Divinity's Reach

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Divinity's Reach

13
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 21
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 6
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Divinity's Reach map.jpg
Map of Divinity's Reach

Divinity's Reach loading screen.jpg
Loading screen

Divinity's Reach Upper Level map.jpg
Upper Level map

Divinity's Reach is the greatest city in the human nation of Kryta. It is laid out like a giant wheel. Its upper city contains Queen Jennah's royal palace and the Chamber of Ministers. Six high roads, each dedicated to a god, divide the lower city into districts.

— In-game description

Divinity's Reach (sometimes shortened to just DR or the Reach) is the last bastion of human glory. White limestone walls, great statues, shrines to gods—Divinity's Reach is the world as it had once been, as it will be again. It is laid out like a great wheel, with the high outer walls as its rim and six inner walls radiating like spokes from the hub at its centre.

Members of all ethnicities of humanity live here, some of whom have been exiled or are unable to return to their homelands. Built on the northern shores Divinity Coast between Lake Doric and Lake Regent that were once part of the Greater Giant's Basin, it is a city sometimes described as as a breathtaking monument of white parapets and high, pale towers. The royal family and The Ministry rule Kryta from here. It was built by King Baede, established in 1220 AE after the Rising of Orr flooded Lion's Arch the year before. It has become the bastion to human civilization and culture and is defended by the Seraph, Ministry Guard, and Shining Blade.

The city itself is made of heavy stone and mortar contrasting with the wilderness that surrounds the city. It was hastily built on a cliff's edge over a pre-existing underground crypts. The crypts, accessible primarily via Skull Plaza (though requires paperwork with the Seraph to access legally) but also open up to the northern cliffside (which prevents the stench from reaching the city during the summer), have been expanded since the city's establishment and are lined with bones of dead humans and even contains the tomb of Blimm within its depths.

The city is best described as a cultural melting pot, housing humans of Krytan, Ascalonian, Elonian, and—though seldom seen—Canthan and even Orrian descent, though the latter hide their heritage due to the dark history their homeland has. The city is circular in design and divided into six districts and the central palace. The Ascalonians, Elonians, and Krytans each have their own districts in the city, and there exists two commons districts which house the poorest as well as most of the stores and festival activities in the city. Canthans once had a district which also acted as the arts district, however a sinkhole formed and collapsed the district - which has recently been rebuilt as the Crown Pavilion.

Locations[edit]

Area Map completion
Balthazar High Road
Balthazar Low Road
District Promenade
Waypoint (map icon).png
Commons Waypoint
Waypoint (map icon).png
Crown Pavilion Waypoint
Waypoint (map icon).png
Ossan Waypoint
Waypoint (map icon).png
Rurikton Waypoint
Waypoint (map icon).png
Salma Waypoint
Vista.png
1 Vista
Zone icon.png
The Crown Pavilion
Dwayna High Road
Waypoint (map icon).png
Ministers Waypoint
Dwayna Low Road
Eastern Commons
Point of interest.png
The Dead End
Grenth High Road
Grenth Low Road
Point of interest.png
Skull Plaza
Lyssa High Road
Lyssa Low Road
Kormir High Road
Kormir Low Road
Point of interest.png
Durmand Hall
Melandru High Road
Melandru Low Road
Point of interest.png
Vigil Hall
Ossan Quarter
Point of interest.png
Minister Zamon's Mansion
Plaza of Balthazar
Waypoint (map icon).png
Balthazar Waypoint
Plaza of Dwayna
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Dwayna Waypoint
Plaza of Grenth
Waypoint (map icon).png
Grenth Waypoint
Vista.png
1 Vista
Plaza of Kormir
Waypoint (map icon).png
Kormir Waypoint
Point of interest.png
Uzolan's Mechanical Orchestra
Plaza of Lyssa
Waypoint (map icon).png
Lyssa Waypoint
Vista.png
1 Vista
Plaza of Melandru
Point of interest.png
Haidryn's Menagerie
Waypoint (map icon).png
Melandru Waypoint
Vista.png
2 Vistas
Royal Palace
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Seraph Headquarters (instance)
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Shrine of the Six
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Queen's Throne Room (instance)
Rurikton
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Minister Wi's Mansion
Point of interest.png
Maiden's Whisper
Asura gate (map icon).png
Fields of Ruin
Salma District (home instance)
Point of interest.png
Manor Hill
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Vanguard Hospital
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Rook's Row
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Queen's Heart Orphanage
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Cottage Bend
The Crown Pavilion
The Upper City
Waypoint (map icon).png
Palace Waypoint
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Central Plaza
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Chamber of Ministers
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1 Vista
Asura gate (map icon).png
Lion's Arch
Western Commons
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Mina's Target Shooting
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The Busted Flagon

Interactive map[edit]

Pets[edit]

Juvenile Krytan Drakehound
Rurikton (Minister Wi's Estate)
Western Commons (In the center)
Juvenile Pig
Ossan Quarter (At the farmer's market north of the armorsmith)
Eastern Commons (West of the orchestra)

Gallery[edit]

Screenshots[edit]

Concept art[edit]

Notes[edit]

  • Divinity's Reach has two asura gates:
  • Divinity's Reach has young children wearing the names of GW1 Heroes in quotes and pretending to be their pseudonym-sake.
  • In the Cemetery you can find writings in new Krytan saying "where my resurect portal".