Kill Bria's shadow fiends to rescue the cubs before she captures them

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Kill Bria's shadow fiends to rescue the cubs before she captures them

Interactive map

Interactive map

Kill Bria's shadow fiends to rescue the cubs before she captures them is a level 50 event in Bria's Manor. This event is triggered as a player approaches Bria's Manor while the cubs are playing in the yard.

Objectives[edit]

  • Cubs saved: x/6
  • Shades Remaining: x

Rewards[edit]

Reward tier Experience Karma Coin
Gold 3,859 Experience.png 243 Karma 56 Copper coin
Silver 3,280 Experience.png 207 Karma 48 Copper coin
Bronze 2,895 Experience.png 183 Karma 42 Copper coin
These are the expected rewards for a level 50 player. Higher level players receive dynamically adjusted rewards.

Walkthrough[edit]

When the event starts, Bria will begin to wander the woods looking for cubs. During this time, she can be attacked but will ignore players. If she would take fatal damage, instead she gains Death Shroud; this effect prevents her from dying, rapidly heals her, and Fear.png Fears anyone that attacks her for 2 seconds until her health has been restored to 100%.

The event ends when either all cubs are saved or when Bria reaches the final cub. You save cubs by killing the Shades attacking them.

NPCs[edit]

Allies[edit]

Foes[edit]

Dialogue[edit]

Event pre
Primus: You don't say much, do you, mouse?
Scholar Abel: Your children are quite energetic.
Primus: They're not our children! They are the next generation of charr warriors. They will fight and die for the legion!
Scholar Abel: And they will be the first generation to walk through Divinity's Reach like friends and guests. Impressive, no?
Primus: If you say so.
Soldier: The primus says you're trying to track down a ghost. You should come to Ascalon. Lots of 'em there.
Scholar Abel: The Durmand Priory isn't just looking for a ghost. It's far worse, something that defies life and death.
Soldier: Sounds like a worthy adversary.
Scholar Abel: That it does. That it does.
Event start
Veteran Bria: How wonderful. You sweet, innocent children have come to play at my home.
Cub: We're not sweet! We're ferocious warriors! (roar)
Veteran Bria: Oh yes, I can see that. Come closer my little champion. I have something for you. It's a warrior's prize, worthy of your courage.
Cub: A present?
Cub: I want one!
Cub: What is it? An unbreakable shield? Is it a flaming sword like Tribune Brimstone's?
Veteran Bria: It's something even better little ones. For your bravery, I reward you with...
Veteran Bria: ENDLESS TORMENT!
Cub: Noooo!
Veteran Bria: (laughs) Don't run away, children. Come back and play with me...forever.
During the event
Cub: Primus! There's a witch in the forest. She's eating the other cubs!
Primus: A witch? Stop with the jokes or you'll be cleaning out latrines until your arms fall off.
Scholar Abel: Tell me about this witch, child.
Solder: I don't need mice humoring one of our cubs. Now, shut up or—
Cub: She came out of her house and was all glowing. She looked nice, but then unleashed these black clouds to chase us!
Scholar Abel: It's her. Bria.
Primus: What are you talking about, geezer?
Scholar Abel: Your young are in terrible danger! Follow me.
When a cub is captured
(One of the following)
Cub: Noooo!
Cub: Oh no!
Cub: This isn't good!
(One of the following)
Veteran Bria: Such youth! I must have them all! Come closer, my darlings!
Veteran Bria: Another one for my collection. Ah, so young.
When a cub is freed
(One of the following)
Cub: You'll be sorry when I get proper training!
Cub: Whoa, that was a close one!
Cub: Fight someone your own size!
When Bria would take fatal damage
Veteran Bria: That wasn't very nice. I might have to play with you now.
Event completion
Veteran Bria: I suppose that's plenty of fresh souls. (giggle) Plenty to keep me occupied.

Notes[edit]

  • The event pre dialogue may repeat once before the event starts.