Talk:Weapon/Archive 2

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Ghastly Weapons reference

"Ghastly Weapons do one type of damage during the day and another during the night". Is that correct? We know that some of them steal life during the night and heal the user during the day, but that doesn't imply damage types. Suggested rewording: "some Ghastly Weapons heal the wielder for every attack during the day, while, at night, the wielder steals health from struck enemies instead." (its a bit awkward, will try construct something). Aquadrizzt (talk)(contribs) 01:03, 27 January 2011 (UTC)

Or we could just not discuss it and say Kyoshi's revision is good. (Which I do.) Aquadrizzt (talk)(contribs) 03:20, 27 January 2011 (UTC)
*thumbsup* -- Kyoshi User Kyoshi sig2.png 03:21, 27 January 2011 (UTC)
hehe. but yeah, i think it's fine to leave it saying different damage types Thering 10:36, 27 January 2011 (UTC)
Not all Ghastly Weapons have this attribute, so the information is incorrect. I believe only melee weapons of the Ghastly set come with this ability (as described on their boosts). - Infinite - talk 13:25, 27 January 2011 (UTC)
Correction: All physical-oriented Ghastly weapons. - Infinite - talk 13:27, 27 January 2011 (UTC)
Sauce? Ghastly Weapon doesn't specify that. -- Kyoshi User Kyoshi sig2.png 13:43, 27 January 2011 (UTC)
No source, but look at all the current non-physical Ghastly's (they are correctly documented). - Infinite - talk 14:11, 27 January 2011 (UTC)
Some of them have nothing at all documented other than the name. I don't know what contrast I'm supposed to be looking for other than a couple physical weapons which have the attribute listed. In any case, "physical Ghastly Weapons" should be specified in the description instead of "some Ghastly Weapons" if this is accurate. -- Kyoshi User Kyoshi sig2.png 19:59, 27 January 2011 (UTC)
The ones with stats, that is. - Infinite - talk 20:08, 27 January 2011 (UTC)
I dont know if its mention worthy on the wiki but on http://www.youtube.com/watch?v=_B-s9-rsBiU there is mentions of other weapons besides ghastly. Like Shattering ice weapons, and weapons that glow when enemies are near. and i think there was more too. Anyway im not used to editing, but it seems a dev is the source in the video. So free cookies to whoever does add this! Fleshgolemz 11:47, 3 April 2011 (UTC)
Actually, if you look at the stats, what changes is how the weapon HEALS you. Zolann The IrreverentUser Zolann The Irreverent Mysterious Summoning Stone.png 13:04, 3 April 2011 (UTC)

Main hand and ...

This has been something that has kind of been bothering me a lot recently. What is the grammar we wish to use for main hand and off hand? (Main hand and offhand, main hand and off-hand, main hand and off hand, main-hand and offhand, main-hand and off-hand, or main-hand and off hand.) In order, 2 and 6 can both be scratched, as they have irregular formattings. That leaves the following: Main hand offhand, main hand off hand, main-hand and offhand and main-hand and off-hand. Thoughts (with perhaps a screenshot showing what is preferred by ANet) ? Aqua (T|C) 18:08, 6 March 2011 (UTC)

Didn't we decide awhile ago to use main-hand and off-hand for everything for consistency? EiveTalk 18:15, 6 March 2011 (UTC)
Off-hand is the adjective, off hand is an adjective + noun (or noun phrase). So you use both in the appropriate circumstance. For instance:
The shield is an off-hand item. - would refer to the fact that the item is off-handed.
The shield is equipped in the off hand. - would refer to the fact that the item is equipped in the "off" hand. (Xu Davella 18:35, 6 March 2011 (UTC))
^ Something like that. --ஸ Kyoshi User Kyoshi sig2.png 18:41, 6 March 2011 (UTC)
The meaning depends on the spelling, as stated above off-hand denotes a weapon's property and appoints the fact it is equipped in the off hand. They are by no means interchangeable. - Infinite - talk 19:28, 6 March 2011 (UTC)
EDIT: For example, if I was to say: "A weapon is equipped in the off-hand." The sentence would not be grammatically correct as the location has not been specified. All we know is that it is somewhere on the off hand. This is why you would have to specify; "A weapon is equipped in/on the off-hand palm/fingertips/etc." That is why you use "off hand" to refer to the actual hand and "off-hand" to refer to the weapon. - Infinite - talk 19:40, 6 March 2011 (UTC)

