Purge Lyhr's corruption
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Purge Lyhr's corruption
- Location
- Droknar's Light
(Skywatch Archipelago) - Event type
- Group event
- Part of
- Unlocking the Wizard's Tower
- Level
- 80
- Preceded by
- Collect essence to maintain Droknar's Forge
Purge Lyhr's corruption is a level 80 group event in Skywatch Archipelago. It is the final event of the Unlocking the Wizard's Tower meta event.
Objectives[edit]
- Lyhr's Sanity
- When charging memory snares
- Gather magic in the air to charge memory snares.
- Memory Snare 1 Power

- Memory Snare 2 Power

- Memory Snare 3 Power

- When extracting from corrupted memories
- Memory Snare 1 Corruption Extracted

- Memory Snare 1 Power
- Memory Snare 2 Corruption Extracted

- Memory Snare 2 Power
- Memory Snare 3 Corruption Extracted

- Memory Snare 3 Power
- When extraction is complete
- Memory Snare 1 Invader
- Memory Snare 2 Invader
- Memory Snare 3 Invader
- When the elite Kryptis invader is defeated
- Corruption Crystal 1 Purged

- Corruption Crystal 2 Purged

- Corruption Crystal 3 Purged

- When the champion Kryptis invader reaches 50% health
- Destroy the corrupted memory snare.
- Memory Snare 1
- Memory Snare 2
- Memory Snare 3
- When a corrupted memory snare is destroyed
- Memory Snare 1 Invader
- Memory Snare 1 invader revives in: 0:30
- Memory Snare 2 Invader
- Memory Snare 2 invader revives in: 0:30
- Memory Snare 3 Invader
- Memory Snare 3 invader revives in: 0:30
Rewards[edit]
| Reward tier | Experience | Karma | Coin |
|---|---|---|---|
| Gold | 26,670 | 378 |
88 |
| Silver | 20,003 | 284 |
66 |
| Bronze | 13,335 | 189 |
44 |
These are the expected rewards for a level 80 player.
- First chest:
- Skywatch Archipelago: Hero's Choice Chest (guaranteed) (once per day per account)
- Second chest:
- 74,676
- Static Charge (18, 21-33, 37) (guaranteed)
- One of the following:
- One of the following:
- Wizard's Hoard (guaranteed)
Walkthrough[edit]
- When extracting from corrupted memories
- Kill Kryptis on the three outer platforms to extract corruption. Defend the memory snares on the center platform to keep their power up. If the memory snares lose power the event returns to the previous step.
- When the elite Kryptis invader is defeated
- A corruption crystal will float above each memory snare. Target the crystals and use the provided special action key to purge it.
NPCs[edit]
Allies[edit]
Foes[edit]
Aetherblade
- Aetherblade Grenadier
- Aetherblade Scrapper
- Aetherblade Swashbuckler
- Aetherblade Thug
- Elite Aetherblade Grenadier
- Elite Aetherblade Scrapper
- Elite Aetherblade Swashbuckler
- Eilte Aetherblade Thumper
- Elite Haunted Aetherblade
- Haunted Aetherblade
- Veteran Aetherblade Scrapper
- Veteran Aetherblade Thug
- Veteran Aetherblade Thumper
- Veteran Haunted Aetherblade
Destroyer
Kryptis
- Champion Kryptis Memory Invader
- Elite Incarnation of Cruelty
- Elite Incarnation of Judgement
- Elite Incarnation of Terror
- Elite Kryptis Memory Invader
- Elite The Corrupted
- Elite The Craven
- Incarnation of Cruelty
- Incarnation of Judgement
- Incarnation of Terror
- Kryptis Drainer
- Kryptis Sentinel
- Terrorling
- The Corrupted
- The Craven
- The Cursed
- The Tormented
- Veteran Incarnation of Cruelty
- Veteran Incarnation of Judgement
- Veteran Incarnation of Terror
- Veteran The Corrupted
- Veteran The Craven
- Veteran The Cursed
- Veteran The Tormented
Shadow Army
Stone Summit
Void
- Elite Void Brandbeast
- Elite Void Coldsteel
- Elite Void Goliath
- Elite Void Obliterator
- Elite Void Stormseer
- Elite Void Tangler
- Elite Void Vinetooth
- Insect Swarm
- Veteran Void Fiend
- Veteran Void Glacier
- Veteran Void Infested
- Veteran Void Melter
- Veteran Void Rimewolf
- Veteran Void Stormseer
- Veteran Void Tangler
