User:1Maven/Non-Playable Races

From Guild Wars 2 Wiki
Jump to navigationJump to search

Non-Payable races are humanoid-like NPCs characterized by their ability to talk. They are considered minor races and do not include animal-like NPCs or the various minor Human-cultures. Each of the Playable races has a Racial sympathy for one of the Non-Payable races. Non-Payable races may appear in PvE, WvW, parts of both the Personal story and Living Story.

Under the highly-controversial and newly proposed-system of taxonomic-classification developed by scholars of the Durmand Priory, the Minor races have been divided into Genus or groupings related to a common origin. More research and clarification is ongoing. It is theorized that at some future date a unifying theory which explains the "Origin of the Species" and why there are multiple intelligent species on Tyria.

Equine[edit]

Centaur[edit]

In days gone by, the Centaurs were spread across Tyria, but with the unification of the tribes they are now mainly found in Kryta (it is suggested that they stage their attacks from the Woodland Cascades). They were also a prominent race in Elona, but with the rise of Palawa Joko, it is not known how the Elonian Losaru and Veldrunner centaurs have fared.

Ettin[edit]

Ettins are large, brutal humpbacked creatures which can be found in Kryta. They have two heads who often have their own personality and name, though despite this they are fairly dumb. They are known for their powerful but slow attacks and an overhead smash which knocks down those in the area.

Giant[edit]

Giants are humanoid beings with prodigious size and strength. Few are ever seen, and there are not many left alive in this section of the world.

Grawl[edit]

Grawl dwell in the the Shiverpeak Mountains and Ascalon. Humans seem to dislike the grawl due to their relations and past alliances with the charr, while sylvari are simply too new a race to have developed any formal contact with the distant grawl tribes.

Harpy[edit]

Harpies are a race of winged female raiders that can be found in Ascalon and Kryta. They once thrived in Istan, Vabbi, and Dzalana within Elona 250 years ago, but have since spread north for unknown reasons. Elonian legends say that the harpies are the descendants of fallen servants of Dwayna.

Hylek[edit]

Most greater races are ready to assist the friendly hylek tribe. The charr refuse to do so due to the charr society's past enslavement by the Flame Legion and their false beliefs and gods; the hylek are fiercely religious people.

Jotun[edit]

jotun are a race of lesser giants who thrive in the Shiverpeak Mountains. They were once a powerful and magical people, knowledgeable both in sorcery and natural philosophy. Once a grand race, they now survive as savages in the citadels of their ancestors.

Krait[edit]

Originally from the Unending Ocean, the krait rival even the charr for viciousness and cruel ingenuity. These intelligent creatures are vicious and xenophobic, attacking and enslaving all other species on sight.

Ogre[edit]

Ogres are towering hunters, allowing the norn to easily relate to them. The ogre people have only been encountered in Ascalon, and thus they make for sensible allies for the neighbouring charr.

Quaggan[edit]

Quaggans are peaceful creatures, and their unwillingness to fight makes all but norn and charr willing to assist them. While quaggans also live in the Shiverpeak Mountains, the charr are specifically stated to not have dealings with quaggans due to Ascalon being an inland region.

Skritt[edit]

Asura detest skritt and would refuse to genuinely aid them. The norn are not willing to help the skritt either; the reasoning for this could perhaps be their huge difference in size or other cultural differences.

Tengu[edit]

The Tengu are a race of avian humanoids that make their home in the Dominion of Winds, along the Tarnished Coast. They are extremely wary of the races of Tyria, and do not allow outsiders into their city. A few Tengu have set up trading posts outside their walls, in order to trade with and observe the other races. They currently remain neutral in all conflicts.

Tamini[edit]

Tamini are one of the centaur tribes who have been overpowered by the Modniir and urged to attack humans. They have been described as the lightly armored scouts found around the edges of the centaur army. They're often used as foot soldiers in the centaur army, fighting in the front lines. Tamini are distinguished among other centaur tribes by goat-like facial features and horns, and a spotted brown and white body. In the past, the Tamini were nomads before being united by the Modniir.

Troll[edit]

Trolls are large, tusked, brutish humanoids in Tyria. They can be found in Ascalon, Kryta, Maguuma Jungle and the Shiverpeak Mountains.


See Also[edit]

Notes[edit]