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Divinity's Reach
Divinity's Reach
- Type
- City
- Region
- Kryta
- Connects to
- Queensdale
Lion's Arch
Fields of Ruin
“Divinity's Reach is the greatest city in the human nation of Kryta. It is laid out like a giant wheel. Its upper city contains Queen Jennah's royal palace and the Chamber of Ministers. Six high roads, each dedicated to a god, divide the lower city into districts.— In-game description
Divinity's Reach is the capital of Kryta and home for the humans. Members of all races of humanity live here, some of whom have been exiled or are unable to return to their homelands. Built on Divinity Coast, in the province of Shaemoor, it is described as "a breathtaking monument of white parapets and high, pale towers". The royal family and The Ministry rule from here. It became the capital when the surfacing of Orr flooded Lion's Arch, the previous capital. It has become the bastion to human civilization and culture and is defended by the Seraph.
The city itself is made of heavy stone and mortar contrasting with the wilderness that surrounds the city. It was built with a large underground crypt, which are lined with bones of dead humans and contains the tomb of Blimm. The crypts are accessed via the Skull Gate and requires paperwork to access legally.
The city is best described as a cultural melting pot, housing refugees from Ascalon, Cantha, Elona and even people of Orrian descent (although for these people, their heritage is rarely made public). The city is circular in design and divided into six sections and the central palace. The Ascalonians, Elonians, and Krytans each have their own districts in the city, and the other two districts belong to stores and festival activities. The Ascalonian district, Rurikton, is known to contain a hospital for soldiers of Ebonhawke.
Divinity's Reach has a year-round carnival in the Eastern Commons, which contains Uzolan's Mechanical Orchestra.
Contents |
[edit] Locations
| Area | Map completion |
|---|---|
| Balthazar High Road | — |
| Balthazar Low Road | — |
| District Promenade |
|
| Dwayna High Road |
|
| Dwayna Low Road |
|
| Eastern Commons | — |
| Grenth High Road | — |
| Grenth Low Road | |
| Lyssa High Road | — |
| Lyssa Low Road | — |
| Kormir High Road | — |
| Kormir Low Road | |
| Melandru High Road | — |
| Melandru Low Road | |
| Ossan Quarter | |
| Plaza of Balthazar |
|
| Plaza of Dwayna |
|
| Plaza of Grenth |
|
| Plaza of Kormir |
|
| Plaza of Lyssa |
|
| Plaza of Melandru |
|
| Royal Palace |
|
| Rurikton | |
| Salma District (home instance) | |
| The Great Collapse |
|
| The Upper City |
|
| Western Commons |
[edit] Pet Acquisition
- Juvenile Krytan Drakehound
- Rurikton (Minister Wi's Estate)
- Western Commons (In the center)
- Juvenile Pig
- Ossan Quarter (At the farmer's market north of the armorsmith)
- Eastern Commons (West of the orchestra)
[edit] Gallery
[edit] Screenshots
[edit] Concept art
[edit] Notes
- Divinity's Reach has two asura gates:
- Rurikton, manned by Asura Gate Operator Driks, permanently tuned to Ebonhawke
- The Upper City, manned by Asura Gate Operator Wikka, permanently tuned to Lion's Arch
- Divinity's Reach has young children wearing the names of GW1 Heroes in quotes and pretending to be their pseudonym-sake.
- In the Cemetery you can find writings in new Krytan saying "where my resurect portal".