- Void Bomber
- Void Corpseknitter
- Void Despoiler
- Void Fiend
- Void Glacier
- Void Infested
- Void Melter
- Void Rimewolf
- Void Rotspinner
- Void Rotswarmer
- Void Stormseer
- Void Tangler
- Void Warforged
- Void Worm
White Mantle
- Elite Jade Armor
- Elite Jade Bow
- Elite White Mantle Cleric
- Elite White Mantle Elementalist
- Elite White Mantle Necromancer
- Elite White Mantle Seeker
- Minion
- Veteran Jade Armor
- Veteran Jade Bow
- Veteran White Mantle Cleric
- Veteran White Mantle Elementalist
- Veteran White Mantle Knight
- Veteran White Mantle Necromancer
- Veteran White Mantle Seeker
- White Mantle Cleric
- White Mantle Elementalist
- White Mantle Knight
- White Mantle Necromancer
- White Mantle Seeker
Objects[edit]
- Corruption Crystal 1
- Corruption Crystal 2
- Corruption Crystal 3
- Memory Projector
- Memory Snare 1
- Memory Snare 2
- Memory Snare 3
- Refined Essence of Magic
- Skyscale Launcher
- Updraft
Dialogue[edit]
- After the timer
- Mabon: Lyhr's body may be stable, but his mind is adrift. I fear this may have been too much to ask of him.
- Mabon: Kryptis are trying to burrow their way in, and he's in no state to stop them on his own. It falls to me instead.
- Mabon: The memory snares around the platform will isolate the memories weakening Lyhr and reveal the threats inside of them.
- Mabon: If we lose the snares, there will be no way to control the—
- Lyhr: Rock boils up from below...and the end comes with it.
- Mabon: Tread carefully! The manifestations of his memories will be as real as anything else.
- Mabon: I will separete the threats as best I can. Now go!
- Charging the snares
- Mabon: Quickly, charge the memory snares so we can begin!
- After one snare is charged
- Mabon: Good, the first one is ready!
- After two snares are charged
- Mabon: That's it, only one more is needed!
- After all snares are charged
- Mabon: The snares are ready! I'll channel Lyhr's memories to the projectors, but you'll have to handle the rest.
- Mabon: Those below must protect the snares while those above handle whatever manifests from the memories.
- Mabon: Once the crystals are filled with the corruption, we'll need to cleanse them.
- Mabon: It's starting; ready yourselves!
- First memory (snare 1)
- Lyhr: Hurry, everyone inside! Those bastards are coming, and we're out of time.
- Lyhr: Rand, get ready to seal those doors on my signal!
- Lyhr: Don't worry, little one. We'll keep them out, I promise.
- Second memory (snare 2)
- Lyhr: How did these damn things get in here?
- Lyhr: We need to drive these blighters back into the dirt! With me!
- Lyhr: This city may fall someday, but it won't be this day!
- Third memory (snare 3)
- Lyhr: You mursaat lackeys have the nerve to interrupt my night out?
- Lyhr: Hey! Get your damn claws off him!
- Lyhr: Rand!
- On all platforms
- Mabon: The process is working, but we have to keep going!
- Mabon: That's it, we're making progress! Don't falter now!
- Mabon: There! That's the source of the corruption!
- Mabon: Quickly, defeat that Kryptis!
- Mabon: Hurry to me; we must cleanse the crystal!
- After one of the memories is purged
- Mabon: The first memory has been purged. You will have peace again soon, old friend.
- After two of the memories are purged
- Mabon: Another memory excised. Keep pushing forward!
- After all three memories are purged
- Mabon: We have purged the corruption from some of his memories but...we must press on if we are to bring Lyhr back.
- Mabon: The corruption is spreading through his mind now, into his more recent memories. We have to hurry!
- Mabon: I...couldn't contain the power in the memory snares. We'll need to charge them again. I am sorry, friends.
- After one snare is recharged
- Mabon: Hold on, Lyhr. We'll get through this.
