Team

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The Team your character is on determines how other players and NPCs may interact with your player.

PvE Teams[edit]

In PvE, there are 3 distinct Teams.

  • Ally/Friendly - Denoted by a green health bar and name. (Players and friendly NPCs)
  • Neutral - Denoted by a red health bar and yellow name. (NPCs)
  • Aggressive/Hostile - Denoted by a red health bar and name. (Enemy NPCs)

NPCs have varying AI when it comes to how they interact with alternate teams. A wolf might focus a neutral deer, for example, or it may ignore it in favor of player characters.

Team Swapping

The player may encounter certain events that cause team swapping to occur. For example, while fighting Slothasor, eating a mushroom will transform the player into a slubling. As a slubling, any prior skills they had used now become hostile towards players and any player used skills may damage the slubling. Slothasor cannot harm the slubling.

Team Swapping is a rare occurrence, and is generally only seen in Raids.

Structured PvP Teams[edit]

In Structured PvP, a team refers to all the players allied to a group opposing other teams to achieve victory. While in a PvP match, players can converse with their team alone by using Team chat (/t or /team). Conversing with the enemy team must be done using traditional channels such as map or say chat. There are only 2 distinct teams, though NPCs follow a slight variation.

  • Ally/Friendly - Denoted by a green health bar and name. Will only affect players and friendly NPCs (E.g. Stronghold)
  • Aggressive/Hostile - Denoted by a red health bar and name. Will only affect players and enemy NPCs.

WvW Teams[edit]

For the primary article on matchmaking in WvW, see World versus World#Match-making and Server Linking.

In WvW, there are 2 types of teams fighting each other. There are 3 player teams determined by your server, and 3 NPC teams. Players can converse with teammates across various Borderlands maps by using Team Chat. They can also converse with teammates on the same map by using Map chat. Conversing with enemy players is disabled unless you use whisper chat or guild chat. Emotes are visible to all parties.

  • Ally/Friendly - Denoted by a green health bar and name. (Players of the same team and NPCs)
  • Neutral - Denoted by a red health bar and yellow name. (NPCs only)
  • Aggressive/Hostile - Denoted by a red health bar and name. (Players on enemy teams and NPCs)
    • Certain side-objectives have mobs that are hostile to all sides, or that will swap teams once certain events are completed.
Team Placement
WvW Stats window displaying the 3 player teams' colors and scores.

Teams in WvW are denoted by 3 different colors, Red, Blue, and Green. The EBG map is designed to give the "underdog" (red team) a few advantages. Depending on how well your server did the previous week, your server will generally be placed following these guidelines:

1st place: Green Team - Green Borderlands becomes your home borderland and side in EBG

2nd place: Blue Team - Blue Borderlands becomes your home borderland and side in EBG

3rd place: Red Team - Red Borderlands becomes your home borderland and side in EBG