Guild Wars 2 Wiki talk:Projects/Raids

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misc stuff[edit]

So first off, not sure how to join, link brings me to some new page. I can always edit the full page but not sure if that's ok. 2nd, for the journals, I still have a full set of screenshot for all the journals from when I originally posted it on reddit, so I can check that... hum... tomorrow? I think I also have a partial soldier's map, but I can bring a random buddy along to confirm it (will probably be weekend work though). Also would be 1st project, so might need to figure out the proper interaction methods for projects.-Darqam (talk) 02:07, 1 March 2016 (UTC)

These are the first projects I've started as well so I'm not sure how it all works. I just copy pasted from another project and wrote in some things, but I'm sure we'll work it out as we go along. I didn't check the link and since it's taking you to some random page, I guess it's broken. Anyways, feel free to add your name via editing the whole page since the link is meant to do the same thing :P. This will give us a centralised location to organise and talk about the project. Finishing the journals would be much appreciated! Seylan (talk) 02:48, 1 March 2016 (UTC)
I've split the box so that it's more like other project pages (dark header, light body). I fixed the link while I was at it (was missing &action). I wonder, is __NOEDITSECTION__ necessary when we could use the [edit] link for sections? --BryghtShadow (talk) 05:16, 1 March 2016 (UTC)

Mob/Boss status[edit]

Figured I'd put this here for now. A list of mobs/bosses encountered in the raid. A checkmark, in my eyes, does not mean the page is perfect, but it could pass as complete. Anyone feel free to edit this with an argument for the change in the comments (whether it be an update or disagreement in my labeling).

Spirit Vale[edit]

Name Status Extra details
Vale Guardian 1Yes page looks ok
Red Guardian 1Yes tasks complete
Blue Guardian 1Yes tasks complete
Green Guardian 1Yes tasks complete
Charged Soul 1Yes No screenies
Angered Spirit 1Yes N/A
Enraged Spirit 1Yes N/A
Deranged Spirit 1Yes N/A
Gorseval the Multifarious 1Yes N/A
Bandit Sniper 1Yes t'is ok
Bandit Sapper 1Yes main info is there
Bandit Thug (Spirit Vale) 1Yes good, but I still want the name "spawn of satan"
Bandit Arsonist (Spirit Vale) 1Yes SHE'S A WOMAN! All SV flamewielding people are women it seems... scary >.<
Kernan 1Yes need screenshot
"Knuckles" 1Yes Looks good
Karde 1Yes need screenshot
Sabetha 1Yes Looks fairly complete

Salvation Pass[edit]

Name Status Extra details
Slothasor 1Yes looks pretty good
Slubling 1Yes don't they have a burn attack?
Evolved Slubling 1Yes see slubling
Berg 1Yes missing dialogue+stolen skills but it seems ok
Zane 1Yes seems good
Narella 1Yes good
Bandit Cleric 1Yes iz good
Bandit Assassin (Forsaken Thicket) 1Yes good
Bandit Deathsayer 1Yes review to see if he applies condis
Bandit Battlemage 1Yes good
Bandit Saboteur (Forsaken Thicket) 1Yes has a picture (could be better), missing skills (if you cc them they start attacking normally)
Bandit Brawler (Forsaken Thicket) 1Yes good
Bandit Bombardier 0No screeny+info, need to include him in most see-also sections
Bandit Arsonist (Forsaken Thicket) 1Yes updated
Bandit Sniper 1Yes updated
Bandit Sapper 1Yes updated
Bandit Thug (Forsaken Thicket) 1Yes updated
Veteran Warg 1Yes updated
Pocket Raptor 1Yes updated
Veteran Mushroom Spike Thrower 1Yes updated
Veteran Mushroom Stomper 1Yes updated
Matthias Gabrel 1Yes looks nice

The lore/interactive stuff[edit]

I made some very very quick and dirty type up of all the items I found (and seems to reflect most found in the reddit thread). Here is the rough of it; will need to be properly formatted onto the appropriate pages. (most of these links are/should be red; they were just my typing up of it while exploring, so any existing link should be surprising/might be incorrect.

