User talk:JonTheMon

From Guild Wars 2 Wiki
Jump to: navigation, search

Hey, glad to see some more faces here :) Welcome --- Ohaider!-- (s)talkpage 20:51, 10 April 2008 (UTC)

Profession categories[edit]

As I already stated on someone else's talk page, it's been confirmed somewhere (can't find where but it's somewhere) that at least the 6 core professions will be available in GW2. A lot of people are also using this Wiki for their current GW1 chars, therefore, the userboxes are still relevant. Even if they're not available in Guild Wars 2 doesn't mean someone wouldn't want them as a reminder of what they enjoyed playing as in GW1. But as I said, we should be getting at least the 6 core professions. Tender Wolf 19:57, 7 January 2010 (UTC)

On Shewmake's talk page, he contends that it hasn't been confirmed. So imo you should try to dig up that source. Felix Omni Signature.png 19:59, 7 January 2010 (UTC)

Main page[edit]

Could you also change the Articles of interest to include rangers? Reaper of Scythes** User Reaper of ScythesJuggernaut1.png 18:22, 14 July 2010 (UTC)

yea lol... was gonna say you forgot to add it here. -> Professions Elementalist • Warrior • 6 not yet announced :-) Ariyen 18:25, 14 July 2010 (UTC)


If you don't get my post on the Admin board, why not permaban Aliceandsven (after more than 10 attempts to circumvent ban). Aquadrizzt (talk)(contribs) 22:08, 23 August 2010 (UTC)

^ +1 - Infinite - talk 22:09, 23 August 2010 (UTC)
Generally I use the perma hammer only for vandal accounts or spam bots. For users with "good intentions" who might someday become productive users, I try to simply have increasing block times. --JonTheMon 22:10, 23 August 2010 (UTC)
Era had a good idea...why not lock the page? Aquadrizzt (talk)(contribs) 22:11, 23 August 2010 (UTC)
Given the user's background on GWW and now actions on GW2W, I'd say it's safe to assume productivity is out of the question... - Infinite - talk 22:12, 23 August 2010 (UTC)
You never know although in this case (and KHs case) they come back and just do something else...But still you have to let them decide to leave on their own. Aquadrizzt (talk)(contribs) 22:13, 23 August 2010 (UTC)
But something like this requires a perma, just being generally an annoyance. In KH's case, he was defending his own corner. Sven however is just doing it for attention. --Naut User Naut Dark Blue Monk.png 22:15, 23 August 2010 (UTC)
Good point... Aquadrizzt (talk)(contribs) 22:16, 23 August 2010 (UTC)
You can't prove it.

(Reset indent) x.x I stand corrected...individual cases only work in some situations Aquadrizzt (talk)(contribs) 22:19, 23 August 2010 (UTC)

"Given the user's background on GWW and now actions on GW2W, I'd say it's safe to assume productivity is out of the question..." You talking about me here? :3 --Super Igor User- Super Igor logo.png 22:19, 23 August 2010 (UTC)
Aliceandsven, you've now been dubbed more of a nuisance than KH (and he only wanted a WoW2!). - Infinite - talk 22:21, 23 August 2010 (UTC)
@Igor, atleast you did SOMETHING (anything would have done) in the main space (besides, except for the occasional transgression, your relatively well-behaved :D). Aliceandsven's contributions consist of editting their userpage and uploading leaked information and spreading links around. Aquadrizzt (talk)(contribs) 22:22, 23 August 2010 (UTC)
I don't know who KH is, but ok. This isn't about attention, it just so happens that videos don't work too well unless lots of people see them.
Which is the point, people aren't supposed to see them. They were leaked and Arenanet requested they'd be removed. We might not have the power to keep the videos from existing, but certainly can prohibit them from being linked to on the official wiki. - Infinite - talk 22:25, 23 August 2010 (UTC)

