Overload Water/history

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February 28, 2022

Overload Water.png

Overload Water

Profession
Elementalist icon small.png Elementalist (skill list)
Specialization
Tempest icon small.png Tempest
Slot
Profession mechanic
Attunement
Water
Type
Overload
Activ. type
Channeled
Sequence
Water Attunement.png → Overload Water.png
Game link
4 Activation time  20 Recharge time  
Overload Water

Overload. Create a surge of accumulated water magic, healing and cleansing allies. When the cast ends, heal the area and apply regeneration. Using this skill causes the attunement to have a longer recharge.

Healing.png Healing: 392 (0.2)?
Healing.png Healing: 392 (0.1)?
Healing.png Final Healing: 3,220 (0.75)?
Regeneration.png Regen (8s): 1,040 Heal
Vigor.png Vigor (5s): +50% Endurance Regeneration
Miscellaneous effect.png Conditions Removed per Pulse: 1
Number of targets.png Number of Allied Targets: 5
Count Recharge.png Water Attunement: 20 seconds
Interval.png Interval: 1 second
Radius.png Radius: 360
Breaks stun.png Breaks Stun

— In-game description

February 25, 2020

  • Overload Water: (Competitive split) Reduced pulse heal coefficient from 0.2 to 0.1. Reduced maximum number of targets from 10 to 5.
Overload Water.png

Overload Water

Profession
Elementalist icon small.png Elementalist (skill list)
Specialization
Tempest icon small.png Tempest
Slot
Profession mechanic
Attunement
Water
Type
Overload
Sequence
Water Attunement.png → Overload Water.png
Game link
4 Activation time  20 Recharge time  
Overload Water

Overload. Create a surge of accumulated water magic, healing and cleansing allies. When the cast ends, heal the area and apply regeneration. Using this skill causes the attunement to have a longer recharge.

Healing.png Healing: 392 (0.2)?
Healing.png Healing: 392 (0.1)?
Healing.png Final Healing: 3,220 (0.75)?
Regeneration.png Regen (8s): 1,040 Heal
Vigor.png Vigor (5s): +50% Endurance Regeneration
Miscellaneous effect.png Conditions Removed per Pulse: 1
Count Recharge.png [[Recharge|Water Attunement Recharge]]: 20 seconds
Interval.png Interval: 1 second
Radius.png Radius: 360
Breaks stun.png Breaks Stun

— In-game description

July 16, 2019

  • Overload Water: Casting this skills now triggers the trait Healing Ripple.

December 11, 2018

  • Overload Water: This skill now applies vigor for 5 seconds upon completion. The number of targets this skill affects has been increased from 5 to 10.
Overload Water.png

Overload Water

Profession
Elementalist icon small.png Elementalist (skill list)
Specialization
Tempest icon small.png Tempest
Slot
Profession mechanic
Attunement
Water
Type
Overload
Sequence
Water Attunement.png → Overload Water.png
Game link
4 Activation time  20 Recharge time  
Overload Water

Overload. Create a surge of accumulated water magic, healing and cleansing allies. When the cast ends, heal the area and apply regeneration. Using this skill causes the attunement to have a longer recharge.

Healing.png Healing: 392 (0.2)?
Healing.png Final Healing: 3,220 (0.75)?
Regeneration.png Regen (8s): 1,040 Heal
Vigor.png Vigor (5s): +50% Endurance Regeneration
Miscellaneous effect.png Conditions Removed per Pulse: 1
Number of targets.png Number of Allied Targets: 10
Miscellaneous effect.png Water Attunement Recharge: 20s
Interval.png Interval: 1 second
Radius.png Radius: 360
Breaks stun.png Breaks Stun

— In-game description

December 01, 2015

  • Overload Water: Fixed an issue that caused the effects of this ability to scale with the character's size.

Original version

Overload Water.png

Overload Water

Profession
Elementalist icon small.png Elementalist (skill list)
Specialization
Tempest icon small.png Tempest
Slot
Profession mechanic
Attunement
Water
Type
Overload
Sequence
Water Attunement.png → Overload Water.png
Game link
4 Activation time  20 Recharge time  
Overload Water

Overload. Create a surge of accumulated water magic, healing and cleansing allies. When the cast ends, heal the area and apply regeneration. Using this skill causes the attunement to have a longer recharge.

Healing.png Healing: 392 (0.2)?
Healing.png Final Healing: 3,220 (0.75)?
Regeneration.png Regen (8s): 1,040 Heal
Miscellaneous effect.png Conditions Removed per Pulse: 1
Miscellaneous effect.png Water Attunement Recharge: 20s
Interval.png Interval: 1 second
Radius.png Radius: 360
Breaks stun.png Breaks Stun

— In-game description