Courtyard

From Guild Wars 2 Wiki
Jump to navigationJump to search

Courtyard

Courtyard map.jpg
Map of Courtyard

Courtyard loading screen.jpg
Loading screen

Image(s)

Courtyard (Team Deathmatch) map.jpg

Team Deathmatch map.

Courtyard is a structured PvP map. It can be played either in the Murderball or Team Deathmatch mode.

Murderball[edit]

-The first team to reach the score limit wins.
-Kill players to earn points for your team.
Capture the Orb of Impending Doom and keep it close to the center of the map to earn maximum points.
The player who controls the Orb of Impeding Doom will deal more damage, but will also take damage over time and is doomed to die a tragic death.

— Instructions

Objectives[edit]

Spawn areas[edit]

Secondary mechanics[edit]

Murderball

  • Altar of Ascension.png Altar of Doom (center)
  • Orb of Ascension.png Orb of Ascension (carried by player)
Green and Yellow circle.

The Altar of Doom in the center of the map can be communed with to obtain an orb. Only one orb exists at any given time. While a player holds the orb, score will be periodically given to their team and more team score is given if the orb is closer to the center of the map indicated by the yellow and green ring in the center around the alter.

  • Inside the green circle: 10 team score
  • Inside the yellow circle: 5 team score
  • Outside of the yellow circle: 2 team score

The player carrying the orb will be under the effect Impending Doom which grants +20% outgoing damage while also applying 3% stacking damage from the maximum health to the orb carrier every 2 seconds and increase it by another stack.

Players who die while carrying the orb cannot be resurrected. When a player holding the orb dies, the orb is returned to the altar in the center of the map.

Interactive map[edit]

Team Deathmatch[edit]

Wipe out the enemy team to win each round.

— Instructions

Objectives[edit]

Notes[edit]

  • This map can only be played on custom arenas.

Trivia[edit]

References[edit]

  1. ^ [1]