Talk:Churning Earth

From Guild Wars 2 Wiki
Jump to navigationJump to search

Damn I LOVE this! :D SnD'- 17:53, 28 April 2010 (UTC)

The spell is nice, yah. I'm worried about the activation time, though. No more fast-paced casting? --Naoroji User Naoroji Sigavatar.jpg 22:25, 28 April 2010 (UTC)
Maybe different elements will have different activation times; also, it could be that this attack is just so major it needs a moment longer to activate (1-hit killing all the enemies). I suppose ultimately we do not know what the average activation time will be for each skill. I'm curious though. 173.190.17.186 12:07, 29 April 2010 (UTC)
  1. It's been said that in GW2 you can clearly see the area that the AoE skill will affect.
  2. In the video, there is a steadily expanding ring of dust and rocks around the caster as he is "charging," which is likely the visual indication of the AoE.
  3. I'm tempted to speculate that the longer you "charge" the larger the AoE. User Rose Of Kali SIG.jpgRose Of Kali 22:16, 11 May 2010 (UTC)
That would be awesome, Rose; the ability to determine the radius of an attack like that would really add a strategic feel to the game. :) --AmannelleUser Amannelle Me.jpg 23:56, 11 May 2010 (UTC)
I'm interested in that it probably would be possible to avoid this spell by jumping, which makes me think will they add an earth spell like a ward that prevents jumping?(marsc 17:57, 12 May 2010 (UTC))
This looks like it has a dome-like effect rather than flat on the surface, meaning you'd have to jump pretty high to get far enough away. User Rose Of Kali SIG.jpgRose Of Kali 15:11, 13 May 2010 (UTC)

The Starting Projectile[edit]

Thoughts on the projectile used to get aggro before casting Churning Earth? Looks like another spell to me, but it could be a wand attack. --Elven Chaos Elven's Talk Page 00:03, 14 May 2010 (UTC)

I assumed it was Stone Dagger(s), myself. Arshay Duskbrow 01:35, 14 May 2010 (UTC)
Yep. Well, not exactly daggers this time, but yeah, the basic earth attack. User Rose Of Kali SIG.jpgRose Of Kali 01:56, 14 May 2010 (UTC)

Scepter Skill?[edit]

Do we have confirmation that this is a scepter skill? The original videos from release dates don't confirm that it is (see Phoenix). Venom20 User Venom20-icon-0602-sm-black.png 13:48, 29 August 2010 (UTC)

Since it still hasn't been changed to "staff" I'd like to bump this.
Reasons why it [is supposed to / should] be a staff skill:
- long charging / casting time which is the property of the staff skills located at skill slot #5 while using a staff.
- in the demo video you can see the same (scepter looking) weapon for both Phoenix and Churning Earth, and Phoenix is confirmed to be a Staff skill. The preceding unsigned comment was added by Dukefx (talkcontribs).
When it's confirmed, it will be changed. 87.97.117.173 17:17, 24 April 2011 (UTC)
"Scepter - Focuses on close range spells in a large area." I very much doubt it is a Staff skill. - Infinite - talk 17:42, 24 April 2011 (UTC)
You might be right, but I haven't seen any scepter skill charging this long. They are instant. Furthermore afaik it is not confirmed that it's area of effect is centered around the caster. Dukefx 08:13, 25 April 2011 (UTC)
In all honesty, nothing about this skill has been confirmed as Earth Attunement is still left in the dark. It looks Point Blank. The description explicitly states it is Point Blank, so this is most definitely a scepter skill.- Infinite - talk 11:37, 25 April 2011 (UTC)
What description are you referring to? All we know is 1 single demo video. Everything else is speculation. Dukefx 11:41, 25 April 2011 (UTC)
It's on the article, so it's not speculation as we do not document that. "While it charges, enemies are slowed down around the caster and then heavy damage is dealt to them." - Infinite - talk 11:52, 25 April 2011 (UTC)
Did you notice the skill being used before Churning Earth? It's a long range skill. No scepter skill has such a range. While staff skills can be positioned around the caster, scepter skills don't reach that far. That makes 3 valid arguments for staff and only 1 for scepter. That description is questionable. I still say it's most likely a staff skill. Dukefx 12:06, 25 April 2011 (UTC)
What are you trying to prove? You are just speculating that this is a staff skill, if you have proof or source that says otherwise, show it. By the way everything on the wiki is subject to change until the game is out. 91.82.182.102 12:31, 25 April 2011 (UTC)
Churning Earth being a scepter skill is the speculation! Do you have evidence that it is a scepter skill? Most likely not. So what's your problem? It's an open discussion. If you have something to contribute, then do it, if not, please go troll somewhere else! Dukefx 13:40, 25 April 2011 (UTC)
If you want any proof that Churning Earth is a scepter skill watch the video for it, the elementalist is clearly wielding a scepter and a focus. If you want speculation I would say that the ranged spell will end up being Stone Dagger. - Giant Nuker 13:51, 25 April 2011 (UTC)

Charged Skill?[edit]

I'm all for perfect timing, but perhaps this is a charged skill? Seeing as how it was activated at the perfect time, just before the ele got hit? || DarkMugen 16:14, 13 March 2011 (UTC)

It could be, but in the skill videos we also see meteor showers being casted right after another, etc, etc. Those videos are not accurate to deduce the functioning of a skill. - Infinite - talk 16:15, 13 March 2011 (UTC)

Charged and channeled[edit]

Does it have different power levels depending on how long it's charged? If so, then it behaves more like a charged skill and less like channeled. Mediggo 10:49, 26 August 2011 (UTC)

Well, it's not charged. Look here. There's not the typical "charged skill" casting bar either. Either it's channeled, or it has a very long casting time. The way I understand the description is, as long as you channel, you cripple foes, and when you stop channeling, you do damage. Not entirely sure about it though. -Alarielle- 20:28, 26 August 2011 (UTC)

Combo Finisher[edit]

While playing, I noticed that the combo popup indeed did show at the start of the channel. However, the actual effect didn't trigger until the end of the cast! (At which point the combo field was long gone, I might add.) This means that whether or not you get a combo is decided when the popup shows, but you have to finish the cast to get the effects. You can't start the cast and immediately interrupt it just to get the combo. I should add that I saw myself having four stacks of might once, when I only had abilities that gave me stacks of three at a time. I think this was after I (or a mob) had interrupted Churning Earth partway through. I know some skills are "20% combo projectiles", maybe the same kind of effect exists for channeled skills? I haven't added this info to the page, because I haven't done any research other than what I've said above. I don't know if any of this is true for other skills, but I would guess it is. I'll leave a message on one of the combo pages too, I guess. --192.168.104.79 11:46, 13 September 2012 (UTC)

It counted as a blast finisher at the start of the cast, but they changed it to the end. The message appearing at the start is a bug.--Relyk 02:40, 18 November 2012 (UTC)

Correct Notes[edit]

what about this note? "As Lightning Flash is an instant cast, it will not interrupt the channeling. Players can channel from a distance and then teleport into range before it ends." It doesn't work! If I cast Lightning Flash i will not teleport to any position, i just cast the lightning damage.

You have to cast Lightning Flash during the Churning Earth cast. If you use it prior or even after the skill, it won't work, obviously. I usually use it at around 90% of the charge bar. --Ventriloquist 16:47, 6 October 2014 (UTC)