- After two snares are recharged
- Mabon: I won't fail you, my friend.
- After all snares are recharged
- Mabon: Split up! We must cleanse the corruption from all three memories!
- If a snare is not defended
- Mabon: The snare went down! You have to get it back up, quickly!
- Mabon: Get that snare back up quickly, or we risk losing Lyhr forever!
- Mabon: Get that memory snare working again!
- Recharging a snare again
- Mabon: It's charged again, and not a moment too soon!
- Mabon: Good, it's working again!
- Fourth memory (snare 1)
- Lyhr: What are you damn things doing here? No invitation means you're not welcome in Tyria, understand?
- Lyhr: Did your master send you, or was it someone else? No answer, of course. Not sure why I even bothered.
- Lyhr: Weapons ready, ward!
- Fifth memory (snare 2)
- Lyhr: Do these damn pirates have any idea what damage they're doing to the very fabric of Tyria?
- Lyhr: Hey, stop! Stop this instant, you bleedin'... What did you just say? Oh, I'm taking the gloves early today.
- Lyhr: All right, ward, take 'em down!
- Sixth memory (snare 3)
- Lyhr: Another Void tear inside the tower? Come on, we've got to seal it!
- Lyhr: This is quite a mess they've made here. But if they can get themselves out of it, maybe it's time to give them a chance.
- Lyhr: Until then, it looks like we've gotta handle things ourselves again.
- Once snares become corrupted
- Mabon: What is... No, the Kryptis are distorting the devices!
- Mabon: You have to destroy the memory snares to stop them. It's the only way!
- After one snare has been destroyed
- Mabon: It's back on the platform, but be careful! I sense that something has changed.
- After destroying all three memory snares
- Mabon: Without the memory snares, the platform isn't safe. Go and help the others!
- Upon killing the first memory snare invader
- Mabon: They're drawing magic from each other, somehow. You need to kill them at once!
- Upon killing the second memory snare invader
- Mabon: Hurry, you have to bring them down at the same time!
- Upon killing the third memory snare invader
- Mabon: They're turning their focus to Lyhr! They're desperate! Everyone to me; now is our chance to finish them!
- After event success
- Mabon: Lyhr! Lyhr, can you hear me?
- Lyhr: Ah, would you quit shouting? Got enough of a headache as it is.
- Lyhr: But I do feel better with that nonsense of my mind.
- Mabon: It is...a relief to see you well, my friend.
- Lyhr: Well then, whaddaya say we get back home?
- Event failure
- Mabon: There's no way to keep Lyhr and the key anymore... Stand back. I'm going to destroy it.
- Mabon: The key's magic will draw them away from Lyhr. We'll have to try again later, but...it's not worth his life.
Notes[edit]
- The enemies projected from Lyhr's memories during the memory snare extraction phases, count towards achievements related to the enemy archetype; e.g., the Shadow Army enemies award progress for the War Eternal: Burning Forest Slayer achievement, and the Void enemies award progress for the corresponding Wizard's Vault "Defeat 100 enemies" objective. If you are looking for a particular enemy archetype, they appear as follows:
- First extraction:
- Platform I (Northwest): Stone Summit
- Platform II (Southwest): Destroyer
- Platform III (East): White Mantle and Jade Construct
- Second extraction:
- Platform I (Northwest): Shadow Army
- Platform II (Southwest): Aetherblade
- Platform III (East): Void
- First extraction:
Related achievements[edit]
Skywatch Archipelago: Eternal Off to See the Wizard's Tower — Successfully complete events during the Unlocking the Wizard's Tower meta-event. (0
)
Skywatch Archipelago: Off to See the Wizard's Tower — Successfully complete events during Unlocking the Wizard's Tower meta-event. (5
)