Thief

I added a note about the thief's third skill being an exception to the standard rule regarding the main hand giving you the first three skill slots. Though somebody removed it. The thief's third weapon skill is not determined by the same rule of the other professions. That skill is determined by the combination of your mainhand and offhand weapon. The note should be added back to the page. Also it has been stated that the thief can dual wield daggers, pistols, swords and shortbows. While I dont think that they can dual wield the shortbows somebody else removed swords from being able to dual wield. Is there a link that anybody can provide that states that they cant? Or are we going to have to wait until the official reveal to be certain? 69.205.115.195 15:51, 7 March 2011 (UTC)

I agree that the note should be added back in, I see no grounds for that revert at all. About the dual issue, for shortbow that is never the case, as it's a two-handed weapon. Sword has not been confirmed and different sources state different things; we'll have to wait till the official reveal to be sure. - Infinite - talk 16:04, 7 March 2011 (UTC)
There was one interview that said sword only in main hand and another that said sword in either hand. Ought to wait until release I think. --ஸ Kyoshi User Kyoshi sig2.png 17:33, 7 March 2011 (UTC)

Added back the note about the thief's third weapon skill. If anybody wishes to remove it hopefully they'll state their reasons here first. 69.205.115.195 19:31, 8 March 2011 (UTC)

Note that I haven't removed it, I just merged with the section above it. --ஸ Kyoshi User Kyoshi sig2.png 02:06, 9 March 2011 (UTC)

Off-hand weapons are one-handed as well

I find the current distribution into 2H, 1H and off-hand weapons rather confusing, especially in the table, where it is quite difficult to see what dual wielding combinations one has access to. In order to ease that, we could perhaps combine the 1H and OH groups into one, like this:

Of course, all of the OH-only weapons would have 0No as their first sign, but at least you could immediately see what you can combine. In case we'd prefer to more closely follow the official division into 1H, 2H and OH, we could also simply move all the OH-only ticks and crosses to be below the OH for 1H weapons:

For what it's worth, I find the second option a bit strange; anyway, what do you think? User Loquay Sig.png 11:23, 12 March 2011 (UTC)