(Edit conflict) The point is that the videos should not be available yet (ITS ONLY TWO ****ING DAYS UNTIL THEY ARE, CAN'T YOU WAIT!) and links to leaked content are not what the wiki and ANet want to deal with. We have already informed you in the past about why this is bad, but you have ignored all of our requests (we offered reasonable solutions, which you claimed to follow). Besides, currently you are attempting to circumvent your ban, which is another violation of the rules. and KH is Knighthonor, who created a great load of screenshots and uploaded them from the leaked videos you posted. Aquadrizzt (talk)(contribs) 22:28, 23 August 2010 (UTC)

Anyway guys, if attention is what he wants, just ignore him. pling User Pling sig.png 22:27, 23 August 2010 (UTC)

I'd have to disagree on ignoring being the best solution. That way we will have a bunch of leaked copyvio content here and spoil it also to other users who might not want to see it before official release. *cough* me *cough* User EM Signature.jpg ***EAGLEMUT*** TALK 22:36, 23 August 2010 (UTC)
QDV, imo. Now, stop pinging me so much :P --JonTheMon 00:07, 24 August 2010 (UTC)


You call this a sentence? "These are images uploaded for use in the user space." I was making it a sentence not a fragment. I can't find a noun in that. Professional, proper is better than how it flows. Making sense is better than flow. So, I'd appreciate an explanation as to why 'flow' is better than making sense or removing redundancy such as in the skill area with meteor.Ariyen 22:17, 8 September 2010 (UTC)
Also this "This article documents the image naming and categorization." Reason is to fit the article , not make it long. If including " practices and processes" I'd say that should be in the see also. not in the first sentence or reworded better to include that. Otherwise, the first sentence would have been quite ridiculously long. Just look "This article documents the practices and processes with regards to image naming and categorization". When in the article is about image naming and categorization, anyway.
Reason for this "The month and year is used when the screenshot was made available." is true, we use the month and date when the screenshot was avaliable. Hence, this "The month and year refer to the time when each screenshot was made available." is unnecessarily long and unneeded. Flow? I see none now. *shrugs* It's not my mess-up.
"*be named to match the skill they represent (e.g. "File:Meteor Shower.jpg" for Meteor Shower)" Redundantcy is they represent. They should be named to match that skill anyway, so what's the need for they represent? If we know the skill and the image that it matches, (which is most likely) then why the "they represent" there?
"They should not receive any other {{ArenaNet image}} tag." should not. I should not do this, but i'm going to. See the similiarites? I should not touch the cookie jar (but they might). So, having that is open to mess ups. While "They do not need any other {{ArenaNet image}} tag." would mean that this " {{ArenaNet image|gw1}}" is enough. Would it not? So, was your revert worth the flow? Ariyen 22:28, 8 September 2010 (UTC)

"These" is a pronoun (plural form of "this"). It is perfectly appropriate as the subject of a sentence. - Tanetris 23:10, 8 September 2010 (UTC)
First, ^. Second, "This article documents the image naming and categorization", but what about those does it document? Let's see, next, ah, month and year. Your sentence combines both "is used" with "was made" which just feels awkward; hence "flow" as a reason and a change of verb. "Represent", well, that one was a bit borderline, but it ties in better with the following bullet point ("relevant"). "Should not receive any other" = "that's the limit, nothing more". "Do not need any other" = "needs this, but more is ok". Slight difference, but it's there. --JonTheMon 00:01, 9 September 2010 (UTC)
Okay, I still don't see how represent with that bullet goes hand in hand. on that Meteor Shower example. I'm confused, how does that work better, when I feel it's redundant, because we all known to match the name of the image to the skill. Can you define this better? Ariyen 17:50, 9 September 2010 (UTC)
moved to User talk:Ariyen/Archive2010#Regarding writing style

(Reset indent) Back to the topic at hand... The second bullet point reads "redirect to the relevant skill" so that statement is referring to a very specific skill. So, the first bullet point should also reflect that. --JonTheMon 21:41, 9 September 2010 (UTC)

