PvP Reward Track
PvP Reward Tracks is an account-wide Structured PvP rewards system progressed by playing PvP matches and winning monthly Automated Tournaments. A Reward Track is activated in the PvP panel and provides rewards across 8 tiers with 5 rewards in each tier.
Many reward tracks are released alongside the expansions and Living World releases, providing an alternative source to earn their respective PvE rewards. Some reward tracks can be repeated infinitely, other – only completed once.
Reward track progress[edit]
A PvP reward track requires 20000 points earned towards it for completion. Each reward is awarded every 500 points; major rewards are awarded every 2500 points. Points can be earned in two ways:
- By playing matches. The different arenas provide different amounts of progression per game:
- Unranked and ranked wins progress the track by 700 points.
- Unranked and ranked losses progress the track by 350 points.
- A Custom Arena win, at maximum contribution, progresses the track by 450 points; a loss counts as 225 points. Maximum contribution is reached after 7 minutes spent in the match. To reduce botting, Custom Arena progress is capped at two major rewards per day.[1]
- Consuming a Potion of PvP Reward (obtained from PvP objective dailies) or Large Potion of PvP Reward (obtained from winning a monthly Automated Tournament).
- Standard potions progress the track by 250 points, i.e. 80 potions will complete an entire track.
- Large potions progress the track by 2500 points, i.e. 8 large potions will complete an entire track.
- Consuming a Potion of Mist Rewards (obtained from Black Lion chests)
- Potion of Mist Rewards progress the track by 250 points, i.e. 80 potions will complete an entire track. These potions also provide WvW reward track progress.
Players can only make progress on a single reward track at a time. Switching between tracks will save any progress made, and players can return where they left off. There is no known way to reset a reward track without finishing it.
Upon completion of a reward track, the next reward track with the most progress is automatically activated, unless the autorepeat icon (shaped like an infinity sign) has been checked, in which case it will restart the current track.
Reward track progress is linear and is the same for all tracks.[2]
It takes a maximum of 2 Potion of PvP Reward to receive a single reward from the track.
Reward track modifiers[edit]
There are several effects to increase the amount of reward track points earned. These modifiers do not affect Potion of PvP Reward.
Effect | Source | Duration | Bonus | Notes |
---|---|---|---|---|
Consumables and Enrichment | ||||
Guild Enhancement: PvP Reward Boost | Nathan the Bartender | Infinite | 3-10% | Depends on level of guild research |
Celebration Bonus | Celebration Booster Birthday Booster |
1h-24h | 10% | stackable by duration |
Experience Booster | Experience Booster | 7m-2h | 50% | stackable by duration |
Black Lion Boost | Black Lion Booster | 30m | 25% | stackable by duration |
Festival Gobbler Boost | Snowflake Gobbler Zhaitaffy Gobbler |
15m | 25% | stackable by duration |
Time-specific bonuses | ||||
Call of the Mists | Automatic | Event | 15% | Active during PvP community events |
Greater Call of the Mists | Automatic | Event | 25% | Active during PvP community events |
Extra Life Bonus | Automatic | 3% | Applied account-wide after the conclusion of Extra Life 2018 event. 7 stacks in 2018. | |
Extra Life Bonus | Automatic | 3% | Applied account-wide after the conclusion of Extra Life events. 10 stacks in 2019. | |
New Hero Jump Start Boost | Automatic | Event | 30% | Given to all characters during the Welcome Back event. |
Anniversary Boost | Automatic | Event | 30% | Given to all characters during the Guild Wars 2 Anniversary special event in 2024. |
Total | +120% | This total does not include time-specific bonuses |
Reward track types[edit]
Exclusive Skin tracks[edit]
The skins rewarded by these tracks cannot be obtained anywhere else in the game. The exception being the Legacy Armor track, which is also available in WvW.
Track | Final reward | Repeatable |
---|---|---|
Balthazar Back Item Reward Track | Fires of Balthazar Skin | 0 |
Glorious Reward Track | Glorious Armor Box | 1 |
Legacy Armor Reward Track | Legacy Armor Box | 1 |
Mist Champion tracks[edit]
These reward tracks are unlocked by purchasing a Mist Champion for 15 through the PvP Build window. Successful completion of a Mist Champion reward track gives a player access to that Mist Champion in Stronghold, as well as a second reward track to unlock a miniature version of that Mist Champion.
