Death Perception/history
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November 29, 2022
- Death Perception: Additional critical chance increased from 10% to 15% in PvE and WvW.
Death Perception
- Specialization
- Soul Reaping
- Tier
- Grandmaster
- Type
- Major
- Game link
“Death PerceptionGain increased critical-strike chance chance. Gain increased critical-strike damage while in shroud.
— In-game description
June 28, 2022
- Death Perception: This trait now gives 10% critical chance, regardless of whether the necromancer is in shroud. This trait now increases critical damage by 15% instead of increasing ferocity while in shroud.
Death Perception
- Specialization
- Soul Reaping
- Tier
- Grandmaster
- Type
- Major
- Game link
“Death PerceptionGain increased critical-strike chance chance. Gain increased critical-strike damage while in shroud.
— In-game description
August 28, 2018
- Death Perception: The critical hit chance increase of this trait has been reduced from 50% to 33% while in a shroud. This trait now additionally grants up to 300 ferocity at level 80.
Death Perception
- Specialization
- Soul Reaping
- Tier
- Grandmaster
- Type
- Major
- Game link
“Death PerceptionGain increased critical-strike chance and ferocity while in a shroud.
- Critical Chance Increase: 33%
- : 300
Ferocity— In-game description
June 23, 2015
- Death Perception: Updated this trait to reflect the introduction of the specialization mechanic.
- Traits that previously referred to Death Shroud now refer to the more ubiquitous Shroud.
Death Perception
- Specialization
- Soul Reaping
- Tier
- Grandmaster
- Type
- Major
- Game link
“— In-game description
May 20, 2014
- Death Perception: Fixed a bug that prevented this trait from updating the critical chance display in the Hero panel.
Original version
Death Perception
- Specialization
- Soul Reaping
- Tier
- Grandmaster
- Type
- Major
“— In-game description