Hm, then change the second line from " to the relevant skill " to "to that skill". Shorter and still to the point. Ariyen 22:22, 9 September 2010 (UTC)
Ultimately, the reason is stylistic. It just didn't feel right w/o those modifiers, and after looking at it, it seems that the verbosity is needed to avoid repetition. Ending both points with just "the skill" is just... repetitive. --JonTheMon 12:38, 10 September 2010 (UTC)

Concerning IP block[edit]

You sure about that? I thought IPs weren't blocked for lengths of time like that because it'd restrict legitimate users who happen to have the same IP. (Not that I'm entirely sure how IPs work, so it could be a moot point.) -- Kyoshi User Kyoshi sig2.png 00:46, 13 December 2010 (UTC)

That particularl IP is supposedly "static." (Hypothetically) the only person who could access it would be Ariyen. Aquadrizzt (talk)(contribs) 01:10, 13 December 2010 (UTC)
If that's how it is then it makes sense, but I didn't know IPs could work that way. -- Kyoshi User Kyoshi sig2.png 03:24, 13 December 2010 (UTC)
Pretty much what Aquadrizzt said. Often times, depending on the network, a static IP will be assigned to an account. As this particular user and IP have been paired for quite a while, I felt it was fine to also block the IP. I suppose if someone else would ever get that IP and want to use GW2W, then it'd get unblocked. If the user had a range of IPs that were used (dynamically assigned from the provider's pool), then a range block of that length would be possible, but not recommended. --JonTheMon 04:04, 13 December 2010 (UTC)
I really need to get around to a networking class sometime. Computer science degree feels like it's moving so slowly.
Question though, how would someone else who gets that IP manage to communicate that they want to use the wiki, if they've been blocked from editing? -- Kyoshi User Kyoshi sig2.png 15:34, 13 December 2010 (UTC)
It would be a pain, but they'd have to use another source to make an account and contact me. --JonTheMon 16:14, 13 December 2010 (UTC)
Eh, guess it's not an issue since it's presumably static. Just curious. -- Kyoshi User Kyoshi sig2.png 19:51, 13 December 2010 (UTC)
Welll I can't edit my user page because of IP block aimed at some one else.

Reverting image delete tags[edit]

Hi, I just to point out, that those image files are renamed and therefore should be deleted. As a plus info I put that they are making double redirect, but as it seems I shouldn't put it there. Hope you revert those tags, I don't want a revert war on it. Thanks! 14:30, 7 April 2011 (UTC)

I reverted the delete tag b/c the image links were still in use. Yes, not mainspace, but still in use and image redirects work much better than other redirects. --JonTheMon 14:33, 7 April 2011 (UTC)

Charr Plushie[edit]

Is it you? Rrrrr hate you, Europeans weren't able to play... :/ --Till034 19:56, 14 December 2011 (UTC)

Aye, t'was me. I suppose part of the reason it's North America is b/c of shipping and tariffs/customs issues. --JonTheMon 20:29, 14 December 2011 (UTC)


Could you please delete all the information that I marked for deletion as Ariyen? 03:00, 15 December 2011 (UTC)

[[x]] and [[user:x]][edit]

Hey. This interested me a little.

Do bots regularly create the same page in mainspace and userspace? It's not something I had encountered before. User A F K When Needed Signature Icon.png A F K When Needed 06:47, 22 February 2012 (UTC)

Eh, bots do a lot of weird things. This seems to be more of a recent trend. --JonTheMon 13:08, 22 February 2012 (UTC)

good work[edit]

Now this is what I've been waiting for. Looks great! Though, wouldn't it be better to vertically align the leftmost column at the top, rather than at the center? That way people don't have to scroll down to see what category they're looking at.-- Shew 18:16, 27 February 2012 (UTC)