Track | Final reward | Requires completion of | Repeatable |
---|---|---|---|
Mist Champion—Grymm Svaard Reward Track | Grymm Svaard (Mist champion) | — | 0 |
Bonus Mist Champion—Grymm Svaard Miniature Reward Track | Mini Grymm | Mist Champion Grymm Svaard Reward Track | 0 |
Mist Champion—Nika Reward Track | Nika (Mist champion) | — | 0 |
Bonus Mist Champion—Nika Miniature Reward Track | Mini Nika | Mist Champion Nika Reward Track | 0 |
Mist Champion—Tybalt Reward Track | Tybalt (Mist champion) | — | 0 |
Bonus Mist Champion—Tybalt Miniature Reward Track | Mini Tybalt (exotic) | Mist Champion Tybalt Reward Track | 0 |
Bonus Mist Champion—Turai Ossa Mini Reward Track | Mini Turai Ossa | — | 0 |
Jungle Rank tracks[edit]
Jungle rank reward tracks award Mordrem-themed versions of the default rank finishers. Players may only activate these tracks if they own Heart of Thorns and have reached the corresponding PvP Rank. The next rank up track is only available after completing the previous tier and opening the final reward.
Track | Final reward | Requires completion of | Repeatable |
---|---|---|---|
Jungle Rabbit Rank Reward Track | Mordrem Rabbit Finisher | — | 0 |
Jungle Deer Rank Reward Track | Mordrem Deer Finisher | Deer rank + Jungle Rabbit Rank Reward Track | 0 |
Jungle Dolyak Rank Reward Track | Mordrem Dolyak Finisher | Dolyak rank + Jungle Deer Rank Reward Track | 0 |
Jungle Wolf Rank Reward Track | Mordrem Wolf Finisher | Wolf rank + Jungle Dolyak Rank Reward Track | 0 |
Jungle Tiger Rank Reward Track | Mordrem Tiger Finisher | Tiger rank + Jungle Wolf Rank Reward Track | 0 |
Jungle Bear Rank Reward Track | Mordrem Bear Finisher | Bear rank + Jungle Tiger Rank Reward Track | 0 |
Jungle Shark Rank Reward Track | Mordrem Shark Finisher | Shark rank + Jungle Bear Rank Reward Track | 0 |
Jungle Phoenix Rank Reward Track | Mordrem Phoenix Finisher | Phoenix rank + Jungle Shark Rank Reward Track | 0 |
Jungle Dragon Rank Reward Track | Mordrem Dragon Finisher | Dragon rank + Jungle Phoenix Rank Reward Track | 0 |
Region tracks[edit]
These offer rewards related to specific regions of Tyria. For example, the Krytan reward track contains loot normally found in Kryta.
Track | Final reward | Requires completion of | Repeatable |
---|---|---|---|
Kryta Reward Track | Ceremonial weapons | — | 1 |
Shiverpeak Mountains Reward Track | Etched weapons | Krytan Reward Track | 1 |
Ascalon Reward Track | Legionnaire weapons | Shiverpeak Mountains Reward Track | 1 |
Maguuma Jungle Reward Track | Tribal weapons | Ascalonian Reward Track | 1 |
Ruins of Orr Reward Track | Orrian weapons | Maguuma Jungle Reward Track | 1 |
Maguuma Wastes Reward Track | Pristine Sand-Carved Cache | — | 1 |
Silverwastes Reward Track | Carapace Armor Box | — | 0 |
Heart of Thorns tracks[edit]
These tracks require Heart of Thorns to activate.
Track | Final reward | Requires completion of | Repeatable |
---|---|---|---|
Verdant Brink Reward Track | Bladed gloves | — | 0 |
Auric Basin Reward Track | Auric weapons | Verdant Brink Reward Track | 0 |
Tangled Depths Reward Track | Chak weapons | Auric Basin Reward Track | 0 |
Heart of Maguuma Reward Track | Mordremoth Cache | Tangled Depths Reward Track | 1 |
Living World Season 3 tracks[edit]
These tracks require Heart of Thorns and the corresponding Living World Season 3 episode to activate.
Track | Final reward | Episode | Requires completion of | Repeatable |
---|---|---|---|---|
Bloodstone Fen Reward Track | Bloodstone Cache | Out of the Shadows | Reaper of Magic story step | 1 |
Ember Bay Reward Track | Ember Bay Cache | Rising Flames | Machine in the Flame story step | 1 |
Bitterfrost Frontier Reward Track | Bitterfrost Frontier Cache | A Crack in the Ice | Frozen Out story step | 1 |
Lake Doric Reward Track | Lake Doric Cache | The Head of the Snake | A Meeting of Ministers story step | 1 |
Draconis Mons Reward Track | Draconis Mons Cache | Flashpoint | Taimi's Pet Project story step | 1 |
Siren's Landing Reward Track | Siren's Landing Cache | One Path Ends | Shining Blade Secrets story step | 1 |
Path of Fire tracks[edit]
These tracks require Path of Fire to activate.
