Ascension Bay
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Ascension Bay
4 1 1
- Level
- 80
- Type
- Area
- Zone
- Blue Alpine Borderlands
(The Mists)
Image(s) |
Click to enlarge. |
Ascension Bay Is the west keep on Blue Borderlands
Locations and objectives[edit]
- Waypoints
- Ascension Bay Waypoint —
- Ascension Bay Emergency Waypoint — (at tactivators)
- Ascension Bay Emergency Waypoint — (northwest)
- Ascension Bay Emergency Waypoint — (south)
- Points of Interest
- Ascension Bastion —
- Vistas
- Get to Ascension Bastion.
- Turn south and take the ramp to the top of the supply depot.
Ascension Bastion Vista —
- Events
- Defend the keep (80)
- Kill the veteran wurm (80)
- Secure the keep (80)
NPCs[edit]
Allies[edit]
- Champion Keep Lord
- Trained Shark
- Veteran Archer
- Veteran Cabalist (only in lord's room)
- Veteran Defender (only in lord's room)
- Veteran Guard
- Veteran Protector
- Veteran Rogue (only in lord's room)
- Veteran Scout
- Veteran Wizard
- Veteran Zealot
Services[edit]
- Arcane Eye Agent (with Recruit Services upgrade)
- Armor Master
- Golem Banker (with Recruit Services upgrade)
- Outfitter
- Quartermaster
- Siege Master (with Recruit Services upgrade)
- Weapon Trader
Foes[edit]
- Veteran Ice Wurm (only during event)
Objective upgrades[edit]
Automatic upgrades[edit]
Tier | Upgrade | Description | |
---|---|---|---|
Secured (20 dolyaks) |
Build Pots of Oil | Fortifies the objective with pots of burning oil. | |
Build Cannons | Fortifies the objective with cannons. | ||
Additional Guards | Recruits additional guards to protect the objective. | ||
Storage Expansion | Increases the objective's maximum supply hold size by 200. | ||
Reinforced (40 dolyaks) |
Reinforced Walls | Increases the health and defense values of the objective's walls and gates to reinforced levels. | |
Build Mortars | Fortifies the objective with mortars. | ||
Recruit Services | Recruits a siege-weapon vendor, a banker, and an armor repairer to the objective. | ||
Recruit Patrols | Recruit guards to patrol the objective. | ||
Fortified (80 dolyaks) |
Fortified Walls | Increases the health and defense values of the objective's walls and gates to fortified levels. | |
Build Waypoint | Fortifies the objective with a waypoint. | ||
Guard Training | Increases the level of all guards at the objective. | ||
Storage Expansion | Increases the objective's maximum supply hold size by 250. |
Tactics[edit]
Tier | Tactic | Availability | Description |
---|---|---|---|
(Hold for 10min) |
Minor Supply Drop | All objectives | Activate this Tactic to have 200 supply deposited at the objective. |
Healing Mist | All objectives | Activate this tactic to temporarily summon machines that will heal allies at the objective. | |
(Hold for 30min) |
Centaur Banner | Towers, Keeps, Castle | Summon a Centaur Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar. |
Turtle Banner | Towers, Keeps, Castle | Summon a Turtle Banner at your objective. This banner provides the wielder access to powerful defensive skills, as well as a break bar. | |
Dragon Banner | Towers, Keeps, Castle | Summon a Dragon Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar. | |
(Hold for 60min) |
Emergency Waypoint | Towers, Keeps, Castle | Activate this tactic to temporarily create a uncontestable waypoint at the objective. |
Siege Dampener | Towers, Keeps, Castle | Activate this tactic to temporarily make all walls and gates take reduced siege damage. |
Improvements[edit]
Tier | Tactic | Availability | Description |
---|---|---|---|
(Hold for 10min) |
Sabotage Depot | All objectives | Deploy bombs at the supply depot that will explode if the objective is captured by an enemy team. The explosion will destroy all remaining supply at the objective. |
Hardened Gates | Towers, Keeps, Castle | Greatly reduces nonsiege weapon damage to gates. Hardened Gates | |
(Hold for 30min) |
Iron Guards | All objectives | Guards gain Iron Hide, reducing incoming damage by 50%. |
Hardened Siege | Towers, Keeps, Castle | Greatly reduces non-siege weapon damage to cannons, mortars, and oil pots. | |
(Hold for 60min) |
Auto Turrets | Towers, Keeps, Castle | Automatic turrets deployed above the objective's gates. |
Presence of the Keep | Keeps | Allied players gain double the effectiveness of the keep's objective aura while within the perimeter of the keep. |
Objects[edit]
- Destructible
There are three outer gates (red), three inner gates (blue), two water gates (black/white), as well as an outer wall (green) and an inner wall (yellow).
- Interactive
- Other