Catapult
Catapult
- Location
- World versus World
- Type
- Siege weapon
- Interact
- Yes
- Destructible
- Yes
Catapults are a World versus World siege weapon that fires large boulders or gravel to deal area damage with a maximum range of 4,000 units and an AoE target cap of 50. The primary purpose of catapults is the destruction of walls, but they can also deal moderate damage to gates, siege weapons and infantry. It can also cause knockback. Catapults’ boulder shots deal damage based on their charge level. The longer the catapult is charged, the more damage it deals.
Skills[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Turn Left | 10 | ¼... | |
2 | Fire Boulder | 4 | ¼5 | Hold down the button to increase the range at which the catapult shot travels, and release the button to fire. Fire a boulder that does damage to walls and gates. |
2 | Fire Heavy Boulder | 4 | ¼5 | Hold down the button to increase the range at which the catapult shot travels, and release the button to fire. Fire a heavy boulder that does increased damage to walls. (Replaces Fire Boulder for players with at least rank 1 in Catapult Mastery) |
2 | Fire Large Heavy Boulder | 4 | ¼5 | Hold down the button to increase the range at which the catapult shot travels, and release the button to fire. Fire a large heavy boulder that does increased damage to walls and an increased radius. (Replaces Fire Boulder for players with rank 3 in Catapult Mastery) |
2 | Fire Hollowed Boulder | 4 | ¼5 | Hold down the button to increase the damage and the range at which the catapult shot travels, and release the button to fire. Fire a boulder that does damage to walls and gates. (Replaces Fire Boulder for players with at least rank 4 in Catapult Mastery) |
2 | Fire Gravel | 4 | ¼5 | Hold down the button to increase the range at which the catapult shot travels, and release the button to fire. Fire gravel to damage players and siege. |
2 | Rending Gravel | 4 | ¼5 | Hold down the button to increase the range at which the catapult shot travels, and release the button to fire. Fire rending gravel that applies bleeding. (Replaces Fire Gravel for players with rank 2 in Catapult Mastery) |
2 | Fire Large Rending Gravel | 4 | ¼5 | Hold down the button to increase the range at which the catapult shot travels, and release the button to fire. Fires large rending gravel that applies bleeding and has increased radius. (Replaces Fire Gravel for players with rank 3 in Catapult Mastery) |
2 | Fire Hollowed Gravel | 4 | ¼5 | Hold down the button to increase the range at which the catapult shot travels, and release the button to fire. Fires hollowed gravel, has an increase to its base damage, applies bleeding, and has an increased radius. (Replaces Fire Gravel for players with at least rank 4 in Catapult Mastery) |
3 | Turn Right | 10 | ¼... | |
4 | Load Gravel | 10 | Load gravel in to the catapult. | |
4 | Load Boulder | 10 | Load a boulder in to the catapult. | |
5 | Siege Bubble | 20 | Form a protective bubble around the siege weapon and its user that destroys projectiles on contact. (Available to players with rank 5 in Catapult Mastery) |
Related world abilities[edit]
Upgrade | Rank | Ability | Cost |
---|---|---|---|
Catapult Mastery Total Cost: 60 Improves catapult skills |
1 | Increases damage done to walls by 20% | 3 |
2 | Gravel Shot now applies bleeding | 7 | |
3 | Increases radius of all catapult skills | 10 | |
4 | Increases catapult damage by 25% | 15 | |
5 | Skill: Siege Bubble — Creates a dome that destroys projectiles on impact | 25 |
- Catapult Mastery
- Rank 1 increases damage done to walls by 20%.
- Rank 2 adds Bleeding (10s) to Gravel Shot. 5
- Rank 3 increases the radius of all catapult skills by 20% resulting in an increased radius by 72 for Boulders and by 30 for Gravels.
- Rank 4 increases catapult damage by 25%.
- Rank 5 adds the skill Siege Bubble which creates a dome that destroys projectiles on impact.
- See also: Siege weapon#Related world abilities
Variants[edit]
Catapults[edit]
Regular catapults are built with Catapult Blueprints, which can be bought from a Siege Master for either 12 or 12 . They also come in a variety of containers. Once deployed, they require 40 to build.
Superior Catapults[edit]
Superior catapults deal 50% more damage than regular catapults and require an additional 10 (50 total) to build. They are built with Superior Catapult Blueprints, which are made in the mystic forge, bought from various merchants, and found in various containers.
Guild Catapults[edit]
Guild catapults are functionally the same as superior catapults, but they also have a different skin that displays the emblem of the owner's guild. They require 40 supply to build. They can be built with Guild Catapult Blueprints, two of which may be purchased for 12 + 3 from a Guild commendation trader. These may also be crafted through Scribing.
Flawed Guild Catapult Blueprints can be obtained as a very rare loot drop in World versus World or from Sigurlina Jonsdottir. They will convert into a normal Guild Catapult Blueprint upon use.
- Guild catapults have approximately 150,000 health.
Comparison[edit]
The speed with which a catapult destroys a target depends on the type of catapult, the distance to target, the type of target and the proficiency of the operator.
Catapult Type |
Catapult Mastery Rank(s) |
Damage per Hit 1 |
Damage Per Second (DPS) Point Blank / Half Range / Max Range |
Normal Wall (all structures) 373,500 Health No Resistance |
Reinforced Wall (Tower) 493,020 Health 25% Resistance |
Reinforced Wall (Keep or Stonemist Castle) 597,600 Health 33% Resistance |
Fortified Wall (Tower) 612,450 Health 33% Resistance |
Fortified Wall (Keep or Stonemist Castle) 821,700 Health 50% Resistance | ||
---|---|---|---|---|---|---|---|---|---|---|
Normal | 0 | 7,711 | 1,542 | 1.101 | 857 | 49 hits to destroy | 86 hits to destroy | 117 hits to destroy | 120 hits to destroy | 214 hits to destroy |
1-3 (+20%) | 9,253 | 1,850 | 1,321 | 1,028 | 41 | 72 | 97 | 100 | 178 | |
4-5 (+20%) | 11,104 | 2,220 | 1,585 | 1,285 | 33 | 57 | 78 | 80 | 143 | |
Superior or Guild (+50%) |
0 | 11,566 | 2,313 | 1,652 | 1,285 | 33 | 57 | 78 | 80 | 143 |
1-3 (+20%) | 13,878 | 2,776 | 1,983 | 1,542 | 27 | 48 | 65 | 66 | 119 | |
4-5 (+20%) | 16,653 | 3.331 | 2,380 | 1,850 | 22 | 38 | 52 | 53 | 95 | |
1 Catapult Damage is improved by siege might, but not character attributes (power, might, etc.) |
Gallery[edit]
Catapult during Lunar New Year
Notes[edit]
- The range of catapults is affected by their elevation; placing them higher up will allow the shot to travel further.
- Catapult with rank 4 mastery hits a normal wall for 11566 damage, meaning it takes 39 hits to take down a normal wall.