Grenth
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"Grenth I fear the most, for in gazing upon him I saw my own end. But Grenth also embodies inevitability, the idea that all things have a time... and that time must inevitably pass." — Malchor
— Statue of Grenth inscription
Grenth is god of darkness, ice, and death. Although his body appears to be that of a human, he bears the skull of a fallen beast. He is often seen with minions crawling for his acceptance, for his followers are usually fanatic. Being a deathly figure, many necromancers worship him.
Grenth promotes the casting off of illusions and 'the gilded trappings of sanctity', and encourages the perception of the world as it truly is. This fits with his role as judge to dead souls, and perhaps opposes him to Lyssa, goddess of illusions.
Grenth wasn't always the god of death, and it is unclear what Grenth was before he became a god. The previous god of death was Dhuum; Grenth overthrew Dhuum with the help of the seven reapers, and took control of the Underworld. However, Dhuum couldn't be destroyed, so Grenth forced Dhuum into a state of dormancy and locked him behind the enchanted doors of the Hall of Judgement. 250 years ago, Dhuum's minions waged a war in the Underworld against Grenth, which eventually woke Dhuum up from his slumber - though he was placed back into dormancy once more. However, the true outcome of the war is still unknown.
| Religions of Guild Wars 2 | |
|---|---|
| Six Human Gods | Balthazar • Dwayna • Grenth • Kormir • Lyssa • Melandru |
| Spirits of the Wild | Bear • Raven • Snow Leopard • Wolf Dolyak • Eagle • Minotaur • Owl • Wolverine • Wurm Dragon |
| Other faiths | The Great Dwarf • Eternal Alchemy • Koda • Mellaggan The Mighty Oooh |