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The Commons

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The Commons

1Waypoint (map icon).png 4Point of interest (map icon).png

The Commons map.jpg
Map of The Commons

Defiled CradleHeitor's DominionMemory's HollowMourning's ShadeNyedra, Dreamer's SanctumSpire of CreationSpire of DreamsSpire of RedemptionStormcarved HollowsThe Bleeding WastesThe CommonsThe Forgotten PathThe Midnight AbyssThe Old SettlementThe Commons locator.svg
Level
80
Type
Area
Zone
Inner Nayos
(Horn of Maguuma)
Image(s)

The Commons.jpg

Click to enlarge.

The Commons is an area in Nyedra Surrounds, Inner Nayos.

Locations and objectives[edit]

Waypoints
Waypoint (map icon).png Forward Bivouac Waypoint —
Points of Interest
Point of interest (map icon).png Grove of the First Kryptis
Point of interest (map icon).png Mosyn's Repose
Point of interest (map icon).png Pool of Lost Dreams
Point of interest (map icon).png Well of Anguish
Adventures
Adventure (map icon).png Free Kryptis Essence

NPCs[edit]

Allies[edit]

Asura
Charr
Humans
Kryptis
Norn
Sylvari
Undead
Various

Services[edit]

Faction Provisioner (map icon).png Astral Ward Mage [Faction Provisioner]

Foes[edit]

Ambient dialogue[edit]

Astral Ward Soldier Mahr: Lady Peitha, wayfinder, outrider, a wizard or two, this general of yours... We are going to smash this citadel to bits!
Victos: Your confidence is encouraging, Tyrian. Given the circumstances around Labris's sacrifice, I have reservations.
Astral Ward Soldier Mahr: More of your people should join us!
Victos: The queen's martyrdom swayed many of my people to Eparch's side.
Victos: And his calculated retreat and promise of revenge seems to have discouraged many of yours.
Astral Ward Soldier Mahr: Bah. If he's so strong, why did he retreat in the first place?
Victos: The answer to that question is my greatest fear, friend.
Astral Ward Scout Korvirr: Ramses speaks highly of General Nephus.
Astral Ward Scout Serim: Ramses could make a bump on a spiderknot sound exciting. I just don't see what difference one demon is going to make.
Astral Ward Scout Korvirr: Eparch is just one demon.
Astral Ward Scout Barrelmaw: He's supposed to be a brilliant tactician, and—
Astral Ward Scout Orin: The ward's up to its eyeballs in brilliant tacticians. Throw a rock in Amnytas and you'll hit three brilliant tacticians.
Astral Ward Scout Barrelmaw: —and more importantly, all these Kryptis know he's brilliant. He joins Peitha, they join Peitha. In droves.
Astral Ward Scout Orin: Droves of these menacing, sinister bastards on our side?
Astral Ward Scout Barrelmaw: Listen, if Arina and Frode
Astral Ward Scout Orin: No, you've convinced me. One of these hideous monsters? No.
Astral Ward Scout Orin: But an army of 'em howling and spitting in Eparch's face? Yeah. Yeah, I'm in.
Astral Ward Scout Weslen: Think the ol' man'll ever agree to fully commit the ward to this operation?
Astral Ward Scout Strongclaw: Which "ol' man"? Isgarren? Or Galrath?
Astral Ward Scout Weslen: (snorts) Either. Both. I guess Galrath is the one who needs convincing, since he's the eyes and ears here.
Astral Ward Scout Strongclaw: Sure. No problem. Convince Eparch to surrender while you're at it.
Astral Ward Scout Weslen: Not our job! We already volunteered to be here— can't do much more than we're already doing!
Astral Ward Scout Strongclaw: After what they did to Amnytas, I wanted to bring the fight here. I just hope we can do some good.
Astral Ward Scout Weslen: Yeah. And let's hope the ol' men don't get together and decide to just wipe 'em all out, loyalists or not.
Astral Ward Scout Leoth: Yes, sir.
Astral Ward Scout Campion: Good. That'll be all.
Astral Ward Scout Leoth: Question, sir. If I may.
Astral Ward Scout Campion: Speak freely.
Astral Ward Scout Leoth: How do I tell the "good" Kryptis from the "bad" Kryptis?
Astral Ward Scout Campion: How could you tell members of your krewe from members of the Inquest?
Astral Ward Scout Leoth: Uniforms, typically, sir.
Astral Ward Scout Campion: Tell you what, soldier. They ask you for help, help 'em. They try to stick their horns in you, kill 'em. That clear it up?
Astral Ward Scout Leoth: Yes, sir. Thank you, sir.
Astral Ward Scout Aaron: You know, something's been bugging me.
Astral Ward Scout Vryn: Oh yeah?
Astral Ward Scout Aaron: When these Kryptis see their friends and neighbors taken away, do they know what's going to happen to them?
Astral Ward Scout Vryn: Some of them have to know. There's too many signs. But others probably think everything's just fine.
Astral Ward Scout Aaron: How can anyone here feel like things are going fine?
Astral Ward Scout Vryn: You'd be surprised what you can make yourself believe if your incentives are strong enough.
Ward Scout Initiate Bunnt: Do you really trust all these...all these Kryptis?
Astral Ward Scout Caspian: The ones here, yes. We wouldn't have survived here without their help, so if they wanted us dead, we'd be dead.
Astral Ward Scout Caspian: That doesn't mean you should trust all of them though. Still plenty of dangerous ones.
Astral Ward Scout Caspian: Gonna have to use your best judgment, just like with everyone else you've met. No shortcut around it.
Ward Scout Initiate Bunnt: So give them a chance, but don't get too comfortable?
Astral Ward Scout Caspian: Now you're getting it.

Objects[edit]

Crafting resources[edit]

Fishing nodes
Resource nodes
Wood resource (map icon).png Spiderknot Tree
Plant resource (map icon).png Thornsprout Bloom
Mine resource (map icon).png Vesperite Ore