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Veteran Dominion Supply Wrangler

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Veteran Dominion Supply Wranglers are Dominion charr found escorting Pack Marmoxes throughout southern Drizzlewood Coast.

Location[edit]

Shiverpeak Mountains

Detailed locations[edit]

The table below describes the location and route of all known Veteran Dominion Supply Wranglers. "Return behavior" describes whether this particular wrangler will walk back and forth in a continuous loop, or whether it will despawn and respawn, effectively teleporting back to the beginning each time. "Required bases" indicates which bases Dominion must hold for the wrangler to spawn.[verification requested]

Start location End location Route description Return behavior Required bases Respawn time (approximate)
Northwest house at Point of interest (map icon).png Greattree Hamlet Giant hollow tree south of Point of interest (map icon).png Petraj's Rest (On the ledge above the point of interest) Briefly rejoins the path west of the hamlet, then veers northwest to reach the hollow tree. Stops at the base of the tree on the south side. Walks back, and then repeats the route again. None: always able to spawn. 4-5 minutes
Fort Defiance south gate Vloxen Mine northwest gate Follows the path west and then south from the fort to the mine. Despawns and then respawns at the start. Fort Defiance, Vloxen Mine 4-5 minutes
Port Cascadia south gate Petraj Overlook southeast gate Follows the path south and then west, stopping at the first gate on the path. Despawns and then respawns at the start. Port Cascadia, Petraj Overlook 4-5 minutes
Leadfoot Village south gate Fort Defiance north gate Follows the path south and then southeast, over the bridge, stopping at the gate. Despawns and then respawns at the start. Leadfoot Village, Fort Defiance 4-5 minutes
Lighthouse Point gate South beach of Lighthouse Point, just north of Point of interest (map icon).png Redsand Strand Crosses the bridge and then walks down the beach to the southeast, stopping near a barricade. Despawns and then respawns at the start. Lighthouse Point, Port Cascadia 4-5 minutes
Point of interest (map icon).png Wolf's Crossing Bridge Leadfoot Village east gate Follows the path west and then northwest, stopping at the village gate. Walks back, and then repeats the route again. Wolf's Crossing, Leadfoot Village 4-5 minutes
Point of interest (map icon).png Wolf's Crossing Bridge Northern shore of Breakroot Basin Walks south across Wolf's Crossing, and takes an unmarked trail west of Point of interest (map icon).png Evergreen Pond (passing through some giant fallen trees) to reach Breakroot Basin. Walks back, and then repeats the route again. None: always able to spawn. 10-11 minutes
Point of interest (map icon).png Wolf's Crossing Bridge Barricade on the south beach of Lighthouse Point Walks southeast, following the path down to Lighthouse Point as far as it can. Stops where the path is blocked by a barricade. Walks back, and then repeats the route again. Wolf's Crossing, Lighthouse Point 4-5 minutes

Behavior[edit]

Dominion Supply Wranglers have no associated event, but they follow a particular pattern. They will spawn at a set location in Dominion-occupied territory, accompanied by a friendly Pack Marmox (that is, friendly to the player). Then, they will walk along a set path to their destination (not necessarily another fortification). What they do after reaching their destination varies: on some routes, they will despawn and then respawn again at the start of the path. On other routes, they will not despawn, and instead walk back to the start to repeat the loop.

Once they are killed, their Pack Marmox will become a Scared Marmox and then flee. In the process, it will drop its packs and leave a Reclaimed Supply Pile where it was. The location that each marmox flees to appears constant, and it will despawn once it has reached it.

After a short while, less than 5 minutes, the wrangler and marmox will both respawn. The order in which the two respawn seems to vary. Note that, If you are trying to complete Special Mission: Disrupt Supply Lines, you should only kill the wrangler once the marmox has respawned. Since the achievement is progressed by collecting Reclaimed Supply Piles, which only drop when the Pack Marmox flees, killing a Dominion Supply Wrangler who has no marmox will not yield any achievement progress.

If the base that they visit is captured, both the wrangler and their marmox will run away together and despawn.

Combat abilities[edit]

Ash Legion version[edit]

Resembles a Dominion Spy.

Abilities
  • Utilizes Stealth
Effects
Essence of Valor.png Essence of Valor
Stealth.png Stealth
Skills (Terrestrial)
  • Necrotic Bite Necrotic Bite - Basic melee attack.
  • Slash - Ranged attack that applies Blinded.png Blinded to the target while gaining Stealth.png Stealth for a short duration.
  • Spinal Shivers Spinal Shivers - Applies Chilled.png Chilled and removes up to three boons from the target.
  • Life Siphon Life Siphon - Steals life from the target. Pulses several times.
Skills (Aquatic)
  • Crippling Shot - Ranged attack that Crippled.png cripples the target.
  • Bash - Melee attack.
  • Kick - Melee attack with Knockback.png Knockback.
Stolen skills (Terrestrial)
Stolen skills (Aquatic)

Blood Legion version[edit]

Resembles a Dominion Blademaster.

