Unique

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Unique is a property of certain items that prevents you from equipping multiple copies of that item at one time.

Normally, if you obtain 2 identical items, and you have 2 equipment slots that fit them, you can equip both. For instance, if you obtain 2 of Koda's Gift, you can equip both at once (in your two accessory slots).

But with unique items, you can only equip one copy at a time. For instance, if you obtain 2 Ancient Karka Shells, you can only equip one of them. It only takes up one of your accessory slots, and the second slot can be used to equip a different accessory, but not a second copy of the same one.

This does NOT prevent you from equipping two items with equivalent stats. For instance, you can equip 1 Baelfire's Ember and 1 Forgeman's Gear, even though they are functionally equivalent. (Like in this example, most ascended rings and accessories are marked unique but come in equivalent pairs, so their uniqueness has very little impact other than to trip up new players.)

An attuned or infused item counts as different for purposes of uniqueness. However, items with different upgrade components still count as the same. (Note: infusions are upgrade components; inserting one is not the same as infusing an item, and does not cause the item to be considered different.)

Note that "Unique" does not imply that you can only get one of an item. In most cases, you can obtain multiple copies of the item. You just cannot equip more than one of them on the same character at the same time.

Examples[edit]

Can be equipped together
Cannot be equipped together

Notes[edit]

  • Uniqueness is mostly correlated with ascended rarity, but there are ascended items without Unique, and non-ascended items with Unique.
  • Certain trophies and other items have the unique property, even though it has no impact on their functionality. Similarly, the unique property has no effect on back equipment and amulets, because only one of each type can be equipped anyway.
  • The technical implementation is that no two unique items with the same item id may be equipped. This is why inserting upgrades makes no difference, but infusing or attuning a ring does.

Trivia[edit]

  • Historically, ascended rings and accessories with equivalent stats had different types of infusion slots (offensive vs defensive), and so were not quite equivalent. All infusion slots were unified on July 26, 2016, eliminating that distinction and making these items exactly equivalent.

List of unique equipment[edit]

Trinkets[edit]

Almost all ascended trinkets are Unique, except for the following items:


Some non-ascended trinkets are Unique:

Back items[edit]

Many, but not all, ascended and legendary backpacks are Unique, but this has no impact on their use because you can only equip one back item at a time anyway.

Other items[edit]