Or we could take the first table you put here, swap one-handed and two-handed around (one-handed has ordering priority everywhere else, I believe) and simply use the kicking system from the second. It'd be something like:
It also looks a bit weird, hehe. - Infinite - talk 15:12, 12 March 2011 (UTC)
I dunno where the confusion is in the first place. Seems perfectly clear to me and Infinite's looks kind of silly. --ஸ Kyoshi User Kyoshi sig2.png 16:33, 12 March 2011 (UTC)
...Couldn't we simply replace "Off-hand" with "Off-hand only" in the current table? Feels a lot simpler and equally effective. Erasculio 16:42, 12 March 2011 (UTC)
Like so then (because the weapon order is O-h -> T-h)? - Infinite - talk 18:18, 12 March 2011 (UTC)
That does look neater to me. --ஸ Kyoshi User Kyoshi sig2.png 19:39, 12 March 2011 (UTC)
Since we have two signs to refer to the two hands, I'd find it natural that if there is only one sign in the middle, it refers to both hands; that's fine for the 2H weapons, but the same design shouldn't be used for the 1H weapons that simply happen to be always held in the off-hand, in my opinion. When you are choosing a weapon combination, and you want a greatsword, that's it. However, if you want to wield a torch, there is no difference in design to tell you that you still have the main hand free, apart from a small piece of text to the left. So, you can have a weapon with a sign in the middle (left and right hand), combine one on the left and one on the right (1H's), or one on the left and one in the middle (which, again, implies both left and right). Basically, if you are new to the game/wiki, you need a paragraph of manual to fully understand the table, because even the text to the left is misleading (off-hands are not 1H? what are they, then?); why not to make things easy and have the options only middle or left + right? User Loquay Sig.png 19:46, 12 March 2011 (UTC)
Isn't there a note on the article itself that off-hand only weapons go in only 1 hand, and therefore allow another weapon in the main hand? "off-hand item — can only be used in the second hand." "1Yes indicates a two handed or off-hand only weapon that can be wielded. " Speaking of which, I'm going to clean up the bad use of one hand/one-handed etc in this article right now. - Infinite - talk 19:57, 12 March 2011 (UTC)
Yes, of course, but you combine your weapons from the table. It shouldn't require you to read the rest of the article to be any useful, it should be as obvious at the first sight as it possibly can (and double meaning of one sign isn't such). That's why we have a table in the first place. User Loquay Sig.png 20:10, 12 March 2011 (UTC)
But preceding every "off-hand only" weapon with a main hand cross makes no sense either. Can we rephrase off-hand only to reflect that it will not disallow use of a main-hand weapon? - Infinite - talk 20:17, 12 March 2011 (UTC)
(Edit conflict) "Since we have two signs to refer to the two hands, I'd find it natural that if there is only one sign in the middle, it refers to both hands": IMO, it's not to be assumed - the table is stating what the sign in the middle means. For the weapons which are used with both hands, the symbol in the middle refers to both hands; for weapons which are used with one hand, the symbols refer each to a hand; for weapons which are used in the off hand only, the symbol refers to the off hand. There really isn't a reason to change the table to anything beyond what it is right now; the proposed designed above are needlessly complex, and would only make the table more confusing, not less. Erasculio 20:22, 12 March 2011 (UTC)
(Edit conflict) Why wouldn't it make any sense? It is perfectly the same like ranger with a dagger: off-hand only, which means one-handed and only for the off-hand. The same functionality, so why not the same style? It may be a bit brute, but at least it gives clear instruction at the first glance.
edit: Okay, I guess I'm the only one who thinks it's unclear without proper instructions on how to use the table, so let it stay. It's just that it strikes me every time I see the table, ever since it has been first added. User Loquay Sig.png 20:29, 12 March 2011 (UTC)
It doesn't make sense because it can't be equipped in the main hand ever, so noting that it cannot be equipped both by categorizing it as "off-hand only" and by placing an 0No for the main-hand equip position is unnecessary. --ஸ Kyoshi User Kyoshi sig2.png 20:37, 12 March 2011 (UTC)
Note that the last design above is exactly the same as the current table, except that it's been put in the correct order. - Infinite - talk 20:48, 12 March 2011 (UTC)

weilding

i was just wondering if weilding a weapon that is not usable for your proffession will show as being weilded by your character but just wont give the character any bonus's like in gw1 or will it just not allow you to weild it. i dont think it will though because of the skill sets and stuff but i just wanted to see if anyone could give a definite answer =] Eculiny 02:12, 10 April 2011 (UTC)

Currently we have no sources documented that show whether weapons that are not linked to skills for a specific profession can still be wielded. It is safe to assume that they can not be, though this is not entirely certain. Either way, if the profession has no weapon skills for a specific weapon, they will not have any means to attack with said weapon either, as even standard attacks are weapon skills. - Infinite - talk 02:37, 10 April 2011 (UTC)
I've seen players pick up weapons not for their profession. The description panel has in red lettering something like "Not usable by your profession". I've not seen anyone try to equip these, but I would imagine they'd be unable to. -- aspectacle User Aspectacle.png 07:17, 10 April 2011 (UTC)
You can't equip a weapon that is "not usable by your profession" and you can't put a weapon in the wrong hand. In both case, nothing happens when you drag and drop the weapon from your inventory to your character screen (the weapon just goes back in the inventory). See this @ 2:40. Chriskang 09:45, 10 April 2011 (UTC)

Revert

My bad, I did not notice I was also changing the profession order. I intended to make it list the weapons in the correct order, though (one-handed, off-hand only, two-handed). Will do a correct edit when I get to my desktop. - Infinite - talk 13:32, 10 April 2011 (UTC)

As per that. - Infinite - talk 13:53, 10 April 2011 (UTC)

Underwater Weapons

Going to need to add a new section, due to some info in the latest Anet blog post about underwater combat. There are three unique underwater weapon types, as follows

Spear – Close quarters melee weapon Used by:

   Warrior
   Necro
   Ranger
   Thief
   Guardian

Trident – Long range magical weapon Used by:

   Necro
   Guardian
   Elementalist

Harpoon gun – Long range mechanical weapon Used by:

   Engineer
   Warrior
   Ranger
   Thief

~ Reez 17:24, 24 June 2011