Shield Generator
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Shield Generator
- Location
- World versus World
- Type
- Siege weapon
- Interact
- Yes
- Destructible
- Yes
The Shield Generator is a defensive siege weapon that projects force fields to disrupt enemy movement and support allies, focusing on area control and support. The primary purpose of shield generators is to shield walls from siege attacks from trebuchets and catapults. It can also be used to protect allied players from offensive siege and delay enemy movements through choke-points.
Skills[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Force Ball | 4 | Lob a bouncing ball of force at target area. Knocks back and damages foes on impact. | |
1 | Force Ball | 4 | Lob a bouncing ball of force at target area. Knocks back and damages foes on impact. Grants aegis to allies on impact. (Replaces Force Ball for players with at least rank 1 in Shield Generator Mastery) | |
1 | Force Ball | 4 | Lob a bouncing ball of force at target area. Knocks back and damages foes on impact. Grants aegis to allies on impact. (Replaces Force Ball for players with rank 3 in Shield Generator Mastery) | |
1 | Force Ball | 4 | Lob a bouncing ball of force at target area. Knocks back and damages foes on impact. Grants aegis to allies on impact. (Replaces Force Ball for players with at least rank 4 in Shield Generator Mastery) | |
2 | Force Wall | 12 | Create a wall of force at the target area. Foes cannot pass through. | |
2 | Force Wall | 12 | Create a wall of force at the target area. Foes cannot pass through. (Replaces Force Wall for players with rank 3 in Shield Generator Mastery) | |
2 | Force Wall | 12 | Create a wall of force at the target area. Foes cannot pass through. (Replaces Force Wall for players with at least rank 4 in Shield Generator Mastery) | |
3 | Force Dome | 22 | Create a dome of force at the targeted area. Blocks enemy projectiles and pulses stability for allies. | |
3 | Force Dome | 22 | Create a dome of force at the targeted area. Blocks enemy projectiles and pulses stability for allies. (Replaces Force Dome for players with rank 2 in Shield Generator Mastery) | |
3 | Force Dome | 22 | Create a dome of force at the targeted area. Blocks enemy projectiles and pulses stability for allies. (Replaces Force Dome for players with rank 3 in Shield Generator Mastery) | |
3 | Force Dome | 22 | Create a dome of force at the targeted area. Blocks enemy projectiles and pulses stability for allies. (Replaces Force Dome for players with rank 4 in Shield Generator Mastery) | |
3 | Force Dome | 22 | Create a dome of force at the targeted area. Blocks enemy projectiles and pulses stability for allies. Also grants immunity to arrow cart fire. (Replaces Force Dome for players with rank 5 in Shield Generator Mastery) |
Related world abilities[edit]
- See also: Siege weapon#Related world abilities
Upgrade | Rank | Ability | Cost |
---|---|---|---|
Shield Generator Mastery Total Cost: 60 Improve Shield Generator skills (requires Heart of Thorns) |
1 | Force Ball grants aegis to allies on impact | 3 |
2 | Force Dome grants twice as much stability per pulse | 7 | |
3 | Increases the radius for all shield generator skills | 10 | |
4 | Increases the duration of Force Wall and Force Dome and increases the average number of Force Ball bounces | 15 | |
5 | Prevents damage from arrow cart fire to allies inside Force Dome | 25 |
- Rank 1 adds Aegis (10s) to Force Ball.
- Rank 2 grants twice as much stability per Force Dome pulse, resulting in 4 Stability (9s) instead of 2 Stability (9s).
- Rank 3 increases the radius of Force Ball by 60, of Force Wall by 180 and of Force Dome by 150.
- Rank 4 increases the duration of Force Wall from 5 to 7 and of Force Dome from 9 to 12. Furthermore the average number of Force Ball bounces is increased.
- Rank 5 prevents damage from arrow cart fire to allies inside the Force Dome bubble.
Variants[edit]
The superior version has 50% greater range than the basic shield generator but requires 10 additional supply. The guild version has greater range than the superior for a lower supply cost, the same cost as the basic variant.
Type | Supply | Range | Relative power |
Trading Post (Buy/Sell) |
---|---|---|---|---|
Basic | 40 | 2200 | 1.0 | … … |
Superior | 50 | 3300 | 1.5 | … … |
Guild | 40 | 3750 | 1.7 | … … |
Gallery[edit]
Notes[edit]
- Shield generators can't put domes on other shield generators, and domes can't destroy unblockable projectiles.
- Shield generators block all attacks from other siege weapons
- Shield generators of the same type, share cooldown on Shield Gen Skills. i.e Superior Shield Generators share cooldowns with other Superior Shield Generators, and Basic Shield gen share cooldown on Basic Shield gen skills
Trivia[edit]
- Shield Generators were added with the release of Guild Wars 2: Heart of Thorns.
- Prior to the July 24, 2018 update, shield generators were able to bubble each other
- With the August 7, 2018 update, Shield Generators were changed to block all siege weapons attacks