The rows should be a bit more condensed, so is the weapon a bit closer to the top? --JonTheMon 18:21, 27 February 2012 (UTC)
Yeah, that looks better.-- Shew 20:41, 27 February 2012 (UTC)
One thing to note, it seems the chain skills do not work as intended (e.g. Ice Globe Detonate). Any idea to handle them? Glastium talk 17:18, 28 February 2012 (UTC)
Well, you happened to catch me in the middle of a fix for them :P check it now. --JonTheMon 17:27, 28 February 2012 (UTC)
Yeah, it works now. But my point is, this does not provide any more convenience than the current manually added design. Consider if adding a skill, it needs to modify User:JonTheMon/templates/EleSkills. If Obsidian Flesh moved to slot #4, it needs to modify User:JonTheMon/templates/EleSkills/Subtable. If now Ring of Fire is belonging to a new type/weapon/whatsoever called WoMD, both of the pages need to change. This design will confuse a whole lot of editors here, as they can't understand/don't bother to read the code behind it. Glastium talk 17:38, 28 February 2012 (UTC)
From what I can tell, you only need to alter the individual skill articles to update the list. - Infinite - talk 17:40, 28 February 2012 (UTC)
True if you need to modify the description/recharge/icon/etc. of a skill. But this won't automatically adapt if adding/removing/slot changing(in some cases)/etc. a skill. Glastium talk 17:42, 28 February 2012 (UTC)
Adding a skill would mean another skill got removed at this point, so that point is moot. The same principle occurs for slot changes. You can't have 2 skills in 1 slot at once; they either replace completely or alternate between different skills. - Infinite - talk 17:49, 28 February 2012 (UTC)
Think slot swapping of sequence skills. Or simply changing one non-sequence skill to a sequence skill (effectively skill count + 1). And what more I concern is the slot skills counterpart of this (if we're using this system), that'll be much more trouble (where can be slot swapping, type changing, etc.). Glastium talk 17:57, 28 February 2012 (UTC)
We can simply alter the template to display sequence skills properly, including parameters on the skill articles themselves (like with weapon slots at this time). Slot swapping only occurs in the 5 utility slots, which only narrows down to 7, 8, and 9. There is no point in listing them anything but alphabetically, so only the sequence skills are important here. It will need a more advanced template, but that should not be any problem on the outcome of the template and the useage of it. Manual entries are messy and tend to get inconsistent; DPL is definitely the way to go here. - Infinite - talk 18:01, 28 February 2012 (UTC)
I'm not against DPL, at all. It's just this design. Like putting declaration of functions into different files that people can't even find. And it needs to be modified even if some minor sequence change. In this sense, it is inconvenient. And for a better example, consider, if now Ether Renewal is no longer a healing skill, but a utility skill under a new type called Etherism. Now both templates need to change. Glastium talk 18:06, 28 February 2012 (UTC)
But why would one want to update the *list* of elementalist skills when an individual change occurs for a skill? As for the edits, they are both literally changing some numbers around, a matter of seconds. - Infinite - talk 18:12, 28 February 2012 (UTC)
The problem here is, you and Jon and I can read this. But not all. It is not obvious for most of the people to understand. They can manually change the current design, but if we push this live now, some will not be able to do anything with it, even if they want to, as they don't know how to. Glastium talk 18:15, 28 February 2012 (UTC)
But why would they *want* to edit this? If they hit edit, they'll be at the start of the edit screen: we can put a line like <!--This list of skills is automated and will not require editing directly. Altering the skills individually will also update this list.--> Or something, to inform them about the lack of need to edit the list. Similarly, it avoids vandalism that isn't blanking parts of the article. - Infinite - talk 18:19, 28 February 2012 (UTC)
If Obsidian Flesh is changed to slot #4, they need to do this. Again, it is this design we're talking about. Glastium talk 18:20, 28 February 2012 (UTC)

