Charge (necromancer skill)/history

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February 28, 2022

  • (Undocumented) Added tooltip fact Defiance Break.
Charge (necromancer skill).png

Charge

Profession
Necromancer icon small.png Necromancer (skill list)
Slot
Elite
Movement
Leap
Sequence
Summon Flesh Golem.png → Charge (necromancer skill).png
Game link
0.75¾ Activation time  
40 Recharge time
30 Recharge time
 
Charge

Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.

Damage.png Damage: 193 (0.1)?
Damage.png Damage: 3 (0.01)?
Damage.png Final Strike Damage: 1,444 (0.75)?
Chilled.png Condition Effect Ignored
Crippled.png Condition Effect Ignored
Stability.png3 Stability (15s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Immobile.png Condition Removed
Launch.png Launch: 400
Knockdown.png Knockdown: 1 second
Evade.png Defiance Break: 332
Miscellaneous effect.png Number of Hits: 10
Range.png Range: 1,200

— In-game description

February 25, 2020

  • Charge: (Competitive split) Reduced power coefficient to 0.01. Reduced cooldown from 40 seconds to 30 seconds.
Charge (necromancer skill).png

Charge

Profession
Necromancer icon small.png Necromancer (skill list)
Slot
Elite
Sequence
Summon Flesh Golem.png → Charge (necromancer skill).png
Game link
0.75¾ Activation time  
40 Recharge time
30 Recharge time
 
Charge

Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.

Damage.png Damage: 193 (0.1)?
Damage.png Damage: 3 (0.01)?
Damage.png Final Strike Damage: 1,444 (0.75)?
Chilled.png Condition Effect Ignored
Crippled.png Condition Effect Ignored
Stability.png3 Stability (15s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Immobile.png Condition Removed
Launch.png Launch: 400
Knockdown.png Knockdown: 1 second
Miscellaneous effect.png Number of Hits: 10
Range.png Range: 1,200

— In-game description

July 26, 2016

  • Flesh Golem—Charge: Increased the stability stacks from 1 to 3. Usage of this skill now clears immobilize from the golem as well.
Charge (necromancer skill).png

Charge

Profession
Necromancer icon small.png Necromancer (skill list)
Slot
Elite
Sequence
Summon Flesh Golem.png → Charge (necromancer skill).png
Game link
0.75¾ Activation time  40 Recharge time  
Charge

Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.

Damage.png Damage: 193
Damage.png Final Strike Damage: 1,444
Chilled.png Condition Removed
Crippled.png Condition Removed
Stability.png3 Stability (15s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Immobile.png Condition Removed
Launch.png Launch: 400
Knockdown.png Knockdown: 1 second
Miscellaneous effect.png Number of Hits: 10
Range.png Range: 1,200

— In-game description

June 23, 2015

September 30, 2014

  • Charge (Flesh Golem): Fixed a bug that caused this skill to behave inconsistently when used under high latency.

September 09, 2014

  • Charge (Summon Flesh Golem): Reduced dash speed by approximately 25%.
    • Adjusted number of hits during the charge.
    • This skill no longer deals damage if the golem's position does not change significantly (for example, running against a wall).
    • This skill now ignores the movement penalties from chilled and crippled conditions.
    • Updated skill facts to more accurately show the damage of this skill.
Charge (necromancer skill).png

Charge

Profession
Necromancer icon small.png Necromancer (skill list)
Slot
Elite
Sequence
Summon Flesh Golem.png → Charge (necromancer skill).png
Game link
0.75¾ Activation time  40 Recharge time  
Charge

Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.

Damage.png Damage: 193
Damage.png Final Strike Damage: 1,444
Stability.png Stability (15s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Chilled.png Condition Effect Ignored
Crippled.png Condition Effect Ignored
Launch.png Launch: 400
Knockdown.png Knockdown: 1 second
Miscellaneous effect.png Number of Hits: 10
Range.png Range: 1,200

— In-game description

July 01, 2014

Charge (necromancer skill).png

Charge

Profession
Necromancer icon small.png Necromancer (skill list)
Slot
Elite
Sequence
Summon Flesh Golem.png → Charge (necromancer skill).png
Game link
40 Recharge time  
Charge

Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.

Damage.png Damage (5x): 965
Damage.png Final Strike Damage: 1,444
Stability.png Stability (15s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Launch.png Launch: 400
Knockdown.png Knockdown: 1 second
Range.png Range: 1,200

— In-game description

May 20, 2014

  • Charge: Updated the damage skill facts to scale with Training of the Master.
Charge (necromancer skill).png

Charge

Profession
Necromancer icon small.png Necromancer (skill list)
Slot
Elite
Sequence
Summon Flesh Golem.png → Charge (necromancer skill).png
Game link
40 Recharge time  
Charge

Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.

Damage.png Damage (5x): 965
Damage.png Final Strike Damage: 1,444
Stability.png Stability (15s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Launch.png Launch: 400
Knockback.png Knockback: 1
Range.png Range: 1,200

— In-game description

Original version

Charge (necromancer skill).png

Charge

Profession
Necromancer icon small.png Necromancer (skill list)
Slot
Elite
Sequence
Summon Flesh Golem.png → Charge (necromancer skill).png
Game link
40 Recharge time  
Charge

Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.

Damage.png Damage: 185
Stability.png Stability (15s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Launch.png Launch: 400
Knockback.png Knockback: 1
Range.png Range: 1,200

— In-game description