  • Bodies (Salvation Pass)
  • Narella's Journal -> "The word around the camp is Sabetha and her crew are all dead. Killed by some unbelievers. So help me Saul, if they set foot in this camp, I'll skin them alive. My mentor will not go unavenged."
  • Dagger (Salvation Pass) -> "The dagger appears to be fashioned out of Bloodstone shard. Its edges are extremely sharp. The hild is speckled with dried blood."
  • Bandit Journal -> "That damned Gorseval thing keeps killing everything that goes near it. Knuckles said it's too dangerous to dump the bodies in the woods, so we're burning them and divvying up their possessions."
  • Prison Logbook
  • Mordrem Vine -> "This mordrem vine is lifeless and devoid of magic, like others in the vicinity."
  • Barrel (Salvation Pass) -> The barrel is filled with something resembling Bloodstone shards. They give off a glow as if charged with magic.
  • Bandit Journal -> The defense pylons were destroyed when the rescue squad came through. No one knows how to restore them, since they were built before any of us were born. Perhaps He can help us.
  • Bandit Journal -> Matthias can't control his power. Snowstorms just appear without warning. His temperament has gotten worse, too. He's been sacrificing prisoners almost at random. They're terrified. /n/n So are we.
  • Barrel (Salvation Pass) -> This container is filled with charged stones that resemble bloodstone shards. They've packed as if being readied for transport somewhere.
  • Asura Gate (Salvation Pass) (as an asura) -> This asura gate appears to have been damaged by a power surge. It'll take some repairs to restore it's functionality. It was last attuned to a location in Brisban Wildlands.
  • Shard (Salvation Pass) -> The shard resembles a chunk of Bloodstone. It's imbued with energy.

Forsaken Thicket nav[edit]

Wouldn't mind this being renamed to Forsaken Thicket boss nav, so that Forsaken Thicket nav can be used for the PoIs. Seylan (talk) 07:17, 12 March 2016 (UTC)

Didn't see this until now. We could probably arrange that. I'll try to work on it in a bit -Darqam (talk) 15:52, 18 March 2016 (UTC)
edit: looking at other zone pages, I notice they don't have a POI navs. If we look at Kessex Hills there is only a generic zone/map nav. Now we can still make one, but it would be a unique thing to raids (I think). -Darqam (talk) 16:01, 18 March 2016 (UTC)
Ok, I am way more dumb than I thought I was... I have no idea why I couldn't understand this simply concept... Either way, encounter nav has been renames/moved to
{{Forsaken Thicket Encounter nav}}
, and all boss&chest pages have had the call updated. Feel free to kill the redirect on
{{Forsaken Thicket nav}}
and use it as you want. -Darqam (talk) 17:13, 31 March 2016 (UTC)

new bandit skills[edit]

Currently working on getting all their skills, until I know I have them all, just dumping them here:

  • Assassin
    • Shank - generic AA
    • Slash - generic AA
  • Cleric
    • Sword of Vengeance - aoe with floating sword
    • Slash - generic AA
  • Brawler
    • Galrath Slash - multiple shaped aoes
    • Overhead Smash - 180 deg knockdown aoe
    • Bash - generic AA
    • Hammer Toss - aoe damage+minor knockback
  • Battlemage
    • Earthquake - earth spikes
    • Flame Missile - fireball, applies burning.
    • Splish Splash - water aoe knockback
  • Deathsayer
    • Vampiric Slash
    • Grasping Death
    • Void - AoE left from the fear attack
    • Greatsword Slice
  • Bombadier
    • Quick Shot

Salvation Pass objects,bundles,special skills,effects[edit]

Starting a list here cause there are quite a few and I need a checklist. I'm skipping most of Matthias' effects since they can be found on Matthias Gabrel

Name type notes
Volatile Poison Special action 1Yes
Beehive (Salvation Pass) object 1Yes
Beehive (bundle) bundle 1Yes
Not the Bees! effect missing ID
Oil Keg object 1Yes
Oil Keg (bundle) bundle 1Yes
Slow Burn effect missing ID
Well of the Profane special action skill missing ID+description
Narella's effect is Slow Burn or something... Didn't manage to get a shot as it disappeared so fast. It can go on players too so not sure what it's about. She also does washing machine tornado things and flak. Well of the Profane is also a Special action skill. Seylan (talk) 18:16, 29 March 2016 (UTC)