Bria
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“The children are mine now. Claim them, and I will consume your old, dusty souls as well!
— Bria
Bria is a powerful Ascalonian ghost and necromancer who lives in the Hellion Forest within Iron Marches. She is responsible for the forest's supernatural occurrences and seeks to steal the souls of charr cubs who like to play around her home. Bria is the only known victim of The Foefire that's been able to retain her free will, access all the power that she possessed in life, and take on the appearance of a living human.
Location[edit]
Event involvement[edit]
- Kill Bria's shadow fiends to rescue the cubs before she captures them (50)
- Defeat Bria to rescue the captured cubs (50)
Combat abilities[edit]
Kill Bria's shadow fiends to rescue the cubs before she captures them[edit]
- Behavior
- Will ignore players even if attacked.
- Gains Death Shroud when taking fatal damage, rapidly healing her and Fears any attackers for 2 seconds until her health has been restored to 100%.
- Effects
- Death Shroud (temporary)
- Stolen skills
Defeat Bria to rescue the captured cubs[edit]
Phase 1:
- Behavior
- Gains Death Shroud and Determined temporarily at regular health intervals. The number of intervals depends on the number of cubs rescued in the previous event.
- Effects
- Unshakable - Gains defiance when targeted by crowd-control skills. Blind is 10% as effective. Weakness and vulnerability last 50% less time.
- Defiance - Immune to crowd control. Crowd-control skills remove stacks of defiance
- Death Shroud (temporary)
- Determined (temporary)
- Skills
- channels for 3-61 seconds, firing a projectile every half second that pierces and inflicts 2 stacks of Vulnerability for 8 seconds. 1200 range. Blast - Bria
- area of effect that Pull enemies to her and then Launch them away. 1500 range. Necrotic Grasp - Bria sends out 3-61 slow, piercing projectiles in a spread
- Fear for 2 seconds in a large point-blank area of effect. Once the spell has been completed, Bria teleports to a random nearby location. 1000 range. 1.5 second cast time. Unholy Feast - Bria begins to cast a spell, creating an orange warning circle around herself. After 1.5 seconds, the spell deals high damage and inflicts
- Stolen skills
Phase 2:
- Effects
- Unshakable - Gains defiance when targeted by crowd-control skills. Blind is 10% as effective. Weakness and vulnerability last 50% less time.
- Defiance - Immune to crowd control. Crowd-control skills remove stacks of defiance
- Skills
- auto-attack that explodes on impact, dealing damage in an area of effect. 1200 range. Fireball - Projectile
- Fire Storm - Creates an area of effect field that pulses every second over 6 seconds, dealing damage with each pulse.
- Flame Burst - Ranged attack that deals damage in a point-blank on-target area of effect.
- Fear for 2 seconds in a large point-blank area of effect. Once the spell has been completed, Bria teleports to a random nearby location. 1000 range. 1.5 second cast time. Unholy Feast - Bria begins to cast a spell, creating an orange warning circle around herself. After 1.5 seconds, the spell deals high damage and inflicts
- Summons 3-81 Bria's Ghostly Spiders. This skill only becomes available when Bria's health drops below 40%.
- Stolen skills
- 1Number scales with how many players are in the area.
Notes[edit]
- Does not drop any loot.
- Bria initially appears to be a living human but reveals her true form at the end of Defeat Bria to rescue the captured cubs, by transforming into a ghost.
Trivia[edit]
- Bria is one of few foes to still have Unshakable in addition to the Defiance bar mechanic introduced in Heart of Thorns.
- When Heart of Thorns was released, she did not have a defiance bar, but still retained Unshakable. She was given a defiance bar in an unknown subsequent update months later.