Shadow Refuge

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Shadow Refuge.png

Shadow Refuge

Not available underwater  0.25¼ Activation time  60 Recharge time  6 Skill point  Ground-targeted  

Thief tango icon 20px.png Thief (skill list)
Utility (tier 3)
Game link

Create a pulsing refuge at the target area that heals allies and cloaks them in stealth.

Healing.png Healing: 1,775 (0.9)?
Stealth.png Stealth: 3 s
Miscellaneous effect.png Number of Targets: 5
Miscellaneous effect.png Pulses: 5
Duration.png Duration: 4 s
Radius.png Radius: 240
Combo.png Combo Field: Dark
Range.png Range: 600

— In-game description [?]


  • This skill pulses upon activation and each second thereafter.
    • Each pulse affects 5 targets and extends the stealth by 3 sec and heals for 355 + (0.18 * Healing Power) at level 80.
    • Staying in the field for its full duration will provide up to 15 seconds of stealth, leaving the stealthed characters 11 seconds of stealth once the field expires.
  • The long stealth duration makes this skill useful for communing at skill challenges, reaching vistas while avoiding combat, looting heavily guarded chests, reviving an ally, or finishing enemy players in World versus World and Structured PvP.
Shadow Refuge heals dead NPCs. It does not heal dead players.
  • The stealth effect applies to all allies that enter the field, with no target limit (similar to the Mesmer skill Veil).
  • Stealthed characters who exit the circle while it is still present will be immediately revealed and lose any accumulated stealth.