Abilities
  • Clears Conditions from Allies
Behavior (Aquatic)
  • Places Net Turret.
Effects
Essence of Resilience.png Essence of Resilience
Skills (Terrestrial)
  • Greatsword Swing Greatsword Swing
    • Greatsword Slice Greatsword Slice
    • Brutal Strike Brutal Strike
  • Whirlwind Attack Whirlwind Attack
  • "Fear Me!" "Fear Me!" - May not be identical to "Fear Me!", but does apply Fear.png Fear.
  • "Shake It Off!" "Shake It Off!" - May not be identical to "Shake It Off!", but does cleanse conditions.
Skills (Aquatic)
  • Mines - Launches 3 mines in a wide spread. The mines explode on impact with terrain and inflict Chilled.png Chilled.
    • The mines pass through players, meaning that this attack only deals damage if the player is near the terrain they explode on.
  • Net Turret Net Turret - Build a net turret that Immobile.png immobilizes nearby foes.
Stolen skills (Terrestrial)
Stolen skills (Aquatic)

Flame Legion version[edit]

Resembles a Dominion Stalker.

Abilities
  • Ignites Arrows
Behavior
  • Gives self the Ignite Arrows effect.
Effects
Skills
  • Shoot - Basic ranged attack.
  • Dual Shot Dual Shot - Projectile attack that hits twice.
  • Spread Shot - Shoots several arrows in a cone-shaped pattern.
Stolen skills

Iron Legion version[edit]

Resembles a Dominion Engineer.

Abilities
  • Drops Turrets
Behavior (Terrestrial)
  • Places two turrets simultaneously, either:
    • Net Turret Net Turret and  Rifle Turret Rifle Turret, or:
    • Net Turret Net Turret and  Rifle Turret Rifle Turret (the one which is called Rifle Turret, but is mechanically a Rocket Turret).
  • The turrets have a lifetime of 30 seconds if unharmed, and the engineer will place a new set every 30 seconds, choosing randomly between the two options.
Behavior (Aquatic)
  • Only places Net Turret.
Effects
Essence of Vigilance.png Essence of Vigilance
Skills (Terrestrial)
  • Shrapnel Grenade Shrapnel Grenade - Resembles Shrapnel Grenade, but doesn't apply any conditions.
  • Freeze Grenade Freeze Grenade - Resembles Freeze Grenade, but doesn't apply any conditions.
  • Net Turret Net Turret - Build a net turret that Immobile.png immobilizes nearby foes.
  • Rifle Turret Rifle Turret - Build a rifle turret that shoots at foes.
  • Rifle Turret Rifle Turret[sic] - Build a turret that fires rockets.
Skills (Aquatic)
  • Mines - Launches 3 mines in a wide spread. The mines explode on impact with terrain and inflict Chilled.png Chilled.
    • The mines pass through players, meaning that this attack only deals damage if the player is near the terrain they explode on.
  • Net Turret Net Turret - Build a net turret that Immobile.png immobilizes nearby foes.
This variant creates 2 turrets called Rifle Turret. One of them is a Rifle Turret, but the other has the model and skills of Rocket Turret.
Stolen skills

Gallery[edit]

Related achievements[edit]

Notes[edit]

  • When Dominion forces reclaim the map a while after the completion of Defeat the Claw of Jormag, all wranglers will be able to spawn again. This may not grant much opportunity to kill them, however, as the map at that stage is typically less than 2 minutes away from closing.
  • Sometimes a Dominion Supply Wrangler which has completed its route will fail to despawn. Instead, it will walk directly to the start of its route, walking through midair if necessary. It should eventually teleport back to the correct point on the route.
  • Sometimes a Dominion Supply Wrangler may spawn without a marmox, in which case it will continue without it. The marmox may or may not respawn. If it respawns, the marmox may spawn at the beginning and run to catch up, or it may spawn beside the wrangler.
    • The Vloxen Mine wrangler is especially prone to losing its marmox, sometimes permanently (including across multiple respawns).
  • There is an exception to the required bases for each wrangler to spawn: The wranglers which spawn at Point of interest (map icon).png Wolf's Crossing Bridge may also spawn during, but not after, Defeat Vishen, Nicabar, and Ranoah, and seize control of the bridge.
    • If one of these wranglers spawns during the event, and is killed before its Pack Marmox spawns, the marmox will spawn later and stand still, not changing state, for the rest of the map's lifetime.