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- Assassin's Reward — Heal yourself whenever you use a skill that uses initiative. Heal yourself for each point of initiative spent.
- Pressure Striking — Enemies you interrupt are inflicted with torment. This trait can only affect enemies with defiance bars once per interval.
- Impacting Disruption — Enemies that you interrupt suffer a pulmonary impact. This trait can only affect enemies with defiance bars once per interval.
For a detailed skill history, see here.
|February 25, 2020||Competitive content update:
|August 28, 2012||Game release: