Trap (environmental weapon)

From Guild Wars 2 Wiki
Jump to navigationJump to search
Disambig icon.png This article is about the environmental weapon. For the skill type, see Trap.

Traps are consumable items that is used to build environmental weapons used in World versus World and complement siege weapons. Unlike blueprints, traps are account-bound.

Acquisition[edit]

Item Vendor Area Zone Cost
Supply Removal Trap.png Supply Removal Trap Permanent Portable Provisioner Permanent Portable Provisioner 15 Badge of Honor.png + Silver coin 96 Copper coin
Supply Removal Trap.png Supply Removal Trap Traps and Tricks Traps and Tricks -
-
-
-
-
-
-
Armistice Bastion
Blue Alpine Borderlands
Edge of the Mists
Eternal Battlegrounds
Green Alpine Borderlands
Obsidian Sanctum (zone)
Red Desert Borderlands
15 Badge of Honor.png + Silver coin 96 Copper coin
Target Painter Trap.png Target Painter Trap Permanent Portable Provisioner Permanent Portable Provisioner 15 Badge of Honor.png + Silver coin 96 Copper coin
Target Painter Trap.png Target Painter Trap Traps and Tricks Traps and Tricks -
-
-
-
-
-
-
Armistice Bastion
Blue Alpine Borderlands
Edge of the Mists
Eternal Battlegrounds
Green Alpine Borderlands
Obsidian Sanctum (zone)
Red Desert Borderlands
15 Badge of Honor.png + Silver coin 96 Copper coin

Usage[edit]

  • Each requires 10 Supply.png to be placed.
  • Placing a trap uses very short-range ground targeting to assist in orientation.
  • Placed traps have a 600×90 rectangular trigger area; only enemies can trigger them. Once triggered, traps affect up to 20 enemies within a range of 1200.
  • Players may only have one of a given trap type deployed at a time. Traps will disappear when a player leaves the map. When placed, traps last for one hour.
# Skill Activation time Recharge time Description
1 Deploy Siege.png Deploy Trap 4 5 Deploy your trap
2 Cancel Build.png Cancel Build Put your blueprint away

Trivia[edit]

See also[edit]