(Reset indent) So, if Obs Flesh gets changed to slot 4, the chain skill also gets changed to slot 4 and Magnetic wave gets moved to slot 5, the template will still work. As long as the individual skill pages are updated, which they will be. --JonTheMon 18:31, 28 February 2012 (UTC)

Right. The template can handle sequence skills... I didn't read that too carefully, my apologies. Is there any way to autocount the total of, say, fire skills? There would be no need to manually change the number of rowspan if we can do this. Glastium talk 18:43, 28 February 2012 (UTC)
That was next on my list and is now done. --JonTheMon 19:12, 28 February 2012 (UTC)
Thank you. Don't get me wrong - I just want this template, if we'll use, to be better. Sorry if I was being rude. Glastium talk 23:46, 28 February 2012 (UTC)

dpl parameter question[edit]

I have a question and am in no hurry to have it answered. I'd like to use dpl for something. I have narrowed down the items using the correct categories but I'd like to use a parameter from a template to refine the order. To be straight, I'd like to use the skill template's slot parameter to sort skills by slot. I've tried to use a test here but am failing. Not miserably mind you, but failing nonetheless. As seen, I am displaying the correct 3 skills, but in the wrong order. My test tried using {{{weapon_slot}}} as a parameter in an #ifeq statement, but it appears to not be working. Of course, it is also possible that it's my formatting (I know that is a side issue, I need to get rid of the words, I want only images). Anyways, this sorting thing has been bugging me is all. Like I said, no rush, but any assistance would be welcomed. Venom20 User Venom20-icon-0602-sm-black.png 21:53, 17 March 2012 (UTC)

Check out this article, particularly the section linked: Mediawiki's Help:Sorting --JonTheMon 08:30, 18 March 2012 (UTC)
hmm ok. Thank you for that. let me just ask you a final question and I'll get out of your way. is {{{weapon_slot}}} the correct syntax for an included parameter? Venom20 User Venom20-icon-0602-sm-black.png 13:38, 18 March 2012 (UTC)
Well, that's the correct syntax, but it might not be the right parameter name. It might be "weapon-slot" instead of "weapon_slot". Or it might be mixed up page-to-page. --JonTheMon 16:57, 18 March 2012 (UTC)
Thank you, time for more experimentation. Venom20 User Venom20-icon-0602-sm-black.png 17:03, 18 March 2012 (UTC)


Where can I find where to start a discussion about a minor/"major" site change idea I have? The idea is simply as follows: In each profession page, under the weapons lixt, you know how they are clickable, like you see Sword, and then you can click to Sword and it takes you to Sword? Well my idea was that it would take you to Sword#Mesmer for example, with the logic being that you followed the weapon page FROM the profession page in the first place so you probably want to see skills for that weapon, not a generic page on that weapon. Now, where do I suggest this change? Wikis are confusing and I obviously can't start implementing that on my own, can I? Previously Unsigned 21:57, 4 May 2012 (UTC)

That seems like a perfectly logical change; I'd say just start implementing it. Felix Omni Signature.png 22:20, 4 May 2012 (UTC)
Ok then! Should be quick. Previously Unsigned 22:24, 4 May 2012 (UTC)


Please refer to my newly created archive for the complete quote.

I didn't even edit his words. It is a direct quote. Phoenix Inertia 01:36, 6 May 2012 (UTC)

You picked parts of his words out of context and made it seem like he said it. That is a misquote. Not to mention the bolding, which wasn't in the original at all. --JonTheMon 01:25, 6 May 2012 (UTC)
He did say it. It's on the archive. I am completely confused why this is even an issue. It is quoted verbatim other than the bold lettering. It is up there so people do not question my archiving method in the future and harass me further. A misquote is me adding words and that is something I did not do.
A misquote can also be taking parts of another's words and making it seem like it is the whole of their statement. Also, don't edit other's comments. --JonTheMon 01:43, 6 May 2012 (UTC)
Yes, he did say it, but like the entirety of all language, the actual meaning of any given phrase depends on the context in which it is given. ("I don't like someone" is different than "I don't like someone when they do this"; even though the first one had been said, and thus could be quoted without modification, it implies a more universal message than the actual quote intended.) To paraphrase what he did say: "it is not required but you should still do it because that's how we do things here." Aqua (T|C) 01:55, 6 May 2012 (UTC)

