Jungle Tendril

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Disambig icon.png This article is about the generic creature. For the unique, event-only variant, see Jungle Tendril (Veteran Mordrem Gravelash).

Jungle Tendrils are vine-like Mordrem creatures.

Locations[edit]

Ascalon
Heart of Maguuma
Maguuma Jungle
Maguuma Wastes
1During a Sandstorm!, this area is occupied by Dust Mites instead.

Event involvement[edit]

Brisban Wildlands
Event swords 2 (map icon).png Eastern Entanglement (26)
Event swords 2 (map icon).png Northern Entanglement (26)
Iron Marches
Event cog (tango icon).png Rescue the captured workers (58)
Dry Top
Event swords (tango icon).png Clear out the Mordrem infesting the ley line hub (80)
Event swords (tango icon).png Clear the jungle tendril and its roots (80)
Event swords (tango icon).png Drive the Mordrem away from the vine bridge planting area (80)
Event shield (tango icon).png Protect crash victims from encroaching vines (80)
The Silverwastes
Event swords (tango icon).png [Group Event] Retake Amber Sandfall from the Mordrem (80)
Event collect (tango icon).png Repair the fort's walls by bringing rubble to the supply officer (80)
Event swords (tango icon).png [Group Event] Retake Blue Oasis from the Mordrem (80)
Event collect (tango icon).png Repair the fort's walls by bringing rubble to the supply officer (80)
Event swords (tango icon).png [Group Event] Retake Indigo Cave from the Mordrem (80)
Event collect (tango icon).png Repair the fort's walls by bringing rubble to the supply officer (80)
Event swords (tango icon).png [Group Event] Retake Red Rock Bastion from the Mordrem (80)
Event collect (tango icon).png Repair the fort's walls by bringing rubble to the supply officer (80)
Event shield (tango icon).png Escort supplies to Red Rock Bastion (80)
Event collect (tango icon).png Help Solus collect plant material for his oil processors (80)

Combat abilities[edit]

Abilities
  • Inflicts Bleeding
  • Knocks Back
Effects
Skills
  • Quick Strike - Melee auto-attack that inflicts Bleeding.png Bleeding for 5 seconds. 1 second cast time. 4 second recharge. 130 range.
  • Whirl - Point-blank area of effect attack that occurs after a brief delay, Knockback.png knocking back enemies and inflicting Bleeding.png Bleeding for 5 seconds. 10 second recharge. 240 range.
  • Poison Whip - The tendril channels over 1 second, throwing 3 arcing projectiles toward an enemy's location. Each projectile explodes on impact, dealing damage and Poisoned.png poisoneding enemies for 10 seconds in an area of effect. The tendril will use this skill as its auto-attack if all enemies are out of range of its other skills. 4 second recharge. 1800 range. 100 radius. Cannot be reflected.
Stolen skills

Drops[edit]

Name Type Rarity Quantity Creature level
Small Fang.png Small Fang Crafting material Fine 1 25-27
Sharp Fang.png Sharp Fang Crafting material Fine 1 50
Large Fang.png Large Fang Crafting material Fine 1 80
Vicious Fang.png Vicious Fang Crafting material Rare 1 80
Small Venom Sac.png Small Venom Sac Crafting material Fine 1 25-27
Full Venom Sac.png Full Venom Sac Crafting material Fine 1 58
Potent Venom Sac.png Potent Venom Sac Crafting material Fine 1 80
Powerful Venom Sac.png Powerful Venom Sac Crafting material Rare 1 80
Barb.png Barb Trophy Junk 1-2 25-27,50
Spike.png Spike Trophy Junk 1-2 80
Glob of Globby Goop.png Glob of Globby Goop Trophy Junk 1-2 25-27,50
Glob of Globby Gloop.png Glob of Globby Gloop Trophy Junk 1-2 80
Pile of Silky Sand.png Pile of Silky Sand
(only drops in Maguuma Wastes)
GizmoCrafting material Basic 1 80
Zephyrite Lockpick.png Zephyrite Lockpick
(only drops in Dry Top)
Service Rare 1 80
Destroyed Matrix Cube Key.png Bandit Skeleton Key
(only drops in The Silverwastes)
Service Rare 1 80
Silverwastes Shovel.png Silverwastes Shovel
(only drops in The Silverwastes)
Consumable Basic 1 80
Fresh Plant Material.png Fresh Plant Material
(only drops if the Help Solus collect plant material for his oil processors event is active)
TrophyEvent item Basic 1-3 80