Guild Wars 2: Heart of Thorns content
Guild Wars 2: Path of Fire content

Chilling Isolation

From Guild Wars 2 Wiki
(Redirected from Precision Strike)
Jump to navigationJump to search

Chilling Isolation.png

Chilling Isolation

0.5½ Activation time  5 Energy  
5 Recharge time
8 Recharge time
 
Profession
Revenant tango icon 20px.png Revenant (skill list)
Weapon
Main hand sword
Weapon slot 2
Game link
External links
API

Strike nearby foes with precision, sending out blades that damage and chill them.

 Damage.png Damage: 293 (0.8)?
 Damage.png Isolated Damage: 440 (1.2)?
 Damage.png Damage: 183 (0.5)?
 Damage.png Isolated Damage: 330 (0.9)?
 Chilled.png Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
 Chilled.png Chilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 240
 Combo.png Combo Finisher: Whirl
 Range.png Range: 450

— In-game description [?]

Notes[edit]

  • Does normal damage twice on to up to 5 targets or normal damage then isolated damage if the first hit was on a single target
This skill hits in a radius of 240 around you, the range of 450 is irrelevant

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • This skill has been reworked into a new skill called Chilling Isolation.
  • This new skill is a 240-radius circular melee strike that chills up to 5 foes for two strikes. If the second strike hits only 1 foe, it does bonus damage. Increased the cooldown from 6 seconds to 8 seconds in PvP and WvW.
September 22, 2017 Path of Fire release:
  • Increased damage done by this skill by 10% in PvE game modes.
December 13, 2016
  • The damage of this ability has been reduced by 33% in PvP only.
July 26, 2016
  • Weapon power has now been incorporated in this skill's damage.
  • Base damage has been normalized.
  • The cooldown of this skill has increased from 5 seconds to 6 seconds in PvP only.
May 17, 2016
  • This skill no longer targets enemies using stealth effects.
April 19, 2016
  • Increased the recharge time of this skill from 4 seconds to 5 seconds.
  • The range of this skill has been reduced from 600 to 450.
February 16, 2016
  • Fixed a bug that allowed this skill to fire more projectiles than intended.
February 09, 2016
  • Fixed a bug that caused this ability to not target downed enemies.
January 26, 2016
  • This skill has been reworked and will now always fire three projectiles at up to three targets.
  • If fewer than three targets are available, the remainder of the projectiles will be launched at the available targets.
  • The chill duration has been reduced from 2 seconds to 1.5 seconds.
October 23, 2015 Heart of Thorns release:
  • Chilling Isolation has been added to the game.