I hope you don't mind all the changes list clutter...[edit]

I know I've been adding quite a few pages lately and I hope you don't mind all the major entries on the change list that that produces... --Max 2 11:42, 1 July 2012 (UTC)

About the only changes that I'm not pleased about are adding the ID's to some of the files. Also, do you have any other information on some of these crafting ingredients? Levels required? What they craft into? If you're going to make a page with just a name, image, and infobox, that's pretty sparse. Maybe throw a couple of the sections into it like on Vial of Thin Blood. --JonTheMon 14:10, 1 July 2012 (UTC)
I spent all five hours of the last stress test just recording the names from the Bank Panes and I forgot to take screen shots, so that is the information I have, but it is at least a complete list of names. The IDs are for consistancy checking and allow the updates made by ArenaNet to be tracked somewhat automatically. --Max 2 02:57, 2 July 2012 (UTC)


What did you FASCists use to copy+paste structures and areas in minecraft? I have a situation that requires such a tool. Felix Omni Signature.png 04:30, 9 July 2012 (UTC)

Sorry, i had to ask around. We used MCEdit the last time we did that stuff. --JonTheMon 14:51, 9 July 2012 (UTC)

I noticed that you're an admin[edit]

Hello! A young friend pointed me in the general direction of this wiki to help with grammatical and other cleanup duties, but the relatively empty pages that come up with the random page tab don't have any online backing I can use to flesh them out.

I'm the first to admit that I know zilch about this game, so if you know of some cleanup duties I can assist with, please let me know.

BTW, I found you on the recent changes page and I noticed spamming is a problem. Please let me know if I can put the powers-that-be in touch with a sysop from another wiki who might be able to aid with captchas and other spam-blocking tools.--Lord Beeblebrox01 21:06, 7 August 2012 (UTC)

There are a fair number of places that you can get involved, but you'd probably be most in-tune if you checked out the community portal. And the reason that a lot of the pages are empty (aside from the normal issues) is that the game isn't released yet; there have only been betas so far. Also, spamming is always a problem and while things can be locked down (we have some good tools), we also have to balance accessibility with that. --JonTheMon 21:38, 7 August 2012 (UTC)

so this happened and then fixed itself[edit]

Autoblocked because your IP address has been recently used by "Niokiiic".

Your current IP address is, and the block ID is #3350

Thought I'd let you know of the above false positive. I'm not entirely sure how it went away as, unless I'm even more rusty than I thought, if Infinite unbanned me as I asked it should show in RC. User A F K When Needed Signature Icon.png A F K When Needed 21:51, 28 August 2012 (UTC)

Turns out it's just happening randomly when I load pages. User A F K When Needed Signature Icon.png A F K When Needed 22:00, 28 August 2012 (UTC)
Auto-block IPs are different from regular blocks, but still can cause issues. I've unblocked the underlying IP, so it shouldn't cause any more issues. Also, the reason you're randomly having the issue is that you're getting different ports from the caching server randomly. --JonTheMon 23:54, 28 August 2012 (UTC)
Alright, cool. Sorry for bothering you! User A F K When Needed Signature Icon.png A F K When Needed 16:57, 29 August 2012 (UTC)
No biggie. I missed a bit there, so it was a sufficient reminder. --JonTheMon 17:02, 29 August 2012 (UTC)

Autoblocks are harmful[edit]

Please be careful with autoblocks. Until ANet fixes the wiki configuration, everybody is sharing the 192.168.xx.xx IP range. So by blocking one IP you're block a *lot* of people, including logged-in users. 23:20, 28 August 2012 (UTC)

Unblocked. As this hasn't been much of an issue (we've had bigger things to deal with), old habits / standard practices haven't been modified yet. --JonTheMon 23:54, 28 August 2012 (UTC)

Agreed, I can't seem to make an account... "Account creation from this IP address ( has been blocked by JonTheMon.

