Split Second (skill)/history

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January 30, 2024

  • Split Second: Increased the cooldown from 12 seconds to 15 seconds in WvW only.
Split Second (skill).png

Split Second

Profession
Mesmer icon small.png Mesmer (skill list)
Specialization
Chronomancer icon small.png Chronomancer
Slot
Profession mechanic
Type
Shatter
Game link

12 Recharge time
15 Recharge time
 
Split Second

Shatter. Destroy all your clones, damaging nearby foes. Strikes again after a delay.
Shatter traits only affect the first strike of this skill.

Damage.png 1 Clone: 204 (0.767)?
Damage.png 1 Clone: 177 (0.666)?
Damage.png 1 Clone: 133 (0.5)?
Damage.png 2 Clones (2x): 326 (1.226)?
Damage.png 2 Clones (2x): 284 (1.066)?
Damage.png 2 Clones (2x): 220 (0.825)?
Damage.png 3 Clones (3x): 429 (1.611)?
Damage.png 3 Clones (3x): 372 (1.4)?
Damage.png 3 Clones (3x): 306 (1.15)?
Number of targets.png Number of Targets: 5
Interval.png Interval: 1 second
Radius.png Radius: 240
Range.png Range: 1,200

— In-game description

October 17, 2023

  • Split Second: Reduced the total power coefficient from 1.33/2.132/2.8 based on number of active clones to 1.0/1.65/2.3 based on number of active clones in PvP only.
Split Second (skill).png

Split Second

Profession
Mesmer icon small.png Mesmer (skill list)
Specialization
Chronomancer icon small.png Chronomancer
Slot
Profession mechanic
Type
Shatter
Game link

12 Recharge time  
Split Second

Shatter. Destroy all your clones, damaging nearby foes. Strikes again after a delay.
Shatter traits only affect the first strike of this skill.

Damage.png 1 Clone: 204 (0.767)?
Damage.png 1 Clone: 177 (0.666)?
Damage.png 1 Clone: 133 (0.5)?
Damage.png 2 Clones (2x): 326 (1.226)?
Damage.png 2 Clones (2x): 284 (1.066)?
Damage.png 2 Clones (2x): 220 (0.825)?
Damage.png 3 Clones (3x): 429 (1.611)?
Damage.png 3 Clones (3x): 372 (1.4)?
Damage.png 3 Clones (3x): 306 (1.15)?
Number of targets.png Number of Targets: 5
Interval.png Interval: 1 second
Radius.png Radius: 240
Range.png Range: 1,200

— In-game description

May 11, 2021

  • Split Second: Fixed a bug that could cause the damage dealt to be inconsistent if another shatter skill was used immediately after this skill.

July 07, 2020

  • Chronomancer Shatter Skills: Chronomancer shatter skills can now be activated without clones, and the shatter effect also occurs at the mesmer's location.
  • Split Second: Damage reduced by 33%. This skill no longer deals bonus damage to slowed foes. Instead, it strikes twice with a 1-second delay between strikes. Note: Shatter traits only affect the first strike.
Split Second (skill).png

Split Second

Profession
Mesmer icon small.png Mesmer (skill list)
Specialization
Chronomancer icon small.png Chronomancer
Slot
Profession mechanic
Type
Shatter
Game link

12 Recharge time  
Split Second

Shatter. Destroy all your clones, damaging nearby foes. Strikes again after a delay.
Shatter traits only affect the first strike of this skill.

Damage.png 1 Clone: 204 (0.767)?
Damage.png 1 Illusion: 177 (0.666)?
Damage.png 2 Clones (2x): 326 (1.226)?
Damage.png 2 Illusions (2x): 284 (1.066)?
Damage.png 3 Clones (3x): 429 (1.611)?
Damage.png 3 Illusions (3x): 372 (1.4)?
Number of targets.png Number of Targets: 5
Interval.png Interval: 1 second
Radius.png Radius: 240
Range.png Range: 1,200

— In-game description

February 25, 2020

  • (Competitive split) Split Second has been adjusted as follows:
    • One Clone Shattered: Reduced power coefficient from 1.15 to 1.0.
    • Two Clones Shattered: Reduced power coefficient per strike from 0.92 to 0.7[sic].
    • Three Clones Shattered: Reduced power coefficient per strike from 0.805 to 0.613[sic].
Split Second (skill).png

Split Second

Profession
Mesmer icon small.png Mesmer (skill list)
Specialization
Chronomancer icon small.png Chronomancer
Slot
Profession mechanic
Type
Shatter
Game link

12 Recharge time  
Split Second

Shatter. Destroy all your clones, damaging nearby foes. Deals increased damage to slowed foes.
Cannot be activated without clones.
Inherits traits from Mind Wrack.

Damage.png 1 Illusion: 306 (1.15)?
Damage.png 1 Illusion: 266 (1.0)?
Damage.png 2 Illusions (2x): 490 (1.84)?
Damage.png 2 Illusions (2x): 426 (1.6)?
Damage.png 3 Illusions (3x): 642 (2.415)?
Damage.png 3 Illusions (3x): 558 (2.1)?
Damage.png Damage Increase vs. Slowed Foes: 33%
Number of targets.png Number of Targets: 5
Radius.png Radius: 240
Range.png Range: 1,200

— In-game description

July 16, 2019

  • Shatter Skills: Mesmers who are using the chronomancer specialization now receive new shatters that replace the four core shatters. Chronomancer shatters require at least 1 clone to activate, and unlike core shatters they do not replicate the shatter effect on the mesmer.
    • Split Second: This skill replaces and inherits traits from Mind Wrack. This skill deals damage for each clone shattered with additional bonus damage when striking slowed foes.
    • Rewinder: This skill replaces and inherits traits from Cry of Frustration. This skill deals damage and inflicts confusion for each clone shattered. Additionally, it recharges itself by 5 seconds for each clone shattered.
    • Time Sink: This skill replaces and inherits traits from Diversion. This skill dazes foes and applies 2 seconds of slow for each clone shattered.
    • Continuum Shift: This skill now replaces distortion in the F4 slot instead of taking the F5 slot. Additionally, it applies 1 second of distortion when cast. Duration has been rescaled based on the number of clones to 3/4.5/6 seconds. This skill now specifies that it cannot be reset by other mesmer skills.
Split Second (skill).png

Split Second

Profession
Mesmer icon small.png Mesmer (skill list)
Specialization
Chronomancer icon small.png Chronomancer
Slot
Profession mechanic
Type
Shatter
Game link

12 Recharge time  
Split Second

Shatter. Destroy all your clones, damaging nearby foes. Deals increased damage to slowed foes.
Cannot be activated without clones.
Inherits traits from Mind Wrack.

Damage.png 1 Illusion: 306 (1.15)?
Damage.png 2 Illusions (2x): 426 (1.6)?
Damage.png 3 Illusions (3x): 558 (2.1)?
Damage.png Damage Increase vs. Slowed Foes: 33%
Number of targets.png Number of Targets: 5
Radius.png Radius: 240
Range.png Range: 1,200

— In-game description