finish the mission. If you talked to Ceera before killing the Risen Abomination, then it will be attacking you after the cutscene ends.
(Note: if you have a speed boost skill, you can catch Ceera before she runs into the caves, ending the mission without having to fight any more undead.)
After locating Ceera:
- Pact Medic Ceera: How long was I out? I was triaging them when something hit me. Hard.
- Pact Medic Ceera: Come on, stick with me while I see to the rest of our wounded. I don't fancy another concussion.
While Ceera examines the bodies:
- Pact Medic Ceera: We're too late. This one's already gone.
- Pact Medic Ceera: Here's a live one. Open your eyes soldier! You'll be all right if you can stay conscious.
- Pact Medic Ceera: On your feet soldier. You'll live.
- Pact Medic Ceera: Nothing I can do for this one, either. Are there any Pact troops left alive?
- Pact Medic Ceera: You're lucky to be alive. Come on, get up.
- Pact Medic Ceera: Never had a chance, poor kid. Dead before she hit the ground.
Talking to Ceera (cinematic):
- <Character name>: Ceera...I'm here with bad news about Tonn. I was with him on a demolition mission. Unfortunately, he did not survive.
- Pact Medic Ceera: Tonn's...gone? That can't be. He promised me we'd both live through this. What happened? Tell me how he died!
- <Character name>: We rigged an Orrian bone ship to blow, but the explosives wouldn't go off. Tonn went back to fix them. He died to save the mission.
- Pact Medic Ceera: Is that supposed to make me feel better? The war can go on without Tonn, but I can't. How could you let this happen?
- Pact Medic Ceera: You murdered my husband, you and your Pact. Get away from me. Just get away!
After the cinematic:
- Pact Medic Ceera: Get away from me, you murderer. Tonn! I'll find you, I swear it.
- Pact Medic Ceera: Ahh! No! Somebody, anybody! Help!
After finding Ceera:
- <Character name>: Ceera? Please, you have to return to camp. If you want to honor Tonn, you have to live. Don't die just so you can be with him.
- <Character name>: I know he loved you madly. You were all he talked about, you and the life he wanted you both to have.
- Pact Medic Ceera: Life? What life? What do you know about him, or me? Just leave me alone.
- Pact Medic Ceera: Wait. What about his mother's locket? He wanted me to have it. It was all she had when she died...and now it's all I have left to remember him.
- Pact Medic Ceera: You saved my life. I thank you for that, but I will never, ever forgive you for taking Tonn from me. Just leave. I'll find my own way back.
Speaking to Ceera one last time:
- Pact Medic Ceera: Leave me alone—just go! You should have saved Tonn, or let me die. That way, at least we'd still be together.
Tonn wanted you to live, Ceera.
- Shut up! You don't know anything about him. He fought your battle and completed your precious mission, and you repaid his bravery by getting him killed.
That's not how it happened. He gave his life for Tyria.
- It wasn't his to give. It was ours: mine and his. We shared it, and he threw it away for...you and Trahearne. Damn you both for this. And damn this Pact!
- I'm sorry you feel that way. I'll go now.
- I'm sorry, Ceera. So very sorry. I'll go now.
- At the end of this story, Tonn's Dud is placed in your personal story tab of the Hero panel.
- The player will also receive a letter from his friend of Destiny's Edge, consoling and encouraging them.
- It is possible for the player character to revive these vigil soldiers which Ceera declares dead beyond help with area revive skills such as Battle Standard and Nature's Renewal, but that will have no effect in the story.
- The mission is not triggered until you literally walk through the gap due south from the waypoint; if you circle around and enter from the northeast, no enemies attack or even appear and Ceera will not talk with you.