The reason given by JonTheMon is Autoblocked because your IP address has been recently used by "Niokiiic". The reason given for Niokiiic's block is: "vandal bot""

Jon, the cache server is still assigning internal IP addresses to users at random, so we can't use use the IP-autoblock option until that gets fixed. —Dr Ishmael User Dr ishmael Diablo the chicken.png 15:21, 12 September 2012 (UTC)

*lesigh* Right, a user can keep on getting new IP addresses and those get blocked. I even checked if the user had a non-internal IP, but forgot that i still cycled them through the cache server at some point. --JonTheMon 16:23, 12 September 2012 (UTC)

Abuse filter[edit]

Sorry to bother you with something so trivial, but is there any chance you could copy whatever code produces Abuse filter 18 onto the gw1 wiki's filter? Thanks. --Chieftain Alex 13:33, 23 November 2012 (UTC)

No, it's fine. I've gone ahead and copied it over. --JonTheMon 13:59, 23 November 2012 (UTC)
Awesome. thanks a bunch. 17:32, 23 November 2012 (UTC)

Thank you![edit]

You cleaned up my talk page. Looks like someone posted an ad or something? I didn't even know it except by the history.

Thank you! Daddicus 18:16, 16 December 2012 (UTC)

Just dem spambots --JonTheMon 18:22, 16 December 2012 (UTC)


i r dum thx —Dr Ishmael User Dr ishmael Diablo the chicken.png 21:29, 18 January 2013 (UTC)

Lol, no prob. I wondered why myself then searched around for other armors that successfully implemented it. --JonTheMon 22:27, 18 January 2013 (UTC)


It seems like the entire 216.154 range is nothing but spambots. Should we make a 2nd-level range block? —Dr Ishmael User Dr ishmael Diablo the chicken.png 13:28, 19 February 2013 (UTC)

Probably. For such a large range, though, we might want to limit it to 1 or 2 weeks instead of the normal month, but given the extent of the edits without any legit edits, more should be fine as well. --JonTheMon 13:56, 19 February 2013 (UTC)
Using this service and comparing our CheckUser results, all IP addresses that have created these spambot accounts are owned by a company called Telnet Communications, based in Ontario ( They look like a standard consumer/business ISP. Their ToS specifically prohibits using their service for "spam" (section 29.c.i.(A)), although that's probably boilerplate legalese that they don't bother to enforce. We're also not the only wiki to be hit by this spammer.
Would it be worth bringing this up to Stephane? I doubt Anet would take any action themselves, but it probably wouldn't hurt for them to be aware of it. I'll leave it to your judgement whether to block the 2nd-level range - it's only been user-creation spam so far, but there's no telling when that might change. —Dr Ishmael User Dr ishmael Diablo the chicken.png 15:17, 19 February 2013 (UTC)
Go ahead and block the 2nd-level range. As for reporting, it really depends on what you want Anet to do. If you want them to let the ISP know to put some pressure on the spammers, go ahead. If you just want them to know we're being hit, it might not be as useful. --JonTheMon 17:42, 19 February 2013 (UTC)
I'd like for them to put pressure on the spammers, sure, I just don't know if they will (or can). I'll see Stephane has a better idea of what they can or can't do. —Dr Ishmael User Dr ishmael Diablo the chicken.png 18:39, 19 February 2013 (UTC)
Looks good. examples from that range.. -Chieftain AlexUser Chieftain Alex sig.png 20:46, 19 February 2013 (UTC)

for acne-free skin[edit]

We can now make common.css/js files in our userspace that apply to all skins. Thought you might like to know. ;) —Dr Ishmael User Dr ishmael Diablo the chicken.png 01:56, 11 May 2013 (UTC)

