"To the Limit!"

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"To the Limit!".png

"To the Limit!"

Profession
Warrior icon small.png Warrior (skill list)
Slot
Healing
Type
Shout
Training cost
2 Hero points
Game link
API
14402
1 Activation time  24 Recharge time  
"To the Limit!"

Shout. Heal yourself and regain all adrenaline. Nearby allies gain endurance.

Healing.png Healing: 9,100 (1.0)?
Healing.png Healing: 7,735 (1.0)?
Healing.png Healing: 6,575 (1.0)?
Attribute bonus.png Adrenaline: 30
Miscellaneous effect.png Endurance Gained: 100
Number of targets.png Number of Targets: 5
Radius.png Radius: 600

— In-game description

Related traits[edit]

Strength Strength

Defense Defense

Tactics Tactics

Discipline Discipline

  • Stalwart Focus Stalwart Focus — Increase your incoming healing effectiveness and healing to other allies.

Bladesworn Bladesworn

  • River's Flow River's Flow — Incoming healing increased. Healing yourself increases flow rate. Regeneration effects do not trigger flow rate increase

Notes[edit]

Version history[edit]

For a detailed skill history, see here.

Patch Changes
October 08, 2024
  • Increased the endurance gain from 50 to 100 in PvE and from 65 to 100 in PvP.
June 27, 2023
  • Reduced cooldown from 30 seconds to 24 seconds.
  • This skill no longer gives positive flow and instead gives 30 flow when used with the bladesworn specialization.
October 04, 2022
  • Increased endurance gained from 50 to 65 in PvP only.
December 01, 2020
  • Reduced base heal from 7,735 to 6,575 in PvP only. Reduced endurance granted from 100 to 50 in PvP only.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced base heal from 9100 to 7735.
November 13, 2018
  • This skill will no longer cause warriors to shout "I will avenge you!"
March 27, 2018
  • Increased endurance granted from 50 to 100 in PvP and WvW.
February 22, 2017
  • The endurance gained by this skill has been increased from 25 to 50.
January 26, 2016
  • This skill's healing value per level has been increased by 40%.
June 23, 2015 Specialization update:
  • This skill is now a shout and has been renamed to "To the Limit!"
  • No longer heals you based on your adrenaline level.
  • Added: Up to 5 allies within a radius of 600 gain 25 endurance.
September 09, 2014
  • Fixed a bug that caused this skill to heal for more than the listed value when adrenaline was at stage 0.
July 23, 2013
  • (Stage 0 Heal): Increased the base heal by 12%. Scaling with healing power has been decreased by 10%.
  • (Stage 1 Heal): Increased the base heal by 11%.
  • (Stage 2 Heal): Increased the base heal by 19%. Scaling with healing power has been increased by 25%.
  • (Stage 3 Heal): Increased the base heal by 16.5%. Scaling with healing power has been increased by 50%.
December 14, 2012
  • Healing surge now heals based on current adrenaline level, and then grants a full bar of adrenaline.
August 28, 2012 Game release:
  • Healing Surge has been added to the game.

Trivia[edit]

Gwwlogo.png The Guild Wars Wiki has an article on "To the Limit!".
  • This skill was previously named Healing Surge, but was changed to a shout with the June 23, 2015 game update.
  • Player Character used to shout "I Will Avenge You!" when casting this skill.
  • As with Guild Wars 1, this skill's name is a reference to the song Everybody to the Limit by Strong Bad on Homestar Runner.