Shadow Refuge

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Shadow Refuge.png

Shadow Refuge

Not available underwater  Ground-targeted  
Profession
Thief icon small.png Thief (skill list)
Slot
Utility
Type
Deception
Training cost
4 Hero points
Game link
API
13117
0.25¼ Activation time  
60 Recharge time
48 Recharge time
 
Shadow Refuge

Deception. Create a pulsing refuge at the target area that heals allies and cloaks them in stealth.

Healing.png Healing: 1,775 (0.9)?
Stealth.png Stealth (3s): Invisible to foes.
Number of targets.png Number of Targets: 5
Miscellaneous effect.png Pulses: 5
Duration.png Duration: 4 seconds
Radius.png Radius: 240
Combo.png Combo Field: Dark
Range.png Range: 600

— In-game description

Related traits[edit]

Critical Strikes Critical Strikes

Shadow Arts Shadow Arts

Deadeye Deadeye

Specter Specter

  • Dark Sentry Dark Sentry — Apply Rot Wallow Venom to allies you grant barrier to. Outgoing healing to allies is increased. Rot Wallow Venom effect cannot apply to yourself.
  • Panaku's Ambition Panaku's Ambition — Gain barrier when you strike foes with a stealth attack. When you apply stealth to allies you also grant them barrier. This effect can only be received once and will reset when stealth is removed.

Notes[edit]

  • Allies without stealth entering the refuge also gain stealth, with no target limit (similar to the Mesmer skill Veil).
    • Leaving the refuge before it expires will remove stealth and cause Revealed.
  • This skill pulses upon activation and each second thereafter.
    • Each pulse affects 5 targets and extends the stealth by 3 sec and heals for 355 + (0.18 * Healing Power) at level 80.
    • Each pulse revives up to 5 downed allies by 5% per pulse up to 25% over the full duration.
    • Staying in the field for its full duration will provide up to 15 seconds of stealth, leaving the stealthed characters 11 seconds of stealth once the field expires.
  • The long stealth duration makes this skill useful for communing at hero challenges, reaching vistas while avoiding combat, looting heavily guarded chests, reviving an ally, or finishing enemy players in World versus World and Structured PvP.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 28, 2022
  • Reduced cooldown from 60 seconds to 48 seconds in PvP and WvW.
September 22, 2017 Path of Fire release:
  • Fixed a bug that caused the refuge to not apply Revealed when exiting it early.
July 26, 2016
  • Fixed a bug in which this skill's visual effects lingered longer than intended.
April 15, 2014
  • Updated the skill fact to display the correct healing amount.
October 29, 2013
  • Added a pulses skill fact.
October 15, 2013
  • This skill now functions with the Meld with Shadows trait.
May 28, 2013
  • Now lists its duration in the tooltip.
January 28, 2013
  • Added a radius skill fact to this skill's description.
October 22, 2012
  • This skill's stealth removal tripwire has been updated to properly match the skill's effects.
August 28, 2012 Game release:
  • Shadow Refuge has been added to the game.

Trivia[edit]