Ooooooh, shiny..... --JonTheMon (talk) 04:12, 11 May 2013 (UTC)

Poor form[edit]

Wait until you see my squat while lifting, legs wider than a mother giving birth.--Relyk ~ talk < 23:09, 6 July 2013 (UTC)


Because of how it works, you could've fixed the entries instead of reverting, or simply wait for someone else to.--Relyk ~ talk < 21:44, 9 July 2013 (UTC)

At the time I wanted to make sure that the data we did have was being correctly displayed since it wasn't fully migrated yet. --JonTheMon (talk) 23:42, 9 July 2013 (UTC)

Zephyr boxes[edit]

Quick before I forget: 81 chests, 442 crystals, 11 kite fortunes, 16 insc, 16 insig, 19 jewels, 3 blunderbuss, 1 impaler, 2 sabre, 1 earring, 1 handcannon, 2 crusher, 1 needler, 1 bludgeoner, 1 emb boots, 2 ex gloves, 1 conch, 2 stinger, 1 emb helm, 2 quarterstaff, 1 carver, 1 ext pants, 1 ext mantle, 3 shell, 1 emb coat. --JonTheMon (talk) 03:30, 10 July 2013 (UTC)

inscription icons[edit]

I was wondering why those weren't showing up, I knew you had uploaded all of them. —Dr Ishmael User Dr ishmael Diablo the chicken.png 20:50, 15 July 2013 (UTC)

Lol yeah. But now there's some sort of SMW cache issue: it still thinks the "Beserker" pages exist so the icons are kinda freaking out. --JonTheMon (talk) 21:11, 15 July 2013 (UTC)
Known bug with moving pages. I'm going to trigger a full SMW rebuild after I finish the inscription recipes. —Dr Ishmael User Dr ishmael Diablo the chicken.png 21:21, 15 July 2013 (UTC)
Is there any workaround? Moving and leaving a redirect then deleting the redirect? --JonTheMon (talk) 21:57, 15 July 2013 (UTC)
Did some testing, think I know what to do.
  • If you don't leave a redirect, you need to blank the page, then revert, to force SMW to set properties at the new page title.
  • (haven't tested this completely) If you do leave a redirect, do the above for both the original and new page titles.
I still need to find time to dig through the SMW code and try to find the bug, because this is pretty annoying. —Dr Ishmael User Dr ishmael Diablo the chicken.png 22:11, 15 July 2013 (UTC)


High five! o/ \o Felix Omni Signature.png 05:24, 9 August 2013 (UTC)

Yeah! --JonTheMon (talk) 05:25, 9 August 2013 (UTC)

Per Santax[edit]

You're the mon, Jon <3 --Santax (talk · contribs) 09:56, 27 April 2014 (UTC)

lol thanks. --JonTheMon (talk) 13:11, 27 April 2014 (UTC)

Abuse filter[edit]

I don't suppose you could give me access to the revision of the steam creature page that I attempted to make? There was some lore on there that is buried in the middle of a quite lengthy video interview and I don't have the will to listen to it all again :P Santax (talk · contribs) 22:06, 3 June 2014 (UTC)

SOrry about that. Was kinda busy and didn't get around to fixing filter issues. --JonTheMon (talk) 01:45, 4 June 2014 (UTC)

Page creation filter[edit]

Need to add "\" to the filter, User:Leen created User:Leen\Tonics and the server interprets it as User:Leen/Tonics, making the page unreachable.--Relyk ~ talk < 23:48, 18 April 2015 (UTC)

Do you imagine that as a generic "bad page title" or a specific "don't use that slash" filter? --JonTheMon (talk) 00:37, 19 April 2015 (UTC)
Yes--Relyk ~ talk < 02:46, 19 April 2015 (UTC)
 :P --JonTheMon (talk) 03:21, 19 April 2015 (UTC)