Track | Final reward | Requires completion of | Repeatable |
---|---|---|---|
Crystal Desert Reward Track (unrepeatable) | Desert Armor Box | — | 0 |
Crystal Desert Reward Track (repeatable) | Desert Armor Box | Crystal Desert Reward Track (unrepeatable) | 1 |
Living World Season 4 tracks[edit]
These tracks require Path of Fire and the corresponding Living World Season 4 episode to activate.
Track | Final reward | Episode | Requires completion of | Repeatable |
---|---|---|---|---|
Domain of Istan Reward Track | Istan Cache | Daybreak | The First City story step | 1 |
Sandswept Isles Reward Track | Sandswept Isles Cache | A Bug in the System | A Kindness Repaid story step | 1 |
Domain of Kourna Reward Track | Kournan Cache | Long Live the Lich | Forearmed Is Forewarned story step | 1 |
Jahai Bluffs Reward Track | Jahai Bluffs Cache | A Star to Guide Us | A Shattered Nation story step | 1 |
Thunderhead Peaks Reward Track | Thunderhead Peaks Cache | All or Nothing | Scion & Champion story step | 1 |
Dragonfall Reward Track | Dragonfall Cache | War Eternal | The End story step | 1 |
Living World Season 5 tracks[edit]
These tracks require Path of Fire and the corresponding Living World Season 5 episode to activate.
Track | Final reward | Episode | Requires completion of | Repeatable |
---|---|---|---|---|
Icebrood Saga Reward Track | Grand Icebrood Saga Cache | Living World Season 5: The Icebrood Saga | any Living World Icebrood Saga episode reward track | 1 |
Grothmar Valley Reward Track | "/Rockout" Emote Tome | Prologue: Bound by Blood | Coming Home story step | 0 |
Bjora Marches Reward Track | Jora's Weapons Cache | Whisper in the Dark | Silence story step | 0 |
Drizzlewood Coast Reward Track | Gilded Reliquary of the Bear | No Quarter | Shoulder to Shoulder story step | 0 |
Shiver Emote Tome Reward Track | "/Shiver" Emote Tome | Champions | Purchase Shivering Ice from a recruited vendor | 0 |
End of Dragons tracks[edit]
These tracks require End of Dragons to activate.
Secrets of the Obscure tracks[edit]
These tracks require Secrets of the Obscure to activate.
Track | Final reward | Requires completion of | Repeatable |
---|---|---|---|
Secrets of the Obscures Reward Track (unrepeatable) | Ammytas Gear Box | — | 0 |
Secrets of the Obscure Reward Track (repeatable) | Ammytas Gear Box | Secrets of the Obscure Reward Track (unrepeatable) | 1 |
Janthir Wilds tracks[edit]
These tracks require Janthir Wilds to activate.
Track | Final reward | Requires completion of | Repeatable |
---|---|---|---|
Janthir Wilds Reward Track (unrepeatable) | Janthir Wilds Gear Box | — | 0 |
Janthir Wilds Reward Track (repeatable) | Janthir Wilds Gear Box | Janthir Wilds Reward Track (unrepeatable) | 1 |
Dungeon tracks[edit]
Dungeon tracks are available on a two week rotating cycle. Players can complete the story mode of the associated dungeon—or in the case of Arah, completion of Victory or Death or explorable mode—to unlock its reward track permanently. Any story mode completion prior to the introduction of PvP reward tracks in 15 April, 2014 will not count.
Every two tiers of a reward track, players may choose a weapon and will be given 60 dungeon tokens. Completing a reward track gives a total of 240 dungeon tokens. At the end of a reward track a player may choose a single piece of armor associated with the dungeon. For information about specific attribute values granted by different types of equipment, see Equipment acquisition by stats#Dungeons.
Temporary tracks[edit]
These tracks are only available for a limited period of time during the related festival, and as such can be repeated indefinitely during that period. The Lunar New Year festival is the only one without a related reward track.
Notes[edit]
- Progress is not affected by top stats[3] nor by PvP rank points[2].
- Most non-repeatable chests listed above have a repeatable variant which awards similar amounts of loot to other repeatable tracks.
- Only Custom Arena progress is capped; progress via ranked, unranked, or potions is not.
- The cap is reset at Reset.
- Due to the cap, it takes 4 days to complete a reward track using only Custom Arena Track Wins.
- Without bonuses, earning 5000 points requires 15-16 custom wins.